blob: b47438a140dd8ffd8d84c1be00eaa1ede240f2ba [file] [log] [blame] [edit]
// Copyright 2021 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
$assert BATCH_TILE >= 16
$assert BATCH_TILE % 16 == 0
$SIMD_TILE = BATCH_TILE // 16
$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
#include <assert.h>
#include <wasm_simd128.h>
#include <xnnpack/intrinsics-polyfill.h>
#include <xnnpack/lut.h>
#include <xnnpack/common.h>
void xnn_x8_lut_ukernel__wasmsimd_x${BATCH_TILE}(
size_t n,
const uint8_t* x,
uint8_t* y,
const uint8_t t[restrict XNN_MIN_ELEMENTS(256)])
{
assert(n != 0);
assert(x != NULL);
assert(y != NULL);
const v128_t vtable0 = wasm_v128_load(t);
$for T in range(1, 16):
const v128_t vtable${T} = wasm_v128_load(t + ${T * 16});
const v128_t voffset = wasm_i8x16_const_splat(16);
$if BATCH_TILE > 16:
for (; n >= ${BATCH_TILE} * sizeof(uint8_t); n -= ${BATCH_TILE} * sizeof(uint8_t)) {
v128_t vx0 = wasm_v128_load(x);
$for N in range(1, SIMD_TILE):
v128_t vx${N} = wasm_v128_load(x + ${N * 16});
x += ${BATCH_TILE};
$for N in range(SIMD_TILE):
v128_t vy${N} = wasm_i8x16_swizzle(vtable0, vx${N});
$for T in range(1, 16):
$for N in range(SIMD_TILE):
vx${N} = wasm_i8x16_sub(vx${N}, voffset);
vy${N} = wasm_v128_or(vy${N}, wasm_i8x16_swizzle(vtable${T}, vx${N}));
wasm_v128_store(y, vy0);
$for N in range(1, SIMD_TILE):
wasm_v128_store(y + ${N * 16}, vy${N});
y += ${BATCH_TILE};
}
for (; n >= 16 * sizeof(uint8_t); n -= 16 * sizeof(uint8_t)) {
v128_t vx = wasm_v128_load(x);
x += 16;
v128_t vy = wasm_i8x16_swizzle(vtable0, vx);
$for T in range(1, 16):
vx = wasm_i8x16_sub(vx, voffset);
vy = wasm_v128_or(vy, wasm_i8x16_swizzle(vtable${T}, vx));
wasm_v128_store(y, vy);
y += 16;
}
if XNN_UNLIKELY(n != 0) {
v128_t vx = wasm_v128_load(x);
v128_t vy = wasm_i8x16_swizzle(vtable0, vx);
$for T in range(1, 16):
vx = wasm_i8x16_sub(vx, voffset);
vy = wasm_v128_or(vy, wasm_i8x16_swizzle(vtable${T}, vx));
if (n & (8 * sizeof(uint8_t))) {
*((double*) y) = wasm_f64x2_extract_lane(vy, 0);
vy = wasm_v64x2_shuffle(vy, vy, 1, 1);
y += 8;
}
if (n & (4 * sizeof(uint8_t))) {
*((float*) y) = wasm_f32x4_extract_lane(vy, 0);
vy = wasm_u64x2_shr(vy, 32);
y += 4;
}
uint32_t vy_lo = wasm_i32x4_extract_lane(vy, 0);
if (n & (2 * sizeof(uint8_t))) {
*((uint16_t*) y) = (uint16_t) vy_lo;
vy_lo >>= 16;
y += 2;
}
if (n & (1 * sizeof(uint8_t))) {
*y = (uint8_t) vy_lo;
}
}
}