|  | /* | 
|  | * NUMA support for s390 | 
|  | * | 
|  | * A tree structure used for machine topology mangling | 
|  | * | 
|  | * Copyright IBM Corp. 2015 | 
|  | */ | 
|  |  | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/bootmem.h> | 
|  | #include <linux/cpumask.h> | 
|  | #include <linux/list.h> | 
|  | #include <linux/list_sort.h> | 
|  | #include <linux/slab.h> | 
|  | #include <asm/numa.h> | 
|  |  | 
|  | #include "toptree.h" | 
|  |  | 
|  | /** | 
|  | * toptree_alloc - Allocate and initialize a new tree node. | 
|  | * @level: The node's vertical level; level 0 contains the leaves. | 
|  | * @id: ID number, explicitly not unique beyond scope of node's siblings | 
|  | * | 
|  | * Allocate a new tree node and initialize it. | 
|  | * | 
|  | * RETURNS: | 
|  | * Pointer to the new tree node or NULL on error | 
|  | */ | 
|  | struct toptree __ref *toptree_alloc(int level, int id) | 
|  | { | 
|  | struct toptree *res; | 
|  |  | 
|  | if (slab_is_available()) | 
|  | res = kzalloc(sizeof(*res), GFP_KERNEL); | 
|  | else | 
|  | res = memblock_virt_alloc(sizeof(*res), 8); | 
|  | if (!res) | 
|  | return res; | 
|  |  | 
|  | INIT_LIST_HEAD(&res->children); | 
|  | INIT_LIST_HEAD(&res->sibling); | 
|  | cpumask_clear(&res->mask); | 
|  | res->level = level; | 
|  | res->id = id; | 
|  | return res; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * toptree_remove - Remove a tree node from a tree | 
|  | * @cand: Pointer to the node to remove | 
|  | * | 
|  | * The node is detached from its parent node. The parent node's | 
|  | * masks will be updated to reflect the loss of the child. | 
|  | */ | 
|  | static void toptree_remove(struct toptree *cand) | 
|  | { | 
|  | struct toptree *oldparent; | 
|  |  | 
|  | list_del_init(&cand->sibling); | 
|  | oldparent = cand->parent; | 
|  | cand->parent = NULL; | 
|  | toptree_update_mask(oldparent); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * toptree_free - discard a tree node | 
|  | * @cand: Pointer to the tree node to discard | 
|  | * | 
|  | * Checks if @cand is attached to a parent node. Detaches it | 
|  | * cleanly using toptree_remove. Possible children are freed | 
|  | * recursively. In the end @cand itself is freed. | 
|  | */ | 
|  | void __ref toptree_free(struct toptree *cand) | 
|  | { | 
|  | struct toptree *child, *tmp; | 
|  |  | 
|  | if (cand->parent) | 
|  | toptree_remove(cand); | 
|  | toptree_for_each_child_safe(child, tmp, cand) | 
|  | toptree_free(child); | 
|  | if (slab_is_available()) | 
|  | kfree(cand); | 
|  | else | 
|  | memblock_free_early((unsigned long)cand, sizeof(*cand)); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * toptree_update_mask - Update node bitmasks | 
|  | * @cand: Pointer to a tree node | 
|  | * | 
|  | * The node's cpumask will be updated by combining all children's | 
|  | * masks. Then toptree_update_mask is called recursively for the | 
|  | * parent if applicable. | 
|  | * | 
|  | * NOTE: | 
|  | * This must not be called on leaves. If called on a leaf, its | 
|  | * CPU mask is cleared and lost. | 
|  | */ | 
|  | void toptree_update_mask(struct toptree *cand) | 
|  | { | 
|  | struct toptree *child; | 
|  |  | 
|  | cpumask_clear(&cand->mask); | 
|  | list_for_each_entry(child, &cand->children, sibling) | 
|  | cpumask_or(&cand->mask, &cand->mask, &child->mask); | 
|  | if (cand->parent) | 
|  | toptree_update_mask(cand->parent); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * toptree_insert - Insert a tree node into tree | 
|  | * @cand: Pointer to the node to insert | 
|  | * @target: Pointer to the node to which @cand will added as a child | 
|  | * | 
|  | * Insert a tree node into a tree. Masks will be updated automatically. | 
|  | * | 
|  | * RETURNS: | 
|  | * 0 on success, -1 if NULL is passed as argument or the node levels | 
|  | * don't fit. | 
|  | */ | 
|  | static int toptree_insert(struct toptree *cand, struct toptree *target) | 
|  | { | 
|  | if (!cand || !target) | 
|  | return -1; | 
|  | if (target->level != (cand->level + 1)) | 
|  | return -1; | 
|  | list_add_tail(&cand->sibling, &target->children); | 
|  | cand->parent = target; | 
|  | toptree_update_mask(target); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * toptree_move_children - Move all child nodes of a node to a new place | 
|  | * @cand: Pointer to the node whose children are to be moved | 
|  | * @target: Pointer to the node to which @cand's children will be attached | 
|  | * | 
|  | * Take all child nodes of @cand and move them using toptree_move. | 
|  | */ | 
|  | static void toptree_move_children(struct toptree *cand, struct toptree *target) | 
|  | { | 
|  | struct toptree *child, *tmp; | 
|  |  | 
|  | toptree_for_each_child_safe(child, tmp, cand) | 
|  | toptree_move(child, target); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * toptree_unify - Merge children with same ID | 
|  | * @cand: Pointer to node whose direct children should be made unique | 
|  | * | 
|  | * When mangling the tree it is possible that a node has two or more children | 
|  | * which have the same ID. This routine merges these children into one and | 
|  | * moves all children of the merged nodes into the unified node. | 
|  | */ | 
|  | void toptree_unify(struct toptree *cand) | 
|  | { | 
|  | struct toptree *child, *tmp, *cand_copy; | 
|  |  | 
|  | /* Threads cannot be split, cores are not split */ | 
|  | if (cand->level < 2) | 
|  | return; | 
|  |  | 
|  | cand_copy = toptree_alloc(cand->level, 0); | 
|  | toptree_for_each_child_safe(child, tmp, cand) { | 
|  | struct toptree *tmpchild; | 
|  |  | 
|  | if (!cpumask_empty(&child->mask)) { | 
|  | tmpchild = toptree_get_child(cand_copy, child->id); | 
|  | toptree_move_children(child, tmpchild); | 
|  | } | 
|  | toptree_free(child); | 
|  | } | 
|  | toptree_move_children(cand_copy, cand); | 
|  | toptree_free(cand_copy); | 
|  |  | 
|  | toptree_for_each_child(child, cand) | 
|  | toptree_unify(child); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * toptree_move - Move a node to another context | 
|  | * @cand: Pointer to the node to move | 
|  | * @target: Pointer to the node where @cand should go | 
|  | * | 
|  | * In the easiest case @cand is exactly on the level below @target | 
|  | * and will be immediately moved to the target. | 
|  | * | 
|  | * If @target's level is not the direct parent level of @cand, | 
|  | * nodes for the missing levels are created and put between | 
|  | * @cand and @target. The "stacking" nodes' IDs are taken from | 
|  | * @cand's parents. | 
|  | * | 
|  | * After this it is likely to have redundant nodes in the tree | 
|  | * which are addressed by means of toptree_unify. | 
|  | */ | 
|  | void toptree_move(struct toptree *cand, struct toptree *target) | 
|  | { | 
|  | struct toptree *stack_target, *real_insert_point, *ptr, *tmp; | 
|  |  | 
|  | if (cand->level + 1 == target->level) { | 
|  | toptree_remove(cand); | 
|  | toptree_insert(cand, target); | 
|  | return; | 
|  | } | 
|  |  | 
|  | real_insert_point = NULL; | 
|  | ptr = cand; | 
|  | stack_target = NULL; | 
|  |  | 
|  | do { | 
|  | tmp = stack_target; | 
|  | stack_target = toptree_alloc(ptr->level + 1, | 
|  | ptr->parent->id); | 
|  | toptree_insert(tmp, stack_target); | 
|  | if (!real_insert_point) | 
|  | real_insert_point = stack_target; | 
|  | ptr = ptr->parent; | 
|  | } while (stack_target->level < (target->level - 1)); | 
|  |  | 
|  | toptree_remove(cand); | 
|  | toptree_insert(cand, real_insert_point); | 
|  | toptree_insert(stack_target, target); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * toptree_get_child - Access a tree node's child by its ID | 
|  | * @cand: Pointer to tree node whose child is to access | 
|  | * @id: The desired child's ID | 
|  | * | 
|  | * @cand's children are searched for a child with matching ID. | 
|  | * If no match can be found, a new child with the desired ID | 
|  | * is created and returned. | 
|  | */ | 
|  | struct toptree *toptree_get_child(struct toptree *cand, int id) | 
|  | { | 
|  | struct toptree *child; | 
|  |  | 
|  | toptree_for_each_child(child, cand) | 
|  | if (child->id == id) | 
|  | return child; | 
|  | child = toptree_alloc(cand->level-1, id); | 
|  | toptree_insert(child, cand); | 
|  | return child; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * toptree_first - Find the first descendant on specified level | 
|  | * @context: Pointer to tree node whose descendants are to be used | 
|  | * @level: The level of interest | 
|  | * | 
|  | * RETURNS: | 
|  | * @context's first descendant on the specified level, or NULL | 
|  | * if there is no matching descendant | 
|  | */ | 
|  | struct toptree *toptree_first(struct toptree *context, int level) | 
|  | { | 
|  | struct toptree *child, *tmp; | 
|  |  | 
|  | if (context->level == level) | 
|  | return context; | 
|  |  | 
|  | if (!list_empty(&context->children)) { | 
|  | list_for_each_entry(child, &context->children, sibling) { | 
|  | tmp = toptree_first(child, level); | 
|  | if (tmp) | 
|  | return tmp; | 
|  | } | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * toptree_next_sibling - Return next sibling | 
|  | * @cur: Pointer to a tree node | 
|  | * | 
|  | * RETURNS: | 
|  | * If @cur has a parent and is not the last in the parent's children list, | 
|  | * the next sibling is returned. Or NULL when there are no siblings left. | 
|  | */ | 
|  | static struct toptree *toptree_next_sibling(struct toptree *cur) | 
|  | { | 
|  | if (cur->parent == NULL) | 
|  | return NULL; | 
|  |  | 
|  | if (cur == list_last_entry(&cur->parent->children, | 
|  | struct toptree, sibling)) | 
|  | return NULL; | 
|  | return (struct toptree *) list_next_entry(cur, sibling); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * toptree_next - Tree traversal function | 
|  | * @cur: Pointer to current element | 
|  | * @context: Pointer to the root node of the tree or subtree to | 
|  | * be traversed. | 
|  | * @level: The level of interest. | 
|  | * | 
|  | * RETURNS: | 
|  | * Pointer to the next node on level @level | 
|  | * or NULL when there is no next node. | 
|  | */ | 
|  | struct toptree *toptree_next(struct toptree *cur, struct toptree *context, | 
|  | int level) | 
|  | { | 
|  | struct toptree *cur_context, *tmp; | 
|  |  | 
|  | if (!cur) | 
|  | return NULL; | 
|  |  | 
|  | if (context->level == level) | 
|  | return NULL; | 
|  |  | 
|  | tmp = toptree_next_sibling(cur); | 
|  | if (tmp != NULL) | 
|  | return tmp; | 
|  |  | 
|  | cur_context = cur; | 
|  | while (cur_context->level < context->level - 1) { | 
|  | /* Step up */ | 
|  | cur_context = cur_context->parent; | 
|  | /* Step aside */ | 
|  | tmp = toptree_next_sibling(cur_context); | 
|  | if (tmp != NULL) { | 
|  | /* Step down */ | 
|  | tmp = toptree_first(tmp, level); | 
|  | if (tmp != NULL) | 
|  | return tmp; | 
|  | } | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * toptree_count - Count descendants on specified level | 
|  | * @context: Pointer to node whose descendants are to be considered | 
|  | * @level: Only descendants on the specified level will be counted | 
|  | * | 
|  | * RETURNS: | 
|  | * Number of descendants on the specified level | 
|  | */ | 
|  | int toptree_count(struct toptree *context, int level) | 
|  | { | 
|  | struct toptree *cur; | 
|  | int cnt = 0; | 
|  |  | 
|  | toptree_for_each(cur, context, level) | 
|  | cnt++; | 
|  | return cnt; | 
|  | } |