| spv.debuginfo.hlsl.frag |
| // Module Version 10000 |
| // Generated by (magic number): 8000b |
| // Id's are bound by 931 |
| |
| Capability Shader |
| Capability ImageQuery |
| Extension "SPV_KHR_non_semantic_info" |
| 1: ExtInstImport "NonSemantic.Shader.DebugInfo.100" |
| 3: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 6 "main" 924 927 |
| ExecutionMode 6 OriginUpperLeft |
| 2: String "spv.debuginfo.hlsl.frag" |
| 9: String "float" |
| 12: String "uint" |
| 38: String "textureProj" |
| 41: String "// OpModuleProcessed auto-map-locations |
| // OpModuleProcessed auto-map-bindings |
| // OpModuleProcessed entry-point main |
| // OpModuleProcessed client vulkan100 |
| // OpModuleProcessed target-env vulkan1.0 |
| // OpModuleProcessed keep-uncalled |
| // OpModuleProcessed hlsl-offsets |
| #line 1 |
| /* |
| The MIT License (MIT) |
| |
| Copyright (c) 2022 Google LLC |
| Copyright (c) 2022 Sascha Willems |
| |
| Permission is hereby granted, free of charge, to any person obtaining a copy |
| of this software and associated documentation files (the "Software"), to deal |
| in the Software without restriction, including without limitation the rights |
| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| copies of the Software, and to permit persons to whom the Software is |
| furnished to do so, subject to the following conditions: |
| |
| The above copyright notice and this permission notice shall be included in all |
| copies or substantial portions of the Software. |
| |
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| SOFTWARE. |
| */ |
| |
| Texture2D textureposition : register(t1); |
| SamplerState samplerposition : register(s1); |
| Texture2D textureNormal : register(t2); |
| SamplerState samplerNormal : register(s2); |
| Texture2D textureAlbedo : register(t3); |
| SamplerState samplerAlbedo : register(s3); |
| // Depth from the light's point of view |
| //layout (binding = 5) uniform sampler2DShadow samplerShadowMap; |
| Texture2DArray textureShadowMap : register(t5); |
| SamplerState samplerShadowMap : register(s5); |
| |
| #define LIGHT_COUNT 3 |
| #define SHADOW_FACTOR 0.25 |
| #define AMBIENT_LIGHT 0.1 |
| #define USE_PCF |
| |
| struct Light |
| { |
| float4 position; |
| float4 target; |
| float4 color; |
| float4x4 viewMatrix; |
| }; |
| |
| struct UBO |
| { |
| float4 viewPos; |
| Light lights[LIGHT_COUNT]; |
| int useShadows; |
| int displayDebugTarget; |
| }; |
| |
| cbuffer ubo : register(b4) { UBO ubo; } |
| |
| float textureProj(float4 P, float layer, float2 offset) |
| { |
| float shadow = 1.0; |
| float4 shadowCoord = P / P.w; |
| shadowCoord.xy = shadowCoord.xy * 0.5 + 0.5; |
| |
| if (shadowCoord.z > -1.0 && shadowCoord.z < 1.0) |
| { |
| float dist = textureShadowMap.Sample(samplerShadowMap, float3(shadowCoord.xy + offset, layer)).r; |
| if (shadowCoord.w > 0.0 && dist < shadowCoord.z) |
| { |
| shadow = SHADOW_FACTOR; |
| } |
| } |
| return shadow; |
| } |
| |
| float filterPCF(float4 sc, float layer) |
| { |
| int2 texDim; int elements; int levels; |
| textureShadowMap.GetDimensions(0, texDim.x, texDim.y, elements, levels); |
| float scale = 1.5; |
| float dx = scale * 1.0 / float(texDim.x); |
| float dy = scale * 1.0 / float(texDim.y); |
| |
| float shadowFactor = 0.0; |
| int count = 0; |
| int range = 1; |
| |
| for (int x = -range; x <= range; x++) |
| { |
| for (int y = -range; y <= range; y++) |
| { |
| shadowFactor += textureProj(sc, layer, float2(dx*x, dy*y)); |
| count++; |
| } |
| |
| } |
| return shadowFactor / count; |
| } |
| |
| float3 shadow(float3 fragcolor, float3 fragPos) { |
| for (int i = 0; i < LIGHT_COUNT; ++i) |
| { |
| float4 shadowClip = mul(ubo.lights[i].viewMatrix, float4(fragPos.xyz, 1.0)); |
| |
| float shadowFactor; |
| #ifdef USE_PCF |
| shadowFactor= filterPCF(shadowClip, i); |
| #else |
| shadowFactor = textureProj(shadowClip, i, float2(0.0, 0.0)); |
| #endif |
| |
| fragcolor *= shadowFactor; |
| } |
| return fragcolor; |
| } |
| |
| float4 main([[vk::location(0)]] float2 inUV : TEXCOORD0) : SV_TARGET |
| { |
| // Get G-Buffer values |
| float3 fragPos = textureposition.Sample(samplerposition, inUV).rgb; |
| float3 normal = textureNormal.Sample(samplerNormal, inUV).rgb; |
| float4 albedo = textureAlbedo.Sample(samplerAlbedo, inUV); |
| |
| float3 fragcolor; |
| |
| // Debug display |
| if (ubo.displayDebugTarget > 0) { |
| switch (ubo.displayDebugTarget) { |
| case 1: |
| fragcolor.rgb = shadow(float3(1.0, 1.0, 1.0), fragPos); |
| break; |
| case 2: |
| fragcolor.rgb = fragPos; |
| break; |
| case 3: |
| fragcolor.rgb = normal; |
| break; |
| case 4: |
| fragcolor.rgb = albedo.rgb; |
| break; |
| case 5: |
| fragcolor.rgb = albedo.aaa; |
| break; |
| } |
| return float4(fragcolor, 1.0); |
| } |
| |
| // Ambient part |
| fragcolor = albedo.rgb * AMBIENT_LIGHT; |
| |
| float3 N = normalize(normal); |
| |
| for(int i = 0; i < LIGHT_COUNT; ++i) |
| { |
| // Vector to light |
| float3 L = ubo.lights[i].position.xyz - fragPos; |
| // Distance from light to fragment position |
| float dist = length(L); |
| L = normalize(L); |
| |
| // Viewer to fragment |
| float3 V = ubo.viewPos.xyz - fragPos; |
| V = normalize(V); |
| |
| float lightCosInnerAngle = cos(radians(15.0)); |
| float lightCosOuterAngle = cos(radians(25.0)); |
| float lightRange = 100.0; |
| |
| // Direction vector from source to target |
| float3 dir = normalize(ubo.lights[i].position.xyz - ubo.lights[i].target.xyz); |
| |
| // Dual cone spot light with smooth transition between inner and outer angle |
| float cosDir = dot(L, dir); |
| float spotEffect = smoothstep(lightCosOuterAngle, lightCosInnerAngle, cosDir); |
| float heightAttenuation = smoothstep(lightRange, 0.0f, dist); |
| |
| // Diffuse lighting |
| float NdotL = max(0.0, dot(N, L)); |
| float3 diff = NdotL.xxx; |
| |
| // Specular lighting |
| float3 R = reflect(-L, N); |
| float NdotR = max(0.0, dot(R, V)); |
| float3 spec = (pow(NdotR, 16.0) * albedo.a * 2.5).xxx; |
| |
| fragcolor += float3((diff + spec) * spotEffect * heightAttenuation) * ubo.lights[i].color.rgb * albedo.rgb; |
| } |
| |
| // Shadow calculations in a separate pass |
| if (ubo.useShadows > 0) |
| { |
| fragcolor = shadow(fragcolor, fragPos); |
| } |
| |
| return float4(fragcolor, 1); |
| } |
| " |
| 47: String "P" |
| 53: String "layer" |
| 56: String "offset" |
| 64: String "filterPCF" |
| 68: String "sc" |
| 84: String "shadow" |
| 88: String "fragcolor" |
| 93: String "fragPos" |
| 100: String "@main" |
| 104: String "inUV" |
| 119: String "shadowCoord" |
| 146: String "bool" |
| 158: String "dist" |
| 165: String "type.2d.image" |
| 166: String "@type.2d.image" |
| 172: String "textureShadowMap" |
| 177: String "type.sampler" |
| 178: String "@type.sampler" |
| 183: String "samplerShadowMap" |
| 187: String "type.sampled.image" |
| 188: String "@type.sampled.image" |
| 229: String "int" |
| 237: String "texDim" |
| 246: String "elements" |
| 250: String "levels" |
| 258: String "sizeQueryTemp" |
| 282: String "scale" |
| 289: String "dx" |
| 301: String "dy" |
| 313: String "shadowFactor" |
| 319: String "count" |
| 326: String "range" |
| 336: String "x" |
| 360: String "y" |
| 428: String "i" |
| 447: String "shadowClip" |
| 462: String "color" |
| 468: String "viewMatrix" |
| 472: String "Light" |
| 478: String "lights" |
| 481: String "displayDebugTarget" |
| 486: String "UBO" |
| 489: String "ubo" |
| 497: String "" |
| 548: String "textureposition" |
| 553: String "samplerposition" |
| 563: String "normal" |
| 569: String "textureNormal" |
| 574: String "samplerNormal" |
| 582: String "albedo" |
| 588: String "textureAlbedo" |
| 593: String "samplerAlbedo" |
| 684: String "N" |
| 712: String "L" |
| 738: String "V" |
| 753: String "lightCosInnerAngle" |
| 760: String "lightCosOuterAngle" |
| 767: String "lightRange" |
| 774: String "dir" |
| 790: String "cosDir" |
| 799: String "spotEffect" |
| 809: String "heightAttenuation" |
| 818: String "NdotL" |
| 828: String "diff" |
| 836: String "R" |
| 846: String "NdotR" |
| 856: String "spec" |
| Name 6 "main" |
| Name 36 "textureProj(vf4;f1;vf2;" |
| Name 33 "P" |
| Name 34 "layer" |
| Name 35 "offset" |
| Name 62 "filterPCF(vf4;f1;" |
| Name 60 "sc" |
| Name 61 "layer" |
| Name 82 "shadow(vf3;vf3;" |
| Name 80 "fragcolor" |
| Name 81 "fragPos" |
| Name 98 "@main(vf2;" |
| Name 97 "inUV" |
| Name 110 "shadow" |
| Name 117 "shadowCoord" |
| Name 156 "dist" |
| Name 170 "textureShadowMap" |
| Name 181 "samplerShadowMap" |
| Name 235 "texDim" |
| Name 244 "elements" |
| Name 248 "levels" |
| Name 256 "sizeQueryTemp" |
| Name 280 "scale" |
| Name 287 "dx" |
| Name 299 "dy" |
| Name 311 "shadowFactor" |
| Name 317 "count" |
| Name 324 "range" |
| Name 334 "x" |
| Name 358 "y" |
| Name 391 "param" |
| Name 393 "param" |
| Name 395 "param" |
| Name 426 "i" |
| Name 445 "shadowClip" |
| Name 460 "Light" |
| MemberName 460(Light) 0 "position" |
| MemberName 460(Light) 1 "target" |
| MemberName 460(Light) 2 "color" |
| MemberName 460(Light) 3 "viewMatrix" |
| Name 475 "UBO" |
| MemberName 475(UBO) 0 "viewPos" |
| MemberName 475(UBO) 1 "lights" |
| MemberName 475(UBO) 2 "useShadows" |
| MemberName 475(UBO) 3 "displayDebugTarget" |
| Name 487 "ubo" |
| MemberName 487(ubo) 0 "ubo" |
| Name 495 "" |
| Name 504 "shadowFactor" |
| Name 513 "param" |
| Name 515 "param" |
| Name 536 "fragPos" |
| Name 546 "textureposition" |
| Name 551 "samplerposition" |
| Name 561 "normal" |
| Name 567 "textureNormal" |
| Name 572 "samplerNormal" |
| Name 580 "albedo" |
| Name 586 "textureAlbedo" |
| Name 591 "samplerAlbedo" |
| Name 598 "fragcolor" |
| Name 625 "param" |
| Name 629 "param" |
| Name 682 "N" |
| Name 693 "i" |
| Name 710 "L" |
| Name 725 "dist" |
| Name 736 "V" |
| Name 751 "lightCosInnerAngle" |
| Name 758 "lightCosOuterAngle" |
| Name 765 "lightRange" |
| Name 772 "dir" |
| Name 788 "cosDir" |
| Name 797 "spotEffect" |
| Name 807 "heightAttenuation" |
| Name 816 "NdotL" |
| Name 826 "diff" |
| Name 834 "R" |
| Name 844 "NdotR" |
| Name 854 "spec" |
| Name 902 "param" |
| Name 907 "param" |
| Name 922 "inUV" |
| Name 924 "inUV" |
| Name 927 "@entryPointOutput" |
| Name 928 "param" |
| Decorate 170(textureShadowMap) Binding 5 |
| Decorate 170(textureShadowMap) DescriptorSet 0 |
| Decorate 181(samplerShadowMap) Binding 5 |
| Decorate 181(samplerShadowMap) DescriptorSet 0 |
| MemberDecorate 460(Light) 0 Offset 0 |
| MemberDecorate 460(Light) 1 Offset 16 |
| MemberDecorate 460(Light) 2 Offset 32 |
| MemberDecorate 460(Light) 3 RowMajor |
| MemberDecorate 460(Light) 3 MatrixStride 16 |
| MemberDecorate 460(Light) 3 Offset 48 |
| Decorate 473 ArrayStride 112 |
| MemberDecorate 475(UBO) 0 Offset 0 |
| MemberDecorate 475(UBO) 1 Offset 16 |
| MemberDecorate 475(UBO) 2 Offset 352 |
| MemberDecorate 475(UBO) 3 Offset 356 |
| Decorate 487(ubo) Block |
| MemberDecorate 487(ubo) 0 Offset 0 |
| Decorate 495 Binding 4 |
| Decorate 495 DescriptorSet 0 |
| Decorate 546(textureposition) Binding 1 |
| Decorate 546(textureposition) DescriptorSet 0 |
| Decorate 551(samplerposition) Binding 1 |
| Decorate 551(samplerposition) DescriptorSet 0 |
| Decorate 567(textureNormal) Binding 2 |
| Decorate 567(textureNormal) DescriptorSet 0 |
| Decorate 572(samplerNormal) Binding 2 |
| Decorate 572(samplerNormal) DescriptorSet 0 |
| Decorate 586(textureAlbedo) Binding 3 |
| Decorate 586(textureAlbedo) DescriptorSet 0 |
| Decorate 591(samplerAlbedo) Binding 3 |
| Decorate 591(samplerAlbedo) DescriptorSet 0 |
| Decorate 924(inUV) Location 0 |
| Decorate 927(@entryPointOutput) Location 0 |
| 4: TypeVoid |
| 5: TypeFunction 4 |
| 8: TypeFloat 32 |
| 11: TypeInt 32 0 |
| 14: 11(int) Constant 32 |
| 15: 11(int) Constant 6 |
| 16: 11(int) Constant 0 |
| 13: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 12 14 15 16 |
| 17: 11(int) Constant 3 |
| 10: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 14 17 16 |
| 18: TypeVector 8(float) 4 |
| 19: 11(int) Constant 4 |
| 20: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 19 |
| 21: TypePointer Function 18(fvec4) |
| 22: 11(int) Constant 7 |
| 23: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 20 22 16 |
| 24: TypePointer Function 8(float) |
| 25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 10 22 16 |
| 26: TypeVector 8(float) 2 |
| 27: 11(int) Constant 2 |
| 28: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 27 |
| 29: TypePointer Function 26(fvec2) |
| 30: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 28 22 16 |
| 31: TypeFunction 8(float) 21(ptr) 24(ptr) 29(ptr) |
| 32: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 10 20 10 28 |
| 40: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 41 |
| 42: 11(int) Constant 61 |
| 44: 11(int) Constant 1 |
| 45: 11(int) Constant 5 |
| 43: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 44 19 40 45 |
| 39: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 38 32 40 42 16 43 38 17 42 |
| 46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 47 20 40 42 16 39 19 44 |
| 49: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression) |
| 52: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 53 10 40 42 16 39 19 27 |
| 55: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 56 28 40 42 16 39 19 17 |
| 58: TypeFunction 8(float) 21(ptr) 24(ptr) |
| 59: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 10 20 10 |
| 66: 11(int) Constant 78 |
| 65: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 64 59 40 66 16 43 64 17 66 |
| 67: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 68 20 40 66 16 65 19 44 |
| 72: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 53 10 40 66 16 65 19 27 |
| 74: TypeVector 8(float) 3 |
| 75: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 17 |
| 76: TypePointer Function 74(fvec3) |
| 77: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 75 22 16 |
| 78: TypeFunction 74(fvec3) 76(ptr) 76(ptr) |
| 79: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 75 75 75 |
| 86: 11(int) Constant 101 |
| 85: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 84 79 40 86 16 43 84 17 86 |
| 87: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 88 75 40 86 16 85 19 44 |
| 92: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 93 75 40 86 16 85 19 27 |
| 95: TypeFunction 18(fvec4) 29(ptr) |
| 96: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 20 28 |
| 102: 11(int) Constant 119 |
| 101: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 100 96 40 102 16 43 100 17 102 |
| 103: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 104 28 40 102 16 101 19 44 |
| 109: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 16 16 39 |
| 112: 11(int) Constant 62 |
| 111: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 84 10 40 112 16 109 19 |
| 116: 8(float) Constant 1065353216 |
| 120: 11(int) Constant 63 |
| 118: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 119 20 40 120 16 109 19 |
| 130: 11(int) Constant 64 |
| 132: 8(float) Constant 1056964608 |
| 142: 11(int) Constant 66 |
| 144: 8(float) Constant 3212836864 |
| 145: TypeBool |
| 147: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 146 14 27 16 |
| 155: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 16 16 109 |
| 159: 11(int) Constant 68 |
| 157: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 158 10 40 159 16 155 19 |
| 163: TypeImage 8(float) 2D array sampled format:Unknown |
| 167: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone) |
| 164: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 165 16 40 159 16 43 166 167 17 |
| 168: TypePointer UniformConstant 163 |
| 169: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 164 16 16 |
| 170(textureShadowMap): 168(ptr) Variable UniformConstant |
| 173: 11(int) Constant 8 |
| 171: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 172 164 40 159 16 43 172 170(textureShadowMap) 173 |
| 175: TypeSampler |
| 176: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 177 44 40 159 16 43 178 167 17 |
| 179: TypePointer UniformConstant 175 |
| 180: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 176 16 16 |
| 181(samplerShadowMap): 179(ptr) Variable UniformConstant |
| 182: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 183 176 40 159 16 43 183 181(samplerShadowMap) 173 |
| 185: TypeSampledImage 163 |
| 186: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 187 16 40 159 16 43 188 167 17 |
| 202: 11(int) Constant 69 |
| 204: 8(float) Constant 0 |
| 213: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 16 16 155 |
| 214: 8(float) Constant 1048576000 |
| 217: 11(int) Constant 71 |
| 221: 11(int) Constant 74 |
| 227: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 16 16 65 |
| 228: TypeInt 32 1 |
| 230: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 229 14 19 16 |
| 231: TypeVector 228(int) 2 |
| 232: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 230 27 |
| 233: TypePointer Function 231(ivec2) |
| 234: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 232 22 16 |
| 238: 11(int) Constant 79 |
| 236: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 237 232 40 238 16 227 19 |
| 242: TypePointer Function 228(int) |
| 243: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 230 22 16 |
| 245: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 246 230 40 238 16 227 19 |
| 249: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 250 230 40 238 16 227 19 |
| 252: TypeVector 11(int) 3 |
| 253: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 13 17 |
| 254: TypePointer Function 252(ivec3) |
| 255: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 253 22 16 |
| 259: 11(int) Constant 80 |
| 257: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 258 253 40 259 16 227 19 |
| 264: TypePointer Function 11(int) |
| 265: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 13 22 16 |
| 283: 11(int) Constant 81 |
| 281: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 282 10 40 283 16 227 19 |
| 286: 8(float) Constant 1069547520 |
| 290: 11(int) Constant 82 |
| 288: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 289 10 40 290 16 227 19 |
| 302: 11(int) Constant 83 |
| 300: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 301 10 40 302 16 227 19 |
| 314: 11(int) Constant 85 |
| 312: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 313 10 40 314 16 227 19 |
| 320: 11(int) Constant 86 |
| 318: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 319 230 40 320 16 227 19 |
| 323: 228(int) Constant 0 |
| 327: 11(int) Constant 87 |
| 325: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 326 230 40 327 16 227 19 |
| 330: 228(int) Constant 1 |
| 332: 11(int) Constant 89 |
| 333: 11(int) Constant 11 |
| 331: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 332 333 227 |
| 335: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 336 230 40 332 16 331 19 |
| 354: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 16 16 331 |
| 356: 11(int) Constant 91 |
| 357: 11(int) Constant 12 |
| 355: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 356 357 354 |
| 359: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 360 230 40 356 16 355 19 |
| 378: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 16 16 355 |
| 382: 11(int) Constant 93 |
| 401: 11(int) Constant 94 |
| 414: 11(int) Constant 98 |
| 423: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 16 16 85 |
| 425: 11(int) Constant 102 |
| 424: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 425 333 423 |
| 427: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 428 230 40 425 16 424 19 |
| 442: 228(int) Constant 3 |
| 444: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 16 16 424 |
| 448: 11(int) Constant 104 |
| 446: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 447 20 40 448 16 444 19 |
| 457: TypeMatrix 18(fvec4) 4 |
| 459: 145(bool) ConstantTrue |
| 458: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 20 19 459 |
| 460(Light): TypeStruct 18(fvec4) 18(fvec4) 18(fvec4) 457 |
| 463: 11(int) Constant 46 |
| 464: 11(int) Constant 14 |
| 461: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 462 20 40 463 464 16 16 17 |
| 465: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 462 20 40 463 464 16 16 17 |
| 466: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 462 20 40 463 464 16 16 17 |
| 469: 11(int) Constant 47 |
| 470: 11(int) Constant 21 |
| 467: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 468 458 40 469 470 16 16 17 |
| 471: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 472 44 40 448 16 43 472 16 17 461 465 466 467 |
| 473: TypeArray 460(Light) 17 |
| 474: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 471 17 |
| 475(UBO): TypeStruct 18(fvec4) 473 228(int) 228(int) |
| 476: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 462 20 40 463 464 16 16 17 |
| 479: 11(int) Constant 53 |
| 477: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 478 474 40 479 464 16 16 17 |
| 482: 11(int) Constant 55 |
| 483: 11(int) Constant 24 |
| 480: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 481 230 40 482 483 16 16 17 |
| 484: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 481 230 40 482 483 16 16 17 |
| 485: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 486 44 40 448 16 43 486 16 17 476 477 480 484 |
| 487(ubo): TypeStruct 475(UBO) |
| 490: 11(int) Constant 58 |
| 491: 11(int) Constant 37 |
| 488: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 489 485 40 490 491 16 16 17 |
| 492: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 489 44 40 448 16 43 489 16 17 488 |
| 493: TypePointer Uniform 487(ubo) |
| 494: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 492 27 16 |
| 495: 493(ptr) Variable Uniform |
| 496: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 497 492 40 448 16 43 497 495 173 |
| 499: TypePointer Uniform 457 |
| 500: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 458 27 16 |
| 506: 11(int) Constant 106 |
| 505: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 313 10 40 506 16 444 19 |
| 511: 11(int) Constant 108 |
| 519: 11(int) Constant 113 |
| 529: 11(int) Constant 115 |
| 535: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 16 16 101 |
| 538: 11(int) Constant 121 |
| 537: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 93 75 40 538 16 535 19 |
| 542: TypeImage 8(float) 2D sampled format:Unknown |
| 543: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 165 16 40 538 16 43 166 167 17 |
| 544: TypePointer UniformConstant 542 |
| 545: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 543 16 16 |
| 546(textureposition): 544(ptr) Variable UniformConstant |
| 547: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 548 543 40 538 16 43 548 546(textureposition) 173 |
| 550: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 177 44 40 538 16 43 178 167 17 |
| 551(samplerposition): 179(ptr) Variable UniformConstant |
| 552: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 553 550 40 538 16 43 553 551(samplerposition) 173 |
| 555: TypeSampledImage 542 |
| 556: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 187 16 40 538 16 43 188 167 17 |
| 564: 11(int) Constant 122 |
| 562: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 563 75 40 564 16 535 19 |
| 567(textureNormal): 544(ptr) Variable UniformConstant |
| 568: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 569 543 40 564 16 43 569 567(textureNormal) 173 |
| 571: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 177 44 40 564 16 43 178 167 17 |
| 572(samplerNormal): 179(ptr) Variable UniformConstant |
| 573: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 574 571 40 564 16 43 574 572(samplerNormal) 173 |
| 583: 11(int) Constant 123 |
| 581: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 582 20 40 583 16 535 19 |
| 586(textureAlbedo): 544(ptr) Variable UniformConstant |
| 587: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 588 543 40 583 16 43 588 586(textureAlbedo) 173 |
| 590: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 177 44 40 583 16 43 178 167 17 |
| 591(samplerAlbedo): 179(ptr) Variable UniformConstant |
| 592: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 593 590 40 583 16 43 593 591(samplerAlbedo) 173 |
| 600: 11(int) Constant 125 |
| 599: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 88 75 40 600 16 535 19 |
| 603: TypePointer Uniform 228(int) |
| 604: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 230 27 16 |
| 607: 11(int) Constant 128 |
| 612: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 16 16 535 |
| 616: 11(int) Constant 129 |
| 624: 74(fvec3) ConstantComposite 116 116 116 |
| 628: 11(int) Constant 131 |
| 633: 11(int) Constant 132 |
| 638: 11(int) Constant 134 |
| 640: 11(int) Constant 135 |
| 645: 11(int) Constant 137 |
| 647: 11(int) Constant 138 |
| 652: 11(int) Constant 140 |
| 655: 11(int) Constant 141 |
| 660: 11(int) Constant 143 |
| 663: 11(int) Constant 144 |
| 669: 11(int) Constant 146 |
| 678: 11(int) Constant 150 |
| 680: 8(float) Constant 1036831949 |
| 685: 11(int) Constant 152 |
| 683: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 684 75 40 685 16 535 19 |
| 691: 11(int) Constant 154 |
| 692: 11(int) Constant 10 |
| 690: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 691 692 535 |
| 694: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 428 230 40 691 16 690 19 |
| 709: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 16 16 690 |
| 713: 11(int) Constant 157 |
| 711: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 712 75 40 713 16 709 19 |
| 718: TypePointer Uniform 18(fvec4) |
| 719: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 20 27 16 |
| 727: 11(int) Constant 159 |
| 726: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 158 10 40 727 16 709 19 |
| 734: 11(int) Constant 160 |
| 739: 11(int) Constant 163 |
| 737: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 738 75 40 739 16 709 19 |
| 749: 11(int) Constant 164 |
| 754: 11(int) Constant 166 |
| 752: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 753 10 40 754 16 709 19 |
| 757: 8(float) Constant 1064781546 |
| 761: 11(int) Constant 167 |
| 759: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 760 10 40 761 16 709 19 |
| 764: 8(float) Constant 1063781322 |
| 768: 11(int) Constant 168 |
| 766: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 767 10 40 768 16 709 19 |
| 771: 8(float) Constant 1120403456 |
| 775: 11(int) Constant 171 |
| 773: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 774 75 40 775 16 709 19 |
| 791: 11(int) Constant 174 |
| 789: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 790 10 40 791 16 709 19 |
| 800: 11(int) Constant 175 |
| 798: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 799 10 40 800 16 709 19 |
| 810: 11(int) Constant 176 |
| 808: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 809 10 40 810 16 709 19 |
| 819: 11(int) Constant 179 |
| 817: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 818 10 40 819 16 709 19 |
| 829: 11(int) Constant 180 |
| 827: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 828 75 40 829 16 709 19 |
| 837: 11(int) Constant 183 |
| 835: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 836 75 40 837 16 709 19 |
| 847: 11(int) Constant 184 |
| 845: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 846 10 40 847 16 709 19 |
| 857: 11(int) Constant 185 |
| 855: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 856 75 40 857 16 709 19 |
| 861: 8(float) Constant 1098907648 |
| 866: 8(float) Constant 1075838976 |
| 871: 11(int) Constant 187 |
| 879: 228(int) Constant 2 |
| 896: 11(int) Constant 191 |
| 901: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 40 16 16 535 |
| 906: 11(int) Constant 193 |
| 913: 11(int) Constant 196 |
| 923: TypePointer Input 26(fvec2) |
| 924(inUV): 923(ptr) Variable Input |
| 926: TypePointer Output 18(fvec4) |
| 927(@entryPointOutput): 926(ptr) Variable Output |
| 6(main): 4 Function None 5 |
| 7: Label |
| 922(inUV): 29(ptr) Variable Function |
| 928(param): 29(ptr) Variable Function |
| 925: 26(fvec2) Load 924(inUV) |
| Store 922(inUV) 925 |
| 929: 26(fvec2) Load 922(inUV) |
| Store 928(param) 929 |
| 930: 18(fvec4) FunctionCall 98(@main(vf2;) 928(param) |
| Store 927(@entryPointOutput) 930 |
| Return |
| FunctionEnd |
| 36(textureProj(vf4;f1;vf2;): 8(float) Function None 31 |
| 33(P): 21(ptr) FunctionParameter |
| 34(layer): 24(ptr) FunctionParameter |
| 35(offset): 29(ptr) FunctionParameter |
| 37: Label |
| 110(shadow): 24(ptr) Variable Function |
| 117(shadowCoord): 21(ptr) Variable Function |
| 156(dist): 24(ptr) Variable Function |
| 50: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 39 |
| 51: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 42 42 16 16 |
| 48: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 46 33(P) 49 |
| 54: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 52 34(layer) 49 |
| 57: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 55 35(offset) 49 |
| 108: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 39 36(textureProj(vf4;f1;vf2;) |
| 114: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 109 |
| 115: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 112 112 16 16 |
| 113: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 111 110(shadow) 49 |
| Store 110(shadow) 116 |
| 122: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 120 120 16 16 |
| 121: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 118 117(shadowCoord) 49 |
| 123: 18(fvec4) Load 33(P) |
| 124: 24(ptr) AccessChain 33(P) 17 |
| 125: 8(float) Load 124 |
| 126: 18(fvec4) CompositeConstruct 125 125 125 125 |
| 127: 18(fvec4) FDiv 123 126 |
| Store 117(shadowCoord) 127 |
| 129: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 130 130 16 16 |
| 128: 18(fvec4) Load 117(shadowCoord) |
| 131: 26(fvec2) VectorShuffle 128 128 0 1 |
| 133: 26(fvec2) VectorTimesScalar 131 132 |
| 134: 26(fvec2) CompositeConstruct 132 132 |
| 135: 26(fvec2) FAdd 133 134 |
| 136: 24(ptr) AccessChain 117(shadowCoord) 16 |
| 137: 8(float) CompositeExtract 135 0 |
| Store 136 137 |
| 138: 24(ptr) AccessChain 117(shadowCoord) 44 |
| 139: 8(float) CompositeExtract 135 1 |
| Store 138 139 |
| 141: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 142 142 16 16 |
| 140: 24(ptr) AccessChain 117(shadowCoord) 27 |
| 143: 8(float) Load 140 |
| 148: 145(bool) FOrdGreaterThan 143 144 |
| 149: 24(ptr) AccessChain 117(shadowCoord) 27 |
| 150: 8(float) Load 149 |
| 151: 145(bool) FOrdLessThan 150 116 |
| 152: 145(bool) LogicalAnd 148 151 |
| SelectionMerge 154 None |
| BranchConditional 152 153 154 |
| 153: Label |
| 161: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 155 |
| 162: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 159 159 16 16 |
| 160: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 157 156(dist) 49 |
| 174: 163 Load 170(textureShadowMap) |
| 184: 175 Load 181(samplerShadowMap) |
| 189: 185 SampledImage 174 184 |
| 190: 18(fvec4) Load 117(shadowCoord) |
| 191: 26(fvec2) VectorShuffle 190 190 0 1 |
| 192: 26(fvec2) Load 35(offset) |
| 193: 26(fvec2) FAdd 191 192 |
| 194: 8(float) Load 34(layer) |
| 195: 8(float) CompositeExtract 193 0 |
| 196: 8(float) CompositeExtract 193 1 |
| 197: 74(fvec3) CompositeConstruct 195 196 194 |
| 198: 18(fvec4) ImageSampleImplicitLod 189 197 |
| 199: 8(float) CompositeExtract 198 0 |
| Store 156(dist) 199 |
| 201: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 202 202 16 16 |
| 200: 24(ptr) AccessChain 117(shadowCoord) 17 |
| 203: 8(float) Load 200 |
| 205: 145(bool) FOrdGreaterThan 203 204 |
| 206: 8(float) Load 156(dist) |
| 207: 24(ptr) AccessChain 117(shadowCoord) 27 |
| 208: 8(float) Load 207 |
| 209: 145(bool) FOrdLessThan 206 208 |
| 210: 145(bool) LogicalAnd 205 209 |
| SelectionMerge 212 None |
| BranchConditional 210 211 212 |
| 211: Label |
| 215: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 213 |
| 216: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 217 217 16 16 |
| Store 110(shadow) 214 |
| Branch 212 |
| 212: Label |
| Branch 154 |
| 154: Label |
| 219: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 109 |
| 220: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 221 221 16 16 |
| 218: 8(float) Load 110(shadow) |
| ReturnValue 218 |
| FunctionEnd |
| 62(filterPCF(vf4;f1;): 8(float) Function None 58 |
| 60(sc): 21(ptr) FunctionParameter |
| 61(layer): 24(ptr) FunctionParameter |
| 63: Label |
| 235(texDim): 233(ptr) Variable Function |
| 244(elements): 242(ptr) Variable Function |
| 248(levels): 242(ptr) Variable Function |
| 256(sizeQueryTemp): 254(ptr) Variable Function |
| 280(scale): 24(ptr) Variable Function |
| 287(dx): 24(ptr) Variable Function |
| 299(dy): 24(ptr) Variable Function |
| 311(shadowFactor): 24(ptr) Variable Function |
| 317(count): 242(ptr) Variable Function |
| 324(range): 242(ptr) Variable Function |
| 334(x): 242(ptr) Variable Function |
| 358(y): 242(ptr) Variable Function |
| 391(param): 21(ptr) Variable Function |
| 393(param): 24(ptr) Variable Function |
| 395(param): 29(ptr) Variable Function |
| 70: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65 |
| 71: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 66 66 16 16 |
| 69: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 67 60(sc) 49 |
| 73: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 72 61(layer) 49 |
| 226: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 65 62(filterPCF(vf4;f1;) |
| 240: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 227 |
| 241: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 238 238 16 16 |
| 239: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 236 235(texDim) 49 |
| 247: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 245 244(elements) 49 |
| 251: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 249 248(levels) 49 |
| 261: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 259 259 16 16 |
| 260: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 257 256(sizeQueryTemp) 49 |
| 262: 163 Load 170(textureShadowMap) |
| 263: 252(ivec3) ImageQuerySizeLod 262 16 |
| Store 256(sizeQueryTemp) 263 |
| 266: 264(ptr) AccessChain 256(sizeQueryTemp) 16 |
| 267: 11(int) Load 266 |
| 268: 228(int) Bitcast 267 |
| 269: 242(ptr) AccessChain 235(texDim) 16 |
| Store 269 268 |
| 270: 264(ptr) AccessChain 256(sizeQueryTemp) 44 |
| 271: 11(int) Load 270 |
| 272: 228(int) Bitcast 271 |
| 273: 242(ptr) AccessChain 235(texDim) 44 |
| Store 273 272 |
| 274: 264(ptr) AccessChain 256(sizeQueryTemp) 27 |
| 275: 11(int) Load 274 |
| 276: 228(int) Bitcast 275 |
| Store 244(elements) 276 |
| 277: 163 Load 170(textureShadowMap) |
| 278: 11(int) ImageQueryLevels 277 |
| 279: 228(int) Bitcast 278 |
| Store 248(levels) 279 |
| 285: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 283 283 16 16 |
| 284: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 281 280(scale) 49 |
| Store 280(scale) 286 |
| 292: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 290 290 16 16 |
| 291: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 288 287(dx) 49 |
| 293: 8(float) Load 280(scale) |
| 294: 8(float) FMul 293 116 |
| 295: 242(ptr) AccessChain 235(texDim) 16 |
| 296: 228(int) Load 295 |
| 297: 8(float) ConvertSToF 296 |
| 298: 8(float) FDiv 294 297 |
| Store 287(dx) 298 |
| 304: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 302 302 16 16 |
| 303: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 300 299(dy) 49 |
| 305: 8(float) Load 280(scale) |
| 306: 8(float) FMul 305 116 |
| 307: 242(ptr) AccessChain 235(texDim) 44 |
| 308: 228(int) Load 307 |
| 309: 8(float) ConvertSToF 308 |
| 310: 8(float) FDiv 306 309 |
| Store 299(dy) 310 |
| 316: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 314 314 16 16 |
| 315: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 312 311(shadowFactor) 49 |
| Store 311(shadowFactor) 204 |
| 322: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 320 320 16 16 |
| 321: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 318 317(count) 49 |
| Store 317(count) 323 |
| 329: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 327 327 16 16 |
| 328: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 325 324(range) 49 |
| Store 324(range) 330 |
| 338: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 331 |
| 339: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 332 332 16 16 |
| 337: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 335 334(x) 49 |
| 340: 228(int) Load 324(range) |
| 341: 228(int) SNegate 340 |
| Store 334(x) 341 |
| Branch 342 |
| 342: Label |
| 346: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 331 |
| 347: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 332 332 16 16 |
| LoopMerge 344 345 None |
| Branch 348 |
| 348: Label |
| 350: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 331 |
| 351: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 332 332 16 16 |
| 349: 228(int) Load 334(x) |
| 352: 228(int) Load 324(range) |
| 353: 145(bool) SLessThanEqual 349 352 |
| BranchConditional 353 343 344 |
| 343: Label |
| 362: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 355 |
| 363: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 356 356 16 16 |
| 361: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 359 358(y) 49 |
| 364: 228(int) Load 324(range) |
| 365: 228(int) SNegate 364 |
| Store 358(y) 365 |
| Branch 366 |
| 366: Label |
| 370: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 355 |
| 371: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 356 356 16 16 |
| LoopMerge 368 369 None |
| Branch 372 |
| 372: Label |
| 374: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 355 |
| 375: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 356 356 16 16 |
| 373: 228(int) Load 358(y) |
| 376: 228(int) Load 324(range) |
| 377: 145(bool) SLessThanEqual 373 376 |
| BranchConditional 377 367 368 |
| 367: Label |
| 380: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 378 |
| 381: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 382 382 16 16 |
| 379: 8(float) Load 287(dx) |
| 383: 228(int) Load 334(x) |
| 384: 8(float) ConvertSToF 383 |
| 385: 8(float) FMul 379 384 |
| 386: 8(float) Load 299(dy) |
| 387: 228(int) Load 358(y) |
| 388: 8(float) ConvertSToF 387 |
| 389: 8(float) FMul 386 388 |
| 390: 26(fvec2) CompositeConstruct 385 389 |
| 392: 18(fvec4) Load 60(sc) |
| Store 391(param) 392 |
| 394: 8(float) Load 61(layer) |
| Store 393(param) 394 |
| Store 395(param) 390 |
| 396: 8(float) FunctionCall 36(textureProj(vf4;f1;vf2;) 391(param) 393(param) 395(param) |
| 397: 8(float) Load 311(shadowFactor) |
| 398: 8(float) FAdd 397 396 |
| Store 311(shadowFactor) 398 |
| 400: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 401 401 16 16 |
| 399: 228(int) Load 317(count) |
| 402: 228(int) IAdd 399 330 |
| Store 317(count) 402 |
| Branch 369 |
| 369: Label |
| 404: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 355 |
| 405: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 356 356 16 16 |
| 403: 228(int) Load 358(y) |
| 406: 228(int) IAdd 403 330 |
| Store 358(y) 406 |
| Branch 366 |
| 368: Label |
| Branch 345 |
| 345: Label |
| 408: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 331 |
| 409: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 332 332 16 16 |
| 407: 228(int) Load 334(x) |
| 410: 228(int) IAdd 407 330 |
| Store 334(x) 410 |
| Branch 342 |
| 344: Label |
| 412: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 227 |
| 413: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 414 414 16 16 |
| 411: 8(float) Load 311(shadowFactor) |
| 415: 228(int) Load 317(count) |
| 416: 8(float) ConvertSToF 415 |
| 417: 8(float) FDiv 411 416 |
| ReturnValue 417 |
| FunctionEnd |
| 82(shadow(vf3;vf3;): 74(fvec3) Function None 78 |
| 80(fragcolor): 76(ptr) FunctionParameter |
| 81(fragPos): 76(ptr) FunctionParameter |
| 83: Label |
| 426(i): 242(ptr) Variable Function |
| 445(shadowClip): 21(ptr) Variable Function |
| 504(shadowFactor): 24(ptr) Variable Function |
| 513(param): 21(ptr) Variable Function |
| 515(param): 24(ptr) Variable Function |
| 90: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85 |
| 91: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 86 86 16 16 |
| 89: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 87 80(fragcolor) 49 |
| 94: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 92 81(fragPos) 49 |
| 422: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 85 82(shadow(vf3;vf3;) |
| 430: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 424 |
| 431: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 425 425 16 16 |
| 429: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 427 426(i) 49 |
| Store 426(i) 323 |
| Branch 432 |
| 432: Label |
| 436: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 424 |
| 437: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 425 425 16 16 |
| LoopMerge 434 435 None |
| Branch 438 |
| 438: Label |
| 440: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 424 |
| 441: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 425 425 16 16 |
| 439: 228(int) Load 426(i) |
| 443: 145(bool) SLessThan 439 442 |
| BranchConditional 443 433 434 |
| 433: Label |
| 450: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 444 |
| 451: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 448 448 16 16 |
| 449: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 446 445(shadowClip) 49 |
| 452: 74(fvec3) Load 81(fragPos) |
| 453: 8(float) CompositeExtract 452 0 |
| 454: 8(float) CompositeExtract 452 1 |
| 455: 8(float) CompositeExtract 452 2 |
| 456: 18(fvec4) CompositeConstruct 453 454 455 116 |
| 498: 228(int) Load 426(i) |
| 501: 499(ptr) AccessChain 495 323 330 498 442 |
| 502: 457 Load 501 |
| 503: 18(fvec4) VectorTimesMatrix 456 502 |
| Store 445(shadowClip) 503 |
| 508: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 506 506 16 16 |
| 507: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 505 504(shadowFactor) 49 |
| 510: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 511 511 16 16 |
| 509: 228(int) Load 426(i) |
| 512: 8(float) ConvertSToF 509 |
| 514: 18(fvec4) Load 445(shadowClip) |
| Store 513(param) 514 |
| Store 515(param) 512 |
| 516: 8(float) FunctionCall 62(filterPCF(vf4;f1;) 513(param) 515(param) |
| Store 504(shadowFactor) 516 |
| 518: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 519 519 16 16 |
| 517: 8(float) Load 504(shadowFactor) |
| 520: 74(fvec3) Load 80(fragcolor) |
| 521: 74(fvec3) VectorTimesScalar 520 517 |
| Store 80(fragcolor) 521 |
| Branch 435 |
| 435: Label |
| 523: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 424 |
| 524: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 425 425 16 16 |
| 522: 228(int) Load 426(i) |
| 525: 228(int) IAdd 522 330 |
| Store 426(i) 525 |
| Branch 432 |
| 434: Label |
| 527: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 423 |
| 528: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 529 529 16 16 |
| 526: 74(fvec3) Load 80(fragcolor) |
| ReturnValue 526 |
| FunctionEnd |
| 98(@main(vf2;): 18(fvec4) Function None 95 |
| 97(inUV): 29(ptr) FunctionParameter |
| 99: Label |
| 536(fragPos): 76(ptr) Variable Function |
| 561(normal): 76(ptr) Variable Function |
| 580(albedo): 21(ptr) Variable Function |
| 598(fragcolor): 76(ptr) Variable Function |
| 625(param): 76(ptr) Variable Function |
| 629(param): 76(ptr) Variable Function |
| 682(N): 76(ptr) Variable Function |
| 693(i): 242(ptr) Variable Function |
| 710(L): 76(ptr) Variable Function |
| 725(dist): 24(ptr) Variable Function |
| 736(V): 76(ptr) Variable Function |
| 751(lightCosInnerAngle): 24(ptr) Variable Function |
| 758(lightCosOuterAngle): 24(ptr) Variable Function |
| 765(lightRange): 24(ptr) Variable Function |
| 772(dir): 76(ptr) Variable Function |
| 788(cosDir): 24(ptr) Variable Function |
| 797(spotEffect): 24(ptr) Variable Function |
| 807(heightAttenuation): 24(ptr) Variable Function |
| 816(NdotL): 24(ptr) Variable Function |
| 826(diff): 76(ptr) Variable Function |
| 834(R): 76(ptr) Variable Function |
| 844(NdotR): 24(ptr) Variable Function |
| 854(spec): 76(ptr) Variable Function |
| 902(param): 76(ptr) Variable Function |
| 907(param): 76(ptr) Variable Function |
| 106: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 101 |
| 107: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 102 102 16 16 |
| 105: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 103 97(inUV) 49 |
| 534: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 101 98(@main(vf2;) |
| 540: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 535 |
| 541: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 538 538 16 16 |
| 539: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 537 536(fragPos) 49 |
| 549: 542 Load 546(textureposition) |
| 554: 175 Load 551(samplerposition) |
| 557: 555 SampledImage 549 554 |
| 558: 26(fvec2) Load 97(inUV) |
| 559: 18(fvec4) ImageSampleImplicitLod 557 558 |
| 560: 74(fvec3) VectorShuffle 559 559 0 1 2 |
| Store 536(fragPos) 560 |
| 566: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 564 564 16 16 |
| 565: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 562 561(normal) 49 |
| 570: 542 Load 567(textureNormal) |
| 575: 175 Load 572(samplerNormal) |
| 576: 555 SampledImage 570 575 |
| 577: 26(fvec2) Load 97(inUV) |
| 578: 18(fvec4) ImageSampleImplicitLod 576 577 |
| 579: 74(fvec3) VectorShuffle 578 578 0 1 2 |
| Store 561(normal) 579 |
| 585: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 583 583 16 16 |
| 584: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 581 580(albedo) 49 |
| 589: 542 Load 586(textureAlbedo) |
| 594: 175 Load 591(samplerAlbedo) |
| 595: 555 SampledImage 589 594 |
| 596: 26(fvec2) Load 97(inUV) |
| 597: 18(fvec4) ImageSampleImplicitLod 595 596 |
| Store 580(albedo) 597 |
| 602: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 600 600 16 16 |
| 601: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 599 598(fragcolor) 49 |
| 606: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 607 607 16 16 |
| 605: 603(ptr) AccessChain 495 323 442 |
| 608: 228(int) Load 605 |
| 609: 145(bool) SGreaterThan 608 323 |
| SelectionMerge 611 None |
| BranchConditional 609 610 611 |
| 610: Label |
| 614: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 612 |
| 615: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 616 616 16 16 |
| 613: 603(ptr) AccessChain 495 323 442 |
| 617: 228(int) Load 613 |
| SelectionMerge 623 None |
| Switch 617 623 |
| case 1: 618 |
| case 2: 619 |
| case 3: 620 |
| case 4: 621 |
| case 5: 622 |
| 618: Label |
| 626: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 612 |
| 627: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 628 628 16 16 |
| Store 625(param) 624 |
| 630: 74(fvec3) Load 536(fragPos) |
| Store 629(param) 630 |
| 631: 74(fvec3) FunctionCall 82(shadow(vf3;vf3;) 625(param) 629(param) |
| Store 598(fragcolor) 631 |
| 632: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 633 633 16 16 |
| Branch 623 |
| 619: Label |
| 636: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 612 |
| 637: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 638 638 16 16 |
| 635: 74(fvec3) Load 536(fragPos) |
| Store 598(fragcolor) 635 |
| 639: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 640 640 16 16 |
| Branch 623 |
| 620: Label |
| 643: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 612 |
| 644: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 645 645 16 16 |
| 642: 74(fvec3) Load 561(normal) |
| Store 598(fragcolor) 642 |
| 646: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 647 647 16 16 |
| Branch 623 |
| 621: Label |
| 650: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 612 |
| 651: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 652 652 16 16 |
| 649: 18(fvec4) Load 580(albedo) |
| 653: 74(fvec3) VectorShuffle 649 649 0 1 2 |
| Store 598(fragcolor) 653 |
| 654: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 655 655 16 16 |
| Branch 623 |
| 622: Label |
| 658: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 612 |
| 659: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 660 660 16 16 |
| 657: 18(fvec4) Load 580(albedo) |
| 661: 74(fvec3) VectorShuffle 657 657 3 3 3 |
| Store 598(fragcolor) 661 |
| 662: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 663 663 16 16 |
| Branch 623 |
| 623: Label |
| 667: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 612 |
| 668: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 669 669 16 16 |
| 666: 74(fvec3) Load 598(fragcolor) |
| 670: 8(float) CompositeExtract 666 0 |
| 671: 8(float) CompositeExtract 666 1 |
| 672: 8(float) CompositeExtract 666 2 |
| 673: 18(fvec4) CompositeConstruct 670 671 672 116 |
| ReturnValue 673 |
| 611: Label |
| 676: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 535 |
| 677: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 678 678 16 16 |
| 675: 18(fvec4) Load 580(albedo) |
| 679: 74(fvec3) VectorShuffle 675 675 0 1 2 |
| 681: 74(fvec3) VectorTimesScalar 679 680 |
| Store 598(fragcolor) 681 |
| 687: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 685 685 16 16 |
| 686: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 683 682(N) 49 |
| 688: 74(fvec3) Load 561(normal) |
| 689: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 688 |
| Store 682(N) 689 |
| 696: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 690 |
| 697: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 691 691 16 16 |
| 695: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 694 693(i) 49 |
| Store 693(i) 323 |
| Branch 698 |
| 698: Label |
| 702: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 690 |
| 703: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 691 691 16 16 |
| LoopMerge 700 701 None |
| Branch 704 |
| 704: Label |
| 706: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 690 |
| 707: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 691 691 16 16 |
| 705: 228(int) Load 693(i) |
| 708: 145(bool) SLessThan 705 442 |
| BranchConditional 708 699 700 |
| 699: Label |
| 715: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 709 |
| 716: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 713 713 16 16 |
| 714: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 711 710(L) 49 |
| 717: 228(int) Load 693(i) |
| 720: 718(ptr) AccessChain 495 323 330 717 323 |
| 721: 18(fvec4) Load 720 |
| 722: 74(fvec3) VectorShuffle 721 721 0 1 2 |
| 723: 74(fvec3) Load 536(fragPos) |
| 724: 74(fvec3) FSub 722 723 |
| Store 710(L) 724 |
| 729: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 727 727 16 16 |
| 728: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 726 725(dist) 49 |
| 730: 74(fvec3) Load 710(L) |
| 731: 8(float) ExtInst 3(GLSL.std.450) 66(Length) 730 |
| Store 725(dist) 731 |
| 733: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 734 734 16 16 |
| 732: 74(fvec3) Load 710(L) |
| 735: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 732 |
| Store 710(L) 735 |
| 741: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 739 739 16 16 |
| 740: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 737 736(V) 49 |
| 742: 718(ptr) AccessChain 495 323 323 |
| 743: 18(fvec4) Load 742 |
| 744: 74(fvec3) VectorShuffle 743 743 0 1 2 |
| 745: 74(fvec3) Load 536(fragPos) |
| 746: 74(fvec3) FSub 744 745 |
| Store 736(V) 746 |
| 748: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 749 749 16 16 |
| 747: 74(fvec3) Load 736(V) |
| 750: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 747 |
| Store 736(V) 750 |
| 756: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 754 754 16 16 |
| 755: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 752 751(lightCosInnerAngle) 49 |
| Store 751(lightCosInnerAngle) 757 |
| 763: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 761 761 16 16 |
| 762: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 759 758(lightCosOuterAngle) 49 |
| Store 758(lightCosOuterAngle) 764 |
| 770: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 768 768 16 16 |
| 769: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 766 765(lightRange) 49 |
| Store 765(lightRange) 771 |
| 777: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 775 775 16 16 |
| 776: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 773 772(dir) 49 |
| 778: 228(int) Load 693(i) |
| 779: 718(ptr) AccessChain 495 323 330 778 323 |
| 780: 18(fvec4) Load 779 |
| 781: 74(fvec3) VectorShuffle 780 780 0 1 2 |
| 782: 228(int) Load 693(i) |
| 783: 718(ptr) AccessChain 495 323 330 782 330 |
| 784: 18(fvec4) Load 783 |
| 785: 74(fvec3) VectorShuffle 784 784 0 1 2 |
| 786: 74(fvec3) FSub 781 785 |
| 787: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 786 |
| Store 772(dir) 787 |
| 793: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 791 791 16 16 |
| 792: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 789 788(cosDir) 49 |
| 794: 74(fvec3) Load 710(L) |
| 795: 74(fvec3) Load 772(dir) |
| 796: 8(float) Dot 794 795 |
| Store 788(cosDir) 796 |
| 802: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 800 800 16 16 |
| 801: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 798 797(spotEffect) 49 |
| 803: 8(float) Load 758(lightCosOuterAngle) |
| 804: 8(float) Load 751(lightCosInnerAngle) |
| 805: 8(float) Load 788(cosDir) |
| 806: 8(float) ExtInst 3(GLSL.std.450) 49(SmoothStep) 803 804 805 |
| Store 797(spotEffect) 806 |
| 812: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 810 810 16 16 |
| 811: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 808 807(heightAttenuation) 49 |
| 813: 8(float) Load 765(lightRange) |
| 814: 8(float) Load 725(dist) |
| 815: 8(float) ExtInst 3(GLSL.std.450) 49(SmoothStep) 813 204 814 |
| Store 807(heightAttenuation) 815 |
| 821: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 819 819 16 16 |
| 820: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 817 816(NdotL) 49 |
| 822: 74(fvec3) Load 682(N) |
| 823: 74(fvec3) Load 710(L) |
| 824: 8(float) Dot 822 823 |
| 825: 8(float) ExtInst 3(GLSL.std.450) 40(FMax) 204 824 |
| Store 816(NdotL) 825 |
| 831: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 829 829 16 16 |
| 830: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 827 826(diff) 49 |
| 832: 8(float) Load 816(NdotL) |
| 833: 74(fvec3) CompositeConstruct 832 832 832 |
| Store 826(diff) 833 |
| 839: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 837 837 16 16 |
| 838: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 835 834(R) 49 |
| 840: 74(fvec3) Load 710(L) |
| 841: 74(fvec3) FNegate 840 |
| 842: 74(fvec3) Load 682(N) |
| 843: 74(fvec3) ExtInst 3(GLSL.std.450) 71(Reflect) 841 842 |
| Store 834(R) 843 |
| 849: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 847 847 16 16 |
| 848: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 845 844(NdotR) 49 |
| 850: 74(fvec3) Load 834(R) |
| 851: 74(fvec3) Load 736(V) |
| 852: 8(float) Dot 850 851 |
| 853: 8(float) ExtInst 3(GLSL.std.450) 40(FMax) 204 852 |
| Store 844(NdotR) 853 |
| 859: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 857 857 16 16 |
| 858: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 855 854(spec) 49 |
| 860: 8(float) Load 844(NdotR) |
| 862: 8(float) ExtInst 3(GLSL.std.450) 26(Pow) 860 861 |
| 863: 24(ptr) AccessChain 580(albedo) 17 |
| 864: 8(float) Load 863 |
| 865: 8(float) FMul 862 864 |
| 867: 8(float) FMul 865 866 |
| 868: 74(fvec3) CompositeConstruct 867 867 867 |
| Store 854(spec) 868 |
| 870: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 871 871 16 16 |
| 869: 74(fvec3) Load 826(diff) |
| 872: 74(fvec3) Load 854(spec) |
| 873: 74(fvec3) FAdd 869 872 |
| 874: 8(float) Load 797(spotEffect) |
| 875: 74(fvec3) VectorTimesScalar 873 874 |
| 876: 8(float) Load 807(heightAttenuation) |
| 877: 74(fvec3) VectorTimesScalar 875 876 |
| 878: 228(int) Load 693(i) |
| 880: 718(ptr) AccessChain 495 323 330 878 879 |
| 881: 18(fvec4) Load 880 |
| 882: 74(fvec3) VectorShuffle 881 881 0 1 2 |
| 883: 74(fvec3) FMul 877 882 |
| 884: 18(fvec4) Load 580(albedo) |
| 885: 74(fvec3) VectorShuffle 884 884 0 1 2 |
| 886: 74(fvec3) FMul 883 885 |
| 887: 74(fvec3) Load 598(fragcolor) |
| 888: 74(fvec3) FAdd 887 886 |
| Store 598(fragcolor) 888 |
| Branch 701 |
| 701: Label |
| 890: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 690 |
| 891: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 691 691 16 16 |
| 889: 228(int) Load 693(i) |
| 892: 228(int) IAdd 889 330 |
| Store 693(i) 892 |
| Branch 698 |
| 700: Label |
| 894: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 535 |
| 895: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 896 896 16 16 |
| 893: 603(ptr) AccessChain 495 323 879 |
| 897: 228(int) Load 893 |
| 898: 145(bool) SGreaterThan 897 323 |
| SelectionMerge 900 None |
| BranchConditional 898 899 900 |
| 899: Label |
| 904: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 901 |
| 905: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 906 906 16 16 |
| 903: 74(fvec3) Load 598(fragcolor) |
| Store 902(param) 903 |
| 908: 74(fvec3) Load 536(fragPos) |
| Store 907(param) 908 |
| 909: 74(fvec3) FunctionCall 82(shadow(vf3;vf3;) 902(param) 907(param) |
| Store 598(fragcolor) 909 |
| Branch 900 |
| 900: Label |
| 911: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 535 |
| 912: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 40 913 913 16 16 |
| 910: 74(fvec3) Load 598(fragcolor) |
| 914: 8(float) CompositeExtract 910 0 |
| 915: 8(float) CompositeExtract 910 1 |
| 916: 8(float) CompositeExtract 910 2 |
| 917: 18(fvec4) CompositeConstruct 914 915 916 116 |
| ReturnValue 917 |
| FunctionEnd |