|  | /* SPDX-License-Identifier: GPL-2.0-only */ | 
|  | /* | 
|  | * Copyright (C) 2008 | 
|  | * Guennadi Liakhovetski, DENX Software Engineering, <[email protected]> | 
|  | */ | 
|  |  | 
|  | #ifndef __ASM_ARCH_MX3FB_H__ | 
|  | #define __ASM_ARCH_MX3FB_H__ | 
|  |  | 
|  | #include <linux/device.h> | 
|  | #include <linux/fb.h> | 
|  |  | 
|  | /* Proprietary FB_SYNC_ flags */ | 
|  | #define FB_SYNC_OE_ACT_HIGH	0x80000000 | 
|  | #define FB_SYNC_CLK_INVERT	0x40000000 | 
|  | #define FB_SYNC_DATA_INVERT	0x20000000 | 
|  | #define FB_SYNC_CLK_IDLE_EN	0x10000000 | 
|  | #define FB_SYNC_SHARP_MODE	0x08000000 | 
|  | #define FB_SYNC_SWAP_RGB	0x04000000 | 
|  | #define FB_SYNC_CLK_SEL_EN	0x02000000 | 
|  |  | 
|  | /* | 
|  | * Specify the way your display is connected. The IPU can arbitrarily | 
|  | * map the internal colors to the external data lines. We only support | 
|  | * the following mappings at the moment. | 
|  | */ | 
|  | enum disp_data_mapping { | 
|  | /* blue -> d[0..5], green -> d[6..11], red -> d[12..17] */ | 
|  | IPU_DISP_DATA_MAPPING_RGB666, | 
|  | /* blue -> d[0..4], green -> d[5..10], red -> d[11..15] */ | 
|  | IPU_DISP_DATA_MAPPING_RGB565, | 
|  | /* blue -> d[0..7], green -> d[8..15], red -> d[16..23] */ | 
|  | IPU_DISP_DATA_MAPPING_RGB888, | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * struct mx3fb_platform_data - mx3fb platform data | 
|  | * | 
|  | * @dma_dev:	pointer to the dma-device, used for dma-slave connection | 
|  | * @mode:	pointer to a platform-provided per mxc_register_fb() videomode | 
|  | */ | 
|  | struct mx3fb_platform_data { | 
|  | struct device			*dma_dev; | 
|  | const char			*name; | 
|  | const struct fb_videomode	*mode; | 
|  | int				num_modes; | 
|  | enum disp_data_mapping		disp_data_fmt; | 
|  | }; | 
|  |  | 
|  | #endif |