| page.title=Building the System |
| @jd:body |
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| <div id="qv-wrapper"> |
| <div id="qv"> |
| <h2>In this document</h2> |
| <ol id="auto-toc"> |
| </ol> |
| </div> |
| </div> |
| |
| The following instructions to build the Android source tree apply to all branches, including master. |
| |
| <h2 id="choosing-a-branch">Choosing a Branch</h2> |
| <p>Some of the requirements for your build environment are determined by which |
| version of the source code you plan to compile. See |
| <a href="build-numbers.html">Codenames, Tags, and Build Numbers</a> for a full listing of branches you may |
| choose from. You may also choose to download and build the latest source code |
| (called "master"), in which case you will simply omit the branch specification |
| when you initialize the repository.</p> |
| <p>Once you have selected a branch, follow the appropriate instructions below to |
| set up your build environment.</p> |
| |
| |
| <p>The basic sequence of build commands is as follows:</p> |
| <h2 id="initialize">Initialize</h2> |
| <p>Initialize the environment with the <code>envsetup.sh</code> script. Note |
| that replacing "source" with a single dot saves a few characters, |
| and the short form is more commonly used in documentation.</p> |
| <pre><code>$ source build/envsetup.sh |
| </code></pre> |
| <p>or</p> |
| <pre><code>$ . build/envsetup.sh |
| </code></pre> |
| <h2 id="choose-a-target">Choose a Target</h2> |
| <p>Choose which target to build with <code>lunch</code>. The exact configuration can be passed as |
| an argument, e.g. </p> |
| <pre><code>$ lunch aosp_arm-eng |
| </code></pre> |
| <p>The example above refers to a complete build for the emulator, with all debugging enabled.</p> |
| <p>If run with no arguments <code>lunch</code> will prompt you to choose a target from the menu. </p> |
| <p>All build targets take the form BUILD-BUILDTYPE, where the BUILD is a codename |
| referring to the particular feature combination. Here's a partial list:</p> |
| <table> |
| <thead> |
| <tr> |
| <th>Build name</th> |
| <th>Device</th> |
| <th>Notes</th> |
| </tr> |
| </thead> |
| <tbody> |
| <tr> |
| <td>aosp_arm</td> |
| <td>ARM emulator</td> |
| <td>AOSP, fully configured with all languages, apps, input methods</td> |
| </tr> |
| <tr> |
| <td>aosp_maguro</td> |
| <td>maguro</td> |
| <td>AOSP, running on Galaxy Nexus GSM/HSPA+ ("maguro")</td> |
| </tr> |
| <tr> |
| <td>aosp_panda</td> |
| <td>panda</td> |
| <td>AOSP, running on PandaBoard ("panda")</td> |
| </tr> |
| </tbody> |
| </table> |
| <p>and the BUILDTYPE is one of the following:</p> |
| <table> |
| <thead> |
| <tr> |
| <th>Buildtype</th> |
| <th>Use</th> |
| </tr> |
| </thead> |
| <tbody> |
| <tr> |
| <td>user</td> |
| <td>limited access; suited for production</td> |
| </tr> |
| <tr> |
| <td>userdebug</td> |
| <td>like "user" but with root access and debuggability; preferred for debugging</td> |
| </tr> |
| <tr> |
| <td>eng</td> |
| <td>development configuration with additional debugging tools</td> |
| </tr> |
| </tbody> |
| </table> |
| <p>For more information about building for and running on actual hardware, see |
| <a href="building-devices.html">Building for Devices</a>.</p> |
| <h2 id="build-the-code">Build the Code</h2> |
| <p>Build everything with <code>make</code>. GNU make can handle parallel |
| tasks with a <code>-jN</code> argument, and it's common to use a number of |
| tasks N that's between 1 and 2 times the number of hardware |
| threads on the computer being used for the build. E.g. on a |
| dual-E5520 machine (2 CPUs, 4 cores per CPU, 2 threads per core), |
| the fastest builds are made with commands between <code>make -j16</code> and |
| <code>make -j32</code>.</p> |
| <pre><code>$ make -j4 |
| </code></pre> |
| <h2 id="run-it">Run It!</h2> |
| <p>You can either run your build on an emulator or flash it on a device. Please note that you have already selected your build target with <code>lunch</code>, and it is unlikely at best to run on a different target than it was built for.</p> |
| <h3 id="flash-a-device">Flash a Device</h3> |
| <p>To flash a device, you will need to use <code>fastboot</code>, which should be included in your path after a successful build. Place the device in fastboot mode either manually by holding the appropriate key combination at boot, or from the shell with</p> |
| <pre><code>$ adb reboot bootloader |
| </code></pre> |
| <p>Once the device is in fastboot mode, run </p> |
| <pre><code>$ fastboot flashall -w |
| </code></pre> |
| <p>The <code>-w</code> option wipes the <code>/data</code> partition on the device; this is useful for your first time flashing a particular device, but is otherwise unnecessary.</p> |
| <p>For more information about building for and running on actual hardware, see |
| <a href="building-devices.html">Building for Devices.</a></p> |
| <h3 id="emulate-an-android-device">Emulate an Android Device</h3> |
| <p>The emulator is added to your path automatically by the build process. To run the emulator, type</p> |
| <pre><code>$ emulator |
| </code></pre> |
| <h1 id="using-ccache">Using ccache</h1> |
| <p>ccache is a compiler cache for C and C++ that can help make builds faster. |
| In the root of the source tree, do the following:</p> |
| <pre><code>$ export USE_CCACHE=1 |
| $ export CCACHE_DIR=/<path_of_your_choice>/.ccache |
| $ prebuilts/misc/linux-x86/ccache/ccache -M 50G |
| </code></pre> |
| <p>The suggested cache size is 50-100G.</p> |
| <p>You can watch ccache being used by doing the following:</p> |
| <pre><code>$ watch -n1 -d prebuilts/misc/linux-x86/ccache/ccache -s |
| </code></pre> |
| <p>On OSX, you should replace <code>linux-x86</code> with <code>darwin-x86</code>.</p> |
| <p>When using Ice Cream Sandwich (4.0.x) or older, you should replace |
| <code>prebuilts/misc</code> with <code>prebuilt</code>.</p> |
| <h1 id="troubleshooting-common-build-errors">Troubleshooting Common Build Errors</h1> |
| <h2 id="wrong-java-version">Wrong Java Version</h2> |
| <p>If you are attempting to build froyo or earlier with Java 1.6, or gingerbread or later |
| with Java 1.5, <code>make</code> will abort with a message such as</p> |
| <pre><code>************************************************************ |
| You are attempting to build with the incorrect version |
| of java. |
| |
| Your version is: WRONG_VERSION. |
| The correct version is: RIGHT_VERSION. |
| |
| Please follow the machine setup instructions at |
| https://source.android.com/source/download.html |
| ************************************************************ |
| </code></pre> |
| <p>This may be caused by</p> |
| <ul> |
| <li> |
| <p>failing to install the correct JDK as specified in <a href="initializing.html">Initializing the Build Environment</a>. Building Android requires Sun JDK 5 or 6 depending on which release you are building. </p> |
| </li> |
| <li> |
| <p>another JDK that you previously installed appearing in your path. You can remove the offending JDK from your path with:</p> |
| <pre><code>$ export PATH=${PATH/\/path\/to\/jdk\/dir:/} |
| </code></pre> |
| </li> |
| </ul> |
| <h2 id="python-version-3">Python Version 3</h2> |
| <p>Repo is built on particular functionality from Python 2.x and is unfortunately incompatible with Python 3. In order to use repo, please install Python 2.x:</p> |
| <pre><code>$ apt-get install python |
| </code></pre> |
| <h2 id="case-insensitive-filesystem">Case Insensitive Filesystem</h2> |
| <p>If you are building on an HFS filesystem on Mac OS X, you may encounter an error such as</p> |
| <pre><code>************************************************************ |
| You are building on a case-insensitive filesystem. |
| Please move your source tree to a case-sensitive filesystem. |
| ************************************************************ |
| </code></pre> |
| <p>Please follow the instructions in <a href="initializing.html">Initializing the Build Environment</a> for creating a case-sensitive disk image.</p> |
| <h2 id="no-usb-permission">No USB Permission</h2> |
| <p>On most Linux systems, unprivileged users cannot access USB ports by default. If you see a permission denied error, follow the instructions |
| <a href="initializing.html">Initializing the Build Environment</a> for configuring USB access. </p> |
| <p>If adb was already running and cannot connect to the device after |
| getting those rules set up, it can be killed with <code>adb kill-server</code>. |
| That will cause adb to restart with the new configuration.</p> |