|  | #ifndef _ASM_IA64_SYSTEM_H | 
|  | #define _ASM_IA64_SYSTEM_H | 
|  |  | 
|  | /* | 
|  | * System defines. Note that this is included both from .c and .S | 
|  | * files, so it does only defines, not any C code.  This is based | 
|  | * on information published in the Processor Abstraction Layer | 
|  | * and the System Abstraction Layer manual. | 
|  | * | 
|  | * Copyright (C) 1998-2003 Hewlett-Packard Co | 
|  | *	David Mosberger-Tang <[email protected]> | 
|  | * Copyright (C) 1999 Asit Mallick <[email protected]> | 
|  | * Copyright (C) 1999 Don Dugger <[email protected]> | 
|  | */ | 
|  |  | 
|  | #include <asm/kregs.h> | 
|  | #include <asm/page.h> | 
|  | #include <asm/pal.h> | 
|  | #include <asm/percpu.h> | 
|  |  | 
|  | #define GATE_ADDR		RGN_BASE(RGN_GATE) | 
|  |  | 
|  | /* | 
|  | * 0xa000000000000000+2*PERCPU_PAGE_SIZE | 
|  | * - 0xa000000000000000+3*PERCPU_PAGE_SIZE remain unmapped (guard page) | 
|  | */ | 
|  | #define KERNEL_START		 (GATE_ADDR+__IA64_UL_CONST(0x100000000)) | 
|  | #define PERCPU_ADDR		(-PERCPU_PAGE_SIZE) | 
|  | #define LOAD_OFFSET		(KERNEL_START - KERNEL_TR_PAGE_SIZE) | 
|  |  | 
|  | #ifndef __ASSEMBLY__ | 
|  |  | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/types.h> | 
|  |  | 
|  | #define AT_VECTOR_SIZE_ARCH 2 /* entries in ARCH_DLINFO */ | 
|  |  | 
|  | struct pci_vector_struct { | 
|  | __u16 segment;	/* PCI Segment number */ | 
|  | __u16 bus;	/* PCI Bus number */ | 
|  | __u32 pci_id;	/* ACPI split 16 bits device, 16 bits function (see section 6.1.1) */ | 
|  | __u8 pin;	/* PCI PIN (0 = A, 1 = B, 2 = C, 3 = D) */ | 
|  | __u32 irq;	/* IRQ assigned */ | 
|  | }; | 
|  |  | 
|  | extern struct ia64_boot_param { | 
|  | __u64 command_line;		/* physical address of command line arguments */ | 
|  | __u64 efi_systab;		/* physical address of EFI system table */ | 
|  | __u64 efi_memmap;		/* physical address of EFI memory map */ | 
|  | __u64 efi_memmap_size;		/* size of EFI memory map */ | 
|  | __u64 efi_memdesc_size;		/* size of an EFI memory map descriptor */ | 
|  | __u32 efi_memdesc_version;	/* memory descriptor version */ | 
|  | struct { | 
|  | __u16 num_cols;	/* number of columns on console output device */ | 
|  | __u16 num_rows;	/* number of rows on console output device */ | 
|  | __u16 orig_x;	/* cursor's x position */ | 
|  | __u16 orig_y;	/* cursor's y position */ | 
|  | } console_info; | 
|  | __u64 fpswa;		/* physical address of the fpswa interface */ | 
|  | __u64 initrd_start; | 
|  | __u64 initrd_size; | 
|  | } *ia64_boot_param; | 
|  |  | 
|  | /* | 
|  | * Macros to force memory ordering.  In these descriptions, "previous" | 
|  | * and "subsequent" refer to program order; "visible" means that all | 
|  | * architecturally visible effects of a memory access have occurred | 
|  | * (at a minimum, this means the memory has been read or written). | 
|  | * | 
|  | *   wmb():	Guarantees that all preceding stores to memory- | 
|  | *		like regions are visible before any subsequent | 
|  | *		stores and that all following stores will be | 
|  | *		visible only after all previous stores. | 
|  | *   rmb():	Like wmb(), but for reads. | 
|  | *   mb():	wmb()/rmb() combo, i.e., all previous memory | 
|  | *		accesses are visible before all subsequent | 
|  | *		accesses and vice versa.  This is also known as | 
|  | *		a "fence." | 
|  | * | 
|  | * Note: "mb()" and its variants cannot be used as a fence to order | 
|  | * accesses to memory mapped I/O registers.  For that, mf.a needs to | 
|  | * be used.  However, we don't want to always use mf.a because (a) | 
|  | * it's (presumably) much slower than mf and (b) mf.a is supported for | 
|  | * sequential memory pages only. | 
|  | */ | 
|  | #define mb()	ia64_mf() | 
|  | #define rmb()	mb() | 
|  | #define wmb()	mb() | 
|  | #define read_barrier_depends()	do { } while(0) | 
|  |  | 
|  | #ifdef CONFIG_SMP | 
|  | # define smp_mb()	mb() | 
|  | # define smp_rmb()	rmb() | 
|  | # define smp_wmb()	wmb() | 
|  | # define smp_read_barrier_depends()	read_barrier_depends() | 
|  | #else | 
|  | # define smp_mb()	barrier() | 
|  | # define smp_rmb()	barrier() | 
|  | # define smp_wmb()	barrier() | 
|  | # define smp_read_barrier_depends()	do { } while(0) | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | * XXX check on this ---I suspect what Linus really wants here is | 
|  | * acquire vs release semantics but we can't discuss this stuff with | 
|  | * Linus just yet.  Grrr... | 
|  | */ | 
|  | #define set_mb(var, value)	do { (var) = (value); mb(); } while (0) | 
|  |  | 
|  | #define safe_halt()         ia64_pal_halt_light()    /* PAL_HALT_LIGHT */ | 
|  |  | 
|  | /* | 
|  | * The group barrier in front of the rsm & ssm are necessary to ensure | 
|  | * that none of the previous instructions in the same group are | 
|  | * affected by the rsm/ssm. | 
|  | */ | 
|  | /* For spinlocks etc */ | 
|  |  | 
|  | /* | 
|  | * - clearing psr.i is implicitly serialized (visible by next insn) | 
|  | * - setting psr.i requires data serialization | 
|  | * - we need a stop-bit before reading PSR because we sometimes | 
|  | *   write a floating-point register right before reading the PSR | 
|  | *   and that writes to PSR.mfl | 
|  | */ | 
|  | #ifdef CONFIG_PARAVIRT | 
|  | #define __local_save_flags()	ia64_get_psr_i() | 
|  | #else | 
|  | #define __local_save_flags()	ia64_getreg(_IA64_REG_PSR) | 
|  | #endif | 
|  |  | 
|  | #define __local_irq_save(x)			\ | 
|  | do {						\ | 
|  | ia64_stop();				\ | 
|  | (x) = __local_save_flags();		\ | 
|  | ia64_stop();				\ | 
|  | ia64_rsm(IA64_PSR_I);			\ | 
|  | } while (0) | 
|  |  | 
|  | #define __local_irq_disable()			\ | 
|  | do {						\ | 
|  | ia64_stop();				\ | 
|  | ia64_rsm(IA64_PSR_I);			\ | 
|  | } while (0) | 
|  |  | 
|  | #define __local_irq_restore(x)	ia64_intrin_local_irq_restore((x) & IA64_PSR_I) | 
|  |  | 
|  | #ifdef CONFIG_IA64_DEBUG_IRQ | 
|  |  | 
|  | extern unsigned long last_cli_ip; | 
|  |  | 
|  | # define __save_ip()		last_cli_ip = ia64_getreg(_IA64_REG_IP) | 
|  |  | 
|  | # define local_irq_save(x)					\ | 
|  | do {								\ | 
|  | unsigned long __psr;					\ | 
|  | \ | 
|  | __local_irq_save(__psr);				\ | 
|  | if (__psr & IA64_PSR_I)					\ | 
|  | __save_ip();					\ | 
|  | (x) = __psr;						\ | 
|  | } while (0) | 
|  |  | 
|  | # define local_irq_disable()	do { unsigned long __x; local_irq_save(__x); } while (0) | 
|  |  | 
|  | # define local_irq_restore(x)					\ | 
|  | do {								\ | 
|  | unsigned long __old_psr, __psr = (x);			\ | 
|  | \ | 
|  | local_save_flags(__old_psr);				\ | 
|  | __local_irq_restore(__psr);				\ | 
|  | if ((__old_psr & IA64_PSR_I) && !(__psr & IA64_PSR_I))	\ | 
|  | __save_ip();					\ | 
|  | } while (0) | 
|  |  | 
|  | #else /* !CONFIG_IA64_DEBUG_IRQ */ | 
|  | # define local_irq_save(x)	__local_irq_save(x) | 
|  | # define local_irq_disable()	__local_irq_disable() | 
|  | # define local_irq_restore(x)	__local_irq_restore(x) | 
|  | #endif /* !CONFIG_IA64_DEBUG_IRQ */ | 
|  |  | 
|  | #define local_irq_enable()	({ ia64_stop(); ia64_ssm(IA64_PSR_I); ia64_srlz_d(); }) | 
|  | #define local_save_flags(flags)	({ ia64_stop(); (flags) = __local_save_flags(); }) | 
|  |  | 
|  | #define irqs_disabled()				\ | 
|  | ({						\ | 
|  | unsigned long __ia64_id_flags;		\ | 
|  | local_save_flags(__ia64_id_flags);	\ | 
|  | (__ia64_id_flags & IA64_PSR_I) == 0;	\ | 
|  | }) | 
|  |  | 
|  | #ifdef __KERNEL__ | 
|  |  | 
|  | /* | 
|  | * Context switch from one thread to another.  If the two threads have | 
|  | * different address spaces, schedule() has already taken care of | 
|  | * switching to the new address space by calling switch_mm(). | 
|  | * | 
|  | * Disabling access to the fph partition and the debug-register | 
|  | * context switch MUST be done before calling ia64_switch_to() since a | 
|  | * newly created thread returns directly to | 
|  | * ia64_ret_from_syscall_clear_r8. | 
|  | */ | 
|  | extern struct task_struct *ia64_switch_to (void *next_task); | 
|  |  | 
|  | struct task_struct; | 
|  |  | 
|  | extern void ia64_save_extra (struct task_struct *task); | 
|  | extern void ia64_load_extra (struct task_struct *task); | 
|  |  | 
|  | #ifdef CONFIG_VIRT_CPU_ACCOUNTING | 
|  | extern void ia64_account_on_switch (struct task_struct *prev, struct task_struct *next); | 
|  | # define IA64_ACCOUNT_ON_SWITCH(p,n) ia64_account_on_switch(p,n) | 
|  | #else | 
|  | # define IA64_ACCOUNT_ON_SWITCH(p,n) | 
|  | #endif | 
|  |  | 
|  | #ifdef CONFIG_PERFMON | 
|  | DECLARE_PER_CPU(unsigned long, pfm_syst_info); | 
|  | # define PERFMON_IS_SYSWIDE() (__get_cpu_var(pfm_syst_info) & 0x1) | 
|  | #else | 
|  | # define PERFMON_IS_SYSWIDE() (0) | 
|  | #endif | 
|  |  | 
|  | #define IA64_HAS_EXTRA_STATE(t)							\ | 
|  | ((t)->thread.flags & (IA64_THREAD_DBG_VALID|IA64_THREAD_PM_VALID)	\ | 
|  | || PERFMON_IS_SYSWIDE()) | 
|  |  | 
|  | #define __switch_to(prev,next,last) do {							 \ | 
|  | IA64_ACCOUNT_ON_SWITCH(prev, next);							 \ | 
|  | if (IA64_HAS_EXTRA_STATE(prev))								 \ | 
|  | ia64_save_extra(prev);								 \ | 
|  | if (IA64_HAS_EXTRA_STATE(next))								 \ | 
|  | ia64_load_extra(next);								 \ | 
|  | ia64_psr(task_pt_regs(next))->dfh = !ia64_is_local_fpu_owner(next);			 \ | 
|  | (last) = ia64_switch_to((next));							 \ | 
|  | } while (0) | 
|  |  | 
|  | #ifdef CONFIG_SMP | 
|  | /* | 
|  | * In the SMP case, we save the fph state when context-switching away from a thread that | 
|  | * modified fph.  This way, when the thread gets scheduled on another CPU, the CPU can | 
|  | * pick up the state from task->thread.fph, avoiding the complication of having to fetch | 
|  | * the latest fph state from another CPU.  In other words: eager save, lazy restore. | 
|  | */ | 
|  | # define switch_to(prev,next,last) do {						\ | 
|  | if (ia64_psr(task_pt_regs(prev))->mfh && ia64_is_local_fpu_owner(prev)) {				\ | 
|  | ia64_psr(task_pt_regs(prev))->mfh = 0;			\ | 
|  | (prev)->thread.flags |= IA64_THREAD_FPH_VALID;			\ | 
|  | __ia64_save_fpu((prev)->thread.fph);				\ | 
|  | }									\ | 
|  | __switch_to(prev, next, last);						\ | 
|  | /* "next" in old context is "current" in new context */			\ | 
|  | if (unlikely((current->thread.flags & IA64_THREAD_MIGRATION) &&	       \ | 
|  | (task_cpu(current) !=				       \ | 
|  | task_thread_info(current)->last_cpu))) { \ | 
|  | platform_migrate(current);				       \ | 
|  | task_thread_info(current)->last_cpu = task_cpu(current);       \ | 
|  | }								       \ | 
|  | } while (0) | 
|  | #else | 
|  | # define switch_to(prev,next,last)	__switch_to(prev, next, last) | 
|  | #endif | 
|  |  | 
|  | #define __ARCH_WANT_UNLOCKED_CTXSW | 
|  | #define ARCH_HAS_PREFETCH_SWITCH_STACK | 
|  | #define ia64_platform_is(x) (strcmp(x, platform_name) == 0) | 
|  |  | 
|  | void cpu_idle_wait(void); | 
|  |  | 
|  | #define arch_align_stack(x) (x) | 
|  |  | 
|  | void default_idle(void); | 
|  |  | 
|  | #ifdef CONFIG_VIRT_CPU_ACCOUNTING | 
|  | extern void account_system_vtime(struct task_struct *); | 
|  | #endif | 
|  |  | 
|  | #endif /* __KERNEL__ */ | 
|  |  | 
|  | #endif /* __ASSEMBLY__ */ | 
|  |  | 
|  | #endif /* _ASM_IA64_SYSTEM_H */ |