| /* |
| * vk_shader.cpp - vulkan shader module |
| * |
| * Copyright (c) 2018 Intel Corporation |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| * Author: Wind Yuan <[email protected]> |
| */ |
| |
| #include "vk_shader.h" |
| #include "vk_device.h" |
| #include "file_handle.h" |
| |
| namespace XCam { |
| |
| VKShader::VKShader (SmartPtr<VKDevice> dev, VkShaderModule id, const char *name) |
| : _device (dev) |
| , _shader_id (id) |
| , _shader_stage (VK_SHADER_STAGE_COMPUTE_BIT) |
| { |
| XCAM_IS_VALID_VK_ID (id); |
| xcam_mem_clear (_name); |
| if (name) |
| strncpy (_name, name, XCAM_VK_NAME_LENGTH - 1); |
| strncpy (_func_name, "main", XCAM_VK_NAME_LENGTH - 1); |
| } |
| |
| VKShader::~VKShader () |
| { |
| if (XCAM_IS_VALID_VK_ID (_shader_id)) |
| _device->destroy_shader_id (_shader_id); |
| } |
| |
| void |
| VKShader::set_func_name (const char *name) |
| { |
| XCAM_ASSERT (name); |
| strncpy (_func_name, name, XCAM_VK_NAME_LENGTH - 1); |
| } |
| |
| void |
| VKShader::set_name (const char *name) |
| { |
| XCAM_ASSERT (name); |
| strncpy (_name, name, XCAM_VK_NAME_LENGTH - 1); |
| } |
| |
| |
| } |