| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in |
| * the documentation and/or other materials provided with the |
| * distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS |
| * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED |
| * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT |
| * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| * SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include <string.h> |
| #include <sys/system_properties.h> |
| |
| // Cached system property lookup. For code that needs to read the same property multiple times, |
| // this class helps optimize those lookups. |
| class CachedProperty { |
| public: |
| // The lifetime of `property_name` must be greater than that of this CachedProperty. |
| explicit CachedProperty(const char* property_name) |
| : property_name_(property_name), |
| prop_info_(nullptr), |
| cached_area_serial_(0), |
| cached_property_serial_(0), |
| is_read_only_(strncmp(property_name, "ro.", 3) == 0), |
| read_only_property_(nullptr) { |
| cached_value_[0] = '\0'; |
| } |
| |
| // Returns true if the property has been updated (based on the serial rather than the value) |
| // since the last call to Get. |
| bool DidChange() { |
| uint32_t initial_property_serial_ = cached_property_serial_; |
| Get(); |
| return (cached_property_serial_ != initial_property_serial_); |
| } |
| |
| // Returns the current value of the underlying system property as cheaply as possible. |
| // The returned pointer is valid until the next call to Get. It is the caller's responsibility |
| // to provide a lock for thread-safety. |
| const char* Get() { |
| // Do we have a `struct prop_info` yet? |
| if (prop_info_ == nullptr) { |
| // `__system_property_find` is expensive, so only retry if a property |
| // has been created since last time we checked. |
| uint32_t property_area_serial = __system_property_area_serial(); |
| if (property_area_serial != cached_area_serial_) { |
| prop_info_ = __system_property_find(property_name_); |
| cached_area_serial_ = property_area_serial; |
| } |
| } |
| |
| if (prop_info_ != nullptr) { |
| // Only bother re-reading the property if it's actually changed since last time. |
| uint32_t property_serial = __system_property_serial(prop_info_); |
| if (property_serial != cached_property_serial_) { |
| __system_property_read_callback(prop_info_, &CachedProperty::Callback, this); |
| } |
| } |
| if (is_read_only_ && read_only_property_ != nullptr) { |
| return read_only_property_; |
| } |
| return cached_value_; |
| } |
| |
| private: |
| const char* property_name_; |
| const prop_info* prop_info_; |
| uint32_t cached_area_serial_; |
| uint32_t cached_property_serial_; |
| char cached_value_[PROP_VALUE_MAX]; |
| bool is_read_only_; |
| const char* read_only_property_; |
| |
| static void Callback(void* data, const char*, const char* value, uint32_t serial) { |
| CachedProperty* instance = reinterpret_cast<CachedProperty*>(data); |
| instance->cached_property_serial_ = serial; |
| // Read only properties can be larger than PROP_VALUE_MAX, but also never change value or |
| // location, thus we return the pointer from the shared memory directly. |
| if (instance->is_read_only_) { |
| instance->read_only_property_ = value; |
| } else { |
| strlcpy(instance->cached_value_, value, PROP_VALUE_MAX); |
| } |
| } |
| }; |