| // Copyright 2016 Google Inc. All rights reserved |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // +build ignore |
| |
| #include "affinity.h" |
| |
| #include "flags.h" |
| #include "log.h" |
| |
| #ifdef __linux__ |
| |
| #include <sched.h> |
| #include <sys/types.h> |
| #include <unistd.h> |
| |
| #include <random> |
| |
| void SetAffinityForSingleThread() { |
| cpu_set_t cs; |
| CPU_ZERO(&cs); |
| std::random_device generator; |
| std::uniform_int_distribution<int> distribution(0, g_flags.num_cpus - 1); |
| int cpu = distribution(generator); |
| |
| // Try to come up with a CPU and one close to it. This should work on most |
| // hyperthreaded system, but may be less optimal under stranger setups. |
| // Choosing two completely different CPUs would work here as well, it's just a |
| // couple percent faster if they're close (and still faster than letting the |
| // scheduler do whatever it wants). |
| cpu = cpu - (cpu % 2); |
| CPU_SET(cpu, &cs); |
| if (g_flags.num_cpus > 1) |
| CPU_SET(cpu + 1, &cs); |
| |
| if (sched_setaffinity(0, sizeof(cs), &cs) < 0) |
| WARN("sched_setaffinity: %s", strerror(errno)); |
| } |
| |
| void SetAffinityForMultiThread() { |
| cpu_set_t cs; |
| CPU_ZERO(&cs); |
| for (int i = 0; i < g_flags.num_cpus; i++) { |
| CPU_SET(i, &cs); |
| } |
| if (sched_setaffinity(0, sizeof(cs), &cs) < 0) |
| WARN("sched_setaffinity: %s", strerror(errno)); |
| } |
| |
| #else |
| |
| void SetAffinityForSingleThread() {} |
| void SetAffinityForMultiThread() {} |
| |
| #endif |