| page.title=Building Audio Accessories |
| @jd:body |
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| <p>In building an audio accessory, such as an audio dock or other playback device, you should |
| consider how your accessory will connect with Android devices. In particular, you should decide |
| if your accessory will use Universal Serial Bus (USB) or a Bluetooth connection to stream music or |
| other audio content.</p> |
| <h2 id="audio-over-usb">Audio over USB</h2> |
| <p>An accessory that connects with Android over USB connection must use the Android Open |
| Accessory (AOA) protocol version 2.0. This version of the AOA protocol is supported on Android 4.1 |
| (API Level 16) and higher. Once an Android device connects to an accessory that supports this |
| protocol, the Android system treats it as a standard audio output device and routes all audio to |
| that accessory. No secondary software application is required on the Android device.</p> |
| <p><strong>Note:</strong> Due to the low power output of Android devices, the Android Open Accessory |
| Protocol requires that accessories act as a USB host, which means that the connecting accessory |
| must power the bus.</p> |
| <h3 id="next-steps">Next steps</h3> |
| <p>To get started on building an audio accessory that uses a USB connection:</p> |
| <ul> |
| <li>Select a hardware platform or build a hardware device that can support USB host mode.</li> |
| <li>Review the <a href="{@docRoot}accessories/aoa2.html">AOA 2.0 protocol</a> specification to understand |
| how to implement this protocol on your accessory hardware.</li> |
| <li>Review the ADK 2012 <a href="http://developer.android.com/tools/adk/adk2.html#src-download">firmware source code</a> |
| (<code><adk-src>/adk2012/board/library/ADK2/</code>), which includes an example implementation |
| of an audio playback accessory using a USB connection.</li> |
| </ul> |
| <p><strong>Note:</strong> The AOA 2.0 protocol also supports the |
| <a href="{@docRoot}accessories/aoa2.html#hid-support">human interface device</a> (HID) protocol through a USB |
| connection, enabling accessories such as audio docks to provide hardware play back controls such |
| as pause, fast-forward or volume buttons.</p> |
| <h2 id="audio-over-bluetooth">Audio over Bluetooth</h2> |
| <p>An accessory that connects with Android over Bluetooth can use an Advanced Audio Distribution |
| Profile (A2DP) connection stream music for playback. Playing audio over a Bluetooth with A2DP is |
| supported on Android 1.5 (API Level 3) and higher. An Android user can connect to an accessory |
| that supports this profile using the system Settings > Bluetooth and play music directly to the |
| accessory without the need for a secondary application.</p> |
| <p><strong>Note:</strong> If you want to provide a custom application for output to your audio |
| accessory, note that the Android 3.0 (API Level 11) allows applications to operate an A2DP |
| connection using the |
| <a href="http://developer.android.com/reference/android/bluetooth/BluetoothA2dp.html"><code>BluetoothA2dp</code></a> |
| class.</p> |
| <h3 id="next-steps_1">Next steps</h3> |
| <p>To get started on building an audio accessory that uses a Bluetooth connection:</p> |
| <ul> |
| <li>Select a hardware platform or build an hardware device that can support Bluetooth |
| communications and the A2DP connection profile.</li> |
| <li>Review the ADK 2012 |
| <a href="http://developer.android.com/tools/adk/adk2.html#src-download">firmware source code</a> |
| (<code><adk-src>/adk2012/board/library/ADK2/</code>), which includes an example implementation |
| of an audio playback accessory using a Bluetooth connection.</li> |
| </ul> |
| <p><strong>Note:</strong> The ADK 2012 source code includes an open source Bluetooth stack that |
| is built for the Texas Instruments CC2564 chip, but can work with any Bluetooth chip that |
| implements a standard Host/Controller Interface (HCI).</p> |
| |