| // |
| // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // DisplayAndroid.h: Android implementation of egl::Display |
| |
| #ifndef LIBANGLE_RENDERER_GL_EGL_ANDROID_DISPLAYANDROID_H_ |
| #define LIBANGLE_RENDERER_GL_EGL_ANDROID_DISPLAYANDROID_H_ |
| |
| #include <map> |
| #include <string> |
| #include <vector> |
| |
| #include "libANGLE/renderer/gl/egl/DisplayEGL.h" |
| |
| namespace rx |
| { |
| |
| class RendererEGL; |
| |
| class DisplayAndroid : public DisplayEGL |
| { |
| public: |
| DisplayAndroid(const egl::DisplayState &state); |
| ~DisplayAndroid() override; |
| |
| bool isValidNativeWindow(EGLNativeWindowType window) const override; |
| |
| egl::Error validateImageClientBuffer(const gl::Context *context, |
| EGLenum target, |
| EGLClientBuffer clientBuffer, |
| const egl::AttributeMap &attribs) const override; |
| |
| ExternalImageSiblingImpl *createExternalImageSibling(const gl::Context *context, |
| EGLenum target, |
| EGLClientBuffer buffer, |
| const egl::AttributeMap &attribs) override; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_GL_EGL_ANDROID_DISPLAYANDROID_H_ |