blob: 55227c34b3b14d91f411f6a924f3b97985d82181 [file] [log] [blame]
# Copyright 2020 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
#
# This file houses the build configuration for the ANGLE D3D back-ends.
import("../../../../gni/angle.gni")
import("d3d_backend.gni")
assert(angle_enable_d3d11 || angle_enable_d3d9)
config("angle_d3d_shared_config") {
defines = [ "ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " + "\"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" ]
}
angle_source_set("angle_d3d_shared") {
sources = d3d_shared_sources
public_deps = [
"$angle_root:angle_d3d_format_tables",
"$angle_root:angle_gpu_info_util",
"$angle_root:angle_image_util",
"$angle_root:libANGLE_headers",
]
public_configs = [ ":angle_d3d_shared_config" ]
}
if (angle_enable_d3d9) {
config("angle_d3d9_backend_config") {
defines = [ "ANGLE_ENABLE_D3D9" ]
ldflags = [ "/DELAYLOAD:d3d9.dll" ]
}
angle_source_set("angle_d3d9_backend") {
sources = d3d9_backend_sources
libs = [
"d3d9.lib",
"delayimp.lib",
]
public_deps = [ ":angle_d3d_shared" ]
public_configs = [ ":angle_d3d9_backend_config" ]
}
}
if (angle_enable_d3d11) {
config("angle_d3d11_backend_config") {
defines = [ "ANGLE_ENABLE_D3D11" ]
if (angle_enable_d3d11_compositor_native_window) {
defines += [ "ANGLE_ENABLE_D3D11_COMPOSITOR_NATIVE_WINDOW" ]
}
}
angle_source_set("angle_d3d11_backend") {
sources = d3d11_backend_sources
libs = [ "dxguid.lib" ]
public_deps = [ ":angle_d3d_shared" ]
public_configs = [ ":angle_d3d11_backend_config" ]
}
config("angle_enable_winuwp_config") {
defines = [ "ANGLE_ENABLE_WINDOWS_UWP=1" ]
if (angle_is_winappsdk) {
libs = [ "WindowsApp.lib" ]
defines += [ "ANGLE_ENABLE_WINDOWS_APP_SDK=1" ]
include_dirs = [ "$winappsdk_dir/include" ]
lib_dirs = [ "$winappsdk_dir/lib/win10-${target_cpu}" ]
}
}
angle_source_set("angle_enable_winuwp") {
public_configs = [ ":angle_enable_winuwp_config" ]
}
}