| #!amber |
| # Copyright 2020 The Amber Authors. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # https://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| SHADER vertex vtex_shader GLSL |
| #version 430 |
| layout(location = 0) in vec2 position; |
| layout(location = 1) in vec4 color_in; |
| layout(location = 0) out vec4 color_out; |
| void main() |
| { |
| gl_Position = vec4(position.x + float(gl_InstanceIndex) * 0.5, position.y, 0, 1); |
| color_out = color_in; |
| } |
| END |
| |
| SHADER fragment frag_shader GLSL |
| #version 430 |
| layout(location = 0) in vec4 color_in; |
| layout(location = 0) out vec4 color_out; |
| void main() |
| { |
| color_out = color_in; |
| } |
| END |
| |
| BUFFER position_buf DATA_TYPE vec2<float> DATA |
| -1.0 1.0 |
| -1.0 -1.0 |
| -0.5 1.0 |
| -0.5 -1.0 |
| -1.0 -1.0 |
| -0.5 1.0 |
| END |
| |
| BUFFER color_buf DATA_TYPE R8G8B8A8_UNORM DATA |
| 255 0 0 255 |
| 0 255 0 255 |
| 0 0 255 255 |
| 0 255 255 255 |
| END |
| |
| BUFFER framebuffer FORMAT B8G8R8A8_UNORM |
| |
| PIPELINE graphics pipeline |
| ATTACH vtex_shader |
| ATTACH frag_shader |
| |
| VERTEX_DATA position_buf LOCATION 0 RATE vertex |
| VERTEX_DATA color_buf LOCATION 1 RATE instance |
| FRAMEBUFFER_SIZE 40 40 |
| BIND BUFFER framebuffer AS color LOCATION 0 |
| END |
| |
| RUN pipeline DRAW_ARRAY AS TRIANGLE_LIST START_IDX 0 COUNT 6 START_INSTANCE 0 INSTANCE_COUNT 4 |
| EXPECT framebuffer IDX 0 0 SIZE 10 40 EQ_RGBA 255 0 0 255 |
| EXPECT framebuffer IDX 10 0 SIZE 10 40 EQ_RGBA 0 255 0 255 |
| EXPECT framebuffer IDX 20 0 SIZE 10 40 EQ_RGBA 0 0 255 255 |
| EXPECT framebuffer IDX 30 0 SIZE 10 40 EQ_RGBA 0 255 255 255 |