blob: 66bd4c9bc95282fc420721c487e6aaed3d52620d [file] [log] [blame] [edit]
// SPDX-License-Identifier: GPL-2.0
/*
* Copyright (C) 2024 Google LLC
*/
#include <string.h>
#include "gendwarfksyms.h"
#define DIE_HASH_BITS 15
/* {die->addr, state} -> struct die * */
static HASHTABLE_DEFINE(die_map, 1 << DIE_HASH_BITS);
static unsigned int map_hits;
static unsigned int map_misses;
static inline unsigned int die_hash(uintptr_t addr, enum die_state state)
{
return hash_32(addr_hash(addr) ^ (unsigned int)state);
}
static void init_die(struct die *cd)
{
cd->state = DIE_INCOMPLETE;
cd->mapped = false;
cd->fqn = NULL;
cd->tag = -1;
cd->addr = 0;
INIT_LIST_HEAD(&cd->fragments);
}
static struct die *create_die(Dwarf_Die *die, enum die_state state)
{
struct die *cd;
cd = xmalloc(sizeof(struct die));
init_die(cd);
cd->addr = (uintptr_t)die->addr;
hash_add(die_map, &cd->hash, die_hash(cd->addr, state));
return cd;
}
int __die_map_get(uintptr_t addr, enum die_state state, struct die **res)
{
struct die *cd;
hash_for_each_possible(die_map, cd, hash, die_hash(addr, state)) {
if (cd->addr == addr && cd->state == state) {
*res = cd;
return 0;
}
}
return -1;
}
struct die *die_map_get(Dwarf_Die *die, enum die_state state)
{
struct die *cd;
if (__die_map_get((uintptr_t)die->addr, state, &cd) == 0) {
map_hits++;
return cd;
}
map_misses++;
return create_die(die, state);
}
static void reset_die(struct die *cd)
{
struct die_fragment *tmp;
struct die_fragment *df;
list_for_each_entry_safe(df, tmp, &cd->fragments, list) {
if (df->type == FRAGMENT_STRING)
free(df->data.str);
free(df);
}
if (cd->fqn && *cd->fqn)
free(cd->fqn);
init_die(cd);
}
void die_map_for_each(die_map_callback_t func, void *arg)
{
struct hlist_node *tmp;
struct die *cd;
hash_for_each_safe(die_map, cd, tmp, hash) {
func(cd, arg);
}
}
void die_map_free(void)
{
struct hlist_node *tmp;
unsigned int stats[DIE_LAST + 1];
struct die *cd;
int i;
memset(stats, 0, sizeof(stats));
hash_for_each_safe(die_map, cd, tmp, hash) {
stats[cd->state]++;
reset_die(cd);
free(cd);
}
hash_init(die_map);
if (map_hits + map_misses > 0)
debug("hits %u, misses %u (hit rate %.02f%%)", map_hits,
map_misses,
(100.0f * map_hits) / (map_hits + map_misses));
for (i = 0; i <= DIE_LAST; i++)
debug("%s: %u entries", die_state_name(i), stats[i]);
}
static struct die_fragment *append_item(struct die *cd)
{
struct die_fragment *df;
df = xmalloc(sizeof(struct die_fragment));
df->type = FRAGMENT_EMPTY;
list_add_tail(&df->list, &cd->fragments);
return df;
}
void die_map_add_string(struct die *cd, const char *str)
{
struct die_fragment *df;
if (!cd)
return;
df = append_item(cd);
df->data.str = xstrdup(str);
df->type = FRAGMENT_STRING;
}
void die_map_add_linebreak(struct die *cd, int linebreak)
{
struct die_fragment *df;
if (!cd)
return;
df = append_item(cd);
df->data.linebreak = linebreak;
df->type = FRAGMENT_LINEBREAK;
}
void die_map_add_die(struct die *cd, struct die *child)
{
struct die_fragment *df;
if (!cd)
return;
df = append_item(cd);
df->data.addr = child->addr;
df->type = FRAGMENT_DIE;
}