| // |
| // Copyright 2024 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // PruneInfiniteLoops.h: Attempts to remove infinite loops, used with WebGL contexts. |
| |
| #ifndef COMPILER_TRANSLATOR_TREEOPS_PRUNEINFINITELOOPS_H_ |
| #define COMPILER_TRANSLATOR_TREEOPS_PRUNEINFINITELOOPS_H_ |
| |
| #include "common/angleutils.h" |
| |
| namespace sh |
| { |
| class TCompiler; |
| class TIntermBlock; |
| class TSymbolTable; |
| |
| [[nodiscard]] bool PruneInfiniteLoops(TCompiler *compiler, |
| TIntermBlock *root, |
| TSymbolTable *symbolTable, |
| bool *anyLoopsPruned); |
| } // namespace sh |
| |
| #endif // COMPILER_TRANSLATOR_TREEOPS_PRUNEINFINITELOOPS_H_ |