| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // DisplayMtl.h: |
| // Defines the class interface for DisplayMtl, implementing DisplayImpl. |
| // |
| |
| #ifndef LIBANGLE_RENDERER_METAL_DISPLAYMTL_H_ |
| #define LIBANGLE_RENDERER_METAL_DISPLAYMTL_H_ |
| |
| #include "common/PackedEnums.h" |
| #include "libANGLE/angletypes.h" |
| #include "libANGLE/renderer/DisplayImpl.h" |
| #include "libANGLE/renderer/ShareGroupImpl.h" |
| #include "libANGLE/renderer/metal/mtl_command_buffer.h" |
| #include "libANGLE/renderer/metal/mtl_context_device.h" |
| #include "libANGLE/renderer/metal/mtl_format_utils.h" |
| #include "libANGLE/renderer/metal/mtl_library_cache.h" |
| #include "libANGLE/renderer/metal/mtl_render_utils.h" |
| #include "libANGLE/renderer/metal/mtl_state_cache.h" |
| #include "libANGLE/renderer/metal/mtl_utils.h" |
| #include "platform/autogen/FeaturesMtl_autogen.h" |
| |
| namespace egl |
| { |
| class Surface; |
| } |
| |
| namespace rx |
| { |
| class ShareGroupMtl : public ShareGroupImpl |
| { |
| public: |
| ShareGroupMtl(const egl::ShareGroupState &state) : ShareGroupImpl(state) {} |
| }; |
| |
| class ContextMtl; |
| |
| struct DefaultShaderAsyncInfoMtl; |
| |
| class DisplayMtl : public DisplayImpl |
| { |
| public: |
| DisplayMtl(const egl::DisplayState &state); |
| ~DisplayMtl() override; |
| |
| egl::Error initialize(egl::Display *display) override; |
| void terminate() override; |
| |
| egl::Display *getDisplay() const { return mDisplay; } |
| |
| bool testDeviceLost() override; |
| egl::Error restoreLostDevice(const egl::Display *display) override; |
| |
| std::string getRendererDescription() override; |
| std::string getVendorString() override; |
| std::string getVersionString(bool includeFullVersion) override; |
| |
| DeviceImpl *createDevice() override; |
| |
| egl::Error waitClient(const gl::Context *context) override; |
| egl::Error waitNative(const gl::Context *context, EGLint engine) override; |
| |
| egl::Error waitUntilWorkScheduled() override; |
| |
| SurfaceImpl *createWindowSurface(const egl::SurfaceState &state, |
| EGLNativeWindowType window, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state, |
| EGLenum buftype, |
| EGLClientBuffer clientBuffer, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state, |
| NativePixmapType nativePixmap, |
| const egl::AttributeMap &attribs) override; |
| |
| ImageImpl *createImage(const egl::ImageState &state, |
| const gl::Context *context, |
| EGLenum target, |
| const egl::AttributeMap &attribs) override; |
| |
| ContextImpl *createContext(const gl::State &state, |
| gl::ErrorSet *errorSet, |
| const egl::Config *configuration, |
| const gl::Context *shareContext, |
| const egl::AttributeMap &attribs) override; |
| |
| StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType, |
| const egl::AttributeMap &attribs) override; |
| |
| ShareGroupImpl *createShareGroup(const egl::ShareGroupState &state) override; |
| |
| ExternalImageSiblingImpl *createExternalImageSibling(const gl::Context *context, |
| EGLenum target, |
| EGLClientBuffer buffer, |
| const egl::AttributeMap &attribs) override; |
| gl::Version getMaxSupportedESVersion() const override; |
| gl::Version getMaxConformantESVersion() const override; |
| |
| EGLSyncImpl *createSync() override; |
| |
| egl::Error makeCurrent(egl::Display *display, |
| egl::Surface *drawSurface, |
| egl::Surface *readSurface, |
| gl::Context *context) override; |
| |
| void initializeFrontendFeatures(angle::FrontendFeatures *features) const override; |
| |
| void populateFeatureList(angle::FeatureList *features) override; |
| |
| bool isValidNativeWindow(EGLNativeWindowType window) const override; |
| |
| egl::Error validateClientBuffer(const egl::Config *configuration, |
| EGLenum buftype, |
| EGLClientBuffer clientBuffer, |
| const egl::AttributeMap &attribs) const override; |
| |
| egl::Error validateImageClientBuffer(const gl::Context *context, |
| EGLenum target, |
| EGLClientBuffer clientBuffer, |
| const egl::AttributeMap &attribs) const override; |
| |
| egl::ConfigSet generateConfigs() override; |
| |
| gl::Caps getNativeCaps() const; |
| const gl::TextureCapsMap &getNativeTextureCaps() const; |
| const gl::Extensions &getNativeExtensions() const; |
| const gl::Limitations &getNativeLimitations() const; |
| const ShPixelLocalStorageOptions &getNativePixelLocalStorageOptions() const; |
| const angle::FeaturesMtl &getFeatures() const { return mFeatures; } |
| |
| // Check whether either of the specified iOS or Mac GPU family is supported |
| bool supportsEitherGPUFamily(uint8_t iOSFamily, uint8_t macFamily) const; |
| bool supportsAppleGPUFamily(uint8_t iOSFamily) const; |
| bool supportsMacGPUFamily(uint8_t macFamily) const; |
| bool supportsDepth24Stencil8PixelFormat() const; |
| bool supports32BitFloatFiltering() const; |
| bool supportsBCTextureCompression() const; |
| bool isAMD() const; |
| bool isAMDBronzeDriver() const; |
| bool isAMDFireProDevice() const; |
| bool isIntel() const; |
| bool isNVIDIA() const; |
| bool isSimulator() const; |
| |
| id<MTLDevice> getMetalDevice() const { return mMetalDevice; } |
| |
| mtl::CommandQueue &cmdQueue() { return mCmdQueue; } |
| const mtl::FormatTable &getFormatTable() const { return mFormatTable; } |
| mtl::RenderUtils &getUtils() { return *mUtils; } |
| mtl::StateCache &getStateCache() { return mStateCache; } |
| mtl::LibraryCache &getLibraryCache() { return mLibraryCache; } |
| uint32_t getMaxColorTargetBits() { return mMaxColorTargetBits; } |
| bool hasFragmentMemoryBarriers() const { return mHasFragmentMemoryBarriers; } |
| |
| id<MTLLibrary> getDefaultShadersLib(); |
| |
| const mtl::Format &getPixelFormat(angle::FormatID angleFormatId) const |
| { |
| return mFormatTable.getPixelFormat(angleFormatId); |
| } |
| const mtl::FormatCaps &getNativeFormatCaps(MTLPixelFormat mtlFormat) const |
| { |
| return mFormatTable.getNativeFormatCaps(mtlFormat); |
| } |
| |
| // See mtl::FormatTable::getVertexFormat() |
| const mtl::VertexFormat &getVertexFormat(angle::FormatID angleFormatId, |
| bool tightlyPacked) const |
| { |
| return mFormatTable.getVertexFormat(angleFormatId, tightlyPacked); |
| } |
| |
| angle::ObjCPtr<MTLSharedEventListener> getOrCreateSharedEventListener(); |
| |
| protected: |
| void generateExtensions(egl::DisplayExtensions *outExtensions) const override; |
| void generateCaps(egl::Caps *outCaps) const override; |
| |
| private: |
| angle::Result initializeImpl(egl::Display *display); |
| void ensureCapsInitialized() const; |
| void initializeCaps() const; |
| void initializeExtensions() const; |
| void initializeTextureCaps() const; |
| void initializeFeatures(); |
| void initializeLimitations(); |
| EGLenum EGLDrawingBufferTextureTarget(); |
| angle::ObjCPtr<id<MTLDevice>> getMetalDeviceMatchingAttribute(const egl::AttributeMap &attribs); |
| angle::Result initializeShaderLibrary(); |
| |
| egl::Display *mDisplay; |
| |
| angle::ObjCPtr<id<MTLDevice>> mMetalDevice = nil; |
| uint32_t mMetalDeviceVendorId = 0; |
| |
| // Expensive-to-compute AMD Bronze driver detection |
| mutable bool mComputedAMDBronze = false; |
| mutable bool mIsAMDBronze = false; |
| |
| mtl::CommandQueue mCmdQueue; |
| |
| mutable mtl::FormatTable mFormatTable; |
| mtl::StateCache mStateCache; |
| mtl::LibraryCache mLibraryCache; |
| std::unique_ptr<mtl::RenderUtils> mUtils; |
| |
| // Built-in Shaders |
| angle::ObjCPtr<id<MTLLibrary>> mDefaultShaders; |
| angle::ObjCPtr<MTLSharedEventListener> mSharedEventListener; |
| |
| mutable bool mCapsInitialized; |
| mutable gl::TextureCapsMap mNativeTextureCaps; |
| mutable gl::Extensions mNativeExtensions; |
| mutable gl::Caps mNativeCaps; |
| mutable gl::Limitations mNativeLimitations; |
| mutable ShPixelLocalStorageOptions mNativePLSOptions; |
| mutable uint32_t mMaxColorTargetBits = 0; |
| mutable bool mHasFragmentMemoryBarriers; |
| |
| angle::FeaturesMtl mFeatures; |
| }; |
| |
| } // namespace rx |
| |
| #endif /* LIBANGLE_RENDERER_METAL_DISPLAYMTL_H_ */ |