blob: b6b997e2591525dc53a698cc56c463cf62ef99c9 [file] [log] [blame]
# Copyright 2022 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("../../../../gni/angle.gni")
declare_args() {
angle_enable_gl_null = true
}
gl_backend_sources = [
"BlitGL.cpp",
"BlitGL.h",
"BufferGL.cpp",
"BufferGL.h",
"ClearMultiviewGL.cpp",
"ClearMultiviewGL.h",
"CompilerGL.cpp",
"CompilerGL.h",
"ContextGL.cpp",
"ContextGL.h",
"DispatchTableGL_autogen.cpp",
"DispatchTableGL_autogen.h",
"DisplayGL.cpp",
"DisplayGL.h",
"FenceNVGL.cpp",
"FenceNVGL.h",
"FramebufferGL.cpp",
"FramebufferGL.h",
"FunctionsGL.cpp",
"FunctionsGL.h",
"ImageGL.cpp",
"ImageGL.h",
"MemoryObjectGL.cpp",
"MemoryObjectGL.h",
"ProgramExecutableGL.cpp",
"ProgramExecutableGL.h",
"ProgramGL.cpp",
"ProgramGL.h",
"ProgramPipelineGL.cpp",
"ProgramPipelineGL.h",
"QueryGL.cpp",
"QueryGL.h",
"RenderbufferGL.cpp",
"RenderbufferGL.h",
"RendererGL.cpp",
"RendererGL.h",
"SamplerGL.cpp",
"SamplerGL.h",
"SemaphoreGL.cpp",
"SemaphoreGL.h",
"ShaderGL.cpp",
"ShaderGL.h",
"StateManagerGL.cpp",
"StateManagerGL.h",
"SurfaceGL.cpp",
"SurfaceGL.h",
"SyncGL.cpp",
"SyncGL.h",
"TextureGL.cpp",
"TextureGL.h",
"TransformFeedbackGL.cpp",
"TransformFeedbackGL.h",
"VertexArrayGL.cpp",
"VertexArrayGL.h",
"formatutilsgl.cpp",
"formatutilsgl.h",
"functionsgl_enums.h",
"functionsgl_typedefs.h",
"renderergl_utils.cpp",
"renderergl_utils.h",
]
if (is_win) {
gl_backend_sources += [
"../../../third_party/khronos/GL/wglext.h",
"wgl/ContextWGL.cpp",
"wgl/ContextWGL.h",
"wgl/D3DTextureSurfaceWGL.cpp",
"wgl/D3DTextureSurfaceWGL.h",
"wgl/DXGISwapChainWindowSurfaceWGL.cpp",
"wgl/DXGISwapChainWindowSurfaceWGL.h",
"wgl/DisplayWGL.cpp",
"wgl/DisplayWGL.h",
"wgl/FunctionsWGL.cpp",
"wgl/FunctionsWGL.h",
"wgl/PbufferSurfaceWGL.cpp",
"wgl/PbufferSurfaceWGL.h",
"wgl/RendererWGL.cpp",
"wgl/RendererWGL.h",
"wgl/SurfaceWGL.h",
"wgl/WindowSurfaceWGL.cpp",
"wgl/WindowSurfaceWGL.h",
"wgl/functionswgl_typedefs.h",
"wgl/wgl_utils.cpp",
"wgl/wgl_utils.h",
]
}
if (angle_use_x11) {
gl_backend_sources += [
"glx/DisplayGLX.cpp",
"glx/DisplayGLX.h",
"glx/DisplayGLX_api.h",
"glx/FunctionsGLX.cpp",
"glx/FunctionsGLX.h",
"glx/PbufferSurfaceGLX.cpp",
"glx/PbufferSurfaceGLX.h",
"glx/PixmapSurfaceGLX.cpp",
"glx/PixmapSurfaceGLX.h",
"glx/SurfaceGLX.h",
"glx/WindowSurfaceGLX.cpp",
"glx/WindowSurfaceGLX.h",
"glx/functionsglx_typedefs.h",
"glx/glx_utils.cpp",
"glx/glx_utils.h",
"glx/platform_glx.h",
]
}
if (is_android || is_linux || is_chromeos) {
gl_backend_sources += [
"egl/ContextEGL.cpp",
"egl/ContextEGL.h",
"egl/DeviceEGL.cpp",
"egl/DeviceEGL.h",
"egl/DisplayEGL.cpp",
"egl/DisplayEGL.h",
"egl/DmaBufImageSiblingEGL.cpp",
"egl/DmaBufImageSiblingEGL.h",
"egl/ExternalImageSiblingEGL.h",
"egl/FunctionsEGL.cpp",
"egl/FunctionsEGL.h",
"egl/FunctionsEGLDL.cpp",
"egl/FunctionsEGLDL.h",
"egl/ImageEGL.cpp",
"egl/ImageEGL.h",
"egl/PbufferSurfaceEGL.cpp",
"egl/PbufferSurfaceEGL.h",
"egl/RendererEGL.cpp",
"egl/RendererEGL.h",
"egl/SurfaceEGL.cpp",
"egl/SurfaceEGL.h",
"egl/SyncEGL.cpp",
"egl/SyncEGL.h",
"egl/WindowSurfaceEGL.cpp",
"egl/WindowSurfaceEGL.h",
"egl/egl_utils.cpp",
"egl/egl_utils.h",
"egl/functionsegl_typedefs.h",
]
}
if (is_android) {
gl_backend_sources += [
"egl/android/DisplayAndroid.cpp",
"egl/android/DisplayAndroid.h",
"egl/android/NativeBufferImageSiblingAndroid.cpp",
"egl/android/NativeBufferImageSiblingAndroid.h",
]
}
if (angle_enable_cgl) {
gl_backend_sources += [
"cgl/ContextCGL.cpp",
"cgl/ContextCGL.h",
"cgl/DeviceCGL.cpp",
"cgl/DeviceCGL.h",
"cgl/DisplayCGL.h",
"cgl/DisplayCGL.mm",
"cgl/IOSurfaceSurfaceCGL.cpp",
"cgl/IOSurfaceSurfaceCGL.h",
"cgl/PbufferSurfaceCGL.cpp",
"cgl/PbufferSurfaceCGL.h",
"cgl/WindowSurfaceCGL.h",
"cgl/WindowSurfaceCGL.mm",
]
}
if (angle_enable_gl_null) {
gl_backend_sources += [
"null_functions.cpp",
"null_functions.h",
]
}