| #!amber |
| # Copyright 2020 The Amber Authors. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # https://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| SHADER compute compute_shader GLSL |
| #version 430 |
| layout(local_size_x=4,local_size_y=1) in; |
| uniform layout(set=0, binding=0) samplerBuffer texelsIn; |
| uniform layout(set=0, binding=1, rgba32f) imageBuffer texelsOut; |
| |
| void main () |
| { |
| vec4 color = texelFetch(texelsIn, int(gl_GlobalInvocationID)); |
| imageStore(texelsOut, int(gl_GlobalInvocationID), color); |
| } |
| END |
| |
| BUFFER texel_buffer_in DATA_TYPE R8G8B8A8_UNORM DATA |
| 255 0 0 255 |
| 0 255 0 255 |
| 0 0 255 255 |
| 0 255 255 255 |
| END |
| |
| BUFFER texel_buffer_out DATA_TYPE R32G32B32A32_SFLOAT SIZE 4 FILL 0 |
| |
| BUFFER ref DATA_TYPE R32G32B32A32_SFLOAT DATA |
| 1.0 0.0 0.0 1.0 |
| 0.0 1.0 0.0 1.0 |
| 0.0 0.0 1.0 1.0 |
| 0.0 1.0 1.0 1.0 |
| END |
| |
| PIPELINE compute pipeline |
| ATTACH compute_shader |
| BIND BUFFER texel_buffer_in AS uniform_texel_buffer DESCRIPTOR_SET 0 BINDING 0 |
| BIND BUFFER texel_buffer_out AS storage_texel_buffer DESCRIPTOR_SET 0 BINDING 1 |
| END |
| |
| RUN pipeline 1 1 1 |
| |
| EXPECT texel_buffer_out EQ_BUFFER ref |