| /*************************************************************************** |
| * _ _ ____ _ |
| * Project ___| | | | _ \| | |
| * / __| | | | |_) | | |
| * | (__| |_| | _ <| |___ |
| * \___|\___/|_| \_\_____| |
| * |
| * Copyright (C) 1998 - 2004, Daniel Stenberg, <[email protected]>, et al. |
| * |
| * This software is licensed as described in the file COPYING, which |
| * you should have received as part of this distribution. The terms |
| * are also available at http://curl.haxx.se/docs/copyright.html. |
| * |
| * You may opt to use, copy, modify, merge, publish, distribute and/or sell |
| * copies of the Software, and permit persons to whom the Software is |
| * furnished to do so, under the terms of the COPYING file. |
| * |
| * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY |
| * KIND, either express or implied. |
| * |
| * $Id$ |
| ***************************************************************************/ |
| |
| #include "setup.h" |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #ifdef HAVE_SYS_TYPES_H |
| #include <sys/types.h> |
| #endif |
| #ifdef HAVE_SYS_SOCKET_H |
| #include <sys/socket.h> |
| #endif |
| #ifdef HAVE_UNISTD_H |
| #include <unistd.h> |
| #endif |
| |
| #include <curl/curl.h> |
| |
| #include "urldata.h" |
| #include "transfer.h" |
| #include "url.h" |
| #include "connect.h" |
| #include "progress.h" |
| |
| /* The last #include file should be: */ |
| #ifdef CURLDEBUG |
| #include "memdebug.h" |
| #endif |
| |
| struct Curl_message { |
| /* the 'CURLMsg' is the part that is visible to the external user */ |
| struct CURLMsg extmsg; |
| struct Curl_message *next; |
| }; |
| |
| typedef enum { |
| CURLM_STATE_INIT, |
| CURLM_STATE_CONNECT, /* resolve/connect has been sent off */ |
| CURLM_STATE_WAITRESOLVE, /* we're awaiting the resolve to finalize */ |
| CURLM_STATE_WAITCONNECT, /* we're awaiting the connect to finalize */ |
| CURLM_STATE_DO, /* send off the request (part 1) */ |
| CURLM_STATE_DO_MORE, /* send off the request (part 2) */ |
| CURLM_STATE_PERFORM, /* transfer data */ |
| CURLM_STATE_DONE, /* post data transfer operation */ |
| CURLM_STATE_COMPLETED, /* operation complete */ |
| |
| CURLM_STATE_LAST /* not a true state, never use this */ |
| } CURLMstate; |
| |
| struct Curl_one_easy { |
| /* first, two fields for the linked list of these */ |
| struct Curl_one_easy *next; |
| struct Curl_one_easy *prev; |
| |
| struct SessionHandle *easy_handle; /* the easy handle for this unit */ |
| struct connectdata *easy_conn; /* the "unit's" connection */ |
| |
| CURLMstate state; /* the handle's state */ |
| CURLcode result; /* previous result */ |
| |
| struct Curl_message *msg; /* A pointer to one single posted message. |
| Cleanup should be done on this pointer NOT on |
| the linked list in Curl_multi. This message |
| will be deleted when this handle is removed |
| from the multi-handle */ |
| int msg_num; /* number of messages left in 'msg' to return */ |
| }; |
| |
| |
| #define CURL_MULTI_HANDLE 0x000bab1e |
| |
| #define GOOD_MULTI_HANDLE(x) ((x)&&(((struct Curl_multi *)x)->type == CURL_MULTI_HANDLE)) |
| #define GOOD_EASY_HANDLE(x) (x) |
| |
| /* This is the struct known as CURLM on the outside */ |
| struct Curl_multi { |
| /* First a simple identifier to easier detect if a user mix up |
| this multi handle with an easy handle. Set this to CURL_MULTI_HANDLE. */ |
| long type; |
| |
| /* We have a linked list with easy handles */ |
| struct Curl_one_easy easy; |
| /* This is the amount of entries in the linked list above. */ |
| int num_easy; |
| |
| int num_msgs; /* total amount of messages in the easy handles */ |
| |
| /* Hostname cache */ |
| curl_hash *hostcache; |
| }; |
| |
| |
| CURLM *curl_multi_init(void) |
| { |
| struct Curl_multi *multi; |
| |
| multi = (void *)malloc(sizeof(struct Curl_multi)); |
| |
| if(multi) { |
| memset(multi, 0, sizeof(struct Curl_multi)); |
| multi->type = CURL_MULTI_HANDLE; |
| } |
| |
| multi->hostcache = Curl_hash_alloc(7, Curl_freednsinfo); |
| if(!multi->hostcache) { |
| /* failure, free mem and bail out */ |
| free(multi); |
| multi = NULL; |
| } |
| return (CURLM *) multi; |
| } |
| |
| CURLMcode curl_multi_add_handle(CURLM *multi_handle, |
| CURL *easy_handle) |
| { |
| struct Curl_multi *multi=(struct Curl_multi *)multi_handle; |
| struct Curl_one_easy *easy; |
| |
| /* First, make some basic checks that the CURLM handle is a good handle */ |
| if(!GOOD_MULTI_HANDLE(multi)) |
| return CURLM_BAD_HANDLE; |
| |
| /* Verify that we got a somewhat good easy handle too */ |
| if(!GOOD_EASY_HANDLE(easy_handle)) |
| return CURLM_BAD_EASY_HANDLE; |
| |
| /* Now, time to add an easy handle to the multi stack */ |
| easy = (struct Curl_one_easy *)malloc(sizeof(struct Curl_one_easy)); |
| if(!easy) |
| return CURLM_OUT_OF_MEMORY; |
| |
| /* clean it all first (just to be sure) */ |
| memset(easy, 0, sizeof(struct Curl_one_easy)); |
| |
| /* set the easy handle */ |
| easy->easy_handle = easy_handle; |
| easy->state = CURLM_STATE_INIT; |
| |
| /* for multi interface connections, we share DNS cache automaticly */ |
| easy->easy_handle->hostcache = multi->hostcache; |
| |
| /* We add this new entry first in the list. We make our 'next' point to the |
| previous next and our 'prev' point back to the 'first' struct */ |
| easy->next = multi->easy.next; |
| easy->prev = &multi->easy; |
| |
| /* make 'easy' the first node in the chain */ |
| multi->easy.next = easy; |
| |
| /* if there was a next node, make sure its 'prev' pointer links back to |
| the new node */ |
| if(easy->next) |
| easy->next->prev = easy; |
| |
| /* increase the node-counter */ |
| multi->num_easy++; |
| |
| return CURLM_CALL_MULTI_PERFORM; |
| } |
| |
| CURLMcode curl_multi_remove_handle(CURLM *multi_handle, |
| CURL *curl_handle) |
| { |
| struct Curl_multi *multi=(struct Curl_multi *)multi_handle; |
| struct Curl_one_easy *easy; |
| |
| /* First, make some basic checks that the CURLM handle is a good handle */ |
| if(!GOOD_MULTI_HANDLE(multi)) |
| return CURLM_BAD_HANDLE; |
| |
| /* Verify that we got a somewhat good easy handle too */ |
| if(!GOOD_EASY_HANDLE(curl_handle)) |
| return CURLM_BAD_EASY_HANDLE; |
| |
| /* scan through the list and remove the 'curl_handle' */ |
| easy = multi->easy.next; |
| while(easy) { |
| if(easy->easy_handle == curl_handle) |
| break; |
| easy=easy->next; |
| } |
| if(easy) { |
| /* If the 'state' is not INIT or COMPLETED, we might need to do something |
| nice to put the easy_handle in a good known state when this returns. */ |
| |
| /* clear out the usage of the shared DNS cache */ |
| easy->easy_handle->hostcache = NULL; |
| |
| /* make the previous node point to our next */ |
| if(easy->prev) |
| easy->prev->next = easy->next; |
| /* make our next point to our previous node */ |
| if(easy->next) |
| easy->next->prev = easy->prev; |
| |
| /* NOTE NOTE NOTE |
| We do not touch the easy handle here! */ |
| if (easy->msg) |
| free(easy->msg); |
| free(easy); |
| |
| multi->num_easy--; /* one less to care about now */ |
| |
| return CURLM_OK; |
| } |
| else |
| return CURLM_BAD_EASY_HANDLE; /* twasn't found */ |
| } |
| |
| CURLMcode curl_multi_fdset(CURLM *multi_handle, |
| fd_set *read_fd_set, fd_set *write_fd_set, |
| fd_set *exc_fd_set, int *max_fd) |
| { |
| /* Scan through all the easy handles to get the file descriptors set. |
| Some easy handles may not have connected to the remote host yet, |
| and then we must make sure that is done. */ |
| struct Curl_multi *multi=(struct Curl_multi *)multi_handle; |
| struct Curl_one_easy *easy; |
| int this_max_fd=-1; |
| |
| if(!GOOD_MULTI_HANDLE(multi)) |
| return CURLM_BAD_HANDLE; |
| |
| *max_fd = -1; /* so far none! */ |
| |
| easy=multi->easy.next; |
| while(easy) { |
| switch(easy->state) { |
| default: |
| break; |
| case CURLM_STATE_WAITRESOLVE: |
| /* waiting for a resolve to complete */ |
| Curl_multi_ares_fdset(easy->easy_conn, read_fd_set, write_fd_set, |
| &this_max_fd); |
| if(this_max_fd > *max_fd) |
| *max_fd = this_max_fd; |
| break; |
| |
| case CURLM_STATE_WAITCONNECT: |
| case CURLM_STATE_DO_MORE: |
| { |
| /* when we're waiting for a connect, we wait for the socket to |
| become writable */ |
| struct connectdata *conn = easy->easy_conn; |
| int sockfd; |
| |
| if(CURLM_STATE_WAITCONNECT == easy->state) { |
| sockfd = conn->sock[FIRSTSOCKET]; |
| FD_SET(sockfd, write_fd_set); |
| } |
| else { |
| /* When in DO_MORE state, we could be either waiting for us |
| to connect to a remote site, or we could wait for that site |
| to connect to us. It makes a difference in the way: if we |
| connect to the site we wait for the socket to become writable, if |
| the site connects to us we wait for it to become readable */ |
| sockfd = conn->sock[SECONDARYSOCKET]; |
| FD_SET(sockfd, write_fd_set); |
| } |
| |
| if(sockfd > *max_fd) |
| *max_fd = sockfd; |
| } |
| break; |
| case CURLM_STATE_PERFORM: |
| /* This should have a set of file descriptors for us to set. */ |
| /* after the transfer is done, go DONE */ |
| |
| Curl_single_fdset(easy->easy_conn, |
| read_fd_set, write_fd_set, |
| exc_fd_set, &this_max_fd); |
| |
| /* remember the maximum file descriptor */ |
| if(this_max_fd > *max_fd) |
| *max_fd = this_max_fd; |
| |
| break; |
| } |
| easy = easy->next; /* check next handle */ |
| } |
| |
| return CURLM_OK; |
| } |
| |
| CURLMcode curl_multi_perform(CURLM *multi_handle, int *running_handles) |
| { |
| struct Curl_multi *multi=(struct Curl_multi *)multi_handle; |
| struct Curl_one_easy *easy; |
| bool done; |
| CURLMcode result=CURLM_OK; |
| struct Curl_message *msg = NULL; |
| bool connected; |
| bool async; |
| |
| *running_handles = 0; /* bump this once for every living handle */ |
| |
| if(!GOOD_MULTI_HANDLE(multi)) |
| return CURLM_BAD_HANDLE; |
| |
| easy=multi->easy.next; |
| while(easy) { |
| |
| #ifdef CURLDEBUG |
| fprintf(stderr, "HANDLE %p: State: %x\n", |
| (char *)easy, easy->state); |
| #endif |
| |
| switch(easy->state) { |
| case CURLM_STATE_INIT: |
| /* init this transfer. */ |
| easy->result=Curl_pretransfer(easy->easy_handle); |
| |
| if(CURLE_OK == easy->result) { |
| /* after init, go CONNECT */ |
| easy->state = CURLM_STATE_CONNECT; |
| result = CURLM_CALL_MULTI_PERFORM; |
| |
| easy->easy_handle->state.used_interface = Curl_if_multi; |
| } |
| break; |
| |
| case CURLM_STATE_CONNECT: |
| /* Connect. We get a connection identifier filled in. */ |
| Curl_pgrsTime(easy->easy_handle, TIMER_STARTSINGLE); |
| easy->result = Curl_connect(easy->easy_handle, &easy->easy_conn, &async); |
| |
| if(CURLE_OK == easy->result) { |
| if(async) |
| /* We're now waiting for an asynchronous name lookup */ |
| easy->state = CURLM_STATE_WAITRESOLVE; |
| else { |
| /* after the connect has been sent off, go WAITCONNECT */ |
| easy->state = CURLM_STATE_WAITCONNECT; |
| result = CURLM_CALL_MULTI_PERFORM; |
| } |
| } |
| break; |
| |
| case CURLM_STATE_WAITRESOLVE: |
| /* awaiting an asynch name resolve to complete */ |
| { |
| struct Curl_dns_entry *dns; |
| |
| /* check if we have the name resolved by now */ |
| easy->result = Curl_is_resolved(easy->easy_conn, &dns); |
| |
| if(dns) { |
| /* Perform the next step in the connection phase, and then move on |
| to the WAITCONNECT state */ |
| easy->result = Curl_async_resolved(easy->easy_conn); |
| |
| if(CURLE_OK != easy->result) |
| /* if Curl_async_resolved() returns failure, the connection struct |
| is already freed and gone */ |
| easy->easy_conn = NULL; /* no more connection */ |
| |
| easy->state = CURLM_STATE_WAITCONNECT; |
| } |
| |
| if(CURLE_OK != easy->result) { |
| /* failure detected */ |
| Curl_disconnect(easy->easy_conn); /* disconnect properly */ |
| easy->easy_conn = NULL; /* no more connection */ |
| break; |
| } |
| } |
| break; |
| |
| case CURLM_STATE_WAITCONNECT: |
| /* awaiting a completion of an asynch connect */ |
| easy->result = Curl_is_connected(easy->easy_conn, |
| easy->easy_conn->sock[FIRSTSOCKET], |
| &connected); |
| if(connected) |
| easy->result = Curl_protocol_connect(easy->easy_conn, NULL); |
| |
| if(CURLE_OK != easy->result) { |
| /* failure detected */ |
| Curl_disconnect(easy->easy_conn); /* close the connection */ |
| easy->easy_conn = NULL; /* no more connection */ |
| break; |
| } |
| |
| if(connected) { |
| /* after the connect has completed, go DO */ |
| easy->state = CURLM_STATE_DO; |
| result = CURLM_CALL_MULTI_PERFORM; |
| } |
| break; |
| |
| case CURLM_STATE_DO: |
| /* Do the fetch or put request */ |
| easy->result = Curl_do(&easy->easy_conn); |
| if(CURLE_OK == easy->result) { |
| |
| /* after do, go PERFORM... or DO_MORE */ |
| if(easy->easy_conn->bits.do_more) { |
| /* we're supposed to do more, but we need to sit down, relax |
| and wait a little while first */ |
| easy->state = CURLM_STATE_DO_MORE; |
| result = CURLM_OK; |
| } |
| else { |
| /* we're done with the DO, now PERFORM */ |
| easy->result = Curl_readwrite_init(easy->easy_conn); |
| if(CURLE_OK == easy->result) { |
| easy->state = CURLM_STATE_PERFORM; |
| result = CURLM_CALL_MULTI_PERFORM; |
| } |
| } |
| } |
| break; |
| |
| case CURLM_STATE_DO_MORE: |
| /* |
| * First, check if we really are ready to do more. |
| */ |
| easy->result = Curl_is_connected(easy->easy_conn, |
| easy->easy_conn->sock[SECONDARYSOCKET], |
| &connected); |
| if(connected) { |
| /* |
| * When we are connected, DO MORE and then go PERFORM |
| */ |
| easy->result = Curl_do_more(easy->easy_conn); |
| |
| if(CURLE_OK == easy->result) |
| easy->result = Curl_readwrite_init(easy->easy_conn); |
| |
| if(CURLE_OK == easy->result) { |
| easy->state = CURLM_STATE_PERFORM; |
| result = CURLM_CALL_MULTI_PERFORM; |
| } |
| } |
| break; |
| |
| case CURLM_STATE_PERFORM: |
| /* read/write data if it is ready to do so */ |
| easy->result = Curl_readwrite(easy->easy_conn, &done); |
| |
| if(easy->result) { |
| /* The transfer phase returned error, we mark the connection to get |
| * closed to prevent being re-used. This is becasue we can't |
| * possibly know if the connection is in a good shape or not now. */ |
| easy->easy_conn->bits.close = TRUE; |
| |
| if(-1 !=easy->easy_conn->sock[SECONDARYSOCKET]) { |
| /* if we failed anywhere, we must clean up the secondary socket if |
| it was used */ |
| sclose(easy->easy_conn->sock[SECONDARYSOCKET]); |
| easy->easy_conn->sock[SECONDARYSOCKET]=-1; |
| } |
| Curl_posttransfer(easy->easy_handle); |
| Curl_done(easy->easy_conn); |
| } |
| |
| /* after the transfer is done, go DONE */ |
| else if(TRUE == done) { |
| |
| /* call this even if the readwrite function returned error */ |
| Curl_posttransfer(easy->easy_handle); |
| |
| /* When we follow redirects, must to go back to the CONNECT state */ |
| if(easy->easy_conn->newurl) { |
| char *newurl = easy->easy_conn->newurl; |
| easy->easy_conn->newurl = NULL; |
| easy->result = Curl_follow(easy->easy_handle, newurl); |
| if(CURLE_OK == easy->result) { |
| easy->state = CURLM_STATE_CONNECT; |
| result = CURLM_CALL_MULTI_PERFORM; |
| } |
| } |
| else { |
| easy->state = CURLM_STATE_DONE; |
| result = CURLM_CALL_MULTI_PERFORM; |
| } |
| } |
| break; |
| case CURLM_STATE_DONE: |
| /* post-transfer command */ |
| easy->result = Curl_done(easy->easy_conn); |
| |
| /* after we have DONE what we're supposed to do, go COMPLETED, and |
| it doesn't matter what the Curl_done() returned! */ |
| easy->state = CURLM_STATE_COMPLETED; |
| break; |
| |
| case CURLM_STATE_COMPLETED: |
| /* this is a completed transfer, it is likely to still be connected */ |
| |
| /* This node should be delinked from the list now and we should post |
| an information message that we are complete. */ |
| break; |
| default: |
| return CURLM_INTERNAL_ERROR; |
| } |
| |
| if(CURLM_STATE_COMPLETED != easy->state) { |
| if(CURLE_OK != easy->result) { |
| /* |
| * If an error was returned, and we aren't in completed state now, |
| * then we go to completed and consider this transfer aborted. */ |
| easy->state = CURLM_STATE_COMPLETED; |
| } |
| else |
| /* this one still lives! */ |
| (*running_handles)++; |
| } |
| |
| if ((CURLM_STATE_COMPLETED == easy->state) && !easy->msg) { |
| /* clear out the usage of the shared DNS cache */ |
| easy->easy_handle->hostcache = NULL; |
| |
| /* now add a node to the Curl_message linked list with this info */ |
| msg = (struct Curl_message *)malloc(sizeof(struct Curl_message)); |
| |
| if(!msg) |
| return CURLM_OUT_OF_MEMORY; |
| |
| msg->extmsg.msg = CURLMSG_DONE; |
| msg->extmsg.easy_handle = easy->easy_handle; |
| msg->extmsg.data.result = easy->result; |
| msg->next=NULL; |
| |
| easy->msg = msg; |
| easy->msg_num = 1; /* there is one unread message here */ |
| |
| multi->num_msgs++; /* increase message counter */ |
| } |
| |
| easy = easy->next; /* operate on next handle */ |
| } |
| |
| return result; |
| } |
| |
| CURLMcode curl_multi_cleanup(CURLM *multi_handle) |
| { |
| struct Curl_multi *multi=(struct Curl_multi *)multi_handle; |
| struct Curl_one_easy *easy; |
| struct Curl_one_easy *nexteasy; |
| |
| if(GOOD_MULTI_HANDLE(multi)) { |
| multi->type = 0; /* not good anymore */ |
| Curl_hash_destroy(multi->hostcache); |
| |
| /* remove all easy handles */ |
| easy = multi->easy.next; |
| while(easy) { |
| nexteasy=easy->next; |
| /* clear out the usage of the shared DNS cache */ |
| easy->easy_handle->hostcache = NULL; |
| |
| if (easy->msg) |
| free(easy->msg); |
| free(easy); |
| easy = nexteasy; |
| } |
| |
| free(multi); |
| |
| return CURLM_OK; |
| } |
| else |
| return CURLM_BAD_HANDLE; |
| } |
| |
| CURLMsg *curl_multi_info_read(CURLM *multi_handle, int *msgs_in_queue) |
| { |
| struct Curl_multi *multi=(struct Curl_multi *)multi_handle; |
| |
| *msgs_in_queue = 0; /* default to none */ |
| |
| if(GOOD_MULTI_HANDLE(multi)) { |
| struct Curl_one_easy *easy; |
| |
| if(!multi->num_msgs) |
| return NULL; /* no messages left to return */ |
| |
| easy=multi->easy.next; |
| while(easy) { |
| if(easy->msg_num) { |
| easy->msg_num--; |
| break; |
| } |
| easy = easy->next; |
| } |
| if(!easy) |
| return NULL; /* this means internal count confusion really */ |
| |
| multi->num_msgs--; |
| *msgs_in_queue = multi->num_msgs; |
| |
| return &easy->msg->extmsg; |
| } |
| else |
| return NULL; |
| } |