| // Copyright 2023 gRPC authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <chrono> |
| #include <condition_variable> |
| #include <iostream> |
| #include <memory> |
| #include <string> |
| #include <thread> |
| #include <vector> |
| |
| #include "absl/flags/flag.h" |
| #include "absl/flags/parse.h" |
| #include "absl/strings/match.h" |
| #include "absl/strings/str_format.h" |
| |
| #include <grpcpp/grpcpp.h> |
| |
| #ifdef BAZEL_BUILD |
| #include "examples/protos/helloworld.grpc.pb.h" |
| #else |
| #include "helloworld.grpc.pb.h" |
| #endif |
| |
| ABSL_FLAG(uint16_t, port, 50051, "Server port for the service"); |
| |
| using grpc::CallbackServerContext; |
| using grpc::Channel; |
| using grpc::ClientContext; |
| |
| using grpc::Server; |
| using grpc::ServerBidiReactor; |
| using grpc::ServerBuilder; |
| using grpc::ServerUnaryReactor; |
| using grpc::Status; |
| using helloworld::Greeter; |
| using helloworld::HelloReply; |
| using helloworld::HelloRequest; |
| |
| // Logic behind the server's behavior. |
| class GreeterServiceImpl final : public Greeter::CallbackService { |
| public: |
| GreeterServiceImpl(const std::string& self_address) { |
| self_channel_ = |
| grpc::CreateChannel(self_address, grpc::InsecureChannelCredentials()); |
| } |
| |
| private: |
| ServerUnaryReactor* SayHello(CallbackServerContext* context, |
| const HelloRequest* request, |
| HelloReply* reply) override { |
| if (absl::StartsWith(request->name(), "[propagate me]")) { |
| std::unique_ptr<Greeter::Stub> stub = Greeter::NewStub(self_channel_); |
| std::this_thread::sleep_for(std::chrono::milliseconds(800)); |
| // Forwarding this call to the self as a different call |
| HelloRequest new_request; |
| new_request.set_name(request->name().substr(14)); |
| std::unique_ptr<ClientContext> new_context = |
| ClientContext::FromCallbackServerContext(*context); |
| std::mutex mu; |
| std::condition_variable cv; |
| bool done = false; |
| Status status; |
| stub->async()->SayHello(new_context.get(), &new_request, reply, |
| [&mu, &cv, &done, &status](Status s) { |
| status = std::move(s); |
| std::lock_guard<std::mutex> lock(mu); |
| done = true; |
| cv.notify_one(); |
| }); |
| std::unique_lock<std::mutex> lock(mu); |
| while (!done) { |
| cv.wait(lock); |
| } |
| ServerUnaryReactor* reactor = context->DefaultReactor(); |
| reactor->Finish(status); |
| return reactor; |
| } |
| |
| if (request->name() == "delay") { |
| // Intentionally delay for 1.5 seconds so that |
| // the client will see deadline_exceeded. |
| std::this_thread::sleep_for(std::chrono::milliseconds(1500)); |
| } |
| |
| reply->set_message(request->name()); |
| |
| ServerUnaryReactor* reactor = context->DefaultReactor(); |
| reactor->Finish(Status::OK); |
| return reactor; |
| } |
| |
| std::shared_ptr<Channel> self_channel_; |
| }; |
| |
| void RunServer(uint16_t port) { |
| std::string server_address = absl::StrFormat("0.0.0.0:%d", port); |
| GreeterServiceImpl service(server_address); |
| |
| ServerBuilder builder; |
| // Listen on the given address without any authentication mechanism. |
| builder.AddListeningPort(server_address, grpc::InsecureServerCredentials()); |
| // Register "service" as the instance through which we'll communicate with |
| // clients. In this case it corresponds to an *synchronous* service. |
| builder.RegisterService(&service); |
| // Finally assemble the server. |
| std::unique_ptr<Server> server(builder.BuildAndStart()); |
| std::cout << "Server listening on " << server_address << std::endl; |
| |
| // Wait for the server to shutdown. Note that some other thread must be |
| // responsible for shutting down the server for this call to ever return. |
| server->Wait(); |
| } |
| |
| int main(int argc, char** argv) { |
| absl::ParseCommandLine(argc, argv); |
| RunServer(absl::GetFlag(FLAGS_port)); |
| return 0; |
| } |