| // Copyright 2019 Google LLC |
| // |
| // This source code is licensed under the BSD-style license found in the |
| // LICENSE file in the root directory of this source tree. |
| |
| #include <assert.h> |
| #include <stddef.h> |
| |
| #include <xnnpack/common.h> |
| #include <xnnpack/math.h> |
| #include <xnnpack/math-stubs.h> |
| |
| |
| // Table of exp2(k / 2048) values decremented (as integer) by (k << 12), k = 0..2048 |
| extern XNN_INTERNAL const uint32_t xnn_table_exp2minus_k_over_2048[2048]; |
| |
| void xnn_math_f32_expminus__scalar_rr2_lut2048_p1( |
| size_t n, |
| const float* input, |
| float* output) |
| { |
| assert(n % sizeof(float) == 0); |
| |
| // Large number such that ulp(magic bias) == exp2(-11) |
| const float vmagic_bias = 0x1.800000p12f; |
| const float vlog2e = 0x1.715476p0f; |
| // Mask for the lowest 11 bits |
| const uint32_t vindex_mask = UINT32_C(0x7FF); |
| // Last 18 bits are zeroes |
| const float vminus_ln2_hi = -0x1.600000p-1f; |
| const float vminus_ln2_lo = -0x1.7217F8p-8f; |
| // Coefficient of polynomial approximation |
| // exp(t) ~ 1 + t * c1 |
| // on [-log(2)/2048, log(2)/2048] |
| const float vc1 = 0x1.FFFFFEp-1f; |
| // The smallest x for which expf(x) is normalized. |
| const float vdenorm_cutoff = -0x1.5D589Ep6f; |
| |
| for (; n != 0; n -= sizeof(float)) { |
| const float vx = *input++; |
| |
| // Compute reduced argument n := round(x / log(2), 11). |
| // We do it by adding a large number (magic bias), which cause rounding of the result to 11 fractional bits, then |
| // subtracing the large number back. The trick with adding large number is valid only within certain bounds |
| // (|x / log(2)| <= 2**11, i.e. |x| <= 0x1.62E43p+10 = 1419.5654296875), but that is acceptable, because inputs x |
| // outside of [-87.336544, 0] underflow expf(x). We fixup the result for such inputs at the very end of the |
| // algorithm. |
| float vn = vx * vlog2e + vmagic_bias; |
| |
| // Create a floating-point number s (scale) such that s := 2**n for such inputs that expf(x) is normalized, i.e. |
| // -87.336544 <= x <= 0. As n has 11 fractional bits, we split s == 2**n = 2**int(n) * 2**frac(n). We create s in |
| // two steps: |
| // 1. Fetch 2**frac(n) from the table using the 11 low bits of n, as integer. Note that the fetched values are in |
| // the [1.0, 2.0) range, i.e. their floating-point exponent is 0. |
| // 2. Adjust fecthed value by addition of int(n) to its floating-point exponent. The result is always a normalized |
| // number, because for -87.33642 <= x <= 0 (inputs for which expf(x) is normalized) we have -126 <= int(n) <= 0, |
| // and thus the adjusted exponent is not lower than -126. |
| // |
| // Shift bits 11:19 into 23:31 (position of floating-point exponent). |
| const uint32_t ve = float_as_uint32(vn) << 12; |
| |
| // Use bits 0:11 of n, as integer, as an index for table lookup of l := 2**frac(n). |
| const uint32_t vidx = float_as_uint32(vn) & vindex_mask; |
| // Adjust exponent of the value l fetched from the table to get the final s value. |
| const float vs = uint32_as_float(xnn_table_exp2minus_k_over_2048[vidx] + ve); |
| |
| // Subtract the large number back to get final n := round(x / log(2), 11) as a floating-point number. |
| vn -= vmagic_bias; |
| |
| // Compute reduced argument t := x - n * log(2) |
| // Use Cody-Waite range reduction method (note the two constants representing log(2)) to improve accuracy. |
| float vt = vn * vminus_ln2_hi + vx; |
| vt = vn * vminus_ln2_lo + vt; |
| |
| // Compute degree-1 polynomial approximation for exp(t) on [-log(2)/2048, log(2)/2048]. |
| // P(t) = 1 + t * c1 = 1 + t * c1 = 1 + p |
| const float vp = vt * vc1; |
| |
| // Reconstruct the exp(x) value: |
| // exp(x) = s * (1 + t * c1) |
| // = s * (1 + p) |
| // = s + s * p |
| float vf = vp * vs + vs; |
| |
| // For inputs below denormal cutoff, replace output with +0.0f. |
| // Note that for NaN inputs, comparison result is false, and outputs are left unchanged. |
| if XNN_UNPREDICTABLE(vx < vdenorm_cutoff) { |
| vf = 0.0f; |
| } |
| |
| *output++ = vf; |
| } |
| } |