| matrixCompMult.vert |
| Shader version: 460 |
| 0:? Sequence |
| 0:5 Function Definition: main( ( global void) |
| 0:5 Function Parameters: |
| 0:? Sequence |
| 0:26 move second child to first child ( temp float) |
| 0:26 'o1' ( smooth out float) |
| 0:26 Constant: |
| 0:26 18.000000 |
| 0:? Linker Objects |
| 0:? 'o1' ( smooth out float) |
| 0:? 'gl_VertexID' ( gl_VertexId int VertexId) |
| 0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) |
| |
| |
| Linked vertex stage: |
| |
| |
| Shader version: 460 |
| 0:? Sequence |
| 0:5 Function Definition: main( ( global void) |
| 0:5 Function Parameters: |
| 0:? Sequence |
| 0:26 move second child to first child ( temp float) |
| 0:26 'o1' ( smooth out float) |
| 0:26 Constant: |
| 0:26 18.000000 |
| 0:? Linker Objects |
| 0:? 'o1' ( smooth out float) |
| 0:? 'gl_VertexID' ( gl_VertexId int VertexId) |
| 0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) |
| |