#include "test.h" | |
#include <cstdlib> | |
bool on = false; | |
int len = 42; | |
double grid[10][10] = {0}; | |
const char * hello = "world"; | |
const char * world = "hello"; | |
void A::B() {} | |
void useless() {} | |
double more_useless() { | |
return 0; | |
} | |
int foo() { | |
on = true; | |
return 3; | |
} | |
int bar() { | |
len--; | |
return foo() + 45; | |
} | |
void assign(int ii, int jj) { | |
grid[ii][jj] = (ii+1) * (jj+1); | |
} | |
void initialize_grid() { | |
for (int ii = 0; ii < 2; ii++) | |
for (int jj = 0; jj < 2; jj++) | |
assign(ii, jj); | |
} | |
int main() { | |
initialize_grid(); | |
int a = 2; | |
on = rand() % 2; | |
if (on) { | |
foo(); | |
++a; | |
} else { | |
bar(); | |
a += rand(); | |
} | |
for (int ii = 0; ii < 10; ++ii) { | |
switch (rand() % 5) { | |
case 0: | |
a += rand(); | |
break; | |
case 1: | |
case 2: | |
a += rand() / rand(); | |
break; | |
case 3: | |
a -= rand(); | |
break; | |
default: | |
a = -1; | |
} | |
} | |
A thing; | |
for (uint64_t ii = 0; ii < 4294967296; ++ii) | |
thing.B(); | |
return a + 8 + grid[2][3] + len; | |
return more_useless(); | |
} |