| // |
| // Copyright 2018 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // Program11: D3D11 implementation of an OpenGL Program. |
| |
| #include "libANGLE/renderer/d3d/d3d11/Program11.h" |
| |
| #include "libANGLE/Context.h" |
| #include "libANGLE/renderer/d3d/d3d11/Context11.h" |
| #include "libANGLE/renderer/d3d/d3d11/Renderer11.h" |
| #include "libANGLE/renderer/d3d/d3d11/StateManager11.h" |
| |
| namespace rx |
| { |
| Program11::Program11(const gl::ProgramState &programState, Renderer11 *renderer) |
| : ProgramD3D(programState, renderer) |
| {} |
| |
| Program11::~Program11() = default; |
| } // namespace rx |