| /* | |
| * Copyright (C) 2011 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef ART_RUNTIME_MEMORY_REGION_H_ | |
| #define ART_RUNTIME_MEMORY_REGION_H_ | |
| #include <stdint.h> | |
| #include "base/logging.h" | |
| #include "base/macros.h" | |
| #include "globals.h" | |
| namespace art { | |
| // Memory regions are useful for accessing memory with bounds check in | |
| // debug mode. They can be safely passed by value and do not assume ownership | |
| // of the region. | |
| class MemoryRegion { | |
| public: | |
| MemoryRegion() : pointer_(NULL), size_(0) {} | |
| MemoryRegion(void* pointer, uword size) : pointer_(pointer), size_(size) {} | |
| void* pointer() const { return pointer_; } | |
| size_t size() const { return size_; } | |
| size_t size_in_bits() const { return size_ * kBitsPerByte; } | |
| static size_t pointer_offset() { | |
| return OFFSETOF_MEMBER(MemoryRegion, pointer_); | |
| } | |
| byte* start() const { return reinterpret_cast<byte*>(pointer_); } | |
| byte* end() const { return start() + size_; } | |
| template<typename T> T Load(uintptr_t offset) const { | |
| return *ComputeInternalPointer<T>(offset); | |
| } | |
| template<typename T> void Store(uintptr_t offset, T value) const { | |
| *ComputeInternalPointer<T>(offset) = value; | |
| } | |
| template<typename T> T* PointerTo(uintptr_t offset) const { | |
| return ComputeInternalPointer<T>(offset); | |
| } | |
| // Load a single bit in the region. The bit at offset 0 is the least | |
| // significant bit in the first byte. | |
| bool LoadBit(uintptr_t bit_offset) const { | |
| uint8_t bit_mask; | |
| uint8_t byte = *ComputeBitPointer(bit_offset, &bit_mask); | |
| return byte & bit_mask; | |
| } | |
| void StoreBit(uintptr_t bit_offset, bool value) const { | |
| uint8_t bit_mask; | |
| uint8_t* byte = ComputeBitPointer(bit_offset, &bit_mask); | |
| if (value) { | |
| *byte |= bit_mask; | |
| } else { | |
| *byte &= ~bit_mask; | |
| } | |
| } | |
| void CopyFrom(size_t offset, const MemoryRegion& from) const; | |
| // Compute a sub memory region based on an existing one. | |
| MemoryRegion Subregion(uintptr_t offset, uintptr_t size) const { | |
| CHECK_GE(this->size(), size); | |
| CHECK_LE(offset, this->size() - size); | |
| return MemoryRegion(reinterpret_cast<void*>(start() + offset), size); | |
| } | |
| // Compute an extended memory region based on an existing one. | |
| void Extend(const MemoryRegion& region, uintptr_t extra) { | |
| pointer_ = region.pointer(); | |
| size_ = (region.size() + extra); | |
| } | |
| private: | |
| template<typename T> T* ComputeInternalPointer(size_t offset) const { | |
| CHECK_GE(size(), sizeof(T)); | |
| CHECK_LE(offset, size() - sizeof(T)); | |
| return reinterpret_cast<T*>(start() + offset); | |
| } | |
| // Locate the bit with the given offset. Returns a pointer to the byte | |
| // containing the bit, and sets bit_mask to the bit within that byte. | |
| byte* ComputeBitPointer(uintptr_t bit_offset, byte* bit_mask) const { | |
| uintptr_t bit_remainder = (bit_offset & (kBitsPerByte - 1)); | |
| *bit_mask = (1U << bit_remainder); | |
| uintptr_t byte_offset = (bit_offset >> kBitsPerByteLog2); | |
| return ComputeInternalPointer<byte>(byte_offset); | |
| } | |
| void* pointer_; | |
| size_t size_; | |
| }; | |
| } // namespace art | |
| #endif // ART_RUNTIME_MEMORY_REGION_H_ |