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//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_TRANSLATOR_MSL_LAYOUT_H_
#define COMPILER_TRANSLATOR_MSL_LAYOUT_H_
#include "common/angleutils.h"
#include "compiler/translator/Types.h"
namespace sh
{
constexpr const auto kDefaultLayoutBlockStorage = TLayoutBlockStorage::EbsShared;
constexpr const auto kDefaultLayoutMatrixPacking = TLayoutMatrixPacking::EmpColumnMajor;
constexpr const auto kDefaultStructAlignmentSize = 16;
// Returns `oldStorage` if `type` has unspecified block storage.
// Otherwise returns block storage of `type`.
TLayoutBlockStorage Overlay(TLayoutBlockStorage oldStorage, const TType &type);
// Returns `oldPacking` if `type` has unspecified matrix packing.
// Otherwise returns matrix packing of `type`.
TLayoutMatrixPacking Overlay(TLayoutMatrixPacking oldPacking, const TType &type);
// Returns whether or not it is permissable for the block storage to use a packed representation.
bool CanBePacked(TLayoutBlockStorage storage);
// Returns whether or not it is permissable for the layout qualifier to use a packed representation.
bool CanBePacked(TLayoutQualifier layoutQualifier);
// Returns whether or not it is permissable for the type to use a packed representation.
bool CanBePacked(const TType &type);
// Sets the block storage for a type.
void SetBlockStorage(TType &type, TLayoutBlockStorage storage);
// Contains `sizeof` and `alignof` information.
struct Layout
{
size_t sizeOf;
size_t alignOf;
static Layout Identity() { return {0, 1}; }
static Layout Invalid() { return {0, 0}; }
static Layout Both(size_t n) { return {n, n}; }
void requireAlignment(size_t align, bool pad);
bool operator==(const Layout &other) const;
void operator+=(const Layout &other);
void operator*=(size_t scale);
Layout operator+(const Layout &other) const;
Layout operator*(size_t scale) const;
};
struct MetalLayoutOfConfig
{
bool disablePacking = false;
bool maskArray = false;
bool treatSamplersAsTextureEnv = false;
bool assumeStructsAreTailPadded = false; // Pad to multiple of 16
};
// Returns the layout of a type if it were to be represented in a Metal program.
// This deliberately ignores the TLayoutBlockStorage and TLayoutMatrixPacking of any type.
[[nodiscard]] Layout MetalLayoutOf(const TType &type, MetalLayoutOfConfig config = {});
// Returns the layout of a type if it were to be represented in a GLSL program.
[[nodiscard]] Layout GlslLayoutOf(
const TType &type,
TLayoutBlockStorage storage = TLayoutBlockStorage::EbsUnspecified,
TLayoutMatrixPacking matrixPacking = TLayoutMatrixPacking::EmpUnspecified,
bool maskArray = false);
// Returns the layout of a structure if it were to be represented in a GLSL program.
[[nodiscard]] Layout GlslStructLayoutOf(TField const *const *begin,
TField const *const *end,
TLayoutBlockStorage storage,
TLayoutMatrixPacking matrixPacking,
bool maskArray = false);
} // namespace sh
#endif // COMPILER_TRANSLATOR_MSL_LAYOUT_H_