| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml. |
| // |
| // Copyright 2023 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // context_private_call_autogen.h: |
| // Helpers that set/get state that is entirely privately accessed by the context. |
| |
| #ifndef LIBANGLE_CONTEXT_PRIVATE_CALL_AUTOGEN_H_ |
| #define LIBANGLE_CONTEXT_PRIVATE_CALL_AUTOGEN_H_ |
| |
| #include "libANGLE/Context.h" |
| |
| namespace gl |
| { |
| void ContextPrivateActiveTexture(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum texture); |
| void ContextPrivateBlendColor(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat red, |
| GLfloat green, |
| GLfloat blue, |
| GLfloat alpha); |
| void ContextPrivateBlendEquation(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum mode); |
| void ContextPrivateBlendEquationSeparate(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum modeRGB, |
| GLenum modeAlpha); |
| void ContextPrivateBlendFunc(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum sfactor, |
| GLenum dfactor); |
| void ContextPrivateBlendFuncSeparate(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum sfactorRGB, |
| GLenum dfactorRGB, |
| GLenum sfactorAlpha, |
| GLenum dfactorAlpha); |
| void ContextPrivateClearColor(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat red, |
| GLfloat green, |
| GLfloat blue, |
| GLfloat alpha); |
| void ContextPrivateClearDepthf(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat d); |
| void ContextPrivateClearStencil(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLint s); |
| void ContextPrivateColorMask(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLboolean red, |
| GLboolean green, |
| GLboolean blue, |
| GLboolean alpha); |
| void ContextPrivateCullFace(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| CullFaceMode modePacked); |
| void ContextPrivateDepthFunc(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum func); |
| void ContextPrivateDepthMask(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLboolean flag); |
| void ContextPrivateDepthRangef(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat n, |
| GLfloat f); |
| void ContextPrivateDisable(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum cap); |
| void ContextPrivateEnable(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum cap); |
| void ContextPrivateFrontFace(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum mode); |
| void ContextPrivateHint(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum target, |
| GLenum mode); |
| GLboolean ContextPrivateIsEnabled(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum cap); |
| void ContextPrivateLineWidth(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat width); |
| void ContextPrivatePixelStorei(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum pname, |
| GLint param); |
| void ContextPrivatePolygonOffset(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat factor, |
| GLfloat units); |
| void ContextPrivateSampleCoverage(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat value, |
| GLboolean invert); |
| void ContextPrivateScissor(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height); |
| void ContextPrivateStencilFunc(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum func, |
| GLint ref, |
| GLuint mask); |
| void ContextPrivateStencilFuncSeparate(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum face, |
| GLenum func, |
| GLint ref, |
| GLuint mask); |
| void ContextPrivateStencilMask(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint mask); |
| void ContextPrivateStencilMaskSeparate(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum face, |
| GLuint mask); |
| void ContextPrivateStencilOp(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum fail, |
| GLenum zfail, |
| GLenum zpass); |
| void ContextPrivateStencilOpSeparate(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum face, |
| GLenum sfail, |
| GLenum dpfail, |
| GLenum dppass); |
| void ContextPrivateVertexAttrib1f(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint index, |
| GLfloat x); |
| void ContextPrivateVertexAttrib1fv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint index, |
| const GLfloat *v); |
| void ContextPrivateVertexAttrib2f(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint index, |
| GLfloat x, |
| GLfloat y); |
| void ContextPrivateVertexAttrib2fv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint index, |
| const GLfloat *v); |
| void ContextPrivateVertexAttrib3f(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint index, |
| GLfloat x, |
| GLfloat y, |
| GLfloat z); |
| void ContextPrivateVertexAttrib3fv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint index, |
| const GLfloat *v); |
| void ContextPrivateVertexAttrib4f(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint index, |
| GLfloat x, |
| GLfloat y, |
| GLfloat z, |
| GLfloat w); |
| void ContextPrivateVertexAttrib4fv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint index, |
| const GLfloat *v); |
| void ContextPrivateViewport(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height); |
| void ContextPrivateVertexAttribI4i(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint index, |
| GLint x, |
| GLint y, |
| GLint z, |
| GLint w); |
| void ContextPrivateVertexAttribI4iv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint index, |
| const GLint *v); |
| void ContextPrivateVertexAttribI4ui(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint index, |
| GLuint x, |
| GLuint y, |
| GLuint z, |
| GLuint w); |
| void ContextPrivateVertexAttribI4uiv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint index, |
| const GLuint *v); |
| void ContextPrivateSampleMaski(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint maskNumber, |
| GLbitfield mask); |
| void ContextPrivateBlendEquationSeparatei(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint buf, |
| GLenum modeRGB, |
| GLenum modeAlpha); |
| void ContextPrivateBlendEquationi(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint buf, |
| GLenum mode); |
| void ContextPrivateBlendFuncSeparatei(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint buf, |
| GLenum srcRGB, |
| GLenum dstRGB, |
| GLenum srcAlpha, |
| GLenum dstAlpha); |
| void ContextPrivateBlendFunci(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint buf, |
| GLenum src, |
| GLenum dst); |
| void ContextPrivateColorMaski(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLuint index, |
| GLboolean r, |
| GLboolean g, |
| GLboolean b, |
| GLboolean a); |
| void ContextPrivateDisablei(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum target, |
| GLuint index); |
| void ContextPrivateEnablei(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum target, |
| GLuint index); |
| GLboolean ContextPrivateIsEnabledi(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum target, |
| GLuint index); |
| void ContextPrivateMinSampleShading(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat value); |
| void ContextPrivatePatchParameteri(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum pname, |
| GLint value); |
| void ContextPrivatePrimitiveBoundingBox(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat minX, |
| GLfloat minY, |
| GLfloat minZ, |
| GLfloat minW, |
| GLfloat maxX, |
| GLfloat maxY, |
| GLfloat maxZ, |
| GLfloat maxW); |
| void ContextPrivateAlphaFunc(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| AlphaTestFunc funcPacked, |
| GLfloat ref); |
| void ContextPrivateAlphaFuncx(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| AlphaTestFunc funcPacked, |
| GLfixed ref); |
| void ContextPrivateClearColorx(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfixed red, |
| GLfixed green, |
| GLfixed blue, |
| GLfixed alpha); |
| void ContextPrivateClearDepthx(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfixed depth); |
| void ContextPrivateClipPlanef(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum p, |
| const GLfloat *eqn); |
| void ContextPrivateClipPlanex(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum plane, |
| const GLfixed *equation); |
| void ContextPrivateColor4f(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat red, |
| GLfloat green, |
| GLfloat blue, |
| GLfloat alpha); |
| void ContextPrivateColor4ub(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLubyte red, |
| GLubyte green, |
| GLubyte blue, |
| GLubyte alpha); |
| void ContextPrivateColor4x(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfixed red, |
| GLfixed green, |
| GLfixed blue, |
| GLfixed alpha); |
| void ContextPrivateDepthRangex(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfixed n, |
| GLfixed f); |
| void ContextPrivateFogf(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum pname, |
| GLfloat param); |
| void ContextPrivateFogfv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum pname, |
| const GLfloat *params); |
| void ContextPrivateFogx(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum pname, |
| GLfixed param); |
| void ContextPrivateFogxv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum pname, |
| const GLfixed *param); |
| void ContextPrivateFrustumf(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat l, |
| GLfloat r, |
| GLfloat b, |
| GLfloat t, |
| GLfloat n, |
| GLfloat f); |
| void ContextPrivateFrustumx(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfixed l, |
| GLfixed r, |
| GLfixed b, |
| GLfixed t, |
| GLfixed n, |
| GLfixed f); |
| void ContextPrivateGetClipPlanef(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum plane, |
| GLfloat *equation); |
| void ContextPrivateGetClipPlanex(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum plane, |
| GLfixed *equation); |
| void ContextPrivateGetLightfv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum light, |
| LightParameter pnamePacked, |
| GLfloat *params); |
| void ContextPrivateGetLightxv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum light, |
| LightParameter pnamePacked, |
| GLfixed *params); |
| void ContextPrivateGetMaterialfv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| GLfloat *params); |
| void ContextPrivateGetMaterialxv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| GLfixed *params); |
| void ContextPrivateGetTexEnvfv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLfloat *params); |
| void ContextPrivateGetTexEnviv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLint *params); |
| void ContextPrivateGetTexEnvxv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLfixed *params); |
| void ContextPrivateLightModelf(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum pname, |
| GLfloat param); |
| void ContextPrivateLightModelfv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum pname, |
| const GLfloat *params); |
| void ContextPrivateLightModelx(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum pname, |
| GLfixed param); |
| void ContextPrivateLightModelxv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum pname, |
| const GLfixed *param); |
| void ContextPrivateLightf(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum light, |
| LightParameter pnamePacked, |
| GLfloat param); |
| void ContextPrivateLightfv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum light, |
| LightParameter pnamePacked, |
| const GLfloat *params); |
| void ContextPrivateLightx(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum light, |
| LightParameter pnamePacked, |
| GLfixed param); |
| void ContextPrivateLightxv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum light, |
| LightParameter pnamePacked, |
| const GLfixed *params); |
| void ContextPrivateLineWidthx(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfixed width); |
| void ContextPrivateLoadIdentity(PrivateState *privateState, PrivateStateCache *privateStateCache); |
| void ContextPrivateLoadMatrixf(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| const GLfloat *m); |
| void ContextPrivateLoadMatrixx(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| const GLfixed *m); |
| void ContextPrivateLogicOp(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| LogicalOperation opcodePacked); |
| void ContextPrivateMaterialf(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| GLfloat param); |
| void ContextPrivateMaterialfv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| const GLfloat *params); |
| void ContextPrivateMaterialx(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| GLfixed param); |
| void ContextPrivateMaterialxv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| const GLfixed *param); |
| void ContextPrivateMatrixMode(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| MatrixType modePacked); |
| void ContextPrivateMultMatrixf(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| const GLfloat *m); |
| void ContextPrivateMultMatrixx(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| const GLfixed *m); |
| void ContextPrivateMultiTexCoord4f(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum target, |
| GLfloat s, |
| GLfloat t, |
| GLfloat r, |
| GLfloat q); |
| void ContextPrivateMultiTexCoord4x(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum texture, |
| GLfixed s, |
| GLfixed t, |
| GLfixed r, |
| GLfixed q); |
| void ContextPrivateNormal3f(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat nx, |
| GLfloat ny, |
| GLfloat nz); |
| void ContextPrivateNormal3x(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfixed nx, |
| GLfixed ny, |
| GLfixed nz); |
| void ContextPrivateOrthof(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat l, |
| GLfloat r, |
| GLfloat b, |
| GLfloat t, |
| GLfloat n, |
| GLfloat f); |
| void ContextPrivateOrthox(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfixed l, |
| GLfixed r, |
| GLfixed b, |
| GLfixed t, |
| GLfixed n, |
| GLfixed f); |
| void ContextPrivatePointParameterf(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| PointParameter pnamePacked, |
| GLfloat param); |
| void ContextPrivatePointParameterfv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| PointParameter pnamePacked, |
| const GLfloat *params); |
| void ContextPrivatePointParameterx(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| PointParameter pnamePacked, |
| GLfixed param); |
| void ContextPrivatePointParameterxv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| PointParameter pnamePacked, |
| const GLfixed *params); |
| void ContextPrivatePointSize(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat size); |
| void ContextPrivatePointSizex(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfixed size); |
| void ContextPrivatePolygonOffsetx(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfixed factor, |
| GLfixed units); |
| void ContextPrivatePopMatrix(PrivateState *privateState, PrivateStateCache *privateStateCache); |
| void ContextPrivatePushMatrix(PrivateState *privateState, PrivateStateCache *privateStateCache); |
| void ContextPrivateRotatef(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat angle, |
| GLfloat x, |
| GLfloat y, |
| GLfloat z); |
| void ContextPrivateRotatex(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfixed angle, |
| GLfixed x, |
| GLfixed y, |
| GLfixed z); |
| void ContextPrivateSampleCoveragex(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLclampx value, |
| GLboolean invert); |
| void ContextPrivateScalef(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat x, |
| GLfloat y, |
| GLfloat z); |
| void ContextPrivateScalex(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfixed x, |
| GLfixed y, |
| GLfixed z); |
| void ContextPrivateShadeModel(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| ShadingModel modePacked); |
| void ContextPrivateTexEnvf(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLfloat param); |
| void ContextPrivateTexEnvfv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| const GLfloat *params); |
| void ContextPrivateTexEnvi(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLint param); |
| void ContextPrivateTexEnviv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| const GLint *params); |
| void ContextPrivateTexEnvx(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLfixed param); |
| void ContextPrivateTexEnvxv(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| const GLfixed *params); |
| void ContextPrivateTranslatef(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat x, |
| GLfloat y, |
| GLfloat z); |
| void ContextPrivateTranslatex(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfixed x, |
| GLfixed y, |
| GLfixed z); |
| void ContextPrivateLogicOpANGLE(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| LogicalOperation opcodePacked); |
| void ContextPrivatePolygonMode(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum face, |
| PolygonMode modePacked); |
| void ContextPrivateProvokingVertex(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| ProvokingVertexConvention provokeModePacked); |
| void ContextPrivateCoverageModulation(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum components); |
| void ContextPrivateClipControl(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| ClipOrigin originPacked, |
| ClipDepthMode depthPacked); |
| void ContextPrivatePolygonOffsetClamp(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLfloat factor, |
| GLfloat units, |
| GLfloat clamp); |
| void ContextPrivatePolygonModeNV(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum face, |
| PolygonMode modePacked); |
| void ContextPrivateShadingRate(PrivateState *privateState, |
| PrivateStateCache *privateStateCache, |
| GLenum rate); |
| } // namespace gl |
| |
| #endif // LIBANGLE_CONTEXT_PRIVATE_CALL_AUTOGEN_H_ |