| /* | |
| * Copyright (C) 2017 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| // Our goal is to measure the cost of various C++ atomic operations. | |
| // Android doesn't really control those. But since some of these operations can be quite | |
| // expensive, this may be useful input for development of higher level code. | |
| // Expected mappings from C++ atomics to hardware primitives can be found at | |
| // http://www.cl.cam.ac.uk/~pes20/cpp/cpp0xmappings.html . | |
| #include <atomic> | |
| #include <mutex> | |
| #include <benchmark/benchmark.h> | |
| #include "util.h" | |
| // We time atomic operations separated by a volatile (not atomic!) increment. This ensures | |
| // that the compiler emits memory instructions (e.g. load or store) prior to any fence or the | |
| // like. That in turn ensures that the CPU has outstanding memory operations when the fence | |
| // is executed. | |
| // In most respects, we compute best case values. Since there is only one thread, there are no | |
| // coherence misses. | |
| // We assume that the compiler is not smart enough to optimize away fences in a single-threaded | |
| // program. If that changes, we'll need to add a second thread. | |
| // We increment the counter this way to avoid -Wdeprecated-volatile warnings. | |
| static volatile unsigned counter; | |
| #define INC_COUNTER() counter = counter + 1 | |
| std::atomic<int> test_loc(0); | |
| static volatile unsigned sink; | |
| static std::mutex mtx; | |
| void BM_atomic_empty(benchmark::State& state) { | |
| while (state.KeepRunning()) { | |
| INC_COUNTER(); | |
| } | |
| } | |
| BIONIC_BENCHMARK(BM_atomic_empty); | |
| static void BM_atomic_load_relaxed(benchmark::State& state) { | |
| unsigned result = 0; | |
| while (state.KeepRunning()) { | |
| result += test_loc.load(std::memory_order_relaxed); | |
| INC_COUNTER(); | |
| } | |
| sink = result; | |
| } | |
| BIONIC_BENCHMARK(BM_atomic_load_relaxed); | |
| static void BM_atomic_load_acquire(benchmark::State& state) { | |
| unsigned result = 0; | |
| while (state.KeepRunning()) { | |
| result += test_loc.load(std::memory_order_acquire); | |
| INC_COUNTER(); | |
| } | |
| sink = result; | |
| } | |
| BIONIC_BENCHMARK(BM_atomic_load_acquire); | |
| static void BM_atomic_store_release(benchmark::State& state) { | |
| int i = counter; | |
| while (state.KeepRunning()) { | |
| test_loc.store(++i, std::memory_order_release); | |
| INC_COUNTER(); | |
| } | |
| } | |
| BIONIC_BENCHMARK(BM_atomic_store_release); | |
| static void BM_atomic_store_seq_cst(benchmark::State& state) { | |
| int i = counter; | |
| while (state.KeepRunning()) { | |
| test_loc.store(++i, std::memory_order_seq_cst); | |
| INC_COUNTER(); | |
| } | |
| } | |
| BIONIC_BENCHMARK(BM_atomic_store_seq_cst); | |
| static void BM_atomic_fetch_add_relaxed(benchmark::State& state) { | |
| unsigned result = 0; | |
| while (state.KeepRunning()) { | |
| result += test_loc.fetch_add(1, std::memory_order_relaxed); | |
| INC_COUNTER(); | |
| } | |
| sink = result; | |
| } | |
| BIONIC_BENCHMARK(BM_atomic_fetch_add_relaxed); | |
| static void BM_atomic_fetch_add_seq_cst(benchmark::State& state) { | |
| unsigned result = 0; | |
| while (state.KeepRunning()) { | |
| result += test_loc.fetch_add(1, std::memory_order_seq_cst); | |
| INC_COUNTER(); | |
| } | |
| sink = result; | |
| } | |
| BIONIC_BENCHMARK(BM_atomic_fetch_add_seq_cst); | |
| // The fence benchmarks include a relaxed load to make it much harder to optimize away | |
| // the fence. | |
| static void BM_atomic_acquire_fence(benchmark::State& state) { | |
| unsigned result = 0; | |
| while (state.KeepRunning()) { | |
| result += test_loc.load(std::memory_order_relaxed); | |
| std::atomic_thread_fence(std::memory_order_acquire); | |
| INC_COUNTER(); | |
| } | |
| sink = result; | |
| } | |
| BIONIC_BENCHMARK(BM_atomic_acquire_fence); | |
| static void BM_atomic_seq_cst_fence(benchmark::State& state) { | |
| unsigned result = 0; | |
| while (state.KeepRunning()) { | |
| result += test_loc.load(std::memory_order_relaxed); | |
| std::atomic_thread_fence(std::memory_order_seq_cst); | |
| INC_COUNTER(); | |
| } | |
| sink = result; | |
| } | |
| BIONIC_BENCHMARK(BM_atomic_seq_cst_fence); | |
| // For comparison, also throw in a critical section version: | |
| static void BM_atomic_fetch_add_cs(benchmark::State& state) { | |
| unsigned result = 0; | |
| while (state.KeepRunning()) { | |
| { | |
| std::lock_guard<std::mutex> _(mtx); | |
| INC_COUNTER(); | |
| result += counter; | |
| } | |
| } | |
| sink = result; | |
| } | |
| BIONIC_BENCHMARK(BM_atomic_fetch_add_cs); |