| page.title=Validate Keymaps Tool |
| @jd:body |
| |
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| <p>The Android framework has a small tool called <code>validatekeymaps</code> to validate the |
| syntax of input device configuration files, key layout files, key character |
| maps files and virtual key definition files.</p> |
| <h2 id="compilation">Compilation</h2> |
| <p>To compile <code>validatekeymaps</code>, set up the development environment, download |
| the Android source tree, compile it, then run:</p> |
| <pre><code>$ mmm frameworks/base/tools/validatekeymaps |
| </code></pre> |
| <p>This command should compile a host tool called validatekeymaps into the |
| <code>out/host/&lt;os&gt;/bin</code> directory.</p> |
| <h2 id="usage">Usage</h2> |
| <p>If you ran <code>envsetup.sh</code> to set up your development environment, then the |
| <code>validatekeymaps</code> tool should already be on your path. You can verify |
| this by running <code>validatekeymaps</code>.</p> |
| <pre><code>$ validatekeymaps |
| |
| Keymap Validation Tool |
| |
| Usage: |
| validatekeymaps [*.kl] [*.kcm] [*.idc] [virtualkeys.*] [...] |
| Validates the specified key layouts, key character maps, |
| input device configurations, or virtual key definitions. |
| </code></pre> |
| <p>Then all you need to do is run <code>validatekeymaps</code> an give it the path of |
| one or more files to validate.</p> |
| <pre><code>$ validatekeymaps frameworks/base/data/keyboards/Generic.kl |
| |
| Validating file 'frameworks/base/data/keyboards/Generic.kl'... |
| No errors. |
| |
| Success. |
| </code></pre> |
| <p>And if there is an error...</p> |
| <pre><code>$ validatekeymaps Bad.kl |
| |
| Validating file 'Bad.kl'... |
| E/KeyLayoutMap(87688): Bad.kl:24: Expected keyword, got 'ke'. |
| Error -22 parsing key layout file. |
| |
| Failed! |
| </code></pre> |
| <h2 id="automation">Automation</h2> |
| <p>It is a <em>very</em> good idea to run <code>validatekeymaps</code> on all configuration files |
| before installing them on a device.</p> |
| <p>The process can easily be automated as part of the build system by using a |
| script or a makefile.</p> |
| <p>The following sample makefile is based on the contents of |
| <code>frameworks/base/data/keyboards/Android.mk</code>.</p> |
| <pre><code># This makefile performs build time validation of framework keymap files. |
| |
| LOCAL_PATH := $(call my-dir) |
| |
| # Validate all key maps. |
| include $(CLEAR_VARS) |
| |
| validatekeymaps := $(HOST_OUT_EXECUTABLES)/validatekeymaps$(HOST_EXECUTABLE_SUFFIX) |
| files := MyKeyboard.kl MyKeyboard.kcm MyTouchScreen.idc |
| |
| LOCAL_MODULE := validate_framework_keymaps |
| LOCAL_MODULE_TAGS := optional |
| LOCAL_REQUIRED_MODULES := validatekeymaps |
| |
| validate_framework_keymaps: $(files) |
| $(hide) $(validatekeymaps) $(files) |
| |
| include $(BUILD_PHONY_PACKAGE) |
| </code></pre> |