| /** |
| * \file |
| * Defines the basic structures of an ANTLR3 bitset. this is a C version of the |
| * cut down Bitset class provided with the java version of antlr 3. |
| * |
| * |
| */ |
| #ifndef _ANTLR3_BITSET_HPP |
| #define _ANTLR3_BITSET_HPP |
| |
| // [The "BSD licence"] |
| // Copyright (c) 2005-2009 Gokulakannan Somasundaram, ElectronDB |
| |
| // |
| // All rights reserved. |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions |
| // are met: |
| // 1. Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // 2. Redistributions in binary form must reproduce the above copyright |
| // notice, this list of conditions and the following disclaimer in the |
| // documentation and/or other materials provided with the distribution. |
| // 3. The name of the author may not be used to endorse or promote products |
| // derived from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
| // IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
| // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
| // IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
| // NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "antlr3defs.hpp" |
| |
| ANTLR_BEGIN_NAMESPACE() |
| |
| /** How many bits in the elements |
| */ |
| static const ANTLR_UINT32 ANTLR_BITSET_BITS = 64; |
| |
| /** How many bits in a nible of bits |
| */ |
| static const ANTLR_UINT32 ANTLR_BITSET_NIBBLE = 4; |
| |
| /** log2 of ANTLR3_BITSET_BITS 2^ANTLR3_BITSET_LOG_BITS = ANTLR3_BITSET_BITS |
| */ |
| static const ANTLR_UINT32 ANTLR_BITSET_LOG_BITS = 6; |
| |
| /** We will often need to do a mod operator (i mod nbits). |
| * For powers of two, this mod operation is the |
| * same as: |
| * - (i & (nbits-1)). |
| * |
| * Since mod is relatively slow, we use an easily |
| * precomputed mod mask to do the mod instead. |
| */ |
| static const ANTLR_UINT32 ANTLR_BITSET_MOD_MASK = ANTLR_BITSET_BITS - 1; |
| |
| template <class ImplTraits> |
| class BitsetList : public ImplTraits::AllocPolicyType |
| { |
| public: |
| typedef typename ImplTraits::AllocPolicyType AllocPolicyType; |
| typedef typename ImplTraits::BitsetType BitsetType; |
| |
| private: |
| /// Pointer to the allocated array of bits for this bit set, which |
| /// is an array of 64 bit elements (of the architecture). If we find a |
| /// machine/C compiler that does not know anything about 64 bit values |
| /// then it should be easy enough to produce a 32 bit (or less) version |
| /// of the bitset code. Note that the pointer here may be static if laid down |
| /// by the code generation, and it must be copied if it is to be manipulated |
| /// to perform followset calculations. |
| /// |
| ANTLR_BITWORD* m_bits; |
| |
| /// Length of the current bit set in ANTLR3_UINT64 units. |
| /// |
| ANTLR_UINT32 m_length; |
| |
| public: |
| BitsetList(); |
| BitsetList( ANTLR_BITWORD* bits, ANTLR_UINT32 length ); |
| |
| ANTLR_BITWORD* get_bits() const; |
| ANTLR_UINT32 get_length() const; |
| void set_bits( ANTLR_BITWORD* bits ); |
| void set_length( ANTLR_UINT32 length ); |
| |
| /// |
| /// \brief |
| /// Creates a new bitset with at least one 64 bit bset of bits, but as |
| /// many 64 bit sets as are required. |
| /// |
| /// \param[in] bset |
| /// A variable number of bits to add to the set, ending in -1 (impossible bit). |
| /// |
| /// \returns |
| /// A new bit set with all of the specified bitmaps in it and the API |
| /// initialized. |
| /// |
| /// Call as: |
| /// - pANTLR3_BITSET = antlrBitsetLoad(bset, bset11, ..., -1); |
| /// - pANTLR3_BITSET = antlrBitsetOf(-1); Create empty bitset |
| /// |
| /// \remarks |
| /// Stdargs function - must supply -1 as last paremeter, which is NOT |
| /// added to the set. |
| /// |
| /// |
| BitsetType* bitsetLoad(); |
| |
| BitsetType* bitsetCopy(); |
| |
| }; |
| |
| template <class ImplTraits> |
| class Bitset : public ImplTraits::AllocPolicyType |
| { |
| public: |
| typedef typename ImplTraits::AllocPolicyType AllocPolicyType; |
| typedef typename AllocPolicyType::template ListType<ANTLR_UINT32> IntListType; |
| typedef typename ImplTraits::BitsetListType BitsetListType; |
| |
| private: |
| /// The actual bits themselves |
| /// |
| BitsetListType m_blist; |
| |
| public: |
| Bitset( ANTLR_UINT32 nbits=0 ); |
| Bitset( const Bitset& bitset ); |
| Bitset* clone() const; |
| Bitset* bor(Bitset* bitset2); |
| |
| BitsetListType& get_blist(); |
| void borInPlace(Bitset* bitset2); |
| ANTLR_UINT32 size() const; |
| void add(ANTLR_INT32 bit); |
| void grow(ANTLR_INT32 newSize); |
| bool equals(Bitset* bitset2) const; |
| bool isMember(ANTLR_UINT32 bit) const; |
| ANTLR_UINT32 numBits() const; |
| void remove(ANTLR_UINT32 bit); |
| bool isNilNode() const; |
| |
| /** Produce an integer list of all the bits that are turned on |
| * in this bitset. Used for error processing in the main as the bitset |
| * reresents a number of integer tokens which we use for follow sets |
| * and so on. |
| * |
| * The first entry is the number of elements following in the list. |
| */ |
| ANTLR_INT32* toIntList() const; |
| |
| /// |
| /// \brief |
| /// Creates a new bitset with at least one element, but as |
| /// many elements are required. |
| /// |
| /// \param[in] bit |
| /// A variable number of bits to add to the set, ending in -1 (impossible bit). |
| /// |
| /// \returns |
| /// A new bit set with all of the specified elements added into it. |
| /// |
| /// Call as: |
| /// - pANTLR3_BITSET = antlrBitsetOf(n, n1, n2, -1); |
| /// - pANTLR3_BITSET = antlrBitsetOf(-1); Create empty bitset |
| /// |
| /// \remarks |
| /// Stdargs function - must supply -1 as last paremeter, which is NOT |
| /// added to the set. |
| /// |
| /// |
| //C++ doesn't like variable length arguments. so use function overloading |
| static Bitset* BitsetOf(ANTLR_INT32 bit); |
| static Bitset* BitsetOf(ANTLR_INT32 bit1, ANTLR_INT32 bit2); |
| |
| /// |
| /// \brief |
| /// Creates a new bitset with at least one 64 bit bset of bits, but as |
| /// many 64 bit sets as are required. |
| /// |
| /// \param[in] bset |
| /// A variable number of bits to add to the set, ending in -1 (impossible bit). |
| /// |
| /// \returns |
| /// A new bit set with all of the specified bitmaps in it and the API |
| /// initialized. |
| /// |
| /// Call as: |
| /// - pANTLR3_BITSET = antlrBitsetLoad(bset, bset11, ..., -1); |
| /// - pANTLR3_BITSET = antlrBitsetOf(-1); Create empty bitset |
| /// |
| /// \remarks |
| /// Stdargs function - must supply -1 as last paremeter, which is NOT |
| /// added to the set. |
| /// |
| ///antlr3BitsetList |
| static Bitset* BitsetFromList(const IntListType& list); |
| ~Bitset(); |
| |
| private: |
| void growToInclude(ANTLR_INT32 bit); |
| static ANTLR_UINT64 BitMask(ANTLR_UINT32 bitNumber); |
| static ANTLR_UINT32 NumWordsToHold(ANTLR_UINT32 bit); |
| static ANTLR_UINT32 WordNumber(ANTLR_UINT32 bit); |
| void bitsetORInPlace(Bitset* bitset2); |
| |
| }; |
| |
| ANTLR_END_NAMESPACE() |
| |
| #include "antlr3bitset.inl" |
| |
| #endif |
| |