| /* |
| * Copyright (c) 2009-2010 jMonkeyEngine |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
| * may be used to endorse or promote products derived from this software |
| * without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
| * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
| * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| #include "jmePhysicsSpace.h" |
| #include "jmeBulletUtil.h" |
| #include <stdio.h> |
| |
| /** |
| * Author: Normen Hansen |
| */ |
| jmePhysicsSpace::jmePhysicsSpace(JNIEnv* env, jobject javaSpace) { |
| //TODO: global ref? maybe not -> cleaning, rather callback class? |
| this->javaPhysicsSpace = env->NewWeakGlobalRef(javaSpace); |
| this->env = env; |
| env->GetJavaVM(&vm); |
| if (env->ExceptionCheck()) { |
| env->Throw(env->ExceptionOccurred()); |
| return; |
| } |
| } |
| |
| void jmePhysicsSpace::attachThread() { |
| #ifdef ANDROID |
| vm->AttachCurrentThread((JNIEnv**) &env, NULL); |
| #elif defined (JNI_VERSION_1_2) |
| vm->AttachCurrentThread((void**) &env, NULL); |
| #else |
| vm->AttachCurrentThread(&env, NULL); |
| #endif |
| } |
| |
| JNIEnv* jmePhysicsSpace::getEnv() { |
| attachThread(); |
| return this->env; |
| } |
| |
| void jmePhysicsSpace::stepSimulation(jfloat tpf, jint maxSteps, jfloat accuracy) { |
| dynamicsWorld->stepSimulation(tpf, maxSteps, accuracy); |
| } |
| |
| btThreadSupportInterface* jmePhysicsSpace::createSolverThreadSupport(int maxNumThreads) { |
| #ifdef _WIN32 |
| Win32ThreadSupport::Win32ThreadConstructionInfo threadConstructionInfo("solverThreads", SolverThreadFunc, SolverlsMemoryFunc, maxNumThreads); |
| Win32ThreadSupport* threadSupport = new Win32ThreadSupport(threadConstructionInfo); |
| threadSupport->startSPU(); |
| #elif defined (USE_PTHREADS) |
| PosixThreadSupport::ThreadConstructionInfo constructionInfo("collision", SolverThreadFunc, |
| SolverlsMemoryFunc, maxNumThreads); |
| PosixThreadSupport* threadSupport = new PosixThreadSupport(constructionInfo); |
| threadSupport->startSPU(); |
| #else |
| SequentialThreadSupport::SequentialThreadConstructionInfo tci("solverThreads", SolverThreadFunc, SolverlsMemoryFunc); |
| SequentialThreadSupport* threadSupport = new SequentialThreadSupport(tci); |
| threadSupport->startSPU(); |
| #endif |
| return threadSupport; |
| } |
| |
| btThreadSupportInterface* jmePhysicsSpace::createDispatchThreadSupport(int maxNumThreads) { |
| #ifdef _WIN32 |
| Win32ThreadSupport::Win32ThreadConstructionInfo threadConstructionInfo("solverThreads", processCollisionTask, createCollisionLocalStoreMemory, maxNumThreads); |
| Win32ThreadSupport* threadSupport = new Win32ThreadSupport(threadConstructionInfo); |
| threadSupport->startSPU(); |
| #elif defined (USE_PTHREADS) |
| PosixThreadSupport::ThreadConstructionInfo solverConstructionInfo("solver", processCollisionTask, |
| createCollisionLocalStoreMemory, maxNumThreads); |
| PosixThreadSupport* threadSupport = new PosixThreadSupport(solverConstructionInfo); |
| threadSupport->startSPU(); |
| #else |
| SequentialThreadSupport::SequentialThreadConstructionInfo tci("solverThreads", processCollisionTask, createCollisionLocalStoreMemory); |
| SequentialThreadSupport* threadSupport = new SequentialThreadSupport(tci); |
| threadSupport->startSPU(); |
| #endif |
| return threadSupport; |
| } |
| |
| void jmePhysicsSpace::createPhysicsSpace(jfloat minX, jfloat minY, jfloat minZ, jfloat maxX, jfloat maxY, jfloat maxZ, jint broadphaseId, jboolean threading) { |
| // collision configuration contains default setup for memory, collision setup |
| btDefaultCollisionConstructionInfo cci; |
| // if(threading){ |
| // cci.m_defaultMaxPersistentManifoldPoolSize = 32768; |
| // } |
| btCollisionConfiguration* collisionConfiguration = new btDefaultCollisionConfiguration(cci); |
| |
| btVector3 min = btVector3(minX, minY, minZ); |
| btVector3 max = btVector3(maxX, maxY, maxZ); |
| |
| btBroadphaseInterface* broadphase; |
| |
| switch (broadphaseId) { |
| case 0: |
| broadphase = new btSimpleBroadphase(); |
| break; |
| case 1: |
| broadphase = new btAxisSweep3(min, max); |
| break; |
| case 2: |
| //TODO: 32bit! |
| broadphase = new btAxisSweep3(min, max); |
| break; |
| case 3: |
| broadphase = new btDbvtBroadphase(); |
| break; |
| case 4: |
| // broadphase = new btGpu3DGridBroadphase( |
| // min, max, |
| // 20, 20, 20, |
| // 10000, 1000, 25); |
| break; |
| } |
| |
| btCollisionDispatcher* dispatcher; |
| btConstraintSolver* solver; |
| // use the default collision dispatcher. For parallel processing you can use a diffent dispatcher (see Extras/BulletMultiThreaded) |
| if (threading) { |
| btThreadSupportInterface* dispatchThreads = createDispatchThreadSupport(4); |
| dispatcher = new SpuGatheringCollisionDispatcher(dispatchThreads, 4, collisionConfiguration); |
| dispatcher->setDispatcherFlags(btCollisionDispatcher::CD_DISABLE_CONTACTPOOL_DYNAMIC_ALLOCATION); |
| } else { |
| dispatcher = new btCollisionDispatcher(collisionConfiguration); |
| } |
| |
| // the default constraint solver. For parallel processing you can use a different solver (see Extras/BulletMultiThreaded) |
| if (threading) { |
| btThreadSupportInterface* solverThreads = createSolverThreadSupport(4); |
| solver = new btParallelConstraintSolver(solverThreads); |
| } else { |
| solver = new btSequentialImpulseConstraintSolver; |
| } |
| |
| //create dynamics world |
| btDiscreteDynamicsWorld* world = new btDiscreteDynamicsWorld(dispatcher, broadphase, solver, collisionConfiguration); |
| dynamicsWorld = world; |
| dynamicsWorld->setWorldUserInfo(this); |
| |
| //parallel solver requires the contacts to be in a contiguous pool, so avoid dynamic allocation |
| if (threading) { |
| world->getSimulationIslandManager()->setSplitIslands(false); |
| world->getSolverInfo().m_numIterations = 4; |
| world->getSolverInfo().m_solverMode = SOLVER_SIMD + SOLVER_USE_WARMSTARTING; //+SOLVER_RANDMIZE_ORDER; |
| world->getDispatchInfo().m_enableSPU = true; |
| } |
| |
| broadphase->getOverlappingPairCache()->setInternalGhostPairCallback(new btGhostPairCallback()); |
| |
| dynamicsWorld->setGravity(btVector3(0, -9.81f, 0)); |
| |
| struct jmeFilterCallback : public btOverlapFilterCallback { |
| // return true when pairs need collision |
| |
| virtual bool needBroadphaseCollision(btBroadphaseProxy* proxy0, btBroadphaseProxy * proxy1) const { |
| // bool collides = (proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0; |
| // collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask); |
| bool collides = (proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0; |
| collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask); |
| if (collides) { |
| btCollisionObject* co0 = (btCollisionObject*) proxy0->m_clientObject; |
| btCollisionObject* co1 = (btCollisionObject*) proxy1->m_clientObject; |
| jmeUserPointer *up0 = (jmeUserPointer*) co0 -> getUserPointer(); |
| jmeUserPointer *up1 = (jmeUserPointer*) co1 -> getUserPointer(); |
| if (up0 != NULL && up1 != NULL) { |
| collides = (up0->group & up1->groups) != 0; |
| collides = collides && (up1->group & up0->groups); |
| |
| //add some additional logic here that modified 'collides' |
| return collides; |
| } |
| return false; |
| } |
| return collides; |
| } |
| }; |
| dynamicsWorld->getPairCache()->setOverlapFilterCallback(new jmeFilterCallback()); |
| dynamicsWorld->setInternalTickCallback(&jmePhysicsSpace::preTickCallback, static_cast<void *> (this), true); |
| dynamicsWorld->setInternalTickCallback(&jmePhysicsSpace::postTickCallback, static_cast<void *> (this)); |
| if (gContactProcessedCallback == NULL) { |
| gContactProcessedCallback = &jmePhysicsSpace::contactProcessedCallback; |
| } |
| } |
| |
| void jmePhysicsSpace::preTickCallback(btDynamicsWorld *world, btScalar timeStep) { |
| jmePhysicsSpace* dynamicsWorld = (jmePhysicsSpace*) world->getWorldUserInfo(); |
| JNIEnv* env = dynamicsWorld->getEnv(); |
| jobject javaPhysicsSpace = env->NewLocalRef(dynamicsWorld->getJavaPhysicsSpace()); |
| if (javaPhysicsSpace != NULL) { |
| env->CallVoidMethod(javaPhysicsSpace, jmeClasses::PhysicsSpace_preTick, timeStep); |
| env->DeleteLocalRef(javaPhysicsSpace); |
| if (env->ExceptionCheck()) { |
| env->Throw(env->ExceptionOccurred()); |
| return; |
| } |
| } |
| } |
| |
| void jmePhysicsSpace::postTickCallback(btDynamicsWorld *world, btScalar timeStep) { |
| jmePhysicsSpace* dynamicsWorld = (jmePhysicsSpace*) world->getWorldUserInfo(); |
| JNIEnv* env = dynamicsWorld->getEnv(); |
| jobject javaPhysicsSpace = env->NewLocalRef(dynamicsWorld->getJavaPhysicsSpace()); |
| if (javaPhysicsSpace != NULL) { |
| env->CallVoidMethod(javaPhysicsSpace, jmeClasses::PhysicsSpace_postTick, timeStep); |
| env->DeleteLocalRef(javaPhysicsSpace); |
| if (env->ExceptionCheck()) { |
| env->Throw(env->ExceptionOccurred()); |
| return; |
| } |
| } |
| } |
| |
| bool jmePhysicsSpace::contactProcessedCallback(btManifoldPoint &cp, void *body0, void *body1) { |
| // printf("contactProcessedCallback %d %dn", body0, body1); |
| btCollisionObject* co0 = (btCollisionObject*) body0; |
| jmeUserPointer *up0 = (jmeUserPointer*) co0 -> getUserPointer(); |
| btCollisionObject* co1 = (btCollisionObject*) body1; |
| jmeUserPointer *up1 = (jmeUserPointer*) co1 -> getUserPointer(); |
| if (up0 != NULL) { |
| jmePhysicsSpace *dynamicsWorld = (jmePhysicsSpace *)up0->space; |
| if (dynamicsWorld != NULL) { |
| JNIEnv* env = dynamicsWorld->getEnv(); |
| jobject javaPhysicsSpace = env->NewLocalRef(dynamicsWorld->getJavaPhysicsSpace()); |
| if (javaPhysicsSpace != NULL) { |
| jobject javaCollisionObject0 = env->NewLocalRef(up0->javaCollisionObject); |
| jobject javaCollisionObject1 = env->NewLocalRef(up1->javaCollisionObject); |
| env->CallVoidMethod(javaPhysicsSpace, jmeClasses::PhysicsSpace_addCollisionEvent, javaCollisionObject0, javaCollisionObject1, (jlong) & cp); |
| env->DeleteLocalRef(javaPhysicsSpace); |
| env->DeleteLocalRef(javaCollisionObject0); |
| env->DeleteLocalRef(javaCollisionObject1); |
| if (env->ExceptionCheck()) { |
| env->Throw(env->ExceptionOccurred()); |
| return true; |
| } |
| } |
| } |
| } |
| return true; |
| } |
| |
| btDynamicsWorld* jmePhysicsSpace::getDynamicsWorld() { |
| return dynamicsWorld; |
| } |
| |
| jobject jmePhysicsSpace::getJavaPhysicsSpace() { |
| return javaPhysicsSpace; |
| } |
| |
| jmePhysicsSpace::~jmePhysicsSpace() { |
| delete(dynamicsWorld); |
| } |