#version 450 | |
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require | |
// Produce an OpSpecConstantOp with 8 bit integer type | |
layout(constant_id = 0) const int c = 8; | |
layout(binding=0) writeonly restrict buffer S { | |
uint8_t p_out[]; | |
}; | |
void main() | |
{ | |
p_out[0] = uint8_t(c); | |
} | |