| // Copyright 2020 Google LLC |
| // |
| // This source code is licensed under the BSD-style license found in the |
| // LICENSE file in the root directory of this source tree. |
| |
| #include <assert.h> |
| |
| #include <wasm_simd128.h> |
| |
| #include <xnnpack/argmaxpool.h> |
| |
| |
| void xnn_f32_argmaxpool_ukernel_4x__wasmsimd_c4( |
| size_t output_pixels, |
| size_t pooling_elements, |
| size_t channels, |
| const float** input, |
| size_t input_offset, |
| float* output, |
| uint32_t* index_ptr, |
| size_t input_increment, |
| size_t output_increment) XNN_OOB_READS |
| { |
| assert(output_pixels != 0); |
| assert(pooling_elements != 0); |
| assert(pooling_elements <= 4); |
| assert(channels != 0); |
| |
| float* index = (float*) index_ptr; |
| do { |
| const float* i0 = input[0]; |
| const float* i1 = input[1]; |
| const float* i2 = input[2]; |
| const float* i3 = input[3]; |
| i0 = (const float*) ((uintptr_t) i0 + input_offset); |
| i1 = (const float*) ((uintptr_t) i1 + input_offset); |
| i2 = (const float*) ((uintptr_t) i2 + input_offset); |
| i3 = (const float*) ((uintptr_t) i3 + input_offset); |
| if (pooling_elements < 2) { |
| i1 = i0; |
| } |
| if (pooling_elements <= 2) { |
| i2 = i0; |
| } |
| if (pooling_elements != 4) { |
| i3 = i0; |
| } |
| |
| size_t c = channels; |
| for (; c >= 4; c -= 4) { |
| const v128_t vi0 = wasm_v128_load(i0); |
| i0 += 4; |
| const v128_t vi1 = wasm_v128_load(i1); |
| i1 += 4; |
| const v128_t vi2 = wasm_v128_load(i2); |
| i2 += 4; |
| const v128_t vi3 = wasm_v128_load(i3); |
| i3 += 4; |
| |
| v128_t vmax = vi0; |
| v128_t vidx = wasm_i32x4_const_splat(0); |
| |
| const v128_t vm1 = wasm_f32x4_gt(vi1, vmax); |
| vmax = wasm_v128_bitselect(vi1, vmax, vm1); |
| vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(1), vidx, vm1); |
| |
| const v128_t vm2 = wasm_f32x4_gt(vi2, vmax); |
| vmax = wasm_v128_bitselect(vi2, vmax, vm2); |
| vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(2), vidx, vm2); |
| |
| const v128_t vm3 = wasm_f32x4_gt(vi3, vmax); |
| vmax = wasm_v128_bitselect(vi3, vmax, vm3); |
| vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(3), vidx, vm3); |
| |
| wasm_v128_store(output, vmax); |
| output += 4; |
| wasm_v128_store(index, vidx); |
| index += 4; |
| } |
| if (c != 0) { |
| const v128_t vi0 = wasm_v128_load(i0); |
| const v128_t vi1 = wasm_v128_load(i1); |
| const v128_t vi2 = wasm_v128_load(i2); |
| const v128_t vi3 = wasm_v128_load(i3); |
| |
| v128_t vmax = vi0; |
| v128_t vidx = wasm_i32x4_const_splat(0); |
| |
| const v128_t vm1 = wasm_f32x4_gt(vi1, vmax); |
| vmax = wasm_v128_bitselect(vi1, vmax, vm1); |
| vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(1), vidx, vm1); |
| |
| const v128_t vm2 = wasm_f32x4_gt(vi2, vmax); |
| vmax = wasm_v128_bitselect(vi2, vmax, vm2); |
| vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(2), vidx, vm2); |
| |
| const v128_t vm3 = wasm_f32x4_gt(vi3, vmax); |
| vmax = wasm_v128_bitselect(vi3, vmax, vm3); |
| vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(3), vidx, vm3); |
| |
| if (c & 2) { |
| *((double*) output) = wasm_f64x2_extract_lane(vmax, 0); |
| *((double*) index) = wasm_f64x2_extract_lane(vidx, 0); |
| vmax = wasm_v32x4_shuffle(vmax, vmax, 2, 3, 2, 3); |
| vidx = wasm_v32x4_shuffle(vidx, vidx, 2, 3, 2, 3); |
| output += 2; |
| index += 2; |
| } |
| if (c & 1) { |
| *output++ = wasm_f32x4_extract_lane(vmax, 0); |
| *index++ = wasm_f32x4_extract_lane(vidx, 0); |
| } |
| } |
| input = (const float**) ((uintptr_t) input + input_increment); |
| output = (float*) ((uintptr_t) output + output_increment); |
| } while (--output_pixels != 0); |
| } |