| // Copyright 2021 Google LLC |
| // |
| // This source code is licensed under the BSD-style license found in the |
| // LICENSE file in the root directory of this source tree. |
| |
| #include <xmmintrin.h> |
| |
| #include <assert.h> |
| |
| #include <xnnpack/common.h> |
| #include <xnnpack/math.h> |
| #include <xnnpack/transpose.h> |
| |
| void xnn_x32_transposec_ukernel__4x4_sse( |
| const uint32_t* input, |
| uint32_t* output, |
| size_t input_stride, |
| size_t output_stride, |
| size_t block_width, |
| size_t block_height) XNN_OOB_READS |
| { |
| assert(output_stride >= block_height * sizeof(uint32_t)); |
| assert(input_stride >= block_width * sizeof(uint32_t)); |
| |
| const size_t tile_height = 4; |
| const size_t tile_width = 4; |
| const size_t tile_wbytes = tile_width * sizeof(float); |
| const size_t input_vreset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride; |
| const size_t output_vreset = tile_height * output_stride - round_down_po2(block_height, 2) * sizeof(uint32_t); |
| const size_t input_offset = tile_height * input_stride; |
| |
| const float* i0 = (const float*) input; |
| const float* i1 = (const float*) ((uintptr_t) i0 + input_stride); |
| const float* i2 = (const float*) ((uintptr_t) i1 + input_stride); |
| const float* i3 = (const float*) ((uintptr_t) i2 + input_stride); |
| |
| float* o0 = (float*) output; |
| float* o1 = (float*) ((uintptr_t) o0 + output_stride); |
| float* o2 = (float*) ((uintptr_t) o1 + output_stride); |
| float* o3 = (float*) ((uintptr_t) o2 + output_stride); |
| |
| do { |
| if XNN_UNPREDICTABLE(block_width < 2) { |
| o1 = o0; |
| } |
| if XNN_UNPREDICTABLE(block_width <= 2) { |
| o2 = o0; |
| } |
| if XNN_UNPREDICTABLE(block_width < 4) { |
| o3 = o0; |
| } |
| size_t bh = block_height; |
| for (; bh >= 4; bh -= 4) { |
| __m128 v0 = _mm_loadu_ps(i0); |
| i0 = (const float*) ((uintptr_t) i0 + input_offset); |
| __m128 v1 = _mm_loadu_ps(i1); |
| i1 = (const float*) ((uintptr_t) i1 + input_offset); |
| __m128 v2 = _mm_loadu_ps(i2); |
| i2 = (const float*) ((uintptr_t) i2 + input_offset); |
| __m128 v3 = _mm_loadu_ps(i3); |
| i3 = (const float*) ((uintptr_t) i3 + input_offset); |
| |
| _MM_TRANSPOSE4_PS(v0, v1, v2, v3); |
| |
| _mm_storeu_ps(o3, v3); |
| o3 = (float*) ((uintptr_t) o3 + tile_wbytes); |
| _mm_storeu_ps(o2, v2); |
| o2 = (float*) ((uintptr_t) o2 + tile_wbytes); |
| _mm_storeu_ps(o1, v1); |
| o1 = (float*) ((uintptr_t) o1 + tile_wbytes); |
| _mm_storeu_ps(o0, v0); |
| o0 = (float*) ((uintptr_t) o0 + tile_wbytes); |
| } |
| |
| if (bh != 0) { |
| if XNN_UNPREDICTABLE(bh <= 2) { |
| i2 = i0; |
| } |
| if XNN_UNPREDICTABLE(bh < 2) { |
| i1 = i0; |
| } |
| __m128 v0 = _mm_loadu_ps(i0); |
| __m128 v1 = _mm_loadu_ps(i1); |
| __m128 v2 = _mm_loadu_ps(i2); |
| __m128 v3 = _mm_setzero_ps(); |
| |
| _MM_TRANSPOSE4_PS(v0, v1, v2, v3); |
| |
| if (bh & 2) { |
| _mm_storel_pi((__m64*) o3, v3); |
| o3 += 2; |
| _mm_storel_pi((__m64*) o2, v2); |
| o2 += 2; |
| _mm_storel_pi((__m64*) o1, v1); |
| o1 += 2; |
| _mm_storel_pi((__m64*) o0, v0); |
| o0 += 2; |
| v0 = _mm_movehl_ps(v0, v0); |
| v1 = _mm_movehl_ps(v1, v1); |
| v2 = _mm_movehl_ps(v2, v2); |
| v3 = _mm_movehl_ps(v3, v3); |
| } |
| if (bh & 1) { |
| _mm_store_ss(o3, v3); |
| _mm_store_ss(o2, v2); |
| _mm_store_ss(o1, v1); |
| _mm_store_ss(o0, v0); |
| } |
| } |
| i0 = (const float*) ((uintptr_t) i0 + input_vreset); |
| i1 = (const float*) ((uintptr_t) i0 + input_stride); |
| i2 = (const float*) ((uintptr_t) i1 + input_stride); |
| i3 = (const float*) ((uintptr_t) i2 + input_stride); |
| o0 = (float*) ((uintptr_t) o0 + output_vreset); |
| o1 = (float*) ((uintptr_t) o1 + output_vreset); |
| o2 = (float*) ((uintptr_t) o2 + output_vreset); |
| o3 = (float*) ((uintptr_t) o3 + output_vreset); |
| block_width = doz(block_width, tile_width); |
| } while (block_width != 0); |
| } |