| // Copyright 2015 gRPC authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| syntax = "proto3"; |
| |
| import "src/proto/grpc/testing/payloads.proto"; |
| import "src/proto/grpc/testing/stats.proto"; |
| import "google/protobuf/timestamp.proto"; |
| |
| package grpc.testing; |
| |
| enum ClientType { |
| // Many languages support a basic distinction between using |
| // sync or async client, and this allows the specification |
| SYNC_CLIENT = 0; |
| ASYNC_CLIENT = 1; |
| OTHER_CLIENT = 2; // used for some language-specific variants |
| CALLBACK_CLIENT = 3; |
| } |
| |
| enum ServerType { |
| SYNC_SERVER = 0; |
| ASYNC_SERVER = 1; |
| ASYNC_GENERIC_SERVER = 2; |
| OTHER_SERVER = 3; // used for some language-specific variants |
| CALLBACK_SERVER = 4; |
| } |
| |
| enum RpcType { |
| UNARY = 0; |
| STREAMING = 1; |
| STREAMING_FROM_CLIENT = 2; |
| STREAMING_FROM_SERVER = 3; |
| STREAMING_BOTH_WAYS = 4; |
| } |
| |
| // Parameters of poisson process distribution, which is a good representation |
| // of activity coming in from independent identical stationary sources. |
| message PoissonParams { |
| // The rate of arrivals (a.k.a. lambda parameter of the exp distribution). |
| double offered_load = 1; |
| } |
| |
| // Once an RPC finishes, immediately start a new one. |
| // No configuration parameters needed. |
| message ClosedLoopParams {} |
| |
| message LoadParams { |
| oneof load { |
| ClosedLoopParams closed_loop = 1; |
| PoissonParams poisson = 2; |
| }; |
| } |
| |
| // presence of SecurityParams implies use of TLS |
| message SecurityParams { |
| bool use_test_ca = 1; |
| string server_host_override = 2; |
| string cred_type = 3; |
| } |
| |
| message ChannelArg { |
| string name = 1; |
| oneof value { |
| string str_value = 2; |
| int32 int_value = 3; |
| } |
| } |
| |
| message ClientConfig { |
| // List of targets to connect to. At least one target needs to be specified. |
| repeated string server_targets = 1; |
| ClientType client_type = 2; |
| SecurityParams security_params = 3; |
| // How many concurrent RPCs to start for each channel. |
| // For synchronous client, use a separate thread for each outstanding RPC. |
| int32 outstanding_rpcs_per_channel = 4; |
| // Number of independent client channels to create. |
| // i-th channel will connect to server_target[i % server_targets.size()] |
| int32 client_channels = 5; |
| // Only for async client. Number of threads to use to start/manage RPCs. |
| int32 async_client_threads = 7; |
| RpcType rpc_type = 8; |
| // The requested load for the entire client (aggregated over all the threads). |
| LoadParams load_params = 10; |
| PayloadConfig payload_config = 11; |
| HistogramParams histogram_params = 12; |
| |
| // Specify the cores we should run the client on, if desired |
| repeated int32 core_list = 13; |
| int32 core_limit = 14; |
| |
| // If we use an OTHER_CLIENT client_type, this string gives more detail |
| string other_client_api = 15; |
| |
| repeated ChannelArg channel_args = 16; |
| |
| // Number of threads that share each completion queue |
| int32 threads_per_cq = 17; |
| |
| // Number of messages on a stream before it gets finished/restarted |
| int32 messages_per_stream = 18; |
| |
| // Use coalescing API when possible. |
| bool use_coalesce_api = 19; |
| |
| // If 0, disabled. Else, specifies the period between gathering latency |
| // medians in milliseconds. |
| int32 median_latency_collection_interval_millis = 20; |
| |
| // Number of client processes. 0 indicates no restriction. |
| int32 client_processes = 21; |
| } |
| |
| message ClientStatus { ClientStats stats = 1; } |
| |
| // Request current stats |
| message Mark { |
| // if true, the stats will be reset after taking their snapshot. |
| bool reset = 1; |
| } |
| |
| message ClientArgs { |
| oneof argtype { |
| ClientConfig setup = 1; |
| Mark mark = 2; |
| } |
| } |
| |
| message ServerConfig { |
| ServerType server_type = 1; |
| SecurityParams security_params = 2; |
| // Port on which to listen. Zero means pick unused port. |
| int32 port = 4; |
| // Only for async server. Number of threads used to serve the requests. |
| int32 async_server_threads = 7; |
| // Specify the number of cores to limit server to, if desired |
| int32 core_limit = 8; |
| // payload config, used in generic server. |
| // Note this must NOT be used in proto (non-generic) servers. For proto servers, |
| // 'response sizes' must be configured from the 'response_size' field of the |
| // 'SimpleRequest' objects in RPC requests. |
| PayloadConfig payload_config = 9; |
| |
| // Specify the cores we should run the server on, if desired |
| repeated int32 core_list = 10; |
| |
| // If we use an OTHER_SERVER client_type, this string gives more detail |
| string other_server_api = 11; |
| |
| // Number of threads that share each completion queue |
| int32 threads_per_cq = 12; |
| |
| // c++-only options (for now) -------------------------------- |
| |
| // Buffer pool size (no buffer pool specified if unset) |
| int32 resource_quota_size = 1001; |
| repeated ChannelArg channel_args = 1002; |
| |
| // Number of server processes. 0 indicates no restriction. |
| int32 server_processes = 21; |
| } |
| |
| message ServerArgs { |
| oneof argtype { |
| ServerConfig setup = 1; |
| Mark mark = 2; |
| } |
| } |
| |
| message ServerStatus { |
| ServerStats stats = 1; |
| // the port bound by the server |
| int32 port = 2; |
| // Number of cores available to the server |
| int32 cores = 3; |
| } |
| |
| message CoreRequest { |
| } |
| |
| message CoreResponse { |
| // Number of cores available on the server |
| int32 cores = 1; |
| } |
| |
| message Void { |
| } |
| |
| // A single performance scenario: input to qps_json_driver |
| message Scenario { |
| // Human readable name for this scenario |
| string name = 1; |
| // Client configuration |
| ClientConfig client_config = 2; |
| // Number of clients to start for the test |
| int32 num_clients = 3; |
| // Server configuration |
| ServerConfig server_config = 4; |
| // Number of servers to start for the test |
| int32 num_servers = 5; |
| // Warmup period, in seconds |
| int32 warmup_seconds = 6; |
| // Benchmark time, in seconds |
| int32 benchmark_seconds = 7; |
| // Number of workers to spawn locally (usually zero) |
| int32 spawn_local_worker_count = 8; |
| } |
| |
| // A set of scenarios to be run with qps_json_driver |
| message Scenarios { |
| repeated Scenario scenarios = 1; |
| } |
| |
| // Basic summary that can be computed from ClientStats and ServerStats |
| // once the scenario has finished. |
| message ScenarioResultSummary |
| { |
| // Total number of operations per second over all clients. What is counted as 1 'operation' depends on the benchmark scenarios: |
| // For unary benchmarks, an operation is processing of a single unary RPC. |
| // For streaming benchmarks, an operation is processing of a single ping pong of request and response. |
| double qps = 1; |
| // QPS per server core. |
| double qps_per_server_core = 2; |
| // The total server cpu load based on system time across all server processes, expressed as percentage of a single cpu core. |
| // For example, 85 implies 85% of a cpu core, 125 implies 125% of a cpu core. Since we are accumulating the cpu load across all the server |
| // processes, the value could > 100 when there are multiple servers or a single server using multiple threads and cores. |
| // Same explanation for the total client cpu load below. |
| double server_system_time = 3; |
| // The total server cpu load based on user time across all server processes, expressed as percentage of a single cpu core. (85 => 85%, 125 => 125%) |
| double server_user_time = 4; |
| // The total client cpu load based on system time across all client processes, expressed as percentage of a single cpu core. (85 => 85%, 125 => 125%) |
| double client_system_time = 5; |
| // The total client cpu load based on user time across all client processes, expressed as percentage of a single cpu core. (85 => 85%, 125 => 125%) |
| double client_user_time = 6; |
| |
| // X% latency percentiles (in nanoseconds) |
| double latency_50 = 7; |
| double latency_90 = 8; |
| double latency_95 = 9; |
| double latency_99 = 10; |
| double latency_999 = 11; |
| |
| // server cpu usage percentage |
| double server_cpu_usage = 12; |
| |
| // Number of requests that succeeded/failed |
| double successful_requests_per_second = 13; |
| double failed_requests_per_second = 14; |
| |
| // Number of polls called inside completion queue per request |
| double client_polls_per_request = 15; |
| double server_polls_per_request = 16; |
| |
| // Queries per CPU-sec over all servers or clients |
| double server_queries_per_cpu_sec = 17; |
| double client_queries_per_cpu_sec = 18; |
| |
| |
| // Start and end time for the test scenario |
| google.protobuf.Timestamp start_time = 19; |
| google.protobuf.Timestamp end_time =20; |
| } |
| |
| // Results of a single benchmark scenario. |
| message ScenarioResult { |
| // Inputs used to run the scenario. |
| Scenario scenario = 1; |
| // Histograms from all clients merged into one histogram. |
| HistogramData latencies = 2; |
| // Client stats for each client |
| repeated ClientStats client_stats = 3; |
| // Server stats for each server |
| repeated ServerStats server_stats = 4; |
| // Number of cores available to each server |
| repeated int32 server_cores = 5; |
| // An after-the-fact computed summary |
| ScenarioResultSummary summary = 6; |
| // Information on success or failure of each worker |
| repeated bool client_success = 7; |
| repeated bool server_success = 8; |
| // Number of failed requests (one row per status code seen) |
| repeated RequestResultCount request_results = 9; |
| } |