| // Copyright 2019 Google LLC |
| // |
| // This source code is licensed under the BSD-style license found in the |
| // LICENSE file in the root directory of this source tree. |
| |
| #include <assert.h> |
| |
| #include <xnnpack/argmaxpool.h> |
| #include <xnnpack/math.h> |
| |
| |
| void xnn_f32_argmaxpool_ukernel_9x__scalar_c1( |
| size_t output_pixels, |
| size_t pooling_elements, |
| size_t channels, |
| const float** input, |
| size_t input_offset, |
| float* output, |
| uint32_t* index, |
| size_t input_increment, |
| size_t output_increment) |
| { |
| assert(output_pixels != 0); |
| assert(pooling_elements != 0); |
| assert(pooling_elements <= 9); |
| assert(channels != 0); |
| |
| do { |
| const float* i0 = input[0]; |
| const float* i1 = input[1]; |
| const float* i2 = input[2]; |
| const float* i3 = input[3]; |
| const float* i4 = input[4]; |
| const float* i5 = input[5]; |
| const float* i6 = input[6]; |
| const float* i7 = input[7]; |
| const float* i8 = input[8]; |
| i0 = (const float*) ((uintptr_t) i0 + input_offset); |
| i1 = (const float*) ((uintptr_t) i1 + input_offset); |
| i2 = (const float*) ((uintptr_t) i2 + input_offset); |
| i3 = (const float*) ((uintptr_t) i3 + input_offset); |
| i4 = (const float*) ((uintptr_t) i4 + input_offset); |
| i5 = (const float*) ((uintptr_t) i5 + input_offset); |
| i6 = (const float*) ((uintptr_t) i6 + input_offset); |
| i7 = (const float*) ((uintptr_t) i7 + input_offset); |
| i8 = (const float*) ((uintptr_t) i8 + input_offset); |
| if (pooling_elements < 2) { |
| i1 = i0; |
| } |
| if (pooling_elements <= 2) { |
| i2 = i0; |
| } |
| if (pooling_elements < 4) { |
| i3 = i0; |
| } |
| if (pooling_elements <= 4) { |
| i4 = i0; |
| } |
| if (pooling_elements < 6) { |
| i5 = i0; |
| } |
| if (pooling_elements <= 6) { |
| i6 = i0; |
| } |
| if (pooling_elements < 8) { |
| i7 = i0; |
| } |
| if (pooling_elements <= 8) { |
| i8 = i0; |
| } |
| |
| size_t c = channels; |
| do { |
| const float vi0 = *i0++; |
| const float vi1 = *i1++; |
| const float vi2 = *i2++; |
| const float vi3 = *i3++; |
| const float vi4 = *i4++; |
| const float vi5 = *i5++; |
| const float vi6 = *i6++; |
| const float vi7 = *i7++; |
| const float vi8 = *i8++; |
| |
| float vmax = vi0; |
| uint32_t vidx = 0; |
| |
| if (vi1 > vmax) { |
| vmax = vi1; |
| vidx = 1; |
| } |
| |
| if (vi2 > vmax) { |
| vmax = vi2; |
| vidx = 2; |
| } |
| |
| if (vi3 > vmax) { |
| vmax = vi3; |
| vidx = 3; |
| } |
| |
| if (vi4 > vmax) { |
| vmax = vi4; |
| vidx = 4; |
| } |
| |
| if (vi5 > vmax) { |
| vmax = vi5; |
| vidx = 5; |
| } |
| |
| if (vi6 > vmax) { |
| vmax = vi6; |
| vidx = 6; |
| } |
| |
| if (vi7 > vmax) { |
| vmax = vi7; |
| vidx = 7; |
| } |
| |
| if (vi8 > vmax) { |
| vmax = vi8; |
| vidx = 8; |
| } |
| |
| *output++ = vmax; |
| *index++ = vidx; |
| } while (--c != 0); |
| input = (const float**) ((uintptr_t) input + input_increment); |
| output = (float*) ((uintptr_t) output + output_increment); |
| } while (--output_pixels != 0); |
| } |