| #version 450 core |
| #extension GL_KHR_memory_scope_semantics : enable
|
| #extension GL_NV_cooperative_vector : enable
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| #extension GL_EXT_shader_explicit_arithmetic_types : enable
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| #extension GL_EXT_buffer_reference : enable
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| #extension GL_EXT_nonuniform_qualifier : enable
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|
|
| layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in; |
|
|
| layout(set = 0, binding = 0) buffer MatrixBuf {
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| float16_t matrixData[];
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| } matrixBuf;
|
|
|
| layout(set = 0, binding = 0) buffer MatrixBuf2 {
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| int8_t matrixData[];
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| } matrixBuf2;
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|
|
| layout(constant_id = 0) const int matrixLayout = gl_CooperativeVectorMatrixLayoutInferencingOptimalNV;
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|
|
| void main() |
| {
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| coopvecNV<float16_t, 8> v0;
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| coopvecNV<float16_t, 5> v1;
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|
|
| coopVecOuterProductAccumulateNV(v0, v1, matrixBuf.matrixData, 100, 128, matrixLayout, gl_ComponentTypeFloat16NV);
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| coopVecOuterProductAccumulateNV(v0, v1, matrixBuf2.matrixData, 100, 128, gl_CooperativeVectorMatrixLayoutInferencingOptimalNV, gl_ComponentTypeFloat16NV);
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|
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| coopVecReduceSumAccumulateNV(v0, matrixBuf.matrixData, 100);
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| coopVecReduceSumAccumulateNV(v0, matrixBuf2.matrixData, 100);
|
| } |