|  | /* | 
|  | * Generic infrastructure for lifetime debugging of objects. | 
|  | * | 
|  | * Started by Thomas Gleixner | 
|  | * | 
|  | * Copyright (C) 2008, Thomas Gleixner <[email protected]> | 
|  | * | 
|  | * For licencing details see kernel-base/COPYING | 
|  | */ | 
|  |  | 
|  | #define pr_fmt(fmt) "ODEBUG: " fmt | 
|  |  | 
|  | #include <linux/debugobjects.h> | 
|  | #include <linux/interrupt.h> | 
|  | #include <linux/sched.h> | 
|  | #include <linux/sched/task_stack.h> | 
|  | #include <linux/seq_file.h> | 
|  | #include <linux/debugfs.h> | 
|  | #include <linux/slab.h> | 
|  | #include <linux/hash.h> | 
|  | #include <linux/kmemleak.h> | 
|  | #include <linux/cpu.h> | 
|  |  | 
|  | #define ODEBUG_HASH_BITS	14 | 
|  | #define ODEBUG_HASH_SIZE	(1 << ODEBUG_HASH_BITS) | 
|  |  | 
|  | #define ODEBUG_POOL_SIZE	1024 | 
|  | #define ODEBUG_POOL_MIN_LEVEL	256 | 
|  | #define ODEBUG_POOL_PERCPU_SIZE	64 | 
|  | #define ODEBUG_BATCH_SIZE	16 | 
|  |  | 
|  | #define ODEBUG_CHUNK_SHIFT	PAGE_SHIFT | 
|  | #define ODEBUG_CHUNK_SIZE	(1 << ODEBUG_CHUNK_SHIFT) | 
|  | #define ODEBUG_CHUNK_MASK	(~(ODEBUG_CHUNK_SIZE - 1)) | 
|  |  | 
|  | /* | 
|  | * We limit the freeing of debug objects via workqueue at a maximum | 
|  | * frequency of 10Hz and about 1024 objects for each freeing operation. | 
|  | * So it is freeing at most 10k debug objects per second. | 
|  | */ | 
|  | #define ODEBUG_FREE_WORK_MAX	1024 | 
|  | #define ODEBUG_FREE_WORK_DELAY	DIV_ROUND_UP(HZ, 10) | 
|  |  | 
|  | struct debug_bucket { | 
|  | struct hlist_head	list; | 
|  | raw_spinlock_t		lock; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Debug object percpu free list | 
|  | * Access is protected by disabling irq | 
|  | */ | 
|  | struct debug_percpu_free { | 
|  | struct hlist_head	free_objs; | 
|  | int			obj_free; | 
|  | }; | 
|  |  | 
|  | static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool); | 
|  |  | 
|  | static struct debug_bucket	obj_hash[ODEBUG_HASH_SIZE]; | 
|  |  | 
|  | static struct debug_obj		obj_static_pool[ODEBUG_POOL_SIZE] __initdata; | 
|  |  | 
|  | static DEFINE_RAW_SPINLOCK(pool_lock); | 
|  |  | 
|  | static HLIST_HEAD(obj_pool); | 
|  | static HLIST_HEAD(obj_to_free); | 
|  |  | 
|  | /* | 
|  | * Because of the presence of percpu free pools, obj_pool_free will | 
|  | * under-count those in the percpu free pools. Similarly, obj_pool_used | 
|  | * will over-count those in the percpu free pools. Adjustments will be | 
|  | * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used | 
|  | * can be off. | 
|  | */ | 
|  | static int			obj_pool_min_free = ODEBUG_POOL_SIZE; | 
|  | static int			obj_pool_free = ODEBUG_POOL_SIZE; | 
|  | static int			obj_pool_used; | 
|  | static int			obj_pool_max_used; | 
|  | static bool			obj_freeing; | 
|  | /* The number of objs on the global free list */ | 
|  | static int			obj_nr_tofree; | 
|  |  | 
|  | static int			debug_objects_maxchain __read_mostly; | 
|  | static int __maybe_unused	debug_objects_maxchecked __read_mostly; | 
|  | static int			debug_objects_fixups __read_mostly; | 
|  | static int			debug_objects_warnings __read_mostly; | 
|  | static int			debug_objects_enabled __read_mostly | 
|  | = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT; | 
|  | static int			debug_objects_pool_size __read_mostly | 
|  | = ODEBUG_POOL_SIZE; | 
|  | static int			debug_objects_pool_min_level __read_mostly | 
|  | = ODEBUG_POOL_MIN_LEVEL; | 
|  | static const struct debug_obj_descr *descr_test  __read_mostly; | 
|  | static struct kmem_cache	*obj_cache __read_mostly; | 
|  |  | 
|  | /* | 
|  | * Track numbers of kmem_cache_alloc()/free() calls done. | 
|  | */ | 
|  | static int			debug_objects_allocated; | 
|  | static int			debug_objects_freed; | 
|  |  | 
|  | static void free_obj_work(struct work_struct *work); | 
|  | static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work); | 
|  |  | 
|  | static int __init enable_object_debug(char *str) | 
|  | { | 
|  | debug_objects_enabled = 1; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int __init disable_object_debug(char *str) | 
|  | { | 
|  | debug_objects_enabled = 0; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | early_param("debug_objects", enable_object_debug); | 
|  | early_param("no_debug_objects", disable_object_debug); | 
|  |  | 
|  | static const char *obj_states[ODEBUG_STATE_MAX] = { | 
|  | [ODEBUG_STATE_NONE]		= "none", | 
|  | [ODEBUG_STATE_INIT]		= "initialized", | 
|  | [ODEBUG_STATE_INACTIVE]		= "inactive", | 
|  | [ODEBUG_STATE_ACTIVE]		= "active", | 
|  | [ODEBUG_STATE_DESTROYED]	= "destroyed", | 
|  | [ODEBUG_STATE_NOTAVAILABLE]	= "not available", | 
|  | }; | 
|  |  | 
|  | static void fill_pool(void) | 
|  | { | 
|  | gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN; | 
|  | struct debug_obj *obj; | 
|  | unsigned long flags; | 
|  |  | 
|  | if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level)) | 
|  | return; | 
|  |  | 
|  | /* | 
|  | * Reuse objs from the global free list; they will be reinitialized | 
|  | * when allocating. | 
|  | * | 
|  | * Both obj_nr_tofree and obj_pool_free are checked locklessly; the | 
|  | * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical | 
|  | * sections. | 
|  | */ | 
|  | while (READ_ONCE(obj_nr_tofree) && (READ_ONCE(obj_pool_free) < obj_pool_min_free)) { | 
|  | raw_spin_lock_irqsave(&pool_lock, flags); | 
|  | /* | 
|  | * Recheck with the lock held as the worker thread might have | 
|  | * won the race and freed the global free list already. | 
|  | */ | 
|  | while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) { | 
|  | obj = hlist_entry(obj_to_free.first, typeof(*obj), node); | 
|  | hlist_del(&obj->node); | 
|  | WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1); | 
|  | hlist_add_head(&obj->node, &obj_pool); | 
|  | WRITE_ONCE(obj_pool_free, obj_pool_free + 1); | 
|  | } | 
|  | raw_spin_unlock_irqrestore(&pool_lock, flags); | 
|  | } | 
|  |  | 
|  | if (unlikely(!obj_cache)) | 
|  | return; | 
|  |  | 
|  | while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) { | 
|  | struct debug_obj *new[ODEBUG_BATCH_SIZE]; | 
|  | int cnt; | 
|  |  | 
|  | for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) { | 
|  | new[cnt] = kmem_cache_zalloc(obj_cache, gfp); | 
|  | if (!new[cnt]) | 
|  | break; | 
|  | } | 
|  | if (!cnt) | 
|  | return; | 
|  |  | 
|  | raw_spin_lock_irqsave(&pool_lock, flags); | 
|  | while (cnt) { | 
|  | hlist_add_head(&new[--cnt]->node, &obj_pool); | 
|  | debug_objects_allocated++; | 
|  | WRITE_ONCE(obj_pool_free, obj_pool_free + 1); | 
|  | } | 
|  | raw_spin_unlock_irqrestore(&pool_lock, flags); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Lookup an object in the hash bucket. | 
|  | */ | 
|  | static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b) | 
|  | { | 
|  | struct debug_obj *obj; | 
|  | int cnt = 0; | 
|  |  | 
|  | hlist_for_each_entry(obj, &b->list, node) { | 
|  | cnt++; | 
|  | if (obj->object == addr) | 
|  | return obj; | 
|  | } | 
|  | if (cnt > debug_objects_maxchain) | 
|  | debug_objects_maxchain = cnt; | 
|  |  | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Allocate a new object from the hlist | 
|  | */ | 
|  | static struct debug_obj *__alloc_object(struct hlist_head *list) | 
|  | { | 
|  | struct debug_obj *obj = NULL; | 
|  |  | 
|  | if (list->first) { | 
|  | obj = hlist_entry(list->first, typeof(*obj), node); | 
|  | hlist_del(&obj->node); | 
|  | } | 
|  |  | 
|  | return obj; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Allocate a new object. If the pool is empty, switch off the debugger. | 
|  | * Must be called with interrupts disabled. | 
|  | */ | 
|  | static struct debug_obj * | 
|  | alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr) | 
|  | { | 
|  | struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool); | 
|  | struct debug_obj *obj; | 
|  |  | 
|  | if (likely(obj_cache)) { | 
|  | obj = __alloc_object(&percpu_pool->free_objs); | 
|  | if (obj) { | 
|  | percpu_pool->obj_free--; | 
|  | goto init_obj; | 
|  | } | 
|  | } | 
|  |  | 
|  | raw_spin_lock(&pool_lock); | 
|  | obj = __alloc_object(&obj_pool); | 
|  | if (obj) { | 
|  | obj_pool_used++; | 
|  | WRITE_ONCE(obj_pool_free, obj_pool_free - 1); | 
|  |  | 
|  | /* | 
|  | * Looking ahead, allocate one batch of debug objects and | 
|  | * put them into the percpu free pool. | 
|  | */ | 
|  | if (likely(obj_cache)) { | 
|  | int i; | 
|  |  | 
|  | for (i = 0; i < ODEBUG_BATCH_SIZE; i++) { | 
|  | struct debug_obj *obj2; | 
|  |  | 
|  | obj2 = __alloc_object(&obj_pool); | 
|  | if (!obj2) | 
|  | break; | 
|  | hlist_add_head(&obj2->node, | 
|  | &percpu_pool->free_objs); | 
|  | percpu_pool->obj_free++; | 
|  | obj_pool_used++; | 
|  | WRITE_ONCE(obj_pool_free, obj_pool_free - 1); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (obj_pool_used > obj_pool_max_used) | 
|  | obj_pool_max_used = obj_pool_used; | 
|  |  | 
|  | if (obj_pool_free < obj_pool_min_free) | 
|  | obj_pool_min_free = obj_pool_free; | 
|  | } | 
|  | raw_spin_unlock(&pool_lock); | 
|  |  | 
|  | init_obj: | 
|  | if (obj) { | 
|  | obj->object = addr; | 
|  | obj->descr  = descr; | 
|  | obj->state  = ODEBUG_STATE_NONE; | 
|  | obj->astate = 0; | 
|  | hlist_add_head(&obj->node, &b->list); | 
|  | } | 
|  | return obj; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * workqueue function to free objects. | 
|  | * | 
|  | * To reduce contention on the global pool_lock, the actual freeing of | 
|  | * debug objects will be delayed if the pool_lock is busy. | 
|  | */ | 
|  | static void free_obj_work(struct work_struct *work) | 
|  | { | 
|  | struct hlist_node *tmp; | 
|  | struct debug_obj *obj; | 
|  | unsigned long flags; | 
|  | HLIST_HEAD(tofree); | 
|  |  | 
|  | WRITE_ONCE(obj_freeing, false); | 
|  | if (!raw_spin_trylock_irqsave(&pool_lock, flags)) | 
|  | return; | 
|  |  | 
|  | if (obj_pool_free >= debug_objects_pool_size) | 
|  | goto free_objs; | 
|  |  | 
|  | /* | 
|  | * The objs on the pool list might be allocated before the work is | 
|  | * run, so recheck if pool list it full or not, if not fill pool | 
|  | * list from the global free list. As it is likely that a workload | 
|  | * may be gearing up to use more and more objects, don't free any | 
|  | * of them until the next round. | 
|  | */ | 
|  | while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) { | 
|  | obj = hlist_entry(obj_to_free.first, typeof(*obj), node); | 
|  | hlist_del(&obj->node); | 
|  | hlist_add_head(&obj->node, &obj_pool); | 
|  | WRITE_ONCE(obj_pool_free, obj_pool_free + 1); | 
|  | WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1); | 
|  | } | 
|  | raw_spin_unlock_irqrestore(&pool_lock, flags); | 
|  | return; | 
|  |  | 
|  | free_objs: | 
|  | /* | 
|  | * Pool list is already full and there are still objs on the free | 
|  | * list. Move remaining free objs to a temporary list to free the | 
|  | * memory outside the pool_lock held region. | 
|  | */ | 
|  | if (obj_nr_tofree) { | 
|  | hlist_move_list(&obj_to_free, &tofree); | 
|  | debug_objects_freed += obj_nr_tofree; | 
|  | WRITE_ONCE(obj_nr_tofree, 0); | 
|  | } | 
|  | raw_spin_unlock_irqrestore(&pool_lock, flags); | 
|  |  | 
|  | hlist_for_each_entry_safe(obj, tmp, &tofree, node) { | 
|  | hlist_del(&obj->node); | 
|  | kmem_cache_free(obj_cache, obj); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void __free_object(struct debug_obj *obj) | 
|  | { | 
|  | struct debug_obj *objs[ODEBUG_BATCH_SIZE]; | 
|  | struct debug_percpu_free *percpu_pool; | 
|  | int lookahead_count = 0; | 
|  | unsigned long flags; | 
|  | bool work; | 
|  |  | 
|  | local_irq_save(flags); | 
|  | if (!obj_cache) | 
|  | goto free_to_obj_pool; | 
|  |  | 
|  | /* | 
|  | * Try to free it into the percpu pool first. | 
|  | */ | 
|  | percpu_pool = this_cpu_ptr(&percpu_obj_pool); | 
|  | if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) { | 
|  | hlist_add_head(&obj->node, &percpu_pool->free_objs); | 
|  | percpu_pool->obj_free++; | 
|  | local_irq_restore(flags); | 
|  | return; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * As the percpu pool is full, look ahead and pull out a batch | 
|  | * of objects from the percpu pool and free them as well. | 
|  | */ | 
|  | for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) { | 
|  | objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs); | 
|  | if (!objs[lookahead_count]) | 
|  | break; | 
|  | percpu_pool->obj_free--; | 
|  | } | 
|  |  | 
|  | free_to_obj_pool: | 
|  | raw_spin_lock(&pool_lock); | 
|  | work = (obj_pool_free > debug_objects_pool_size) && obj_cache && | 
|  | (obj_nr_tofree < ODEBUG_FREE_WORK_MAX); | 
|  | obj_pool_used--; | 
|  |  | 
|  | if (work) { | 
|  | WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1); | 
|  | hlist_add_head(&obj->node, &obj_to_free); | 
|  | if (lookahead_count) { | 
|  | WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count); | 
|  | obj_pool_used -= lookahead_count; | 
|  | while (lookahead_count) { | 
|  | hlist_add_head(&objs[--lookahead_count]->node, | 
|  | &obj_to_free); | 
|  | } | 
|  | } | 
|  |  | 
|  | if ((obj_pool_free > debug_objects_pool_size) && | 
|  | (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) { | 
|  | int i; | 
|  |  | 
|  | /* | 
|  | * Free one more batch of objects from obj_pool. | 
|  | */ | 
|  | for (i = 0; i < ODEBUG_BATCH_SIZE; i++) { | 
|  | obj = __alloc_object(&obj_pool); | 
|  | hlist_add_head(&obj->node, &obj_to_free); | 
|  | WRITE_ONCE(obj_pool_free, obj_pool_free - 1); | 
|  | WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1); | 
|  | } | 
|  | } | 
|  | } else { | 
|  | WRITE_ONCE(obj_pool_free, obj_pool_free + 1); | 
|  | hlist_add_head(&obj->node, &obj_pool); | 
|  | if (lookahead_count) { | 
|  | WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count); | 
|  | obj_pool_used -= lookahead_count; | 
|  | while (lookahead_count) { | 
|  | hlist_add_head(&objs[--lookahead_count]->node, | 
|  | &obj_pool); | 
|  | } | 
|  | } | 
|  | } | 
|  | raw_spin_unlock(&pool_lock); | 
|  | local_irq_restore(flags); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Put the object back into the pool and schedule work to free objects | 
|  | * if necessary. | 
|  | */ | 
|  | static void free_object(struct debug_obj *obj) | 
|  | { | 
|  | __free_object(obj); | 
|  | if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) { | 
|  | WRITE_ONCE(obj_freeing, true); | 
|  | schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY); | 
|  | } | 
|  | } | 
|  |  | 
|  | #ifdef CONFIG_HOTPLUG_CPU | 
|  | static int object_cpu_offline(unsigned int cpu) | 
|  | { | 
|  | struct debug_percpu_free *percpu_pool; | 
|  | struct hlist_node *tmp; | 
|  | struct debug_obj *obj; | 
|  |  | 
|  | /* Remote access is safe as the CPU is dead already */ | 
|  | percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu); | 
|  | hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) { | 
|  | hlist_del(&obj->node); | 
|  | kmem_cache_free(obj_cache, obj); | 
|  | } | 
|  | percpu_pool->obj_free = 0; | 
|  |  | 
|  | return 0; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | * We run out of memory. That means we probably have tons of objects | 
|  | * allocated. | 
|  | */ | 
|  | static void debug_objects_oom(void) | 
|  | { | 
|  | struct debug_bucket *db = obj_hash; | 
|  | struct hlist_node *tmp; | 
|  | HLIST_HEAD(freelist); | 
|  | struct debug_obj *obj; | 
|  | unsigned long flags; | 
|  | int i; | 
|  |  | 
|  | pr_warn("Out of memory. ODEBUG disabled\n"); | 
|  |  | 
|  | for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) { | 
|  | raw_spin_lock_irqsave(&db->lock, flags); | 
|  | hlist_move_list(&db->list, &freelist); | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  |  | 
|  | /* Now free them */ | 
|  | hlist_for_each_entry_safe(obj, tmp, &freelist, node) { | 
|  | hlist_del(&obj->node); | 
|  | free_object(obj); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * We use the pfn of the address for the hash. That way we can check | 
|  | * for freed objects simply by checking the affected bucket. | 
|  | */ | 
|  | static struct debug_bucket *get_bucket(unsigned long addr) | 
|  | { | 
|  | unsigned long hash; | 
|  |  | 
|  | hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS); | 
|  | return &obj_hash[hash]; | 
|  | } | 
|  |  | 
|  | static void debug_print_object(struct debug_obj *obj, char *msg) | 
|  | { | 
|  | const struct debug_obj_descr *descr = obj->descr; | 
|  | static int limit; | 
|  |  | 
|  | if (limit < 5 && descr != descr_test) { | 
|  | void *hint = descr->debug_hint ? | 
|  | descr->debug_hint(obj->object) : NULL; | 
|  | limit++; | 
|  | WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) " | 
|  | "object type: %s hint: %pS\n", | 
|  | msg, obj_states[obj->state], obj->astate, | 
|  | descr->name, hint); | 
|  | } | 
|  | debug_objects_warnings++; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Try to repair the damage, so we have a better chance to get useful | 
|  | * debug output. | 
|  | */ | 
|  | static bool | 
|  | debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state), | 
|  | void * addr, enum debug_obj_state state) | 
|  | { | 
|  | if (fixup && fixup(addr, state)) { | 
|  | debug_objects_fixups++; | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | static void debug_object_is_on_stack(void *addr, int onstack) | 
|  | { | 
|  | int is_on_stack; | 
|  | static int limit; | 
|  |  | 
|  | if (limit > 4) | 
|  | return; | 
|  |  | 
|  | is_on_stack = object_is_on_stack(addr); | 
|  | if (is_on_stack == onstack) | 
|  | return; | 
|  |  | 
|  | limit++; | 
|  | if (is_on_stack) | 
|  | pr_warn("object %p is on stack %p, but NOT annotated.\n", addr, | 
|  | task_stack_page(current)); | 
|  | else | 
|  | pr_warn("object %p is NOT on stack %p, but annotated.\n", addr, | 
|  | task_stack_page(current)); | 
|  |  | 
|  | WARN_ON(1); | 
|  | } | 
|  |  | 
|  | static void | 
|  | __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack) | 
|  | { | 
|  | enum debug_obj_state state; | 
|  | bool check_stack = false; | 
|  | struct debug_bucket *db; | 
|  | struct debug_obj *obj; | 
|  | unsigned long flags; | 
|  |  | 
|  | fill_pool(); | 
|  |  | 
|  | db = get_bucket((unsigned long) addr); | 
|  |  | 
|  | raw_spin_lock_irqsave(&db->lock, flags); | 
|  |  | 
|  | obj = lookup_object(addr, db); | 
|  | if (!obj) { | 
|  | obj = alloc_object(addr, db, descr); | 
|  | if (!obj) { | 
|  | debug_objects_enabled = 0; | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | debug_objects_oom(); | 
|  | return; | 
|  | } | 
|  | check_stack = true; | 
|  | } | 
|  |  | 
|  | switch (obj->state) { | 
|  | case ODEBUG_STATE_NONE: | 
|  | case ODEBUG_STATE_INIT: | 
|  | case ODEBUG_STATE_INACTIVE: | 
|  | obj->state = ODEBUG_STATE_INIT; | 
|  | break; | 
|  |  | 
|  | case ODEBUG_STATE_ACTIVE: | 
|  | state = obj->state; | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | debug_print_object(obj, "init"); | 
|  | debug_object_fixup(descr->fixup_init, addr, state); | 
|  | return; | 
|  |  | 
|  | case ODEBUG_STATE_DESTROYED: | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | debug_print_object(obj, "init"); | 
|  | return; | 
|  | default: | 
|  | break; | 
|  | } | 
|  |  | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | if (check_stack) | 
|  | debug_object_is_on_stack(addr, onstack); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * debug_object_init - debug checks when an object is initialized | 
|  | * @addr:	address of the object | 
|  | * @descr:	pointer to an object specific debug description structure | 
|  | */ | 
|  | void debug_object_init(void *addr, const struct debug_obj_descr *descr) | 
|  | { | 
|  | if (!debug_objects_enabled) | 
|  | return; | 
|  |  | 
|  | __debug_object_init(addr, descr, 0); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(debug_object_init); | 
|  |  | 
|  | /** | 
|  | * debug_object_init_on_stack - debug checks when an object on stack is | 
|  | *				initialized | 
|  | * @addr:	address of the object | 
|  | * @descr:	pointer to an object specific debug description structure | 
|  | */ | 
|  | void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr) | 
|  | { | 
|  | if (!debug_objects_enabled) | 
|  | return; | 
|  |  | 
|  | __debug_object_init(addr, descr, 1); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(debug_object_init_on_stack); | 
|  |  | 
|  | /** | 
|  | * debug_object_activate - debug checks when an object is activated | 
|  | * @addr:	address of the object | 
|  | * @descr:	pointer to an object specific debug description structure | 
|  | * Returns 0 for success, -EINVAL for check failed. | 
|  | */ | 
|  | int debug_object_activate(void *addr, const struct debug_obj_descr *descr) | 
|  | { | 
|  | enum debug_obj_state state; | 
|  | struct debug_bucket *db; | 
|  | struct debug_obj *obj; | 
|  | unsigned long flags; | 
|  | int ret; | 
|  | struct debug_obj o = { .object = addr, | 
|  | .state = ODEBUG_STATE_NOTAVAILABLE, | 
|  | .descr = descr }; | 
|  |  | 
|  | if (!debug_objects_enabled) | 
|  | return 0; | 
|  |  | 
|  | db = get_bucket((unsigned long) addr); | 
|  |  | 
|  | raw_spin_lock_irqsave(&db->lock, flags); | 
|  |  | 
|  | obj = lookup_object(addr, db); | 
|  | if (obj) { | 
|  | bool print_object = false; | 
|  |  | 
|  | switch (obj->state) { | 
|  | case ODEBUG_STATE_INIT: | 
|  | case ODEBUG_STATE_INACTIVE: | 
|  | obj->state = ODEBUG_STATE_ACTIVE; | 
|  | ret = 0; | 
|  | break; | 
|  |  | 
|  | case ODEBUG_STATE_ACTIVE: | 
|  | state = obj->state; | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | debug_print_object(obj, "activate"); | 
|  | ret = debug_object_fixup(descr->fixup_activate, addr, state); | 
|  | return ret ? 0 : -EINVAL; | 
|  |  | 
|  | case ODEBUG_STATE_DESTROYED: | 
|  | print_object = true; | 
|  | ret = -EINVAL; | 
|  | break; | 
|  | default: | 
|  | ret = 0; | 
|  | break; | 
|  | } | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | if (print_object) | 
|  | debug_print_object(obj, "activate"); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  |  | 
|  | /* | 
|  | * We are here when a static object is activated. We | 
|  | * let the type specific code confirm whether this is | 
|  | * true or not. if true, we just make sure that the | 
|  | * static object is tracked in the object tracker. If | 
|  | * not, this must be a bug, so we try to fix it up. | 
|  | */ | 
|  | if (descr->is_static_object && descr->is_static_object(addr)) { | 
|  | /* track this static object */ | 
|  | debug_object_init(addr, descr); | 
|  | debug_object_activate(addr, descr); | 
|  | } else { | 
|  | debug_print_object(&o, "activate"); | 
|  | ret = debug_object_fixup(descr->fixup_activate, addr, | 
|  | ODEBUG_STATE_NOTAVAILABLE); | 
|  | return ret ? 0 : -EINVAL; | 
|  | } | 
|  | return 0; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(debug_object_activate); | 
|  |  | 
|  | /** | 
|  | * debug_object_deactivate - debug checks when an object is deactivated | 
|  | * @addr:	address of the object | 
|  | * @descr:	pointer to an object specific debug description structure | 
|  | */ | 
|  | void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr) | 
|  | { | 
|  | struct debug_bucket *db; | 
|  | struct debug_obj *obj; | 
|  | unsigned long flags; | 
|  | bool print_object = false; | 
|  |  | 
|  | if (!debug_objects_enabled) | 
|  | return; | 
|  |  | 
|  | db = get_bucket((unsigned long) addr); | 
|  |  | 
|  | raw_spin_lock_irqsave(&db->lock, flags); | 
|  |  | 
|  | obj = lookup_object(addr, db); | 
|  | if (obj) { | 
|  | switch (obj->state) { | 
|  | case ODEBUG_STATE_INIT: | 
|  | case ODEBUG_STATE_INACTIVE: | 
|  | case ODEBUG_STATE_ACTIVE: | 
|  | if (!obj->astate) | 
|  | obj->state = ODEBUG_STATE_INACTIVE; | 
|  | else | 
|  | print_object = true; | 
|  | break; | 
|  |  | 
|  | case ODEBUG_STATE_DESTROYED: | 
|  | print_object = true; | 
|  | break; | 
|  | default: | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | if (!obj) { | 
|  | struct debug_obj o = { .object = addr, | 
|  | .state = ODEBUG_STATE_NOTAVAILABLE, | 
|  | .descr = descr }; | 
|  |  | 
|  | debug_print_object(&o, "deactivate"); | 
|  | } else if (print_object) { | 
|  | debug_print_object(obj, "deactivate"); | 
|  | } | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(debug_object_deactivate); | 
|  |  | 
|  | /** | 
|  | * debug_object_destroy - debug checks when an object is destroyed | 
|  | * @addr:	address of the object | 
|  | * @descr:	pointer to an object specific debug description structure | 
|  | */ | 
|  | void debug_object_destroy(void *addr, const struct debug_obj_descr *descr) | 
|  | { | 
|  | enum debug_obj_state state; | 
|  | struct debug_bucket *db; | 
|  | struct debug_obj *obj; | 
|  | unsigned long flags; | 
|  | bool print_object = false; | 
|  |  | 
|  | if (!debug_objects_enabled) | 
|  | return; | 
|  |  | 
|  | db = get_bucket((unsigned long) addr); | 
|  |  | 
|  | raw_spin_lock_irqsave(&db->lock, flags); | 
|  |  | 
|  | obj = lookup_object(addr, db); | 
|  | if (!obj) | 
|  | goto out_unlock; | 
|  |  | 
|  | switch (obj->state) { | 
|  | case ODEBUG_STATE_NONE: | 
|  | case ODEBUG_STATE_INIT: | 
|  | case ODEBUG_STATE_INACTIVE: | 
|  | obj->state = ODEBUG_STATE_DESTROYED; | 
|  | break; | 
|  | case ODEBUG_STATE_ACTIVE: | 
|  | state = obj->state; | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | debug_print_object(obj, "destroy"); | 
|  | debug_object_fixup(descr->fixup_destroy, addr, state); | 
|  | return; | 
|  |  | 
|  | case ODEBUG_STATE_DESTROYED: | 
|  | print_object = true; | 
|  | break; | 
|  | default: | 
|  | break; | 
|  | } | 
|  | out_unlock: | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | if (print_object) | 
|  | debug_print_object(obj, "destroy"); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(debug_object_destroy); | 
|  |  | 
|  | /** | 
|  | * debug_object_free - debug checks when an object is freed | 
|  | * @addr:	address of the object | 
|  | * @descr:	pointer to an object specific debug description structure | 
|  | */ | 
|  | void debug_object_free(void *addr, const struct debug_obj_descr *descr) | 
|  | { | 
|  | enum debug_obj_state state; | 
|  | struct debug_bucket *db; | 
|  | struct debug_obj *obj; | 
|  | unsigned long flags; | 
|  |  | 
|  | if (!debug_objects_enabled) | 
|  | return; | 
|  |  | 
|  | db = get_bucket((unsigned long) addr); | 
|  |  | 
|  | raw_spin_lock_irqsave(&db->lock, flags); | 
|  |  | 
|  | obj = lookup_object(addr, db); | 
|  | if (!obj) | 
|  | goto out_unlock; | 
|  |  | 
|  | switch (obj->state) { | 
|  | case ODEBUG_STATE_ACTIVE: | 
|  | state = obj->state; | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | debug_print_object(obj, "free"); | 
|  | debug_object_fixup(descr->fixup_free, addr, state); | 
|  | return; | 
|  | default: | 
|  | hlist_del(&obj->node); | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | free_object(obj); | 
|  | return; | 
|  | } | 
|  | out_unlock: | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(debug_object_free); | 
|  |  | 
|  | /** | 
|  | * debug_object_assert_init - debug checks when object should be init-ed | 
|  | * @addr:	address of the object | 
|  | * @descr:	pointer to an object specific debug description structure | 
|  | */ | 
|  | void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr) | 
|  | { | 
|  | struct debug_bucket *db; | 
|  | struct debug_obj *obj; | 
|  | unsigned long flags; | 
|  |  | 
|  | if (!debug_objects_enabled) | 
|  | return; | 
|  |  | 
|  | db = get_bucket((unsigned long) addr); | 
|  |  | 
|  | raw_spin_lock_irqsave(&db->lock, flags); | 
|  |  | 
|  | obj = lookup_object(addr, db); | 
|  | if (!obj) { | 
|  | struct debug_obj o = { .object = addr, | 
|  | .state = ODEBUG_STATE_NOTAVAILABLE, | 
|  | .descr = descr }; | 
|  |  | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | /* | 
|  | * Maybe the object is static, and we let the type specific | 
|  | * code confirm. Track this static object if true, else invoke | 
|  | * fixup. | 
|  | */ | 
|  | if (descr->is_static_object && descr->is_static_object(addr)) { | 
|  | /* Track this static object */ | 
|  | debug_object_init(addr, descr); | 
|  | } else { | 
|  | debug_print_object(&o, "assert_init"); | 
|  | debug_object_fixup(descr->fixup_assert_init, addr, | 
|  | ODEBUG_STATE_NOTAVAILABLE); | 
|  | } | 
|  | return; | 
|  | } | 
|  |  | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(debug_object_assert_init); | 
|  |  | 
|  | /** | 
|  | * debug_object_active_state - debug checks object usage state machine | 
|  | * @addr:	address of the object | 
|  | * @descr:	pointer to an object specific debug description structure | 
|  | * @expect:	expected state | 
|  | * @next:	state to move to if expected state is found | 
|  | */ | 
|  | void | 
|  | debug_object_active_state(void *addr, const struct debug_obj_descr *descr, | 
|  | unsigned int expect, unsigned int next) | 
|  | { | 
|  | struct debug_bucket *db; | 
|  | struct debug_obj *obj; | 
|  | unsigned long flags; | 
|  | bool print_object = false; | 
|  |  | 
|  | if (!debug_objects_enabled) | 
|  | return; | 
|  |  | 
|  | db = get_bucket((unsigned long) addr); | 
|  |  | 
|  | raw_spin_lock_irqsave(&db->lock, flags); | 
|  |  | 
|  | obj = lookup_object(addr, db); | 
|  | if (obj) { | 
|  | switch (obj->state) { | 
|  | case ODEBUG_STATE_ACTIVE: | 
|  | if (obj->astate == expect) | 
|  | obj->astate = next; | 
|  | else | 
|  | print_object = true; | 
|  | break; | 
|  |  | 
|  | default: | 
|  | print_object = true; | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | if (!obj) { | 
|  | struct debug_obj o = { .object = addr, | 
|  | .state = ODEBUG_STATE_NOTAVAILABLE, | 
|  | .descr = descr }; | 
|  |  | 
|  | debug_print_object(&o, "active_state"); | 
|  | } else if (print_object) { | 
|  | debug_print_object(obj, "active_state"); | 
|  | } | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(debug_object_active_state); | 
|  |  | 
|  | #ifdef CONFIG_DEBUG_OBJECTS_FREE | 
|  | static void __debug_check_no_obj_freed(const void *address, unsigned long size) | 
|  | { | 
|  | unsigned long flags, oaddr, saddr, eaddr, paddr, chunks; | 
|  | const struct debug_obj_descr *descr; | 
|  | enum debug_obj_state state; | 
|  | struct debug_bucket *db; | 
|  | struct hlist_node *tmp; | 
|  | struct debug_obj *obj; | 
|  | int cnt, objs_checked = 0; | 
|  |  | 
|  | saddr = (unsigned long) address; | 
|  | eaddr = saddr + size; | 
|  | paddr = saddr & ODEBUG_CHUNK_MASK; | 
|  | chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1)); | 
|  | chunks >>= ODEBUG_CHUNK_SHIFT; | 
|  |  | 
|  | for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) { | 
|  | db = get_bucket(paddr); | 
|  |  | 
|  | repeat: | 
|  | cnt = 0; | 
|  | raw_spin_lock_irqsave(&db->lock, flags); | 
|  | hlist_for_each_entry_safe(obj, tmp, &db->list, node) { | 
|  | cnt++; | 
|  | oaddr = (unsigned long) obj->object; | 
|  | if (oaddr < saddr || oaddr >= eaddr) | 
|  | continue; | 
|  |  | 
|  | switch (obj->state) { | 
|  | case ODEBUG_STATE_ACTIVE: | 
|  | descr = obj->descr; | 
|  | state = obj->state; | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | debug_print_object(obj, "free"); | 
|  | debug_object_fixup(descr->fixup_free, | 
|  | (void *) oaddr, state); | 
|  | goto repeat; | 
|  | default: | 
|  | hlist_del(&obj->node); | 
|  | __free_object(obj); | 
|  | break; | 
|  | } | 
|  | } | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  |  | 
|  | if (cnt > debug_objects_maxchain) | 
|  | debug_objects_maxchain = cnt; | 
|  |  | 
|  | objs_checked += cnt; | 
|  | } | 
|  |  | 
|  | if (objs_checked > debug_objects_maxchecked) | 
|  | debug_objects_maxchecked = objs_checked; | 
|  |  | 
|  | /* Schedule work to actually kmem_cache_free() objects */ | 
|  | if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) { | 
|  | WRITE_ONCE(obj_freeing, true); | 
|  | schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY); | 
|  | } | 
|  | } | 
|  |  | 
|  | void debug_check_no_obj_freed(const void *address, unsigned long size) | 
|  | { | 
|  | if (debug_objects_enabled) | 
|  | __debug_check_no_obj_freed(address, size); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #ifdef CONFIG_DEBUG_FS | 
|  |  | 
|  | static int debug_stats_show(struct seq_file *m, void *v) | 
|  | { | 
|  | int cpu, obj_percpu_free = 0; | 
|  |  | 
|  | for_each_possible_cpu(cpu) | 
|  | obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu); | 
|  |  | 
|  | seq_printf(m, "max_chain     :%d\n", debug_objects_maxchain); | 
|  | seq_printf(m, "max_checked   :%d\n", debug_objects_maxchecked); | 
|  | seq_printf(m, "warnings      :%d\n", debug_objects_warnings); | 
|  | seq_printf(m, "fixups        :%d\n", debug_objects_fixups); | 
|  | seq_printf(m, "pool_free     :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free); | 
|  | seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free); | 
|  | seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free); | 
|  | seq_printf(m, "pool_used     :%d\n", obj_pool_used - obj_percpu_free); | 
|  | seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used); | 
|  | seq_printf(m, "on_free_list  :%d\n", READ_ONCE(obj_nr_tofree)); | 
|  | seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated); | 
|  | seq_printf(m, "objs_freed    :%d\n", debug_objects_freed); | 
|  | return 0; | 
|  | } | 
|  | DEFINE_SHOW_ATTRIBUTE(debug_stats); | 
|  |  | 
|  | static int __init debug_objects_init_debugfs(void) | 
|  | { | 
|  | struct dentry *dbgdir; | 
|  |  | 
|  | if (!debug_objects_enabled) | 
|  | return 0; | 
|  |  | 
|  | dbgdir = debugfs_create_dir("debug_objects", NULL); | 
|  |  | 
|  | debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  | __initcall(debug_objects_init_debugfs); | 
|  |  | 
|  | #else | 
|  | static inline void debug_objects_init_debugfs(void) { } | 
|  | #endif | 
|  |  | 
|  | #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST | 
|  |  | 
|  | /* Random data structure for the self test */ | 
|  | struct self_test { | 
|  | unsigned long	dummy1[6]; | 
|  | int		static_init; | 
|  | unsigned long	dummy2[3]; | 
|  | }; | 
|  |  | 
|  | static __initconst const struct debug_obj_descr descr_type_test; | 
|  |  | 
|  | static bool __init is_static_object(void *addr) | 
|  | { | 
|  | struct self_test *obj = addr; | 
|  |  | 
|  | return obj->static_init; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * fixup_init is called when: | 
|  | * - an active object is initialized | 
|  | */ | 
|  | static bool __init fixup_init(void *addr, enum debug_obj_state state) | 
|  | { | 
|  | struct self_test *obj = addr; | 
|  |  | 
|  | switch (state) { | 
|  | case ODEBUG_STATE_ACTIVE: | 
|  | debug_object_deactivate(obj, &descr_type_test); | 
|  | debug_object_init(obj, &descr_type_test); | 
|  | return true; | 
|  | default: | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * fixup_activate is called when: | 
|  | * - an active object is activated | 
|  | * - an unknown non-static object is activated | 
|  | */ | 
|  | static bool __init fixup_activate(void *addr, enum debug_obj_state state) | 
|  | { | 
|  | struct self_test *obj = addr; | 
|  |  | 
|  | switch (state) { | 
|  | case ODEBUG_STATE_NOTAVAILABLE: | 
|  | return true; | 
|  | case ODEBUG_STATE_ACTIVE: | 
|  | debug_object_deactivate(obj, &descr_type_test); | 
|  | debug_object_activate(obj, &descr_type_test); | 
|  | return true; | 
|  |  | 
|  | default: | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * fixup_destroy is called when: | 
|  | * - an active object is destroyed | 
|  | */ | 
|  | static bool __init fixup_destroy(void *addr, enum debug_obj_state state) | 
|  | { | 
|  | struct self_test *obj = addr; | 
|  |  | 
|  | switch (state) { | 
|  | case ODEBUG_STATE_ACTIVE: | 
|  | debug_object_deactivate(obj, &descr_type_test); | 
|  | debug_object_destroy(obj, &descr_type_test); | 
|  | return true; | 
|  | default: | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * fixup_free is called when: | 
|  | * - an active object is freed | 
|  | */ | 
|  | static bool __init fixup_free(void *addr, enum debug_obj_state state) | 
|  | { | 
|  | struct self_test *obj = addr; | 
|  |  | 
|  | switch (state) { | 
|  | case ODEBUG_STATE_ACTIVE: | 
|  | debug_object_deactivate(obj, &descr_type_test); | 
|  | debug_object_free(obj, &descr_type_test); | 
|  | return true; | 
|  | default: | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | static int __init | 
|  | check_results(void *addr, enum debug_obj_state state, int fixups, int warnings) | 
|  | { | 
|  | struct debug_bucket *db; | 
|  | struct debug_obj *obj; | 
|  | unsigned long flags; | 
|  | int res = -EINVAL; | 
|  |  | 
|  | db = get_bucket((unsigned long) addr); | 
|  |  | 
|  | raw_spin_lock_irqsave(&db->lock, flags); | 
|  |  | 
|  | obj = lookup_object(addr, db); | 
|  | if (!obj && state != ODEBUG_STATE_NONE) { | 
|  | WARN(1, KERN_ERR "ODEBUG: selftest object not found\n"); | 
|  | goto out; | 
|  | } | 
|  | if (obj && obj->state != state) { | 
|  | WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n", | 
|  | obj->state, state); | 
|  | goto out; | 
|  | } | 
|  | if (fixups != debug_objects_fixups) { | 
|  | WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n", | 
|  | fixups, debug_objects_fixups); | 
|  | goto out; | 
|  | } | 
|  | if (warnings != debug_objects_warnings) { | 
|  | WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n", | 
|  | warnings, debug_objects_warnings); | 
|  | goto out; | 
|  | } | 
|  | res = 0; | 
|  | out: | 
|  | raw_spin_unlock_irqrestore(&db->lock, flags); | 
|  | if (res) | 
|  | debug_objects_enabled = 0; | 
|  | return res; | 
|  | } | 
|  |  | 
|  | static __initconst const struct debug_obj_descr descr_type_test = { | 
|  | .name			= "selftest", | 
|  | .is_static_object	= is_static_object, | 
|  | .fixup_init		= fixup_init, | 
|  | .fixup_activate		= fixup_activate, | 
|  | .fixup_destroy		= fixup_destroy, | 
|  | .fixup_free		= fixup_free, | 
|  | }; | 
|  |  | 
|  | static __initdata struct self_test obj = { .static_init = 0 }; | 
|  |  | 
|  | static void __init debug_objects_selftest(void) | 
|  | { | 
|  | int fixups, oldfixups, warnings, oldwarnings; | 
|  | unsigned long flags; | 
|  |  | 
|  | local_irq_save(flags); | 
|  |  | 
|  | fixups = oldfixups = debug_objects_fixups; | 
|  | warnings = oldwarnings = debug_objects_warnings; | 
|  | descr_test = &descr_type_test; | 
|  |  | 
|  | debug_object_init(&obj, &descr_type_test); | 
|  | if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings)) | 
|  | goto out; | 
|  | debug_object_activate(&obj, &descr_type_test); | 
|  | if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) | 
|  | goto out; | 
|  | debug_object_activate(&obj, &descr_type_test); | 
|  | if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings)) | 
|  | goto out; | 
|  | debug_object_deactivate(&obj, &descr_type_test); | 
|  | if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings)) | 
|  | goto out; | 
|  | debug_object_destroy(&obj, &descr_type_test); | 
|  | if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings)) | 
|  | goto out; | 
|  | debug_object_init(&obj, &descr_type_test); | 
|  | if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings)) | 
|  | goto out; | 
|  | debug_object_activate(&obj, &descr_type_test); | 
|  | if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings)) | 
|  | goto out; | 
|  | debug_object_deactivate(&obj, &descr_type_test); | 
|  | if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings)) | 
|  | goto out; | 
|  | debug_object_free(&obj, &descr_type_test); | 
|  | if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings)) | 
|  | goto out; | 
|  |  | 
|  | obj.static_init = 1; | 
|  | debug_object_activate(&obj, &descr_type_test); | 
|  | if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) | 
|  | goto out; | 
|  | debug_object_init(&obj, &descr_type_test); | 
|  | if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings)) | 
|  | goto out; | 
|  | debug_object_free(&obj, &descr_type_test); | 
|  | if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings)) | 
|  | goto out; | 
|  |  | 
|  | #ifdef CONFIG_DEBUG_OBJECTS_FREE | 
|  | debug_object_init(&obj, &descr_type_test); | 
|  | if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings)) | 
|  | goto out; | 
|  | debug_object_activate(&obj, &descr_type_test); | 
|  | if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) | 
|  | goto out; | 
|  | __debug_check_no_obj_freed(&obj, sizeof(obj)); | 
|  | if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings)) | 
|  | goto out; | 
|  | #endif | 
|  | pr_info("selftest passed\n"); | 
|  |  | 
|  | out: | 
|  | debug_objects_fixups = oldfixups; | 
|  | debug_objects_warnings = oldwarnings; | 
|  | descr_test = NULL; | 
|  |  | 
|  | local_irq_restore(flags); | 
|  | } | 
|  | #else | 
|  | static inline void debug_objects_selftest(void) { } | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | * Called during early boot to initialize the hash buckets and link | 
|  | * the static object pool objects into the poll list. After this call | 
|  | * the object tracker is fully operational. | 
|  | */ | 
|  | void __init debug_objects_early_init(void) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | for (i = 0; i < ODEBUG_HASH_SIZE; i++) | 
|  | raw_spin_lock_init(&obj_hash[i].lock); | 
|  |  | 
|  | for (i = 0; i < ODEBUG_POOL_SIZE; i++) | 
|  | hlist_add_head(&obj_static_pool[i].node, &obj_pool); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Convert the statically allocated objects to dynamic ones: | 
|  | */ | 
|  | static int __init debug_objects_replace_static_objects(void) | 
|  | { | 
|  | struct debug_bucket *db = obj_hash; | 
|  | struct hlist_node *tmp; | 
|  | struct debug_obj *obj, *new; | 
|  | HLIST_HEAD(objects); | 
|  | int i, cnt = 0; | 
|  |  | 
|  | for (i = 0; i < ODEBUG_POOL_SIZE; i++) { | 
|  | obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL); | 
|  | if (!obj) | 
|  | goto free; | 
|  | hlist_add_head(&obj->node, &objects); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * debug_objects_mem_init() is now called early that only one CPU is up | 
|  | * and interrupts have been disabled, so it is safe to replace the | 
|  | * active object references. | 
|  | */ | 
|  |  | 
|  | /* Remove the statically allocated objects from the pool */ | 
|  | hlist_for_each_entry_safe(obj, tmp, &obj_pool, node) | 
|  | hlist_del(&obj->node); | 
|  | /* Move the allocated objects to the pool */ | 
|  | hlist_move_list(&objects, &obj_pool); | 
|  |  | 
|  | /* Replace the active object references */ | 
|  | for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) { | 
|  | hlist_move_list(&db->list, &objects); | 
|  |  | 
|  | hlist_for_each_entry(obj, &objects, node) { | 
|  | new = hlist_entry(obj_pool.first, typeof(*obj), node); | 
|  | hlist_del(&new->node); | 
|  | /* copy object data */ | 
|  | *new = *obj; | 
|  | hlist_add_head(&new->node, &db->list); | 
|  | cnt++; | 
|  | } | 
|  | } | 
|  |  | 
|  | pr_debug("%d of %d active objects replaced\n", | 
|  | cnt, obj_pool_used); | 
|  | return 0; | 
|  | free: | 
|  | hlist_for_each_entry_safe(obj, tmp, &objects, node) { | 
|  | hlist_del(&obj->node); | 
|  | kmem_cache_free(obj_cache, obj); | 
|  | } | 
|  | return -ENOMEM; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Called after the kmem_caches are functional to setup a dedicated | 
|  | * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag | 
|  | * prevents that the debug code is called on kmem_cache_free() for the | 
|  | * debug tracker objects to avoid recursive calls. | 
|  | */ | 
|  | void __init debug_objects_mem_init(void) | 
|  | { | 
|  | int cpu, extras; | 
|  |  | 
|  | if (!debug_objects_enabled) | 
|  | return; | 
|  |  | 
|  | /* | 
|  | * Initialize the percpu object pools | 
|  | * | 
|  | * Initialization is not strictly necessary, but was done for | 
|  | * completeness. | 
|  | */ | 
|  | for_each_possible_cpu(cpu) | 
|  | INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu)); | 
|  |  | 
|  | obj_cache = kmem_cache_create("debug_objects_cache", | 
|  | sizeof (struct debug_obj), 0, | 
|  | SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE, | 
|  | NULL); | 
|  |  | 
|  | if (!obj_cache || debug_objects_replace_static_objects()) { | 
|  | debug_objects_enabled = 0; | 
|  | kmem_cache_destroy(obj_cache); | 
|  | pr_warn("out of memory.\n"); | 
|  | } else | 
|  | debug_objects_selftest(); | 
|  |  | 
|  | #ifdef CONFIG_HOTPLUG_CPU | 
|  | cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL, | 
|  | object_cpu_offline); | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | * Increase the thresholds for allocating and freeing objects | 
|  | * according to the number of possible CPUs available in the system. | 
|  | */ | 
|  | extras = num_possible_cpus() * ODEBUG_BATCH_SIZE; | 
|  | debug_objects_pool_size += extras; | 
|  | debug_objects_pool_min_level += extras; | 
|  | } |