| /* |
| * Copyright (c) 2009-2010 jMonkeyEngine |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
| * may be used to endorse or promote products derived from this software |
| * without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
| * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
| * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| #include <jni.h> |
| #include "btBulletDynamicsCommon.h" |
| #include "btBulletCollisionCommon.h" |
| #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" |
| #include "BulletCollision/CollisionDispatch/btCollisionObject.h" |
| #include "BulletCollision/CollisionDispatch/btGhostObject.h" |
| #include "BulletDynamics/Character/btKinematicCharacterController.h" |
| #ifdef _WIN32 |
| #include "BulletMultiThreaded/Win32ThreadSupport.h" |
| #else |
| #include "BulletMultiThreaded/PosixThreadSupport.h" |
| #endif |
| #include "BulletMultiThreaded/btParallelConstraintSolver.h" |
| #include "BulletMultiThreaded/SpuGatheringCollisionDispatcher.h" |
| #include "BulletMultiThreaded/SpuCollisionTaskProcess.h" |
| #include "BulletMultiThreaded/SequentialThreadSupport.h" |
| #include "BulletCollision/CollisionDispatch/btSimulationIslandManager.h" |
| #include "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h" |
| #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" |
| |
| /** |
| * Author: Normen Hansen |
| */ |
| class jmePhysicsSpace { |
| private: |
| JNIEnv* env; |
| JavaVM* vm; |
| btDynamicsWorld* dynamicsWorld; |
| jobject javaPhysicsSpace; |
| btThreadSupportInterface* createSolverThreadSupport(int); |
| btThreadSupportInterface* createDispatchThreadSupport(int); |
| void attachThread(); |
| public: |
| jmePhysicsSpace(){}; |
| ~jmePhysicsSpace(); |
| jmePhysicsSpace(JNIEnv*, jobject); |
| void stepSimulation(jfloat, jint, jfloat); |
| void createPhysicsSpace(jfloat, jfloat, jfloat, jfloat, jfloat, jfloat, jint, jboolean); |
| btDynamicsWorld* getDynamicsWorld(); |
| jobject getJavaPhysicsSpace(); |
| JNIEnv* getEnv(); |
| static void preTickCallback(btDynamicsWorld*, btScalar); |
| static void postTickCallback(btDynamicsWorld*, btScalar); |
| static bool contactProcessedCallback(btManifoldPoint &, void *, void *); |
| }; |