blob: 122dd5364a8428a7177a43c8948dc9e50e2483bc [file] [log] [blame]
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ContextImpl:
// Implementation-specific functionality associated with a GL Context.
//
#include "libANGLE/renderer/ContextImpl.h"
#include "common/base/anglebase/no_destructor.h"
#include "libANGLE/Context.h"
namespace rx
{
ContextImpl::ContextImpl(const gl::State &state, gl::ErrorSet *errorSet)
: mState(state), mMemoryProgramCache(nullptr), mErrors(errorSet)
{}
ContextImpl::~ContextImpl() {}
void ContextImpl::invalidateTexture(gl::TextureType target)
{
UNREACHABLE();
}
angle::Result ContextImpl::startTiling(const gl::Context *context,
const gl::Rectangle &area,
GLbitfield preserveMask)
{
UNREACHABLE();
return angle::Result::Stop;
}
angle::Result ContextImpl::endTiling(const gl::Context *context, GLbitfield preserveMask)
{
UNREACHABLE();
return angle::Result::Stop;
}
angle::Result ContextImpl::onUnMakeCurrent(const gl::Context *context)
{
return angle::Result::Continue;
}
angle::Result ContextImpl::handleNoopDrawEvent()
{
return angle::Result::Continue;
}
void ContextImpl::setMemoryProgramCache(gl::MemoryProgramCache *memoryProgramCache)
{
mMemoryProgramCache = memoryProgramCache;
}
void ContextImpl::handleError(GLenum errorCode,
const char *message,
const char *file,
const char *function,
unsigned int line)
{
std::stringstream errorStream;
errorStream << "Internal error: " << gl::FmtHex(errorCode) << ": " << message;
mErrors->handleError(errorCode, errorStream.str().c_str(), file, function, line);
}
egl::ContextPriority ContextImpl::getContextPriority() const
{
return egl::ContextPriority::Medium;
}
egl::Error ContextImpl::releaseHighPowerGPU(gl::Context *)
{
return egl::NoError();
}
egl::Error ContextImpl::reacquireHighPowerGPU(gl::Context *)
{
return egl::NoError();
}
void ContextImpl::acquireExternalContext(const gl::Context *context) {}
void ContextImpl::releaseExternalContext(const gl::Context *context) {}
angle::Result ContextImpl::acquireTextures(const gl::Context *context,
const gl::TextureBarrierVector &textureBarriers)
{
UNREACHABLE();
return angle::Result::Stop;
}
angle::Result ContextImpl::releaseTextures(const gl::Context *context,
gl::TextureBarrierVector *textureBarriers)
{
UNREACHABLE();
return angle::Result::Stop;
}
const angle::PerfMonitorCounterGroups &ContextImpl::getPerfMonitorCounters()
{
static angle::base::NoDestructor<angle::PerfMonitorCounterGroups> sCounters;
return *sCounters;
}
} // namespace rx