| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // The entity that handles framing writes for a Quic client or server. |
| // Each QuicSession will have a connection associated with it. |
| // |
| // On the server side, the Dispatcher handles the raw reads, and hands off |
| // packets via ProcessUdpPacket for framing and processing. |
| // |
| // On the client side, the Connection handles the raw reads, as well as the |
| // processing. |
| // |
| // Note: this class is not thread-safe. |
| |
| #ifndef NET_QUIC_QUIC_CONNECTION_H_ |
| #define NET_QUIC_QUIC_CONNECTION_H_ |
| |
| #include <stddef.h> |
| #include <deque> |
| #include <list> |
| #include <map> |
| #include <queue> |
| #include <string> |
| #include <vector> |
| |
| #include "base/logging.h" |
| #include "net/base/iovec.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/quic/congestion_control/quic_congestion_manager.h" |
| #include "net/quic/iovector.h" |
| #include "net/quic/quic_ack_notifier.h" |
| #include "net/quic/quic_ack_notifier_manager.h" |
| #include "net/quic/quic_alarm.h" |
| #include "net/quic/quic_blocked_writer_interface.h" |
| #include "net/quic/quic_connection_stats.h" |
| #include "net/quic/quic_packet_creator.h" |
| #include "net/quic/quic_packet_generator.h" |
| #include "net/quic/quic_packet_writer.h" |
| #include "net/quic/quic_protocol.h" |
| #include "net/quic/quic_received_packet_manager.h" |
| #include "net/quic/quic_sent_entropy_manager.h" |
| #include "net/quic/quic_sent_packet_manager.h" |
| |
| NET_EXPORT_PRIVATE extern int FLAGS_fake_packet_loss_percentage; |
| NET_EXPORT_PRIVATE extern bool FLAGS_bundle_ack_with_outgoing_packet; |
| |
| namespace net { |
| |
| class QuicClock; |
| class QuicConfig; |
| class QuicConnection; |
| class QuicDecrypter; |
| class QuicEncrypter; |
| class QuicFecGroup; |
| class QuicRandom; |
| |
| namespace test { |
| class QuicConnectionPeer; |
| } // namespace test |
| |
| // Class that receives callbacks from the connection when frames are received |
| // and when other interesting events happen. |
| class NET_EXPORT_PRIVATE QuicConnectionVisitorInterface { |
| public: |
| virtual ~QuicConnectionVisitorInterface() {} |
| |
| // A simple visitor interface for dealing with data frames. The session |
| // should determine if all frames will be accepted, and return true if so. |
| // If any frames can't be processed or buffered, none of the data should |
| // be used, and the callee should return false. |
| virtual bool OnStreamFrames(const std::vector<QuicStreamFrame>& frames) = 0; |
| |
| // Called when the stream is reset by the peer. |
| virtual void OnRstStream(const QuicRstStreamFrame& frame) = 0; |
| |
| // Called when the connection is going away according to the peer. |
| virtual void OnGoAway(const QuicGoAwayFrame& frame) = 0; |
| |
| // Called when the connection is closed either locally by the framer, or |
| // remotely by the peer. |
| virtual void OnConnectionClosed(QuicErrorCode error, |
| bool from_peer) = 0; |
| |
| // Called once a specific QUIC version is agreed by both endpoints. |
| virtual void OnSuccessfulVersionNegotiation(const QuicVersion& version) = 0; |
| |
| // Indicates a new QuicConfig has been negotiated. |
| virtual void OnConfigNegotiated() = 0; |
| |
| // Called when a blocked socket becomes writable. If all pending bytes for |
| // this visitor are consumed by the connection successfully this should |
| // return true, otherwise it should return false. |
| virtual bool OnCanWrite() = 0; |
| |
| // Called to ask if any handshake messages are pending in this visitor. |
| virtual bool HasPendingHandshake() const = 0; |
| }; |
| |
| // Interface which gets callbacks from the QuicConnection at interesting |
| // points. Implementations must not mutate the state of the connection |
| // as a result of these callbacks. |
| class NET_EXPORT_PRIVATE QuicConnectionDebugVisitorInterface |
| : public QuicPacketGenerator::DebugDelegateInterface { |
| public: |
| virtual ~QuicConnectionDebugVisitorInterface() {} |
| |
| // Called when a packet has been sent. |
| virtual void OnPacketSent(QuicPacketSequenceNumber sequence_number, |
| EncryptionLevel level, |
| const QuicEncryptedPacket& packet, |
| WriteResult result) = 0; |
| |
| // Called when the contents of a packet have been retransmitted as |
| // a new packet. |
| virtual void OnPacketRetransmitted( |
| QuicPacketSequenceNumber old_sequence_number, |
| QuicPacketSequenceNumber new_sequence_number) = 0; |
| |
| // Called when a packet has been received, but before it is |
| // validated or parsed. |
| virtual void OnPacketReceived(const IPEndPoint& self_address, |
| const IPEndPoint& peer_address, |
| const QuicEncryptedPacket& packet) = 0; |
| |
| // Called when the protocol version on the received packet doensn't match |
| // current protocol version of the connection. |
| virtual void OnProtocolVersionMismatch(QuicVersion version) = 0; |
| |
| // Called when the complete header of a packet has been parsed. |
| virtual void OnPacketHeader(const QuicPacketHeader& header) = 0; |
| |
| // Called when a StreamFrame has been parsed. |
| virtual void OnStreamFrame(const QuicStreamFrame& frame) = 0; |
| |
| // Called when a AckFrame has been parsed. |
| virtual void OnAckFrame(const QuicAckFrame& frame) = 0; |
| |
| // Called when a CongestionFeedbackFrame has been parsed. |
| virtual void OnCongestionFeedbackFrame( |
| const QuicCongestionFeedbackFrame& frame) = 0; |
| |
| // Called when a RstStreamFrame has been parsed. |
| virtual void OnRstStreamFrame(const QuicRstStreamFrame& frame) = 0; |
| |
| // Called when a ConnectionCloseFrame has been parsed. |
| virtual void OnConnectionCloseFrame( |
| const QuicConnectionCloseFrame& frame) = 0; |
| |
| // Called when a public reset packet has been received. |
| virtual void OnPublicResetPacket(const QuicPublicResetPacket& packet) = 0; |
| |
| // Called when a version negotiation packet has been received. |
| virtual void OnVersionNegotiationPacket( |
| const QuicVersionNegotiationPacket& packet) = 0; |
| |
| // Called after a packet has been successfully parsed which results |
| // in the revival of a packet via FEC. |
| virtual void OnRevivedPacket(const QuicPacketHeader& revived_header, |
| base::StringPiece payload) = 0; |
| }; |
| |
| class NET_EXPORT_PRIVATE QuicConnectionHelperInterface { |
| public: |
| virtual ~QuicConnectionHelperInterface() {} |
| |
| // Returns a QuicClock to be used for all time related functions. |
| virtual const QuicClock* GetClock() const = 0; |
| |
| // Returns a QuicRandom to be used for all random number related functions. |
| virtual QuicRandom* GetRandomGenerator() = 0; |
| |
| // Creates a new platform-specific alarm which will be configured to |
| // notify |delegate| when the alarm fires. Caller takes ownership |
| // of the new alarm, which will not yet be "set" to fire. |
| virtual QuicAlarm* CreateAlarm(QuicAlarm::Delegate* delegate) = 0; |
| }; |
| |
| class NET_EXPORT_PRIVATE QuicConnection |
| : public QuicFramerVisitorInterface, |
| public QuicBlockedWriterInterface, |
| public QuicPacketGenerator::DelegateInterface, |
| public QuicSentPacketManager::HelperInterface { |
| public: |
| enum Force { |
| NO_FORCE, |
| FORCE |
| }; |
| |
| enum RetransmissionType { |
| INITIAL_ENCRYPTION_ONLY, |
| ALL_PACKETS |
| }; |
| |
| // Constructs a new QuicConnection for the specified |guid| and |address|. |
| // |helper| and |writer| must outlive this connection. |
| QuicConnection(QuicGuid guid, |
| IPEndPoint address, |
| QuicConnectionHelperInterface* helper, |
| QuicPacketWriter* writer, |
| bool is_server, |
| const QuicVersionVector& supported_versions); |
| virtual ~QuicConnection(); |
| |
| // Sets connection parameters from the supplied |config|. |
| void SetFromConfig(const QuicConfig& config); |
| |
| // Send the data in |data| to the peer in as few packets as possible. |
| // Returns a pair with the number of bytes consumed from data, and a boolean |
| // indicating if the fin bit was consumed. This does not indicate the data |
| // has been sent on the wire: it may have been turned into a packet and queued |
| // if the socket was unexpectedly blocked. |
| QuicConsumedData SendStreamData(QuicStreamId id, |
| const IOVector& data, |
| QuicStreamOffset offset, |
| bool fin); |
| |
| // Same as SendStreamData, except the provided delegate will be informed |
| // once ACKs have been received for all the packets written. |
| // The |delegate| is not owned by the QuicConnection and must outlive it. |
| QuicConsumedData SendStreamDataAndNotifyWhenAcked( |
| QuicStreamId id, |
| const IOVector& data, |
| QuicStreamOffset offset, |
| bool fin, |
| QuicAckNotifier::DelegateInterface* delegate); |
| |
| // Send a stream reset frame to the peer. |
| virtual void SendRstStream(QuicStreamId id, |
| QuicRstStreamErrorCode error); |
| |
| // Sends the connection close packet without affecting the state of the |
| // connection. This should only be called if the session is actively being |
| // destroyed: otherwise call SendConnectionCloseWithDetails instead. |
| virtual void SendConnectionClosePacket(QuicErrorCode error, |
| const std::string& details); |
| |
| // Sends a connection close frame to the peer, and closes the connection by |
| // calling CloseConnection(notifying the visitor as it does so). |
| virtual void SendConnectionClose(QuicErrorCode error); |
| virtual void SendConnectionCloseWithDetails(QuicErrorCode error, |
| const std::string& details); |
| // Notifies the visitor of the close and marks the connection as disconnected. |
| virtual void CloseConnection(QuicErrorCode error, bool from_peer) OVERRIDE; |
| virtual void SendGoAway(QuicErrorCode error, |
| QuicStreamId last_good_stream_id, |
| const std::string& reason); |
| |
| // Returns statistics tracked for this connection. |
| const QuicConnectionStats& GetStats(); |
| |
| // Processes an incoming UDP packet (consisting of a QuicEncryptedPacket) from |
| // the peer. If processing this packet permits a packet to be revived from |
| // its FEC group that packet will be revived and processed. |
| virtual void ProcessUdpPacket(const IPEndPoint& self_address, |
| const IPEndPoint& peer_address, |
| const QuicEncryptedPacket& packet); |
| |
| // QuicBlockedWriterInterface |
| // Called when the underlying connection becomes writable to allow queued |
| // writes to happen. Returns false if the socket has become blocked. |
| virtual bool OnCanWrite() OVERRIDE; |
| |
| // Called when a packet has been finally sent to the network. |
| bool OnPacketSent(WriteResult result); |
| |
| // If the socket is not blocked, this allows queued writes to happen. Returns |
| // false if the socket has become blocked. |
| bool WriteIfNotBlocked(); |
| |
| // Do any work which logically would be done in OnPacket but can not be |
| // safely done until the packet is validated. Returns true if the packet |
| // can be handled, false otherwise. |
| bool ProcessValidatedPacket(); |
| |
| // The version of the protocol this connection is using. |
| QuicVersion version() const { return framer_.version(); } |
| |
| // From QuicFramerVisitorInterface |
| virtual void OnError(QuicFramer* framer) OVERRIDE; |
| virtual bool OnProtocolVersionMismatch(QuicVersion received_version) OVERRIDE; |
| virtual void OnPacket() OVERRIDE; |
| virtual void OnPublicResetPacket( |
| const QuicPublicResetPacket& packet) OVERRIDE; |
| virtual void OnVersionNegotiationPacket( |
| const QuicVersionNegotiationPacket& packet) OVERRIDE; |
| virtual void OnRevivedPacket() OVERRIDE; |
| virtual bool OnPacketHeader(const QuicPacketHeader& header) OVERRIDE; |
| virtual void OnFecProtectedPayload(base::StringPiece payload) OVERRIDE; |
| virtual bool OnStreamFrame(const QuicStreamFrame& frame) OVERRIDE; |
| virtual bool OnAckFrame(const QuicAckFrame& frame) OVERRIDE; |
| virtual bool OnCongestionFeedbackFrame( |
| const QuicCongestionFeedbackFrame& frame) OVERRIDE; |
| virtual bool OnRstStreamFrame(const QuicRstStreamFrame& frame) OVERRIDE; |
| virtual bool OnConnectionCloseFrame( |
| const QuicConnectionCloseFrame& frame) OVERRIDE; |
| virtual bool OnGoAwayFrame(const QuicGoAwayFrame& frame) OVERRIDE; |
| virtual void OnFecData(const QuicFecData& fec) OVERRIDE; |
| virtual void OnPacketComplete() OVERRIDE; |
| |
| // QuicPacketGenerator::DelegateInterface |
| virtual bool ShouldGeneratePacket(TransmissionType transmission_type, |
| HasRetransmittableData retransmittable, |
| IsHandshake handshake) OVERRIDE; |
| virtual QuicAckFrame* CreateAckFrame() OVERRIDE; |
| virtual QuicCongestionFeedbackFrame* CreateFeedbackFrame() OVERRIDE; |
| virtual bool OnSerializedPacket(const SerializedPacket& packet) OVERRIDE; |
| |
| // QuicSentPacketManager::HelperInterface |
| virtual QuicPacketSequenceNumber GetNextPacketSequenceNumber() OVERRIDE; |
| virtual void OnPacketNacked(QuicPacketSequenceNumber sequence_number, |
| size_t nack_count) OVERRIDE; |
| |
| // Accessors |
| void set_visitor(QuicConnectionVisitorInterface* visitor) { |
| visitor_ = visitor; |
| } |
| void set_debug_visitor(QuicConnectionDebugVisitorInterface* debug_visitor) { |
| debug_visitor_ = debug_visitor; |
| packet_generator_.set_debug_delegate(debug_visitor); |
| } |
| const IPEndPoint& self_address() const { return self_address_; } |
| const IPEndPoint& peer_address() const { return peer_address_; } |
| QuicGuid guid() const { return guid_; } |
| const QuicClock* clock() const { return clock_; } |
| QuicRandom* random_generator() const { return random_generator_; } |
| |
| // Called to retransmit a packet, in the case a packet was sufficiently |
| // nacked by the peer, or not acked within the time out window. |
| void RetransmitPacket(QuicPacketSequenceNumber sequence_number, |
| TransmissionType transmission_type); |
| |
| QuicPacketCreator::Options* options() { return packet_creator_.options(); } |
| |
| bool connected() const { return connected_; } |
| |
| size_t NumFecGroups() const { return group_map_.size(); } |
| |
| // Testing only. |
| size_t NumQueuedPackets() const { return queued_packets_.size(); } |
| |
| // Flush any queued frames immediately. Preserves the batch write mode and |
| // does nothing if there are no pending frames. |
| void Flush(); |
| |
| // Returns true if the connection has queued packets or frames. |
| bool HasQueuedData() const; |
| |
| // Sets (or resets) the idle state connection timeout. Also, checks and times |
| // out the connection if network timer has expired for |timeout|. |
| void SetIdleNetworkTimeout(QuicTime::Delta timeout); |
| // Sets (or resets) the total time delta the connection can be alive for. |
| // Also, checks and times out the connection if timer has expired for |
| // |timeout|. Used to limit the time a connection can be alive before crypto |
| // handshake finishes. |
| void SetOverallConnectionTimeout(QuicTime::Delta timeout); |
| |
| // If the connection has timed out, this will close the connection and return |
| // true. Otherwise, it will return false and will reset the timeout alarm. |
| bool CheckForTimeout(); |
| |
| // Sets up a packet with an QuicAckFrame and sends it out. |
| void SendAck(); |
| |
| // Called when an RTO fires. Returns the time when this alarm |
| // should next fire, or 0 if no retransmission alarm should be set. |
| void OnRetransmissionTimeout(); |
| |
| // Called when an alarm to abandon sent FEC packets fires. The alarm is set |
| // by the same policy as the RTO alarm, but is a separate alarm. |
| QuicTime OnAbandonFecTimeout(); |
| |
| // Retransmits unacked packets which were sent with initial encryption, if |
| // |initial_encryption_only| is true, otherwise retransmits all unacked |
| // packets. Used when the negotiated protocol version is different than what |
| // was initially assumed and when the visitor wants to re-transmit packets |
| // with initial encryption when the initial encrypter changes. |
| void RetransmitUnackedPackets(RetransmissionType retransmission_type); |
| |
| // Changes the encrypter used for level |level| to |encrypter|. The function |
| // takes ownership of |encrypter|. |
| void SetEncrypter(EncryptionLevel level, QuicEncrypter* encrypter); |
| const QuicEncrypter* encrypter(EncryptionLevel level) const; |
| |
| // SetDefaultEncryptionLevel sets the encryption level that will be applied |
| // to new packets. |
| void SetDefaultEncryptionLevel(EncryptionLevel level); |
| |
| // SetDecrypter sets the primary decrypter, replacing any that already exists, |
| // and takes ownership. If an alternative decrypter is in place then the |
| // function DCHECKs. This is intended for cases where one knows that future |
| // packets will be using the new decrypter and the previous decrypter is now |
| // obsolete. |
| void SetDecrypter(QuicDecrypter* decrypter); |
| |
| // SetAlternativeDecrypter sets a decrypter that may be used to decrypt |
| // future packets and takes ownership of it. If |latch_once_used| is true, |
| // then the first time that the decrypter is successful it will replace the |
| // primary decrypter. Otherwise both decrypters will remain active and the |
| // primary decrypter will be the one last used. |
| void SetAlternativeDecrypter(QuicDecrypter* decrypter, |
| bool latch_once_used); |
| |
| const QuicDecrypter* decrypter() const; |
| const QuicDecrypter* alternative_decrypter() const; |
| |
| bool is_server() const { return is_server_; } |
| |
| protected: |
| // Send a packet to the peer using encryption |level|. If |sequence_number| |
| // is present in the |retransmission_map_|, then contents of this packet will |
| // be retransmitted with a new sequence number if it's not acked by the peer. |
| // Deletes |packet| via WritePacket call or transfers ownership to |
| // QueuedPacket, ultimately deleted via WritePacket. Updates the |
| // entropy map corresponding to |sequence_number| using |entropy_hash|. |
| // |transmission_type| and |retransmittable| are supplied to the congestion |
| // manager, and when |forced| is true, it bypasses the congestion manager. |
| // TODO(wtc): none of the callers check the return value. |
| virtual bool SendOrQueuePacket(EncryptionLevel level, |
| QuicPacketSequenceNumber sequence_number, |
| QuicPacket* packet, |
| QuicPacketEntropyHash entropy_hash, |
| TransmissionType transmission_type, |
| HasRetransmittableData retransmittable, |
| IsHandshake handshake, |
| Force forced); |
| |
| // Writes the given packet to socket, encrypted with |level|, with the help |
| // of helper. Returns true on successful write, false otherwise. However, |
| // behavior is undefined if connection is not established or broken. In any |
| // circumstances, a return value of true implies that |packet| has been |
| // deleted and should not be accessed. If |sequence_number| is present in |
| // |retransmission_map_| it also sets up retransmission of the given packet |
| // in case of successful write. If |force| is FORCE, then the packet will be |
| // sent immediately and the send scheduler will not be consulted. |
| bool WritePacket(EncryptionLevel level, |
| QuicPacketSequenceNumber sequence_number, |
| QuicPacket* packet, |
| TransmissionType transmission_type, |
| HasRetransmittableData retransmittable, |
| IsHandshake handshake, |
| Force force); |
| |
| // Make sure an ack we got from our peer is sane. |
| bool ValidateAckFrame(const QuicAckFrame& incoming_ack); |
| |
| QuicConnectionHelperInterface* helper() { return helper_; } |
| |
| // Selects and updates the version of the protocol being used by selecting a |
| // version from |available_versions| which is also supported. Returns true if |
| // such a version exists, false otherwise. |
| bool SelectMutualVersion(const QuicVersionVector& available_versions); |
| |
| QuicFramer framer_; |
| |
| private: |
| // Stores current batch state for connection, puts the connection |
| // into batch mode, and destruction restores the stored batch state. |
| // While the bundler is in scope, any generated frames are bundled |
| // as densely as possible into packets. In addition, this bundler |
| // can be configured to ensure that an ACK frame is included in the |
| // first packet created, if there's new ack information to be sent. |
| class ScopedPacketBundler { |
| public: |
| // In addition to all outgoing frames being bundled when the |
| // bundler is in scope, setting |include_ack| to true ensures that |
| // an ACK frame is opportunistically bundled with the first |
| // outgoing packet. |
| ScopedPacketBundler(QuicConnection* connection, bool include_ack); |
| ~ScopedPacketBundler(); |
| |
| private: |
| QuicConnection* connection_; |
| bool already_in_batch_mode_; |
| }; |
| |
| friend class ScopedPacketBundler; |
| friend class test::QuicConnectionPeer; |
| |
| bool CanWrite(TransmissionType transmission_type, |
| HasRetransmittableData retransmittable, |
| IsHandshake handshake); |
| |
| // Packets which have not been written to the wire. |
| // Owns the QuicPacket* packet. |
| struct QueuedPacket { |
| QueuedPacket(QuicPacketSequenceNumber sequence_number, |
| QuicPacket* packet, |
| EncryptionLevel level, |
| TransmissionType transmission_type, |
| HasRetransmittableData retransmittable, |
| IsHandshake handshake, |
| Force forced) |
| : sequence_number(sequence_number), |
| packet(packet), |
| encryption_level(level), |
| transmission_type(transmission_type), |
| retransmittable(retransmittable), |
| handshake(handshake), |
| forced(forced) { |
| } |
| |
| QuicPacketSequenceNumber sequence_number; |
| QuicPacket* packet; |
| const EncryptionLevel encryption_level; |
| TransmissionType transmission_type; |
| HasRetransmittableData retransmittable; |
| IsHandshake handshake; |
| Force forced; |
| }; |
| |
| struct RetransmissionInfo { |
| RetransmissionInfo(QuicPacketSequenceNumber sequence_number, |
| QuicSequenceNumberLength sequence_number_length, |
| QuicTime sent_time) |
| : sequence_number(sequence_number), |
| sequence_number_length(sequence_number_length), |
| sent_time(sent_time), |
| number_nacks(0), |
| number_retransmissions(0) { |
| } |
| |
| QuicPacketSequenceNumber sequence_number; |
| QuicSequenceNumberLength sequence_number_length; |
| QuicTime sent_time; |
| size_t number_nacks; |
| size_t number_retransmissions; |
| }; |
| |
| struct RetransmissionTime { |
| RetransmissionTime(QuicPacketSequenceNumber sequence_number, |
| const QuicTime& scheduled_time, |
| bool for_fec) |
| : sequence_number(sequence_number), |
| scheduled_time(scheduled_time), |
| for_fec(for_fec) { } |
| |
| QuicPacketSequenceNumber sequence_number; |
| QuicTime scheduled_time; |
| bool for_fec; |
| }; |
| |
| struct PendingWrite { |
| PendingWrite(QuicPacketSequenceNumber sequence_number, |
| TransmissionType transmission_type, |
| HasRetransmittableData retransmittable, |
| EncryptionLevel level, |
| bool is_fec_packet, |
| size_t length) |
| : sequence_number(sequence_number), |
| transmission_type(transmission_type), |
| retransmittable(retransmittable), |
| level(level), |
| is_fec_packet(is_fec_packet), |
| length(length) { } |
| |
| QuicPacketSequenceNumber sequence_number; |
| TransmissionType transmission_type; |
| HasRetransmittableData retransmittable; |
| EncryptionLevel level; |
| bool is_fec_packet; |
| size_t length; |
| }; |
| |
| class RetransmissionTimeComparator { |
| public: |
| bool operator()(const RetransmissionTime& lhs, |
| const RetransmissionTime& rhs) const { |
| DCHECK(lhs.scheduled_time.IsInitialized() && |
| rhs.scheduled_time.IsInitialized()); |
| return lhs.scheduled_time > rhs.scheduled_time; |
| } |
| }; |
| |
| typedef std::list<QueuedPacket> QueuedPacketList; |
| typedef std::map<QuicFecGroupNumber, QuicFecGroup*> FecGroupMap; |
| typedef std::priority_queue<RetransmissionTime, |
| std::vector<RetransmissionTime>, |
| RetransmissionTimeComparator> |
| RetransmissionTimeouts; |
| |
| // Inner helper function for SendStreamData and |
| // SendStreamDataAndNotifyWhenAcked. |
| QuicConsumedData SendStreamDataInner(QuicStreamId id, |
| const IOVector& data, |
| QuicStreamOffset offset, |
| bool fin, |
| QuicAckNotifier *notifier); |
| |
| // Sends a version negotiation packet to the peer. |
| void SendVersionNegotiationPacket(); |
| |
| void SetupRetransmission(QuicPacketSequenceNumber sequence_number, |
| EncryptionLevel level); |
| bool IsRetransmission(QuicPacketSequenceNumber sequence_number); |
| |
| void SetupAbandonFecTimer(QuicPacketSequenceNumber sequence_number); |
| |
| // Clears any accumulated frames from the last received packet. |
| void ClearLastFrames(); |
| |
| // Called from OnCanWrite and WriteIfNotBlocked to write queued packets. |
| // Returns false if the socket has become blocked. |
| bool DoWrite(); |
| |
| // Calculates the smallest sequence number length that can also represent four |
| // times the maximum of the congestion window and the difference between the |
| // least_packet_awaited_by_peer_ and |sequence_number|. |
| QuicSequenceNumberLength CalculateSequenceNumberLength( |
| QuicPacketSequenceNumber sequence_number); |
| |
| // Drop packet corresponding to |sequence_number| by deleting entries from |
| // |unacked_packets_| and |retransmission_map_|, if present. We need to drop |
| // all packets with encryption level NONE after the default level has been set |
| // to FORWARD_SECURE. |
| void DropPacket(QuicPacketSequenceNumber sequence_number); |
| |
| // Writes as many queued packets as possible. The connection must not be |
| // blocked when this is called. |
| bool WriteQueuedPackets(); |
| |
| // Writes as many pending retransmissions as possible. |
| void WritePendingRetransmissions(); |
| |
| // Returns true if the packet should be discarded and not sent. |
| bool ShouldDiscardPacket(EncryptionLevel level, |
| QuicPacketSequenceNumber sequence_number, |
| HasRetransmittableData retransmittable); |
| |
| // Queues |packet| in the hopes that it can be decrypted in the |
| // future, when a new key is installed. |
| void QueueUndecryptablePacket(const QuicEncryptedPacket& packet); |
| |
| // Attempts to process any queued undecryptable packets. |
| void MaybeProcessUndecryptablePackets(); |
| |
| // If a packet can be revived from the current FEC group, then |
| // revive and process the packet. |
| void MaybeProcessRevivedPacket(); |
| |
| void ProcessAckFrame(const QuicAckFrame& incoming_ack); |
| |
| // Update the |sent_info| for an outgoing ack. |
| void UpdateSentPacketInfo(SentPacketInfo* sent_info); |
| |
| // Checks if the last packet should instigate an ack. |
| bool ShouldLastPacketInstigateAck(); |
| |
| // Sends any packets which are a response to the last packet, including both |
| // acks and pending writes if an ack opened the congestion window. |
| void MaybeSendInResponseToPacket(bool send_ack_immediately, |
| bool last_packet_should_instigate_ack); |
| |
| // Get the FEC group associate with the last processed packet or NULL, if the |
| // group has already been deleted. |
| QuicFecGroup* GetFecGroup(); |
| |
| // Closes any FEC groups protecting packets before |sequence_number|. |
| void CloseFecGroupsBefore(QuicPacketSequenceNumber sequence_number); |
| |
| QuicConnectionHelperInterface* helper_; // Not owned. |
| QuicPacketWriter* writer_; // Not owned. |
| EncryptionLevel encryption_level_; |
| const QuicClock* clock_; |
| QuicRandom* random_generator_; |
| |
| const QuicGuid guid_; |
| // Address on the last successfully processed packet received from the |
| // client. |
| IPEndPoint self_address_; |
| IPEndPoint peer_address_; |
| |
| bool last_packet_revived_; // True if the last packet was revived from FEC. |
| size_t last_size_; // Size of the last received packet. |
| QuicPacketHeader last_header_; |
| std::vector<QuicStreamFrame> last_stream_frames_; |
| std::vector<QuicAckFrame> last_ack_frames_; |
| std::vector<QuicCongestionFeedbackFrame> last_congestion_frames_; |
| std::vector<QuicRstStreamFrame> last_rst_frames_; |
| std::vector<QuicGoAwayFrame> last_goaway_frames_; |
| std::vector<QuicConnectionCloseFrame> last_close_frames_; |
| // Then number of packets retransmitted because of nacks |
| // while processed the current ack frame. |
| size_t retransmitted_nacked_packet_count_; |
| |
| QuicCongestionFeedbackFrame outgoing_congestion_feedback_; |
| |
| // Track some peer state so we can do less bookkeeping |
| // Largest sequence sent by the peer which had an ack frame (latest ack info). |
| QuicPacketSequenceNumber largest_seen_packet_with_ack_; |
| |
| // Collection of packets which were received before encryption was |
| // established, but which could not be decrypted. We buffer these on |
| // the assumption that they could not be processed because they were |
| // sent with the INITIAL encryption and the CHLO message was lost. |
| std::deque<QuicEncryptedPacket*> undecryptable_packets_; |
| |
| // When the version negotiation packet could not be sent because the socket |
| // was not writable, this is set to true. |
| bool pending_version_negotiation_packet_; |
| |
| // When packets could not be sent because the socket was not writable, |
| // they are added to this list. All corresponding frames are in |
| // unacked_packets_ if they are to be retransmitted. |
| QueuedPacketList queued_packets_; |
| |
| // Contains information about the current write in progress, if any. |
| scoped_ptr<PendingWrite> pending_write_; |
| |
| // True when the socket becomes unwritable. |
| bool write_blocked_; |
| |
| FecGroupMap group_map_; |
| |
| QuicReceivedPacketManager received_packet_manager_; |
| QuicSentEntropyManager sent_entropy_manager_; |
| |
| // An alarm that fires when an ACK should be sent to the peer. |
| scoped_ptr<QuicAlarm> ack_alarm_; |
| // An alarm that fires when a packet needs to be retransmitted. |
| scoped_ptr<QuicAlarm> retransmission_alarm_; |
| // An alarm that fires when one or more FEC packets are to be discarded. |
| scoped_ptr<QuicAlarm> abandon_fec_alarm_; |
| // An alarm that is scheduled when the sent scheduler requires a |
| // a delay before sending packets and fires when the packet may be sent. |
| scoped_ptr<QuicAlarm> send_alarm_; |
| // An alarm that is scheduled when the connection can still write and there |
| // may be more data to send. |
| scoped_ptr<QuicAlarm> resume_writes_alarm_; |
| // An alarm that fires when the connection may have timed out. |
| scoped_ptr<QuicAlarm> timeout_alarm_; |
| |
| QuicConnectionVisitorInterface* visitor_; |
| QuicConnectionDebugVisitorInterface* debug_visitor_; |
| QuicPacketCreator packet_creator_; |
| QuicPacketGenerator packet_generator_; |
| |
| // Network idle time before we kill of this connection. |
| QuicTime::Delta idle_network_timeout_; |
| // Overall connection timeout. |
| QuicTime::Delta overall_connection_timeout_; |
| // Connection creation time. |
| QuicTime creation_time_; |
| |
| // Statistics for this session. |
| QuicConnectionStats stats_; |
| |
| // The time that we got a packet for this connection. |
| // This is used for timeouts, and does not indicate the packet was processed. |
| QuicTime time_of_last_received_packet_; |
| |
| // The time that we last sent a packet for this connection. |
| QuicTime time_of_last_sent_packet_; |
| |
| // Sequence number of the last packet guaranteed to be sent in packet sequence |
| // number order. Not set when packets are queued, since that may cause |
| // re-ordering. |
| QuicPacketSequenceNumber sequence_number_of_last_inorder_packet_; |
| |
| // Congestion manager which controls the rate the connection sends packets |
| // as well as collecting and generating congestion feedback. |
| QuicCongestionManager congestion_manager_; |
| |
| // Sent packet manager which tracks the status of packets sent by this |
| // connection. |
| QuicSentPacketManager sent_packet_manager_; |
| |
| // The state of connection in version negotiation finite state machine. |
| QuicVersionNegotiationState version_negotiation_state_; |
| |
| // Number of times the RTO timer has fired in a row without receiving an ack. |
| size_t consecutive_rto_count_; |
| |
| // Tracks if the connection was created by the server. |
| bool is_server_; |
| |
| // True by default. False if we've received or sent an explicit connection |
| // close. |
| bool connected_; |
| |
| // True if the last ack received from the peer may have been truncated. False |
| // otherwise. |
| bool received_truncated_ack_; |
| |
| // Set to true if the udp packet headers have a new self or peer address. |
| // This is checked later on validating a data or version negotiation packet. |
| bool address_migrating_; |
| |
| // An AckNotifier can register to be informed when ACKs have been received for |
| // all packets that a given block of data was sent in. The AckNotifierManager |
| // maintains the currently active notifiers. |
| AckNotifierManager ack_notifier_manager_; |
| |
| DISALLOW_COPY_AND_ASSIGN(QuicConnection); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_QUIC_QUIC_CONNECTION_H_ |