| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // The ValidateClipCullDistance function checks if the sum of array sizes for gl_ClipDistance and |
| // gl_CullDistance exceeds gl_MaxCombinedClipAndCullDistances |
| // |
| |
| #ifndef COMPILER_TRANSLATOR_VALIDATECLIPCULLDISTANCE_H_ |
| #define COMPILER_TRANSLATOR_VALIDATECLIPCULLDISTANCE_H_ |
| |
| #include "GLSLANG/ShaderVars.h" |
| #include "compiler/translator/Compiler.h" |
| |
| namespace sh |
| { |
| |
| class TIntermBlock; |
| class TDiagnostics; |
| |
| bool ValidateClipCullDistance(TCompiler *compiler, |
| TIntermBlock *root, |
| TDiagnostics *diagnostics, |
| const unsigned int maxCombinedClipAndCullDistances, |
| uint8_t *clipDistanceSizeOut, |
| uint8_t *cullDistanceSizeOut, |
| bool *clipDistanceUsedOut); |
| |
| } // namespace sh |
| |
| #endif |