| /* Locking in multithreaded situations. |
| Copyright (C) 2005-2012 Free Software Foundation, Inc. |
| |
| This program is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3, or (at your option) |
| any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program; if not, see <http://www.gnu.org/licenses/>. */ |
| |
| /* Written by Bruno Haible <[email protected]>, 2005. |
| Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h, |
| gthr-win32.h. */ |
| |
| /* This file contains locking primitives for use with a given thread library. |
| It does not contain primitives for creating threads or for other |
| synchronization primitives. |
| |
| Normal (non-recursive) locks: |
| Type: gl_lock_t |
| Declaration: gl_lock_define(extern, name) |
| Initializer: gl_lock_define_initialized(, name) |
| Initialization: gl_lock_init (name); |
| Taking the lock: gl_lock_lock (name); |
| Releasing the lock: gl_lock_unlock (name); |
| De-initialization: gl_lock_destroy (name); |
| Equivalent functions with control of error handling: |
| Initialization: err = glthread_lock_init (&name); |
| Taking the lock: err = glthread_lock_lock (&name); |
| Releasing the lock: err = glthread_lock_unlock (&name); |
| De-initialization: err = glthread_lock_destroy (&name); |
| |
| Read-Write (non-recursive) locks: |
| Type: gl_rwlock_t |
| Declaration: gl_rwlock_define(extern, name) |
| Initializer: gl_rwlock_define_initialized(, name) |
| Initialization: gl_rwlock_init (name); |
| Taking the lock: gl_rwlock_rdlock (name); |
| gl_rwlock_wrlock (name); |
| Releasing the lock: gl_rwlock_unlock (name); |
| De-initialization: gl_rwlock_destroy (name); |
| Equivalent functions with control of error handling: |
| Initialization: err = glthread_rwlock_init (&name); |
| Taking the lock: err = glthread_rwlock_rdlock (&name); |
| err = glthread_rwlock_wrlock (&name); |
| Releasing the lock: err = glthread_rwlock_unlock (&name); |
| De-initialization: err = glthread_rwlock_destroy (&name); |
| |
| Recursive locks: |
| Type: gl_recursive_lock_t |
| Declaration: gl_recursive_lock_define(extern, name) |
| Initializer: gl_recursive_lock_define_initialized(, name) |
| Initialization: gl_recursive_lock_init (name); |
| Taking the lock: gl_recursive_lock_lock (name); |
| Releasing the lock: gl_recursive_lock_unlock (name); |
| De-initialization: gl_recursive_lock_destroy (name); |
| Equivalent functions with control of error handling: |
| Initialization: err = glthread_recursive_lock_init (&name); |
| Taking the lock: err = glthread_recursive_lock_lock (&name); |
| Releasing the lock: err = glthread_recursive_lock_unlock (&name); |
| De-initialization: err = glthread_recursive_lock_destroy (&name); |
| |
| Once-only execution: |
| Type: gl_once_t |
| Initializer: gl_once_define(extern, name) |
| Execution: gl_once (name, initfunction); |
| Equivalent functions with control of error handling: |
| Execution: err = glthread_once (&name, initfunction); |
| */ |
| |
| |
| #ifndef _LOCK_H |
| #define _LOCK_H |
| |
| #include <errno.h> |
| #include <stdlib.h> |
| |
| /* ========================================================================= */ |
| |
| #if USE_POSIX_THREADS |
| |
| /* Use the POSIX threads library. */ |
| |
| # include <pthread.h> |
| |
| # ifdef __cplusplus |
| extern "C" { |
| # endif |
| |
| # if PTHREAD_IN_USE_DETECTION_HARD |
| |
| /* The pthread_in_use() detection needs to be done at runtime. */ |
| # define pthread_in_use() \ |
| glthread_in_use () |
| extern int glthread_in_use (void); |
| |
| # endif |
| |
| # if USE_POSIX_THREADS_WEAK |
| |
| /* Use weak references to the POSIX threads library. */ |
| |
| /* Weak references avoid dragging in external libraries if the other parts |
| of the program don't use them. Here we use them, because we don't want |
| every program that uses libintl to depend on libpthread. This assumes |
| that libpthread would not be loaded after libintl; i.e. if libintl is |
| loaded first, by an executable that does not depend on libpthread, and |
| then a module is dynamically loaded that depends on libpthread, libintl |
| will not be multithread-safe. */ |
| |
| /* The way to test at runtime whether libpthread is present is to test |
| whether a function pointer's value, such as &pthread_mutex_init, is |
| non-NULL. However, some versions of GCC have a bug through which, in |
| PIC mode, &foo != NULL always evaluates to true if there is a direct |
| call to foo(...) in the same function. To avoid this, we test the |
| address of a function in libpthread that we don't use. */ |
| |
| # pragma weak pthread_mutex_init |
| # pragma weak pthread_mutex_lock |
| # pragma weak pthread_mutex_unlock |
| # pragma weak pthread_mutex_destroy |
| # pragma weak pthread_rwlock_init |
| # pragma weak pthread_rwlock_rdlock |
| # pragma weak pthread_rwlock_wrlock |
| # pragma weak pthread_rwlock_unlock |
| # pragma weak pthread_rwlock_destroy |
| # pragma weak pthread_once |
| # pragma weak pthread_cond_init |
| # pragma weak pthread_cond_wait |
| # pragma weak pthread_cond_signal |
| # pragma weak pthread_cond_broadcast |
| # pragma weak pthread_cond_destroy |
| # pragma weak pthread_mutexattr_init |
| # pragma weak pthread_mutexattr_settype |
| # pragma weak pthread_mutexattr_destroy |
| # ifndef pthread_self |
| # pragma weak pthread_self |
| # endif |
| |
| # if !PTHREAD_IN_USE_DETECTION_HARD |
| # pragma weak pthread_cancel |
| # define pthread_in_use() (pthread_cancel != NULL) |
| # endif |
| |
| # else |
| |
| # if !PTHREAD_IN_USE_DETECTION_HARD |
| # define pthread_in_use() 1 |
| # endif |
| |
| # endif |
| |
| /* -------------------------- gl_lock_t datatype -------------------------- */ |
| |
| typedef pthread_mutex_t gl_lock_t; |
| # define gl_lock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS pthread_mutex_t NAME; |
| # define gl_lock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS pthread_mutex_t NAME = gl_lock_initializer; |
| # define gl_lock_initializer \ |
| PTHREAD_MUTEX_INITIALIZER |
| # define glthread_lock_init(LOCK) \ |
| (pthread_in_use () ? pthread_mutex_init (LOCK, NULL) : 0) |
| # define glthread_lock_lock(LOCK) \ |
| (pthread_in_use () ? pthread_mutex_lock (LOCK) : 0) |
| # define glthread_lock_unlock(LOCK) \ |
| (pthread_in_use () ? pthread_mutex_unlock (LOCK) : 0) |
| # define glthread_lock_destroy(LOCK) \ |
| (pthread_in_use () ? pthread_mutex_destroy (LOCK) : 0) |
| |
| /* ------------------------- gl_rwlock_t datatype ------------------------- */ |
| |
| # if HAVE_PTHREAD_RWLOCK |
| |
| # ifdef PTHREAD_RWLOCK_INITIALIZER |
| |
| typedef pthread_rwlock_t gl_rwlock_t; |
| # define gl_rwlock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS pthread_rwlock_t NAME; |
| # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS pthread_rwlock_t NAME = gl_rwlock_initializer; |
| # define gl_rwlock_initializer \ |
| PTHREAD_RWLOCK_INITIALIZER |
| # define glthread_rwlock_init(LOCK) \ |
| (pthread_in_use () ? pthread_rwlock_init (LOCK, NULL) : 0) |
| # define glthread_rwlock_rdlock(LOCK) \ |
| (pthread_in_use () ? pthread_rwlock_rdlock (LOCK) : 0) |
| # define glthread_rwlock_wrlock(LOCK) \ |
| (pthread_in_use () ? pthread_rwlock_wrlock (LOCK) : 0) |
| # define glthread_rwlock_unlock(LOCK) \ |
| (pthread_in_use () ? pthread_rwlock_unlock (LOCK) : 0) |
| # define glthread_rwlock_destroy(LOCK) \ |
| (pthread_in_use () ? pthread_rwlock_destroy (LOCK) : 0) |
| |
| # else |
| |
| typedef struct |
| { |
| int initialized; |
| pthread_mutex_t guard; /* protects the initialization */ |
| pthread_rwlock_t rwlock; /* read-write lock */ |
| } |
| gl_rwlock_t; |
| # define gl_rwlock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_rwlock_t NAME; |
| # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer; |
| # define gl_rwlock_initializer \ |
| { 0, PTHREAD_MUTEX_INITIALIZER } |
| # define glthread_rwlock_init(LOCK) \ |
| (pthread_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0) |
| # define glthread_rwlock_rdlock(LOCK) \ |
| (pthread_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0) |
| # define glthread_rwlock_wrlock(LOCK) \ |
| (pthread_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0) |
| # define glthread_rwlock_unlock(LOCK) \ |
| (pthread_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0) |
| # define glthread_rwlock_destroy(LOCK) \ |
| (pthread_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0) |
| extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock); |
| extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock); |
| extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock); |
| extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock); |
| extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock); |
| |
| # endif |
| |
| # else |
| |
| typedef struct |
| { |
| pthread_mutex_t lock; /* protects the remaining fields */ |
| pthread_cond_t waiting_readers; /* waiting readers */ |
| pthread_cond_t waiting_writers; /* waiting writers */ |
| unsigned int waiting_writers_count; /* number of waiting writers */ |
| int runcount; /* number of readers running, or -1 when a writer runs */ |
| } |
| gl_rwlock_t; |
| # define gl_rwlock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_rwlock_t NAME; |
| # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer; |
| # define gl_rwlock_initializer \ |
| { PTHREAD_MUTEX_INITIALIZER, PTHREAD_COND_INITIALIZER, PTHREAD_COND_INITIALIZER, 0, 0 } |
| # define glthread_rwlock_init(LOCK) \ |
| (pthread_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0) |
| # define glthread_rwlock_rdlock(LOCK) \ |
| (pthread_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0) |
| # define glthread_rwlock_wrlock(LOCK) \ |
| (pthread_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0) |
| # define glthread_rwlock_unlock(LOCK) \ |
| (pthread_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0) |
| # define glthread_rwlock_destroy(LOCK) \ |
| (pthread_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0) |
| extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock); |
| extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock); |
| extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock); |
| extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock); |
| extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock); |
| |
| # endif |
| |
| /* --------------------- gl_recursive_lock_t datatype --------------------- */ |
| |
| # if HAVE_PTHREAD_MUTEX_RECURSIVE |
| |
| # if defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER || defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP |
| |
| typedef pthread_mutex_t gl_recursive_lock_t; |
| # define gl_recursive_lock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS pthread_mutex_t NAME; |
| # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS pthread_mutex_t NAME = gl_recursive_lock_initializer; |
| # ifdef PTHREAD_RECURSIVE_MUTEX_INITIALIZER |
| # define gl_recursive_lock_initializer \ |
| PTHREAD_RECURSIVE_MUTEX_INITIALIZER |
| # else |
| # define gl_recursive_lock_initializer \ |
| PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP |
| # endif |
| # define glthread_recursive_lock_init(LOCK) \ |
| (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0) |
| # define glthread_recursive_lock_lock(LOCK) \ |
| (pthread_in_use () ? pthread_mutex_lock (LOCK) : 0) |
| # define glthread_recursive_lock_unlock(LOCK) \ |
| (pthread_in_use () ? pthread_mutex_unlock (LOCK) : 0) |
| # define glthread_recursive_lock_destroy(LOCK) \ |
| (pthread_in_use () ? pthread_mutex_destroy (LOCK) : 0) |
| extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock); |
| |
| # else |
| |
| typedef struct |
| { |
| pthread_mutex_t recmutex; /* recursive mutex */ |
| pthread_mutex_t guard; /* protects the initialization */ |
| int initialized; |
| } |
| gl_recursive_lock_t; |
| # define gl_recursive_lock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_recursive_lock_t NAME; |
| # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer; |
| # define gl_recursive_lock_initializer \ |
| { PTHREAD_MUTEX_INITIALIZER, PTHREAD_MUTEX_INITIALIZER, 0 } |
| # define glthread_recursive_lock_init(LOCK) \ |
| (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0) |
| # define glthread_recursive_lock_lock(LOCK) \ |
| (pthread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0) |
| # define glthread_recursive_lock_unlock(LOCK) \ |
| (pthread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0) |
| # define glthread_recursive_lock_destroy(LOCK) \ |
| (pthread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0) |
| extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock); |
| extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock); |
| extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock); |
| extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock); |
| |
| # endif |
| |
| # else |
| |
| /* Old versions of POSIX threads on Solaris did not have recursive locks. |
| We have to implement them ourselves. */ |
| |
| typedef struct |
| { |
| pthread_mutex_t mutex; |
| pthread_t owner; |
| unsigned long depth; |
| } |
| gl_recursive_lock_t; |
| # define gl_recursive_lock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_recursive_lock_t NAME; |
| # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer; |
| # define gl_recursive_lock_initializer \ |
| { PTHREAD_MUTEX_INITIALIZER, (pthread_t) 0, 0 } |
| # define glthread_recursive_lock_init(LOCK) \ |
| (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0) |
| # define glthread_recursive_lock_lock(LOCK) \ |
| (pthread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0) |
| # define glthread_recursive_lock_unlock(LOCK) \ |
| (pthread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0) |
| # define glthread_recursive_lock_destroy(LOCK) \ |
| (pthread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0) |
| extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock); |
| extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock); |
| extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock); |
| extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock); |
| |
| # endif |
| |
| /* -------------------------- gl_once_t datatype -------------------------- */ |
| |
| typedef pthread_once_t gl_once_t; |
| # define gl_once_define(STORAGECLASS, NAME) \ |
| STORAGECLASS pthread_once_t NAME = PTHREAD_ONCE_INIT; |
| # define glthread_once(ONCE_CONTROL, INITFUNCTION) \ |
| (pthread_in_use () \ |
| ? pthread_once (ONCE_CONTROL, INITFUNCTION) \ |
| : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0)) |
| extern int glthread_once_singlethreaded (pthread_once_t *once_control); |
| |
| # ifdef __cplusplus |
| } |
| # endif |
| |
| #endif |
| |
| /* ========================================================================= */ |
| |
| #if USE_PTH_THREADS |
| |
| /* Use the GNU Pth threads library. */ |
| |
| # include <pth.h> |
| |
| # ifdef __cplusplus |
| extern "C" { |
| # endif |
| |
| # if USE_PTH_THREADS_WEAK |
| |
| /* Use weak references to the GNU Pth threads library. */ |
| |
| # pragma weak pth_mutex_init |
| # pragma weak pth_mutex_acquire |
| # pragma weak pth_mutex_release |
| # pragma weak pth_rwlock_init |
| # pragma weak pth_rwlock_acquire |
| # pragma weak pth_rwlock_release |
| # pragma weak pth_once |
| |
| # pragma weak pth_cancel |
| # define pth_in_use() (pth_cancel != NULL) |
| |
| # else |
| |
| # define pth_in_use() 1 |
| |
| # endif |
| |
| /* -------------------------- gl_lock_t datatype -------------------------- */ |
| |
| typedef pth_mutex_t gl_lock_t; |
| # define gl_lock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS pth_mutex_t NAME; |
| # define gl_lock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS pth_mutex_t NAME = gl_lock_initializer; |
| # define gl_lock_initializer \ |
| PTH_MUTEX_INIT |
| # define glthread_lock_init(LOCK) \ |
| (pth_in_use () && !pth_mutex_init (LOCK) ? errno : 0) |
| # define glthread_lock_lock(LOCK) \ |
| (pth_in_use () && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0) |
| # define glthread_lock_unlock(LOCK) \ |
| (pth_in_use () && !pth_mutex_release (LOCK) ? errno : 0) |
| # define glthread_lock_destroy(LOCK) \ |
| ((void)(LOCK), 0) |
| |
| /* ------------------------- gl_rwlock_t datatype ------------------------- */ |
| |
| typedef pth_rwlock_t gl_rwlock_t; |
| # define gl_rwlock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS pth_rwlock_t NAME; |
| # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS pth_rwlock_t NAME = gl_rwlock_initializer; |
| # define gl_rwlock_initializer \ |
| PTH_RWLOCK_INIT |
| # define glthread_rwlock_init(LOCK) \ |
| (pth_in_use () && !pth_rwlock_init (LOCK) ? errno : 0) |
| # define glthread_rwlock_rdlock(LOCK) \ |
| (pth_in_use () && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RD, 0, NULL) ? errno : 0) |
| # define glthread_rwlock_wrlock(LOCK) \ |
| (pth_in_use () && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RW, 0, NULL) ? errno : 0) |
| # define glthread_rwlock_unlock(LOCK) \ |
| (pth_in_use () && !pth_rwlock_release (LOCK) ? errno : 0) |
| # define glthread_rwlock_destroy(LOCK) \ |
| ((void)(LOCK), 0) |
| |
| /* --------------------- gl_recursive_lock_t datatype --------------------- */ |
| |
| /* In Pth, mutexes are recursive by default. */ |
| typedef pth_mutex_t gl_recursive_lock_t; |
| # define gl_recursive_lock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS pth_mutex_t NAME; |
| # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS pth_mutex_t NAME = gl_recursive_lock_initializer; |
| # define gl_recursive_lock_initializer \ |
| PTH_MUTEX_INIT |
| # define glthread_recursive_lock_init(LOCK) \ |
| (pth_in_use () && !pth_mutex_init (LOCK) ? errno : 0) |
| # define glthread_recursive_lock_lock(LOCK) \ |
| (pth_in_use () && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0) |
| # define glthread_recursive_lock_unlock(LOCK) \ |
| (pth_in_use () && !pth_mutex_release (LOCK) ? errno : 0) |
| # define glthread_recursive_lock_destroy(LOCK) \ |
| ((void)(LOCK), 0) |
| |
| /* -------------------------- gl_once_t datatype -------------------------- */ |
| |
| typedef pth_once_t gl_once_t; |
| # define gl_once_define(STORAGECLASS, NAME) \ |
| STORAGECLASS pth_once_t NAME = PTH_ONCE_INIT; |
| # define glthread_once(ONCE_CONTROL, INITFUNCTION) \ |
| (pth_in_use () \ |
| ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \ |
| : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0)) |
| extern int glthread_once_multithreaded (pth_once_t *once_control, void (*initfunction) (void)); |
| extern int glthread_once_singlethreaded (pth_once_t *once_control); |
| |
| # ifdef __cplusplus |
| } |
| # endif |
| |
| #endif |
| |
| /* ========================================================================= */ |
| |
| #if USE_SOLARIS_THREADS |
| |
| /* Use the old Solaris threads library. */ |
| |
| # include <thread.h> |
| # include <synch.h> |
| |
| # ifdef __cplusplus |
| extern "C" { |
| # endif |
| |
| # if USE_SOLARIS_THREADS_WEAK |
| |
| /* Use weak references to the old Solaris threads library. */ |
| |
| # pragma weak mutex_init |
| # pragma weak mutex_lock |
| # pragma weak mutex_unlock |
| # pragma weak mutex_destroy |
| # pragma weak rwlock_init |
| # pragma weak rw_rdlock |
| # pragma weak rw_wrlock |
| # pragma weak rw_unlock |
| # pragma weak rwlock_destroy |
| # pragma weak thr_self |
| |
| # pragma weak thr_suspend |
| # define thread_in_use() (thr_suspend != NULL) |
| |
| # else |
| |
| # define thread_in_use() 1 |
| |
| # endif |
| |
| /* -------------------------- gl_lock_t datatype -------------------------- */ |
| |
| typedef mutex_t gl_lock_t; |
| # define gl_lock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS mutex_t NAME; |
| # define gl_lock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS mutex_t NAME = gl_lock_initializer; |
| # define gl_lock_initializer \ |
| DEFAULTMUTEX |
| # define glthread_lock_init(LOCK) \ |
| (thread_in_use () ? mutex_init (LOCK, USYNC_THREAD, NULL) : 0) |
| # define glthread_lock_lock(LOCK) \ |
| (thread_in_use () ? mutex_lock (LOCK) : 0) |
| # define glthread_lock_unlock(LOCK) \ |
| (thread_in_use () ? mutex_unlock (LOCK) : 0) |
| # define glthread_lock_destroy(LOCK) \ |
| (thread_in_use () ? mutex_destroy (LOCK) : 0) |
| |
| /* ------------------------- gl_rwlock_t datatype ------------------------- */ |
| |
| typedef rwlock_t gl_rwlock_t; |
| # define gl_rwlock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS rwlock_t NAME; |
| # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS rwlock_t NAME = gl_rwlock_initializer; |
| # define gl_rwlock_initializer \ |
| DEFAULTRWLOCK |
| # define glthread_rwlock_init(LOCK) \ |
| (thread_in_use () ? rwlock_init (LOCK, USYNC_THREAD, NULL) : 0) |
| # define glthread_rwlock_rdlock(LOCK) \ |
| (thread_in_use () ? rw_rdlock (LOCK) : 0) |
| # define glthread_rwlock_wrlock(LOCK) \ |
| (thread_in_use () ? rw_wrlock (LOCK) : 0) |
| # define glthread_rwlock_unlock(LOCK) \ |
| (thread_in_use () ? rw_unlock (LOCK) : 0) |
| # define glthread_rwlock_destroy(LOCK) \ |
| (thread_in_use () ? rwlock_destroy (LOCK) : 0) |
| |
| /* --------------------- gl_recursive_lock_t datatype --------------------- */ |
| |
| /* Old Solaris threads did not have recursive locks. |
| We have to implement them ourselves. */ |
| |
| typedef struct |
| { |
| mutex_t mutex; |
| thread_t owner; |
| unsigned long depth; |
| } |
| gl_recursive_lock_t; |
| # define gl_recursive_lock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_recursive_lock_t NAME; |
| # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer; |
| # define gl_recursive_lock_initializer \ |
| { DEFAULTMUTEX, (thread_t) 0, 0 } |
| # define glthread_recursive_lock_init(LOCK) \ |
| (thread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0) |
| # define glthread_recursive_lock_lock(LOCK) \ |
| (thread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0) |
| # define glthread_recursive_lock_unlock(LOCK) \ |
| (thread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0) |
| # define glthread_recursive_lock_destroy(LOCK) \ |
| (thread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0) |
| extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock); |
| extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock); |
| extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock); |
| extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock); |
| |
| /* -------------------------- gl_once_t datatype -------------------------- */ |
| |
| typedef struct |
| { |
| volatile int inited; |
| mutex_t mutex; |
| } |
| gl_once_t; |
| # define gl_once_define(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_once_t NAME = { 0, DEFAULTMUTEX }; |
| # define glthread_once(ONCE_CONTROL, INITFUNCTION) \ |
| (thread_in_use () \ |
| ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \ |
| : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0)) |
| extern int glthread_once_multithreaded (gl_once_t *once_control, void (*initfunction) (void)); |
| extern int glthread_once_singlethreaded (gl_once_t *once_control); |
| |
| # ifdef __cplusplus |
| } |
| # endif |
| |
| #endif |
| |
| /* ========================================================================= */ |
| |
| #if USE_WINDOWS_THREADS |
| |
| # define WIN32_LEAN_AND_MEAN /* avoid including junk */ |
| # include <windows.h> |
| |
| # ifdef __cplusplus |
| extern "C" { |
| # endif |
| |
| /* We can use CRITICAL_SECTION directly, rather than the native Windows Event, |
| Mutex, Semaphore types, because |
| - we need only to synchronize inside a single process (address space), |
| not inter-process locking, |
| - we don't need to support trylock operations. (TryEnterCriticalSection |
| does not work on Windows 95/98/ME. Packages that need trylock usually |
| define their own mutex type.) */ |
| |
| /* There is no way to statically initialize a CRITICAL_SECTION. It needs |
| to be done lazily, once only. For this we need spinlocks. */ |
| |
| typedef struct { volatile int done; volatile long started; } gl_spinlock_t; |
| |
| /* -------------------------- gl_lock_t datatype -------------------------- */ |
| |
| typedef struct |
| { |
| gl_spinlock_t guard; /* protects the initialization */ |
| CRITICAL_SECTION lock; |
| } |
| gl_lock_t; |
| # define gl_lock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_lock_t NAME; |
| # define gl_lock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_lock_t NAME = gl_lock_initializer; |
| # define gl_lock_initializer \ |
| { { 0, -1 } } |
| # define glthread_lock_init(LOCK) \ |
| (glthread_lock_init_func (LOCK), 0) |
| # define glthread_lock_lock(LOCK) \ |
| glthread_lock_lock_func (LOCK) |
| # define glthread_lock_unlock(LOCK) \ |
| glthread_lock_unlock_func (LOCK) |
| # define glthread_lock_destroy(LOCK) \ |
| glthread_lock_destroy_func (LOCK) |
| extern void glthread_lock_init_func (gl_lock_t *lock); |
| extern int glthread_lock_lock_func (gl_lock_t *lock); |
| extern int glthread_lock_unlock_func (gl_lock_t *lock); |
| extern int glthread_lock_destroy_func (gl_lock_t *lock); |
| |
| /* ------------------------- gl_rwlock_t datatype ------------------------- */ |
| |
| /* It is impossible to implement read-write locks using plain locks, without |
| introducing an extra thread dedicated to managing read-write locks. |
| Therefore here we need to use the low-level Event type. */ |
| |
| typedef struct |
| { |
| HANDLE *array; /* array of waiting threads, each represented by an event */ |
| unsigned int count; /* number of waiting threads */ |
| unsigned int alloc; /* length of allocated array */ |
| unsigned int offset; /* index of first waiting thread in array */ |
| } |
| gl_carray_waitqueue_t; |
| typedef struct |
| { |
| gl_spinlock_t guard; /* protects the initialization */ |
| CRITICAL_SECTION lock; /* protects the remaining fields */ |
| gl_carray_waitqueue_t waiting_readers; /* waiting readers */ |
| gl_carray_waitqueue_t waiting_writers; /* waiting writers */ |
| int runcount; /* number of readers running, or -1 when a writer runs */ |
| } |
| gl_rwlock_t; |
| # define gl_rwlock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_rwlock_t NAME; |
| # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer; |
| # define gl_rwlock_initializer \ |
| { { 0, -1 } } |
| # define glthread_rwlock_init(LOCK) \ |
| (glthread_rwlock_init_func (LOCK), 0) |
| # define glthread_rwlock_rdlock(LOCK) \ |
| glthread_rwlock_rdlock_func (LOCK) |
| # define glthread_rwlock_wrlock(LOCK) \ |
| glthread_rwlock_wrlock_func (LOCK) |
| # define glthread_rwlock_unlock(LOCK) \ |
| glthread_rwlock_unlock_func (LOCK) |
| # define glthread_rwlock_destroy(LOCK) \ |
| glthread_rwlock_destroy_func (LOCK) |
| extern void glthread_rwlock_init_func (gl_rwlock_t *lock); |
| extern int glthread_rwlock_rdlock_func (gl_rwlock_t *lock); |
| extern int glthread_rwlock_wrlock_func (gl_rwlock_t *lock); |
| extern int glthread_rwlock_unlock_func (gl_rwlock_t *lock); |
| extern int glthread_rwlock_destroy_func (gl_rwlock_t *lock); |
| |
| /* --------------------- gl_recursive_lock_t datatype --------------------- */ |
| |
| /* The native Windows documentation says that CRITICAL_SECTION already |
| implements a recursive lock. But we need not rely on it: It's easy to |
| implement a recursive lock without this assumption. */ |
| |
| typedef struct |
| { |
| gl_spinlock_t guard; /* protects the initialization */ |
| DWORD owner; |
| unsigned long depth; |
| CRITICAL_SECTION lock; |
| } |
| gl_recursive_lock_t; |
| # define gl_recursive_lock_define(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_recursive_lock_t NAME; |
| # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer; |
| # define gl_recursive_lock_initializer \ |
| { { 0, -1 }, 0, 0 } |
| # define glthread_recursive_lock_init(LOCK) \ |
| (glthread_recursive_lock_init_func (LOCK), 0) |
| # define glthread_recursive_lock_lock(LOCK) \ |
| glthread_recursive_lock_lock_func (LOCK) |
| # define glthread_recursive_lock_unlock(LOCK) \ |
| glthread_recursive_lock_unlock_func (LOCK) |
| # define glthread_recursive_lock_destroy(LOCK) \ |
| glthread_recursive_lock_destroy_func (LOCK) |
| extern void glthread_recursive_lock_init_func (gl_recursive_lock_t *lock); |
| extern int glthread_recursive_lock_lock_func (gl_recursive_lock_t *lock); |
| extern int glthread_recursive_lock_unlock_func (gl_recursive_lock_t *lock); |
| extern int glthread_recursive_lock_destroy_func (gl_recursive_lock_t *lock); |
| |
| /* -------------------------- gl_once_t datatype -------------------------- */ |
| |
| typedef struct |
| { |
| volatile int inited; |
| volatile long started; |
| CRITICAL_SECTION lock; |
| } |
| gl_once_t; |
| # define gl_once_define(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_once_t NAME = { -1, -1 }; |
| # define glthread_once(ONCE_CONTROL, INITFUNCTION) \ |
| (glthread_once_func (ONCE_CONTROL, INITFUNCTION), 0) |
| extern void glthread_once_func (gl_once_t *once_control, void (*initfunction) (void)); |
| |
| # ifdef __cplusplus |
| } |
| # endif |
| |
| #endif |
| |
| /* ========================================================================= */ |
| |
| #if !(USE_POSIX_THREADS || USE_PTH_THREADS || USE_SOLARIS_THREADS || USE_WINDOWS_THREADS) |
| |
| /* Provide dummy implementation if threads are not supported. */ |
| |
| /* -------------------------- gl_lock_t datatype -------------------------- */ |
| |
| typedef int gl_lock_t; |
| # define gl_lock_define(STORAGECLASS, NAME) |
| # define gl_lock_define_initialized(STORAGECLASS, NAME) |
| # define glthread_lock_init(NAME) 0 |
| # define glthread_lock_lock(NAME) 0 |
| # define glthread_lock_unlock(NAME) 0 |
| # define glthread_lock_destroy(NAME) 0 |
| |
| /* ------------------------- gl_rwlock_t datatype ------------------------- */ |
| |
| typedef int gl_rwlock_t; |
| # define gl_rwlock_define(STORAGECLASS, NAME) |
| # define gl_rwlock_define_initialized(STORAGECLASS, NAME) |
| # define glthread_rwlock_init(NAME) 0 |
| # define glthread_rwlock_rdlock(NAME) 0 |
| # define glthread_rwlock_wrlock(NAME) 0 |
| # define glthread_rwlock_unlock(NAME) 0 |
| # define glthread_rwlock_destroy(NAME) 0 |
| |
| /* --------------------- gl_recursive_lock_t datatype --------------------- */ |
| |
| typedef int gl_recursive_lock_t; |
| # define gl_recursive_lock_define(STORAGECLASS, NAME) |
| # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) |
| # define glthread_recursive_lock_init(NAME) 0 |
| # define glthread_recursive_lock_lock(NAME) 0 |
| # define glthread_recursive_lock_unlock(NAME) 0 |
| # define glthread_recursive_lock_destroy(NAME) 0 |
| |
| /* -------------------------- gl_once_t datatype -------------------------- */ |
| |
| typedef int gl_once_t; |
| # define gl_once_define(STORAGECLASS, NAME) \ |
| STORAGECLASS gl_once_t NAME = 0; |
| # define glthread_once(ONCE_CONTROL, INITFUNCTION) \ |
| (*(ONCE_CONTROL) == 0 ? (*(ONCE_CONTROL) = ~ 0, INITFUNCTION (), 0) : 0) |
| |
| #endif |
| |
| /* ========================================================================= */ |
| |
| /* Macros with built-in error handling. */ |
| |
| /* -------------------------- gl_lock_t datatype -------------------------- */ |
| |
| #define gl_lock_init(NAME) \ |
| do \ |
| { \ |
| if (glthread_lock_init (&NAME)) \ |
| abort (); \ |
| } \ |
| while (0) |
| #define gl_lock_lock(NAME) \ |
| do \ |
| { \ |
| if (glthread_lock_lock (&NAME)) \ |
| abort (); \ |
| } \ |
| while (0) |
| #define gl_lock_unlock(NAME) \ |
| do \ |
| { \ |
| if (glthread_lock_unlock (&NAME)) \ |
| abort (); \ |
| } \ |
| while (0) |
| #define gl_lock_destroy(NAME) \ |
| do \ |
| { \ |
| if (glthread_lock_destroy (&NAME)) \ |
| abort (); \ |
| } \ |
| while (0) |
| |
| /* ------------------------- gl_rwlock_t datatype ------------------------- */ |
| |
| #define gl_rwlock_init(NAME) \ |
| do \ |
| { \ |
| if (glthread_rwlock_init (&NAME)) \ |
| abort (); \ |
| } \ |
| while (0) |
| #define gl_rwlock_rdlock(NAME) \ |
| do \ |
| { \ |
| if (glthread_rwlock_rdlock (&NAME)) \ |
| abort (); \ |
| } \ |
| while (0) |
| #define gl_rwlock_wrlock(NAME) \ |
| do \ |
| { \ |
| if (glthread_rwlock_wrlock (&NAME)) \ |
| abort (); \ |
| } \ |
| while (0) |
| #define gl_rwlock_unlock(NAME) \ |
| do \ |
| { \ |
| if (glthread_rwlock_unlock (&NAME)) \ |
| abort (); \ |
| } \ |
| while (0) |
| #define gl_rwlock_destroy(NAME) \ |
| do \ |
| { \ |
| if (glthread_rwlock_destroy (&NAME)) \ |
| abort (); \ |
| } \ |
| while (0) |
| |
| /* --------------------- gl_recursive_lock_t datatype --------------------- */ |
| |
| #define gl_recursive_lock_init(NAME) \ |
| do \ |
| { \ |
| if (glthread_recursive_lock_init (&NAME)) \ |
| abort (); \ |
| } \ |
| while (0) |
| #define gl_recursive_lock_lock(NAME) \ |
| do \ |
| { \ |
| if (glthread_recursive_lock_lock (&NAME)) \ |
| abort (); \ |
| } \ |
| while (0) |
| #define gl_recursive_lock_unlock(NAME) \ |
| do \ |
| { \ |
| if (glthread_recursive_lock_unlock (&NAME)) \ |
| abort (); \ |
| } \ |
| while (0) |
| #define gl_recursive_lock_destroy(NAME) \ |
| do \ |
| { \ |
| if (glthread_recursive_lock_destroy (&NAME)) \ |
| abort (); \ |
| } \ |
| while (0) |
| |
| /* -------------------------- gl_once_t datatype -------------------------- */ |
| |
| #define gl_once(NAME, INITFUNCTION) \ |
| do \ |
| { \ |
| if (glthread_once (&NAME, INITFUNCTION)) \ |
| abort (); \ |
| } \ |
| while (0) |
| |
| /* ========================================================================= */ |
| |
| #endif /* _LOCK_H */ |