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//
// Copyright 2021 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ProvokingVertexHelper.h:
// Manages re-writing index buffers when provoking vertex support is needed.
// Handles points, lines, triangles, line strips, and triangle strips.
// Line loops, and triangle fans should be pre-processed.
//
#ifndef LIBANGLE_RENDERER_METAL_PROVOKINGVERTEXHELPER_H
#define LIBANGLE_RENDERER_METAL_PROVOKINGVERTEXHELPER_H
#include "libANGLE/Context.h"
#include "libANGLE/renderer/ContextImpl.h"
#include "libANGLE/renderer/metal/DisplayMtl.h"
#include "libANGLE/renderer/metal/mtl_buffer_pool.h"
#include "libANGLE/renderer/metal/mtl_command_buffer.h"
#include "libANGLE/renderer/metal/mtl_context_device.h"
#include "libANGLE/renderer/metal/mtl_state_cache.h"
namespace rx
{
class ContextMtl;
class ProvokingVertexHelper : angle::NonCopyable
{
public:
ProvokingVertexHelper(ContextMtl *context);
angle::Result preconditionIndexBuffer(ContextMtl *context,
mtl::BufferRef indexBuffer,
size_t indexCount,
size_t indexOffset,
bool primitiveRestartEnabled,
gl::PrimitiveMode primitiveMode,
gl::DrawElementsType elementsType,
size_t &outIndexCount,
size_t &outIndexOffset,
gl::PrimitiveMode &outPrimitiveMode,
mtl::BufferRef &outNewBuffer);
angle::Result generateIndexBuffer(ContextMtl *context,
size_t first,
size_t indexCount,
gl::PrimitiveMode primitiveMode,
gl::DrawElementsType elementsType,
size_t &outIndexCount,
size_t &outIndexOffset,
gl::PrimitiveMode &outPrimitiveMode,
mtl::BufferRef &outNewBuffer);
void releaseInFlightBuffers(ContextMtl *contextMtl);
void ensureCommandBufferReady();
void onDestroy(ContextMtl *context);
mtl::ComputeCommandEncoder *getComputeCommandEncoder();
private:
angle::Result getComputePipleineState(
ContextMtl *context,
const mtl::ProvokingVertexComputePipelineDesc &desc,
angle::ObjCPtr<id<MTLComputePipelineState>> *outComputePipeline);
angle::Result prepareCommandEncoderForDescriptor(ContextMtl *context,
mtl::ComputeCommandEncoder *encoder,
mtl::ProvokingVertexComputePipelineDesc desc);
mtl::BufferPool mIndexBuffers;
std::unordered_map<mtl::ProvokingVertexComputePipelineDesc, angle::ObjCPtr<id<MTLFunction>>>
mComputeFunctions;
};
} // namespace rx
#endif /* LIBANGLE_RENDERER_METAL_PROVOKINGVERTEXHELPER_H */