Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 1 | page.title=Building the System |
| 2 | @jd:body |
| 3 | |
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| 7 | Licensed under the Apache License, Version 2.0 (the "License"); |
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| 13 | Unless required by applicable law or agreed to in writing, software |
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| 19 | <div id="qv-wrapper"> |
| 20 | <div id="qv"> |
| 21 | <h2>In this document</h2> |
| 22 | <ol id="auto-toc"> |
| 23 | </ol> |
| 24 | </div> |
| 25 | </div> |
| 26 | |
| 27 | The following instructions to build the Android source tree apply to all branches, including master. |
| 28 | |
| 29 | <h2 id="choosing-a-branch">Choosing a Branch</h2> |
| 30 | <p>Some of the requirements for your build environment are determined by which |
| 31 | version of the source code you plan to compile. See |
| 32 | <a href="build-numbers.html">Codenames, Tags, and Build Numbers</a> for a full listing of branches you may |
| 33 | choose from. You may also choose to download and build the latest source code |
| 34 | (called "master"), in which case you will simply omit the branch specification |
| 35 | when you initialize the repository.</p> |
| 36 | <p>Once you have selected a branch, follow the appropriate instructions below to |
| 37 | set up your build environment.</p> |
| 38 | |
| 39 | |
| 40 | <p>The basic sequence of build commands is as follows:</p> |
| 41 | <h2 id="initialize">Initialize</h2> |
| 42 | <p>Initialize the environment with the <code>envsetup.sh</code> script. Note |
| 43 | that replacing "source" with a single dot saves a few characters, |
| 44 | and the short form is more commonly used in documentation.</p> |
| 45 | <pre><code>$ source build/envsetup.sh |
| 46 | </code></pre> |
| 47 | <p>or</p> |
| 48 | <pre><code>$ . build/envsetup.sh |
| 49 | </code></pre> |
| 50 | <h2 id="choose-a-target">Choose a Target</h2> |
| 51 | <p>Choose which target to build with <code>lunch</code>. The exact configuration can be passed as |
| 52 | an argument, e.g. </p> |
Jean-Baptiste Queru | d8fbf20 | 2013-06-18 14:51:12 -0700 | [diff] [blame] | 53 | <pre><code>$ lunch aosp_arm-eng |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 54 | </code></pre> |
| 55 | <p>The example above refers to a complete build for the emulator, with all debugging enabled.</p> |
| 56 | <p>If run with no arguments <code>lunch</code> will prompt you to choose a target from the menu. </p> |
| 57 | <p>All build targets take the form BUILD-BUILDTYPE, where the BUILD is a codename |
| 58 | referring to the particular feature combination. Here's a partial list:</p> |
| 59 | <table> |
| 60 | <thead> |
| 61 | <tr> |
| 62 | <th>Build name</th> |
| 63 | <th>Device</th> |
| 64 | <th>Notes</th> |
| 65 | </tr> |
| 66 | </thead> |
| 67 | <tbody> |
| 68 | <tr> |
Jean-Baptiste Queru | d8fbf20 | 2013-06-18 14:51:12 -0700 | [diff] [blame] | 69 | <td>aosp_arm</td> |
| 70 | <td>ARM emulator</td> |
| 71 | <td>AOSP, fully configured with all languages, apps, input methods</td> |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 72 | </tr> |
| 73 | <tr> |
Jean-Baptiste Queru | d8fbf20 | 2013-06-18 14:51:12 -0700 | [diff] [blame] | 74 | <td>aosp_maguro</td> |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 75 | <td>maguro</td> |
Jean-Baptiste Queru | d8fbf20 | 2013-06-18 14:51:12 -0700 | [diff] [blame] | 76 | <td>AOSP, running on Galaxy Nexus GSM/HSPA+ ("maguro")</td> |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 77 | </tr> |
| 78 | <tr> |
Jean-Baptiste Queru | d8fbf20 | 2013-06-18 14:51:12 -0700 | [diff] [blame] | 79 | <td>aosp_panda</td> |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 80 | <td>panda</td> |
Jean-Baptiste Queru | d8fbf20 | 2013-06-18 14:51:12 -0700 | [diff] [blame] | 81 | <td>AOSP, running on PandaBoard ("panda")</td> |
Robert Ly | 35f2fda | 2013-01-29 16:27:05 -0800 | [diff] [blame] | 82 | </tr> |
| 83 | </tbody> |
| 84 | </table> |
| 85 | <p>and the BUILDTYPE is one of the following:</p> |
| 86 | <table> |
| 87 | <thead> |
| 88 | <tr> |
| 89 | <th>Buildtype</th> |
| 90 | <th>Use</th> |
| 91 | </tr> |
| 92 | </thead> |
| 93 | <tbody> |
| 94 | <tr> |
| 95 | <td>user</td> |
| 96 | <td>limited access; suited for production</td> |
| 97 | </tr> |
| 98 | <tr> |
| 99 | <td>userdebug</td> |
| 100 | <td>like "user" but with root access and debuggability; preferred for debugging</td> |
| 101 | </tr> |
| 102 | <tr> |
| 103 | <td>eng</td> |
| 104 | <td>development configuration with additional debugging tools</td> |
| 105 | </tr> |
| 106 | </tbody> |
| 107 | </table> |
| 108 | <p>For more information about building for and running on actual hardware, see |
| 109 | <a href="building-devices.html">Building for Devices</a>.</p> |
| 110 | <h2 id="build-the-code">Build the Code</h2> |
| 111 | <p>Build everything with <code>make</code>. GNU make can handle parallel |
| 112 | tasks with a <code>-jN</code> argument, and it's common to use a number of |
| 113 | tasks N that's between 1 and 2 times the number of hardware |
| 114 | threads on the computer being used for the build. E.g. on a |
| 115 | dual-E5520 machine (2 CPUs, 4 cores per CPU, 2 threads per core), |
| 116 | the fastest builds are made with commands between <code>make -j16</code> and |
| 117 | <code>make -j32</code>.</p> |
| 118 | <pre><code>$ make -j4 |
| 119 | </code></pre> |
| 120 | <h2 id="run-it">Run It!</h2> |
| 121 | <p>You can either run your build on an emulator or flash it on a device. Please note that you have already selected your build target with <code>lunch</code>, and it is unlikely at best to run on a different target than it was built for.</p> |
| 122 | <h3 id="flash-a-device">Flash a Device</h3> |
| 123 | <p>To flash a device, you will need to use <code>fastboot</code>, which should be included in your path after a successful build. Place the device in fastboot mode either manually by holding the appropriate key combination at boot, or from the shell with</p> |
| 124 | <pre><code>$ adb reboot bootloader |
| 125 | </code></pre> |
| 126 | <p>Once the device is in fastboot mode, run </p> |
| 127 | <pre><code>$ fastboot flashall -w |
| 128 | </code></pre> |
| 129 | <p>The <code>-w</code> option wipes the <code>/data</code> partition on the device; this is useful for your first time flashing a particular device, but is otherwise unnecessary.</p> |
| 130 | <p>For more information about building for and running on actual hardware, see |
| 131 | <a href="building-devices.html">Building for Devices.</a></p> |
| 132 | <h3 id="emulate-an-android-device">Emulate an Android Device</h3> |
| 133 | <p>The emulator is added to your path automatically by the build process. To run the emulator, type</p> |
| 134 | <pre><code>$ emulator |
| 135 | </code></pre> |
| 136 | <h1 id="using-ccache">Using ccache</h1> |
| 137 | <p>ccache is a compiler cache for C and C++ that can help make builds faster. |
| 138 | In the root of the source tree, do the following:</p> |
| 139 | <pre><code>$ export USE_CCACHE=1 |
| 140 | $ export CCACHE_DIR=/<path_of_your_choice>/.ccache |
| 141 | $ prebuilts/misc/linux-x86/ccache/ccache -M 50G |
| 142 | </code></pre> |
| 143 | <p>The suggested cache size is 50-100G.</p> |
| 144 | <p>You can watch ccache being used by doing the following:</p> |
| 145 | <pre><code>$ watch -n1 -d prebuilts/misc/linux-x86/ccache/ccache -s |
| 146 | </code></pre> |
| 147 | <p>On OSX, you should replace <code>linux-x86</code> with <code>darwin-x86</code>.</p> |
| 148 | <p>When using Ice Cream Sandwich (4.0.x) or older, you should replace |
| 149 | <code>prebuilts/misc</code> with <code>prebuilt</code>.</p> |
| 150 | <h1 id="troubleshooting-common-build-errors">Troubleshooting Common Build Errors</h1> |
| 151 | <h2 id="wrong-java-version">Wrong Java Version</h2> |
| 152 | <p>If you are attempting to build froyo or earlier with Java 1.6, or gingerbread or later |
| 153 | with Java 1.5, <code>make</code> will abort with a message such as</p> |
| 154 | <pre><code>************************************************************ |
| 155 | You are attempting to build with the incorrect version |
| 156 | of java. |
| 157 | |
| 158 | Your version is: WRONG_VERSION. |
| 159 | The correct version is: RIGHT_VERSION. |
| 160 | |
| 161 | Please follow the machine setup instructions at |
| 162 | https://source.android.com/source/download.html |
| 163 | ************************************************************ |
| 164 | </code></pre> |
| 165 | <p>This may be caused by</p> |
| 166 | <ul> |
| 167 | <li> |
| 168 | <p>failing to install the correct JDK as specified in <a href="initializing.html">Initializing the Build Environment</a>. Building Android requires Sun JDK 5 or 6 depending on which release you are building. </p> |
| 169 | </li> |
| 170 | <li> |
| 171 | <p>another JDK that you previously installed appearing in your path. You can remove the offending JDK from your path with:</p> |
| 172 | <pre><code>$ export PATH=${PATH/\/path\/to\/jdk\/dir:/} |
| 173 | </code></pre> |
| 174 | </li> |
| 175 | </ul> |
| 176 | <h2 id="python-version-3">Python Version 3</h2> |
| 177 | <p>Repo is built on particular functionality from Python 2.x and is unfortunately incompatible with Python 3. In order to use repo, please install Python 2.x:</p> |
| 178 | <pre><code>$ apt-get install python |
| 179 | </code></pre> |
| 180 | <h2 id="case-insensitive-filesystem">Case Insensitive Filesystem</h2> |
| 181 | <p>If you are building on an HFS filesystem on Mac OS X, you may encounter an error such as</p> |
| 182 | <pre><code>************************************************************ |
| 183 | You are building on a case-insensitive filesystem. |
| 184 | Please move your source tree to a case-sensitive filesystem. |
| 185 | ************************************************************ |
| 186 | </code></pre> |
| 187 | <p>Please follow the instructions in <a href="initializing.html">Initializing the Build Environment</a> for creating a case-sensitive disk image.</p> |
| 188 | <h2 id="no-usb-permission">No USB Permission</h2> |
| 189 | <p>On most Linux systems, unprivileged users cannot access USB ports by default. If you see a permission denied error, follow the instructions |
| 190 | <a href="initializing.html">Initializing the Build Environment</a> for configuring USB access. </p> |
| 191 | <p>If adb was already running and cannot connect to the device after |
| 192 | getting those rules set up, it can be killed with <code>adb kill-server</code>. |
| 193 | That will cause adb to restart with the new configuration.</p> |