blob: dca9e78071c8fa8656c67f975cd6f37611b479ce [file] [log] [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/base/network_change_notifier_mac.h"
#include <netinet/in.h>
#include <resolv.h>
#include "base/functional/bind.h"
#include "base/logging.h"
#include "base/metrics/histogram_macros.h"
#include "base/task/sequenced_task_runner.h"
#include "base/task/task_traits.h"
#include "base/threading/thread_restrictions.h"
#include "build/build_config.h"
#include "net/dns/dns_config_service.h"
#if BUILDFLAG(IS_IOS)
#import <CoreTelephony/CTTelephonyNetworkInfo.h>
#endif
namespace {
// The maximum number of seconds to wait for the connection type to be
// determined.
const double kMaxWaitForConnectionTypeInSeconds = 2.0;
} // namespace
namespace net {
static bool CalculateReachability(SCNetworkConnectionFlags flags) {
bool reachable = flags & kSCNetworkFlagsReachable;
bool connection_required = flags & kSCNetworkFlagsConnectionRequired;
return reachable && !connection_required;
}
NetworkChangeNotifierMac::NetworkChangeNotifierMac()
: NetworkChangeNotifier(NetworkChangeCalculatorParamsMac()),
initial_connection_type_cv_(&connection_type_lock_),
forwarder_(this) {
// Must be initialized after the rest of this object, as it may call back into
// SetInitialConnectionType().
config_watcher_ = std::make_unique<NetworkConfigWatcherMac>(&forwarder_);
}
NetworkChangeNotifierMac::~NetworkChangeNotifierMac() {
ClearGlobalPointer();
// Delete the ConfigWatcher to join the notifier thread, ensuring that
// StartReachabilityNotifications() has an opportunity to run to completion.
config_watcher_.reset();
// Now that StartReachabilityNotifications() has either run to completion or
// never run at all, unschedule reachability_ if it was previously scheduled.
if (reachability_.get() && run_loop_.get()) {
SCNetworkReachabilityUnscheduleFromRunLoop(
reachability_.get(), run_loop_.get(), kCFRunLoopCommonModes);
}
}
// static
NetworkChangeNotifier::NetworkChangeCalculatorParams
NetworkChangeNotifierMac::NetworkChangeCalculatorParamsMac() {
NetworkChangeCalculatorParams params;
// Delay values arrived at by simple experimentation and adjusted so as to
// produce a single signal when switching between network connections.
params.ip_address_offline_delay_ = base::Milliseconds(500);
params.ip_address_online_delay_ = base::Milliseconds(500);
params.connection_type_offline_delay_ = base::Milliseconds(1000);
params.connection_type_online_delay_ = base::Milliseconds(500);
return params;
}
NetworkChangeNotifier::ConnectionType
NetworkChangeNotifierMac::GetCurrentConnectionType() const {
// https://crbug.com/125097
base::ScopedAllowBaseSyncPrimitivesOutsideBlockingScope allow_wait;
base::AutoLock lock(connection_type_lock_);
if (connection_type_initialized_)
return connection_type_;
// Wait up to a limited amount of time for the connection type to be
// determined, to avoid blocking the main thread indefinitely. Since
// ConditionVariables are susceptible to spurious wake-ups, each call to
// TimedWait can spuriously return even though the connection type hasn't been
// initialized and the timeout hasn't been reached; so TimedWait must be
// called repeatedly until either the timeout is reached or the connection
// type has been determined.
base::TimeDelta remaining_time =
base::Seconds(kMaxWaitForConnectionTypeInSeconds);
base::TimeTicks end_time = base::TimeTicks::Now() + remaining_time;
while (remaining_time.is_positive()) {
initial_connection_type_cv_.TimedWait(remaining_time);
if (connection_type_initialized_)
return connection_type_;
remaining_time = end_time - base::TimeTicks::Now();
}
return CONNECTION_UNKNOWN;
}
void NetworkChangeNotifierMac::Forwarder::Init() {
net_config_watcher_->SetInitialConnectionType();
}
// static
NetworkChangeNotifier::ConnectionType
NetworkChangeNotifierMac::CalculateConnectionType(
SCNetworkConnectionFlags flags) {
bool reachable = CalculateReachability(flags);
if (!reachable)
return CONNECTION_NONE;
#if BUILDFLAG(IS_IOS)
if (!(flags & kSCNetworkReachabilityFlagsIsWWAN)) {
return CONNECTION_WIFI;
}
if (@available(iOS 12, *)) {
CTTelephonyNetworkInfo* info = [[CTTelephonyNetworkInfo alloc] init];
NSDictionary<NSString*, NSString*>*
service_current_radio_access_technology =
info.serviceCurrentRadioAccessTechnology;
NSSet<NSString*>* technologies_2g = [NSSet
setWithObjects:CTRadioAccessTechnologyGPRS, CTRadioAccessTechnologyEdge,
CTRadioAccessTechnologyCDMA1x, nil];
NSSet<NSString*>* technologies_3g =
[NSSet setWithObjects:CTRadioAccessTechnologyWCDMA,
CTRadioAccessTechnologyHSDPA,
CTRadioAccessTechnologyHSUPA,
CTRadioAccessTechnologyCDMAEVDORev0,
CTRadioAccessTechnologyCDMAEVDORevA,
CTRadioAccessTechnologyCDMAEVDORevB,
CTRadioAccessTechnologyeHRPD, nil];
NSSet<NSString*>* technologies_4g =
[NSSet setWithObjects:CTRadioAccessTechnologyLTE, nil];
// TODO: Use constants from CoreTelephony once Cronet builds with XCode 12.1
NSSet<NSString*>* technologies_5g =
[NSSet setWithObjects:@"CTRadioAccessTechnologyNRNSA",
@"CTRadioAccessTechnologyNR", nil];
int best_network = 0;
for (NSString* service in service_current_radio_access_technology) {
if (!service_current_radio_access_technology[service]) {
continue;
}
int current_network = 0;
NSString* network_type = service_current_radio_access_technology[service];
if ([technologies_2g containsObject:network_type]) {
current_network = 2;
} else if ([technologies_3g containsObject:network_type]) {
current_network = 3;
} else if ([technologies_4g containsObject:network_type]) {
current_network = 4;
} else if ([technologies_5g containsObject:network_type]) {
current_network = 5;
} else {
// New technology?
NOTREACHED() << "Unknown network technology: " << network_type;
return CONNECTION_UNKNOWN;
}
if (current_network > best_network) {
// iOS is supposed to use the best network available.
best_network = current_network;
}
}
switch (best_network) {
case 2:
return CONNECTION_2G;
case 3:
return CONNECTION_3G;
case 4:
return CONNECTION_4G;
case 5:
return CONNECTION_5G;
default:
// Default to CONNECTION_3G to not change existing behavior.
return CONNECTION_3G;
}
} else {
return CONNECTION_3G;
}
#else
return ConnectionTypeFromInterfaces();
#endif
}
void NetworkChangeNotifierMac::Forwarder::StartReachabilityNotifications() {
net_config_watcher_->StartReachabilityNotifications();
}
void NetworkChangeNotifierMac::Forwarder::SetDynamicStoreNotificationKeys(
SCDynamicStoreRef store) {
net_config_watcher_->SetDynamicStoreNotificationKeys(store);
}
void NetworkChangeNotifierMac::Forwarder::OnNetworkConfigChange(
CFArrayRef changed_keys) {
net_config_watcher_->OnNetworkConfigChange(changed_keys);
}
void NetworkChangeNotifierMac::SetInitialConnectionType() {
// Called on notifier thread.
// Try to reach 0.0.0.0. This is the approach taken by Firefox:
//
// http://mxr.mozilla.org/mozilla2.0/source/netwerk/system/mac/nsNetworkLinkService.mm
//
// From my (adamk) testing on Snow Leopard, 0.0.0.0
// seems to be reachable if any network connection is available.
struct sockaddr_in addr = {0};
addr.sin_len = sizeof(addr);
addr.sin_family = AF_INET;
reachability_.reset(SCNetworkReachabilityCreateWithAddress(
kCFAllocatorDefault, reinterpret_cast<struct sockaddr*>(&addr)));
SCNetworkConnectionFlags flags;
ConnectionType connection_type = CONNECTION_UNKNOWN;
if (SCNetworkReachabilityGetFlags(reachability_.get(), &flags)) {
connection_type = CalculateConnectionType(flags);
} else {
LOG(ERROR) << "Could not get initial network connection type,"
<< "assuming online.";
}
{
base::AutoLock lock(connection_type_lock_);
connection_type_ = connection_type;
connection_type_initialized_ = true;
initial_connection_type_cv_.Broadcast();
}
}
void NetworkChangeNotifierMac::StartReachabilityNotifications() {
// Called on notifier thread.
run_loop_.reset(CFRunLoopGetCurrent());
CFRetain(run_loop_.get());
DCHECK(reachability_);
SCNetworkReachabilityContext reachability_context = {
0, // version
this, // user data
nullptr, // retain
nullptr, // release
nullptr // description
};
if (!SCNetworkReachabilitySetCallback(
reachability_.get(), &NetworkChangeNotifierMac::ReachabilityCallback,
&reachability_context)) {
LOG(DFATAL) << "Could not set network reachability callback";
reachability_.reset();
} else if (!SCNetworkReachabilityScheduleWithRunLoop(
reachability_.get(), run_loop_.get(), kCFRunLoopCommonModes)) {
LOG(DFATAL) << "Could not schedule network reachability on run loop";
reachability_.reset();
}
}
void NetworkChangeNotifierMac::SetDynamicStoreNotificationKeys(
SCDynamicStoreRef store) {
#if BUILDFLAG(IS_IOS)
// SCDynamicStore API does not exist on iOS.
NOTREACHED();
#else
base::apple::ScopedCFTypeRef<CFMutableArrayRef> notification_keys(
CFArrayCreateMutable(kCFAllocatorDefault, 0, &kCFTypeArrayCallBacks));
base::apple::ScopedCFTypeRef<CFStringRef> key(
SCDynamicStoreKeyCreateNetworkGlobalEntity(
nullptr, kSCDynamicStoreDomainState, kSCEntNetInterface));
CFArrayAppendValue(notification_keys.get(), key.get());
key.reset(SCDynamicStoreKeyCreateNetworkGlobalEntity(
nullptr, kSCDynamicStoreDomainState, kSCEntNetIPv4));
CFArrayAppendValue(notification_keys.get(), key.get());
key.reset(SCDynamicStoreKeyCreateNetworkGlobalEntity(
nullptr, kSCDynamicStoreDomainState, kSCEntNetIPv6));
CFArrayAppendValue(notification_keys.get(), key.get());
// Set the notification keys. This starts us receiving notifications.
bool ret = SCDynamicStoreSetNotificationKeys(store, notification_keys.get(),
/*patterns=*/nullptr);
// TODO(willchan): Figure out a proper way to handle this rather than crash.
CHECK(ret);
#endif // BUILDFLAG(IS_IOS)
}
void NetworkChangeNotifierMac::OnNetworkConfigChange(CFArrayRef changed_keys) {
#if BUILDFLAG(IS_IOS)
// SCDynamicStore API does not exist on iOS.
NOTREACHED();
#else
DCHECK_EQ(run_loop_.get(), CFRunLoopGetCurrent());
for (CFIndex i = 0; i < CFArrayGetCount(changed_keys); ++i) {
CFStringRef key =
static_cast<CFStringRef>(CFArrayGetValueAtIndex(changed_keys, i));
if (CFStringHasSuffix(key, kSCEntNetIPv4) ||
CFStringHasSuffix(key, kSCEntNetIPv6)) {
NotifyObserversOfIPAddressChange();
return;
}
if (CFStringHasSuffix(key, kSCEntNetInterface)) {
// TODO(willchan): Does not appear to be working. Look into this.
// Perhaps this isn't needed anyway.
} else {
NOTREACHED();
}
}
#endif // BUILDFLAG(IS_IOS)
}
// static
void NetworkChangeNotifierMac::ReachabilityCallback(
SCNetworkReachabilityRef target,
SCNetworkConnectionFlags flags,
void* notifier) {
NetworkChangeNotifierMac* notifier_mac =
static_cast<NetworkChangeNotifierMac*>(notifier);
DCHECK_EQ(notifier_mac->run_loop_.get(), CFRunLoopGetCurrent());
ConnectionType new_type = CalculateConnectionType(flags);
ConnectionType old_type;
{
base::AutoLock lock(notifier_mac->connection_type_lock_);
old_type = notifier_mac->connection_type_;
notifier_mac->connection_type_ = new_type;
}
if (old_type != new_type) {
NotifyObserversOfConnectionTypeChange();
double max_bandwidth_mbps =
NetworkChangeNotifier::GetMaxBandwidthMbpsForConnectionSubtype(
new_type == CONNECTION_NONE ? SUBTYPE_NONE : SUBTYPE_UNKNOWN);
NotifyObserversOfMaxBandwidthChange(max_bandwidth_mbps, new_type);
}
#if BUILDFLAG(IS_IOS)
// On iOS, the SCDynamicStore API does not exist, and we use the reachability
// API to detect IP address changes instead.
NotifyObserversOfIPAddressChange();
#endif // BUILDFLAG(IS_IOS)
}
} // namespace net