| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <errno.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <unistd.h> |
| |
| #include <string> |
| #include <vector> |
| |
| #include <android-base/file.h> |
| |
| using namespace std::literals; |
| |
| #if defined(__BIONIC__) |
| |
| #include <sys/system_properties.h> |
| |
| #include <benchmark/benchmark.h> |
| #include <system_properties/system_properties.h> |
| #include "util.h" |
| |
| struct LocalPropertyTestState { |
| explicit LocalPropertyTestState(int nprops) |
| : nprops(nprops), valid(false), system_properties_(false) { |
| static const char prop_name_chars[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ-_."; |
| |
| valid = system_properties_.AreaInit(dir_.path, nullptr, true); |
| if (!valid) { |
| printf("Failed to initialize properties, terminating...\n"); |
| exit(1); |
| } |
| |
| names = new char* [nprops]; |
| name_lens = new int[nprops]; |
| values = new char* [nprops]; |
| value_lens = new int[nprops]; |
| |
| srandom(nprops); |
| |
| for (int i = 0; i < nprops; i++) { |
| // Make sure the name has at least 10 characters to make |
| // it very unlikely to generate the same random name. |
| name_lens[i] = (random() % (PROP_NAME_MAX - 10)) + 10; |
| names[i] = new char[PROP_NAME_MAX + 1]; |
| size_t prop_name_len = sizeof(prop_name_chars) - 1; |
| for (int j = 0; j < name_lens[i]; j++) { |
| if (j == 0 || names[i][j-1] == '.' || j == name_lens[i] - 1) { |
| // Certain values are not allowed: |
| // - Don't start name with '.' |
| // - Don't allow '.' to appear twice in a row |
| // - Don't allow the name to end with '.' |
| // This assumes that '.' is the last character in the |
| // array so that decrementing the length by one removes |
| // the value from the possible values. |
| prop_name_len--; |
| } |
| names[i][j] = prop_name_chars[random() % prop_name_len]; |
| } |
| names[i][name_lens[i]] = 0; |
| |
| // Make sure the value contains at least 1 character. |
| value_lens[i] = (random() % (PROP_VALUE_MAX - 1)) + 1; |
| values[i] = new char[PROP_VALUE_MAX]; |
| for (int j = 0; j < value_lens[i]; j++) { |
| values[i][j] = prop_name_chars[random() % (sizeof(prop_name_chars) - 1)]; |
| } |
| |
| if (system_properties_.Add(names[i], name_lens[i], values[i], value_lens[i]) < 0) { |
| printf("Failed to add a property, terminating...\n"); |
| printf("%s = %.*s\n", names[i], value_lens[i], values[i]); |
| exit(1); |
| } |
| } |
| |
| valid = true; |
| } |
| |
| SystemProperties& system_properties() { |
| return system_properties_; |
| } |
| |
| ~LocalPropertyTestState() { |
| if (!valid) { |
| return; |
| } |
| |
| system_properties_.contexts_->FreeAndUnmap(); |
| if (system_properties_.appcompat_override_contexts_) { |
| system_properties_.appcompat_override_contexts_->FreeAndUnmap(); |
| } |
| |
| for (int i = 0; i < nprops; i++) { |
| delete names[i]; |
| delete values[i]; |
| } |
| delete[] names; |
| delete[] name_lens; |
| delete[] values; |
| delete[] value_lens; |
| } |
| |
| public: |
| const int nprops; |
| char** names; |
| int* name_lens; |
| char** values; |
| int* value_lens; |
| bool valid; |
| |
| private: |
| SystemProperties system_properties_; |
| TemporaryDir dir_; |
| }; |
| |
| static void BM_property_get(benchmark::State& state) { |
| const size_t nprops = state.range(0); |
| |
| LocalPropertyTestState pa(nprops); |
| if (!pa.valid) return; |
| |
| while (state.KeepRunning()) { |
| char value[PROP_VALUE_MAX]; |
| pa.system_properties().Get(pa.names[random() % nprops], value); |
| } |
| } |
| BIONIC_BENCHMARK_WITH_ARG(BM_property_get, "NUM_PROPS"); |
| |
| static void BM_property_find(benchmark::State& state) { |
| const size_t nprops = state.range(0); |
| |
| LocalPropertyTestState pa(nprops); |
| if (!pa.valid) return; |
| |
| while (state.KeepRunning()) { |
| pa.system_properties().Find(pa.names[random() % nprops]); |
| } |
| } |
| BIONIC_BENCHMARK_WITH_ARG(BM_property_find, "NUM_PROPS"); |
| |
| static void BM_property_read(benchmark::State& state) { |
| const size_t nprops = state.range(0); |
| |
| LocalPropertyTestState pa(nprops); |
| if (!pa.valid) return; |
| |
| const prop_info** pinfo = new const prop_info*[nprops]; |
| char propvalue[PROP_VALUE_MAX]; |
| |
| for (size_t i = 0; i < nprops; ++i) { |
| pinfo[i] = pa.system_properties().Find(pa.names[random() % nprops]); |
| } |
| |
| size_t i = 0; |
| while (state.KeepRunning()) { |
| pa.system_properties().Read(pinfo[i], nullptr, propvalue); |
| i = (i + 1) % nprops; |
| } |
| |
| delete[] pinfo; |
| } |
| BIONIC_BENCHMARK_WITH_ARG(BM_property_read, "NUM_PROPS"); |
| |
| static void BM_property_serial(benchmark::State& state) { |
| const size_t nprops = state.range(0); |
| |
| LocalPropertyTestState pa(nprops); |
| if (!pa.valid) return; |
| |
| const prop_info** pinfo = new const prop_info*[nprops]; |
| for (size_t i = 0; i < nprops; ++i) { |
| pinfo[i] = pa.system_properties().Find(pa.names[random() % nprops]); |
| } |
| |
| size_t i = 0; |
| while (state.KeepRunning()) { |
| __system_property_serial(pinfo[i]); |
| i = (i + 1) % nprops; |
| } |
| |
| delete[] pinfo; |
| } |
| BIONIC_BENCHMARK_WITH_ARG(BM_property_serial, "NUM_PROPS"); |
| |
| // This benchmarks find the actual properties currently set on the system and accessible by the |
| // user that runs this benchmark (aka this is best run as root). It is not comparable between |
| // devices, nor even boots, but is useful to understand the the real end-to-end speed, including |
| // costs to find the correct property file within /dev/__properties__. |
| static void BM_property_find_real(benchmark::State& state) { |
| std::vector<std::string> properties; |
| __system_property_foreach( |
| [](const prop_info* pi, void* cookie) { |
| __system_property_read_callback(pi, |
| [](void* cookie, const char* name, const char*, unsigned) { |
| auto properties = |
| reinterpret_cast<std::vector<std::string>*>(cookie); |
| properties->emplace_back(name); |
| }, |
| cookie); |
| }, |
| &properties); |
| |
| while (state.KeepRunning()) { |
| for (const auto& property : properties) { |
| __system_property_find(property.c_str()); |
| } |
| } |
| } |
| BIONIC_BENCHMARK(BM_property_find_real); |
| |
| #endif // __BIONIC__ |