| /* SPDX-License-Identifier: LGPL-2.1-only */ |
| /* |
| * This code was taken from http://ccodearchive.net/info/hash.html |
| * The original file was modified to remove unwanted code |
| * and some changes to fit the current build environment |
| */ |
| /* |
| ------------------------------------------------------------------------------- |
| lookup3.c, by Bob Jenkins, May 2006, Public Domain. |
| |
| These are functions for producing 32-bit hashes for hash table lookup. |
| hash_word(), hashlittle(), hashlittle2(), hashbig(), mix(), and final() |
| are externally useful functions. Routines to test the hash are included |
| if SELF_TEST is defined. You can use this free for any purpose. It's in |
| the public domain. It has no warranty. |
| |
| You probably want to use hashlittle(). hashlittle() and hashbig() |
| hash byte arrays. hashlittle() is is faster than hashbig() on |
| little-endian machines. Intel and AMD are little-endian machines. |
| On second thought, you probably want hashlittle2(), which is identical to |
| hashlittle() except it returns two 32-bit hashes for the price of one. |
| You could implement hashbig2() if you wanted but I haven't bothered here. |
| |
| If you want to find a hash of, say, exactly 7 integers, do |
| a = i1; b = i2; c = i3; |
| mix(a,b,c); |
| a += i4; b += i5; c += i6; |
| mix(a,b,c); |
| a += i7; |
| final(a,b,c); |
| then use c as the hash value. If you have a variable length array of |
| 4-byte integers to hash, use hash_word(). If you have a byte array (like |
| a character string), use hashlittle(). If you have several byte arrays, or |
| a mix of things, see the comments above hashlittle(). |
| |
| Why is this so big? I read 12 bytes at a time into 3 4-byte integers, |
| then mix those integers. This is fast (you can do a lot more thorough |
| mixing with 12*3 instructions on 3 integers than you can with 3 instructions |
| on 1 byte), but shoehorning those bytes into integers efficiently is messy. |
| ------------------------------------------------------------------------------- |
| */ |
| #include "nl-default.h" |
| |
| #include <netlink/hash.h> |
| |
| #if HAVE_LITTLE_ENDIAN |
| #define HASH_LITTLE_ENDIAN 1 |
| #define HASH_BIG_ENDIAN 0 |
| #elif HAVE_BIG_ENDIAN |
| #define HASH_LITTLE_ENDIAN 0 |
| #define HASH_BIG_ENDIAN 1 |
| #else |
| #error Unknown endian |
| #endif |
| |
| #define hashsize(n) ((uint32_t)1<<(n)) |
| #define hashmask(n) (hashsize(n)-1) |
| #define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k)))) |
| |
| /* |
| ------------------------------------------------------------------------------- |
| mix -- mix 3 32-bit values reversibly. |
| |
| This is reversible, so any information in (a,b,c) before mix() is |
| still in (a,b,c) after mix(). |
| |
| If four pairs of (a,b,c) inputs are run through mix(), or through |
| mix() in reverse, there are at least 32 bits of the output that |
| are sometimes the same for one pair and different for another pair. |
| This was tested for: |
| * pairs that differed by one bit, by two bits, in any combination |
| of top bits of (a,b,c), or in any combination of bottom bits of |
| (a,b,c). |
| * "differ" is defined as +, -, ^, or ~^. For + and -, I transformed |
| the output delta to a Gray code (a^(a>>1)) so a string of 1's (as |
| is commonly produced by subtraction) look like a single 1-bit |
| difference. |
| * the base values were pseudorandom, all zero but one bit set, or |
| all zero plus a counter that starts at zero. |
| |
| Some k values for my "a-=c; a^=rot(c,k); c+=b;" arrangement that |
| satisfy this are |
| 4 6 8 16 19 4 |
| 9 15 3 18 27 15 |
| 14 9 3 7 17 3 |
| Well, "9 15 3 18 27 15" didn't quite get 32 bits diffing |
| for "differ" defined as + with a one-bit base and a two-bit delta. I |
| used http://burtleburtle.net/bob/hash/avalanche.html to choose |
| the operations, constants, and arrangements of the variables. |
| |
| This does not achieve avalanche. There are input bits of (a,b,c) |
| that fail to affect some output bits of (a,b,c), especially of a. The |
| most thoroughly mixed value is c, but it doesn't really even achieve |
| avalanche in c. |
| |
| This allows some parallelism. Read-after-writes are good at doubling |
| the number of bits affected, so the goal of mixing pulls in the opposite |
| direction as the goal of parallelism. I did what I could. Rotates |
| seem to cost as much as shifts on every machine I could lay my hands |
| on, and rotates are much kinder to the top and bottom bits, so I used |
| rotates. |
| ------------------------------------------------------------------------------- |
| */ |
| #define mix(a,b,c) \ |
| { \ |
| a -= c; a ^= rot(c, 4); c += b; \ |
| b -= a; b ^= rot(a, 6); a += c; \ |
| c -= b; c ^= rot(b, 8); b += a; \ |
| a -= c; a ^= rot(c,16); c += b; \ |
| b -= a; b ^= rot(a,19); a += c; \ |
| c -= b; c ^= rot(b, 4); b += a; \ |
| } |
| |
| /* |
| ------------------------------------------------------------------------------- |
| final -- final mixing of 3 32-bit values (a,b,c) into c |
| |
| Pairs of (a,b,c) values differing in only a few bits will usually |
| produce values of c that look totally different. This was tested for |
| * pairs that differed by one bit, by two bits, in any combination |
| of top bits of (a,b,c), or in any combination of bottom bits of |
| (a,b,c). |
| * "differ" is defined as +, -, ^, or ~^. For + and -, I transformed |
| the output delta to a Gray code (a^(a>>1)) so a string of 1's (as |
| is commonly produced by subtraction) look like a single 1-bit |
| difference. |
| * the base values were pseudorandom, all zero but one bit set, or |
| all zero plus a counter that starts at zero. |
| |
| These constants passed: |
| 14 11 25 16 4 14 24 |
| 12 14 25 16 4 14 24 |
| and these came close: |
| 4 8 15 26 3 22 24 |
| 10 8 15 26 3 22 24 |
| 11 8 15 26 3 22 24 |
| ------------------------------------------------------------------------------- |
| */ |
| #define final(a,b,c) \ |
| { \ |
| c ^= b; c -= rot(b,14); \ |
| a ^= c; a -= rot(c,11); \ |
| b ^= a; b -= rot(a,25); \ |
| c ^= b; c -= rot(b,16); \ |
| a ^= c; a -= rot(c,4); \ |
| b ^= a; b -= rot(a,14); \ |
| c ^= b; c -= rot(b,24); \ |
| } |
| |
| /* |
| ------------------------------------------------------------------------------- |
| hashlittle() -- hash a variable-length key into a 32-bit value |
| k : the key (the unaligned variable-length array of bytes) |
| length : the length of the key, counting by bytes |
| val2 : IN: can be any 4-byte value OUT: second 32 bit hash. |
| Returns a 32-bit value. Every bit of the key affects every bit of |
| the return value. Two keys differing by one or two bits will have |
| totally different hash values. Note that the return value is better |
| mixed than val2, so use that first. |
| |
| The best hash table sizes are powers of 2. There is no need to do |
| mod a prime (mod is sooo slow!). If you need less than 32 bits, |
| use a bitmask. For example, if you need only 10 bits, do |
| h = (h & hashmask(10)); |
| In which case, the hash table should have hashsize(10) elements. |
| |
| If you are hashing n strings (uint8_t **)k, do it like this: |
| for (i=0, h=0; i<n; ++i) h = hashlittle( k[i], len[i], h); |
| |
| By Bob Jenkins, 2006. [email protected]. You may use this |
| code any way you wish, private, educational, or commercial. It's free. |
| |
| Use for hash table lookup, or anything where one collision in 2^^32 is |
| acceptable. Do NOT use for cryptographic purposes. |
| ------------------------------------------------------------------------------- |
| */ |
| |
| static uint32_t hashlittle( const void *key, size_t length, uint32_t *val2 ) |
| { |
| uint32_t a,b,c; /* internal state */ |
| union { const void *ptr; size_t i; } u; /* needed for Mac Powerbook G4 */ |
| |
| /* Set up the internal state */ |
| a = b = c = 0xdeadbeef + ((uint32_t)length) + *val2; |
| |
| u.ptr = key; |
| if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) { |
| const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */ |
| const uint8_t *k8; |
| |
| /*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */ |
| while (length > 12) |
| { |
| a += k[0]; |
| b += k[1]; |
| c += k[2]; |
| mix(a,b,c); |
| length -= 12; |
| k += 3; |
| } |
| |
| /*----------------------------- handle the last (probably partial) block */ |
| /* |
| * "k[2]&0xffffff" actually reads beyond the end of the string, but |
| * then masks off the part it's not allowed to read. Because the |
| * string is aligned, the masked-off tail is in the same word as the |
| * rest of the string. Every machine with memory protection I've seen |
| * does it on word boundaries, so is OK with this. But VALGRIND will |
| * still catch it and complain. The masking trick does make the hash |
| * noticably faster for short strings (like English words). |
| * |
| * Not on my testing with gcc 4.5 on an intel i5 CPU, at least --RR. |
| */ |
| #if 0 |
| switch(length) |
| { |
| case 12: c+=k[2]; b+=k[1]; a+=k[0]; break; |
| case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break; |
| case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break; |
| case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break; |
| case 8 : b+=k[1]; a+=k[0]; break; |
| case 7 : b+=k[1]&0xffffff; a+=k[0]; break; |
| case 6 : b+=k[1]&0xffff; a+=k[0]; break; |
| case 5 : b+=k[1]&0xff; a+=k[0]; break; |
| case 4 : a+=k[0]; break; |
| case 3 : a+=k[0]&0xffffff; break; |
| case 2 : a+=k[0]&0xffff; break; |
| case 1 : a+=k[0]&0xff; break; |
| case 0 : return c; /* zero length strings require no mixing */ |
| } |
| |
| #else /* make valgrind happy */ |
| |
| k8 = (const uint8_t *)k; |
| switch(length) |
| { |
| case 12: c+=k[2]; b+=k[1]; a+=k[0]; break; |
| case 11: c+=((uint32_t)k8[10])<<16; /* fall through */ |
| case 10: c+=((uint32_t)k8[9])<<8; /* fall through */ |
| case 9 : c+=k8[8]; /* fall through */ |
| case 8 : b+=k[1]; a+=k[0]; break; |
| case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */ |
| case 6 : b+=((uint32_t)k8[5])<<8; /* fall through */ |
| case 5 : b+=k8[4]; /* fall through */ |
| case 4 : a+=k[0]; break; |
| case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */ |
| case 2 : a+=((uint32_t)k8[1])<<8; /* fall through */ |
| case 1 : a+=k8[0]; break; |
| case 0 : return c; |
| } |
| |
| #endif /* !valgrind */ |
| |
| } else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) { |
| const uint16_t *k = (const uint16_t *)key; /* read 16-bit chunks */ |
| const uint8_t *k8; |
| |
| /*--------------- all but last block: aligned reads and different mixing */ |
| while (length > 12) |
| { |
| a += k[0] + (((uint32_t)k[1])<<16); |
| b += k[2] + (((uint32_t)k[3])<<16); |
| c += k[4] + (((uint32_t)k[5])<<16); |
| mix(a,b,c); |
| length -= 12; |
| k += 6; |
| } |
| |
| /*----------------------------- handle the last (probably partial) block */ |
| k8 = (const uint8_t *)k; |
| switch(length) |
| { |
| case 12: c+=k[4]+(((uint32_t)k[5])<<16); |
| b+=k[2]+(((uint32_t)k[3])<<16); |
| a+=k[0]+(((uint32_t)k[1])<<16); |
| break; |
| case 11: c+=((uint32_t)k8[10])<<16; /* fall through */ |
| case 10: c+=k[4]; |
| b+=k[2]+(((uint32_t)k[3])<<16); |
| a+=k[0]+(((uint32_t)k[1])<<16); |
| break; |
| case 9 : c+=k8[8]; /* fall through */ |
| case 8 : b+=k[2]+(((uint32_t)k[3])<<16); |
| a+=k[0]+(((uint32_t)k[1])<<16); |
| break; |
| case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */ |
| case 6 : b+=k[2]; |
| a+=k[0]+(((uint32_t)k[1])<<16); |
| break; |
| case 5 : b+=k8[4]; /* fall through */ |
| case 4 : a+=k[0]+(((uint32_t)k[1])<<16); |
| break; |
| case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */ |
| case 2 : a+=k[0]; |
| break; |
| case 1 : a+=k8[0]; |
| break; |
| case 0 : return c; /* zero length requires no mixing */ |
| } |
| |
| } else { /* need to read the key one byte at a time */ |
| const uint8_t *k = (const uint8_t *)key; |
| |
| /*--------------- all but the last block: affect some 32 bits of (a,b,c) */ |
| while (length > 12) |
| { |
| a += k[0]; |
| a += ((uint32_t)k[1])<<8; |
| a += ((uint32_t)k[2])<<16; |
| a += ((uint32_t)k[3])<<24; |
| b += k[4]; |
| b += ((uint32_t)k[5])<<8; |
| b += ((uint32_t)k[6])<<16; |
| b += ((uint32_t)k[7])<<24; |
| c += k[8]; |
| c += ((uint32_t)k[9])<<8; |
| c += ((uint32_t)k[10])<<16; |
| c += ((uint32_t)k[11])<<24; |
| mix(a,b,c); |
| length -= 12; |
| k += 12; |
| } |
| |
| /*-------------------------------- last block: affect all 32 bits of (c) */ |
| switch(length) /* all the case statements fall through */ |
| { |
| case 12: c+=((uint32_t)k[11])<<24; /* fall through */ |
| case 11: c+=((uint32_t)k[10])<<16; /* fall through */ |
| case 10: c+=((uint32_t)k[9])<<8; /* fall through */ |
| case 9 : c+=k[8]; /* fall through */ |
| case 8 : b+=((uint32_t)k[7])<<24; /* fall through */ |
| case 7 : b+=((uint32_t)k[6])<<16; /* fall through */ |
| case 6 : b+=((uint32_t)k[5])<<8; /* fall through */ |
| case 5 : b+=k[4]; /* fall through */ |
| case 4 : a+=((uint32_t)k[3])<<24; /* fall through */ |
| case 3 : a+=((uint32_t)k[2])<<16; /* fall through */ |
| case 2 : a+=((uint32_t)k[1])<<8; /* fall through */ |
| case 1 : a+=k[0]; |
| break; |
| case 0 : return c; |
| } |
| } |
| |
| final(a,b,c); |
| *val2 = b; |
| return c; |
| } |
| |
| /* |
| * hashbig(): |
| * This is the same as hash_word() on big-endian machines. It is different |
| * from hashlittle() on all machines. hashbig() takes advantage of |
| * big-endian byte ordering. |
| */ |
| static uint32_t hashbig( const void *key, size_t length, uint32_t *val2) |
| { |
| uint32_t a,b,c; |
| union { const void *ptr; size_t i; } u; /* to cast key to (size_t) happily */ |
| |
| /* Set up the internal state */ |
| a = b = c = 0xdeadbeef + ((uint32_t)length) + *val2; |
| |
| u.ptr = key; |
| if (HASH_BIG_ENDIAN && ((u.i & 0x3) == 0)) { |
| const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */ |
| const uint8_t *k8; |
| |
| /*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */ |
| while (length > 12) |
| { |
| a += k[0]; |
| b += k[1]; |
| c += k[2]; |
| mix(a,b,c); |
| length -= 12; |
| k += 3; |
| } |
| |
| /*----------------------------- handle the last (probably partial) block */ |
| /* |
| * "k[2]<<8" actually reads beyond the end of the string, but |
| * then shifts out the part it's not allowed to read. Because the |
| * string is aligned, the illegal read is in the same word as the |
| * rest of the string. Every machine with memory protection I've seen |
| * does it on word boundaries, so is OK with this. But VALGRIND will |
| * still catch it and complain. The masking trick does make the hash |
| * noticably faster for short strings (like English words). |
| * |
| * Not on my testing with gcc 4.5 on an intel i5 CPU, at least --RR. |
| */ |
| #if 0 |
| switch(length) |
| { |
| case 12: c+=k[2]; b+=k[1]; a+=k[0]; break; |
| case 11: c+=k[2]&0xffffff00; b+=k[1]; a+=k[0]; break; |
| case 10: c+=k[2]&0xffff0000; b+=k[1]; a+=k[0]; break; |
| case 9 : c+=k[2]&0xff000000; b+=k[1]; a+=k[0]; break; |
| case 8 : b+=k[1]; a+=k[0]; break; |
| case 7 : b+=k[1]&0xffffff00; a+=k[0]; break; |
| case 6 : b+=k[1]&0xffff0000; a+=k[0]; break; |
| case 5 : b+=k[1]&0xff000000; a+=k[0]; break; |
| case 4 : a+=k[0]; break; |
| case 3 : a+=k[0]&0xffffff00; break; |
| case 2 : a+=k[0]&0xffff0000; break; |
| case 1 : a+=k[0]&0xff000000; break; |
| case 0 : return c; /* zero length strings require no mixing */ |
| } |
| |
| #else /* make valgrind happy */ |
| |
| k8 = (const uint8_t *)k; |
| switch(length) /* all the case statements fall through */ |
| { |
| case 12: c+=k[2]; b+=k[1]; a+=k[0]; break; |
| case 11: c+=((uint32_t)k8[10])<<8; /* fall through */ |
| case 10: c+=((uint32_t)k8[9])<<16; /* fall through */ |
| case 9 : c+=((uint32_t)k8[8])<<24; /* fall through */ |
| case 8 : b+=k[1]; a+=k[0]; break; |
| case 7 : b+=((uint32_t)k8[6])<<8; /* fall through */ |
| case 6 : b+=((uint32_t)k8[5])<<16; /* fall through */ |
| case 5 : b+=((uint32_t)k8[4])<<24; /* fall through */ |
| case 4 : a+=k[0]; break; |
| case 3 : a+=((uint32_t)k8[2])<<8; /* fall through */ |
| case 2 : a+=((uint32_t)k8[1])<<16; /* fall through */ |
| case 1 : a+=((uint32_t)k8[0])<<24; break; |
| case 0 : return c; |
| } |
| |
| #endif /* !VALGRIND */ |
| |
| } else { /* need to read the key one byte at a time */ |
| const uint8_t *k = (const uint8_t *)key; |
| |
| /*--------------- all but the last block: affect some 32 bits of (a,b,c) */ |
| while (length > 12) |
| { |
| a += ((uint32_t)k[0])<<24; |
| a += ((uint32_t)k[1])<<16; |
| a += ((uint32_t)k[2])<<8; |
| a += ((uint32_t)k[3]); |
| b += ((uint32_t)k[4])<<24; |
| b += ((uint32_t)k[5])<<16; |
| b += ((uint32_t)k[6])<<8; |
| b += ((uint32_t)k[7]); |
| c += ((uint32_t)k[8])<<24; |
| c += ((uint32_t)k[9])<<16; |
| c += ((uint32_t)k[10])<<8; |
| c += ((uint32_t)k[11]); |
| mix(a,b,c); |
| length -= 12; |
| k += 12; |
| } |
| |
| /*-------------------------------- last block: affect all 32 bits of (c) */ |
| switch(length) /* all the case statements fall through */ |
| { |
| case 12: c+=k[11]; /* fall through */ |
| case 11: c+=((uint32_t)k[10])<<8; /* fall through */ |
| case 10: c+=((uint32_t)k[9])<<16; /* fall through */ |
| case 9 : c+=((uint32_t)k[8])<<24; /* fall through */ |
| case 8 : b+=k[7]; /* fall through */ |
| case 7 : b+=((uint32_t)k[6])<<8; /* fall through */ |
| case 6 : b+=((uint32_t)k[5])<<16; /* fall through */ |
| case 5 : b+=((uint32_t)k[4])<<24; /* fall through */ |
| case 4 : a+=k[3]; /* fall through */ |
| case 3 : a+=((uint32_t)k[2])<<8; /* fall through */ |
| case 2 : a+=((uint32_t)k[1])<<16; /* fall through */ |
| case 1 : a+=((uint32_t)k[0])<<24; /* fall through */ |
| break; |
| case 0 : return c; |
| } |
| } |
| |
| final(a,b,c); |
| *val2 = b; |
| return c; |
| } |
| |
| uint32_t nl_hash_any(const void *key, size_t length, uint32_t base) |
| { |
| if (HASH_BIG_ENDIAN) |
| return hashbig(key, length, &base); |
| else |
| return hashlittle(key, length, &base); |
| } |