| /* SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause) */ |
| |
| #ifndef __LINUX_LIST_H |
| #define __LINUX_LIST_H |
| |
| #include <linux/types.h> |
| |
| #define LIST_HEAD_INIT(name) { &(name), &(name) } |
| #define LIST_HEAD(name) \ |
| struct list_head name = LIST_HEAD_INIT(name) |
| |
| #define POISON_POINTER_DELTA 0 |
| #define LIST_POISON1 ((void *) 0x100 + POISON_POINTER_DELTA) |
| #define LIST_POISON2 ((void *) 0x200 + POISON_POINTER_DELTA) |
| |
| |
| static inline void INIT_LIST_HEAD(struct list_head *list) |
| { |
| list->next = list; |
| list->prev = list; |
| } |
| |
| static inline void __list_add(struct list_head *new, |
| struct list_head *prev, |
| struct list_head *next) |
| { |
| next->prev = new; |
| new->next = next; |
| new->prev = prev; |
| prev->next = new; |
| } |
| |
| /** |
| * list_add - add a new entry |
| * @new: new entry to be added |
| * @head: list head to add it after |
| * |
| * Insert a new entry after the specified head. |
| * This is good for implementing stacks. |
| */ |
| static inline void list_add(struct list_head *new, struct list_head *head) |
| { |
| __list_add(new, head, head->next); |
| } |
| |
| |
| /** |
| * list_add_tail - add a new entry |
| * @new: new entry to be added |
| * @head: list head to add it before |
| * |
| * Insert a new entry before the specified head. |
| * This is useful for implementing queues. |
| */ |
| static inline void list_add_tail(struct list_head *new, struct list_head *head) |
| { |
| __list_add(new, head->prev, head); |
| } |
| |
| /* |
| * Delete a list entry by making the prev/next entries |
| * point to each other. |
| * |
| * This is only for internal list manipulation where we know |
| * the prev/next entries already! |
| */ |
| static inline void __list_del(struct list_head * prev, struct list_head * next) |
| { |
| next->prev = prev; |
| prev->next = next; |
| } |
| |
| /** |
| * list_del - deletes entry from list. |
| * @entry: the element to delete from the list. |
| * Note: list_empty() on entry does not return true after this, the entry is |
| * in an undefined state. |
| */ |
| static inline void __list_del_entry(struct list_head *entry) |
| { |
| __list_del(entry->prev, entry->next); |
| } |
| |
| static inline void list_del(struct list_head *entry) |
| { |
| __list_del(entry->prev, entry->next); |
| entry->next = LIST_POISON1; |
| entry->prev = LIST_POISON2; |
| } |
| |
| static inline int list_empty(const struct list_head *head) |
| { |
| return head->next == head; |
| } |
| |
| #define list_entry(ptr, type, member) \ |
| container_of(ptr, type, member) |
| #define list_first_entry(ptr, type, member) \ |
| list_entry((ptr)->next, type, member) |
| #define list_last_entry(ptr, type, member) \ |
| list_entry((ptr)->prev, type, member) |
| #define list_next_entry(pos, member) \ |
| list_entry((pos)->member.next, typeof(*(pos)), member) |
| #define list_prev_entry(pos, member) \ |
| list_entry((pos)->member.prev, typeof(*(pos)), member) |
| #define list_for_each_entry(pos, head, member) \ |
| for (pos = list_first_entry(head, typeof(*pos), member); \ |
| &pos->member != (head); \ |
| pos = list_next_entry(pos, member)) |
| #define list_for_each_entry_from(pos, head, member) \ |
| for (; &pos->member != (head); \ |
| pos = list_next_entry(pos, member)) |
| #define list_for_each_entry_safe(pos, n, head, member) \ |
| for (pos = list_first_entry(head, typeof(*pos), member), \ |
| n = list_next_entry(pos, member); \ |
| &pos->member != (head); \ |
| pos = n, n = list_next_entry(n, member)) |
| |
| #endif |