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| <title>1.10.0 Manual</title> |
| </head> |
| <body> |
| <h1>1.10.0 Manual</h1> |
| <hr> |
| <a name="Contents"></a><h2>Contents</h2> |
| <ol> |
| <li><a href="#Chapter1">Introduction</a></li> |
| <li><a href="#Chapter2">Version</a></li> |
| <li><a href="#Chapter3">Tuning memory usage</a></li> |
| <li><a href="#Chapter4">Simple Functions</a></li> |
| <li><a href="#Chapter5">Advanced Functions</a></li> |
| <li><a href="#Chapter6">Streaming Compression Functions</a></li> |
| <li><a href="#Chapter7">Streaming Decompression Functions</a></li> |
| <li><a href="#Chapter8">Experimental section</a></li> |
| <li><a href="#Chapter9">Private Definitions</a></li> |
| <li><a href="#Chapter10">Obsolete Functions</a></li> |
| </ol> |
| <hr> |
| <a name="Chapter1"></a><h2>Introduction</h2><pre> |
| LZ4 is lossless compression algorithm, providing compression speed >500 MB/s per core, |
| scalable with multi-cores CPU. It features an extremely fast decoder, with speed in |
| multiple GB/s per core, typically reaching RAM speed limits on multi-core systems. |
| |
| The LZ4 compression library provides in-memory compression and decompression functions. |
| It gives full buffer control to user. |
| Compression can be done in: |
| - a single step (described as Simple Functions) |
| - a single step, reusing a context (described in Advanced Functions) |
| - unbounded multiple steps (described as Streaming compression) |
| |
| lz4.h generates and decodes LZ4-compressed blocks (doc/lz4_Block_format.md). |
| Decompressing such a compressed block requires additional metadata. |
| Exact metadata depends on exact decompression function. |
| For the typical case of LZ4_decompress_safe(), |
| metadata includes block's compressed size, and maximum bound of decompressed size. |
| Each application is free to encode and pass such metadata in whichever way it wants. |
| |
| lz4.h only handle blocks, it can not generate Frames. |
| |
| Blocks are different from Frames (doc/lz4_Frame_format.md). |
| Frames bundle both blocks and metadata in a specified manner. |
| Embedding metadata is required for compressed data to be self-contained and portable. |
| Frame format is delivered through a companion API, declared in lz4frame.h. |
| The `lz4` CLI can only manage frames. |
| <BR></pre> |
| |
| <pre><b>#if defined(LZ4_FREESTANDING) && (LZ4_FREESTANDING == 1) |
| # define LZ4_HEAPMODE 0 |
| # define LZ4HC_HEAPMODE 0 |
| # define LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION 1 |
| # if !defined(LZ4_memcpy) |
| # error "LZ4_FREESTANDING requires macro 'LZ4_memcpy'." |
| # endif |
| # if !defined(LZ4_memset) |
| # error "LZ4_FREESTANDING requires macro 'LZ4_memset'." |
| # endif |
| # if !defined(LZ4_memmove) |
| # error "LZ4_FREESTANDING requires macro 'LZ4_memmove'." |
| # endif |
| #elif ! defined(LZ4_FREESTANDING) |
| # define LZ4_FREESTANDING 0 |
| #endif |
| </b><p> When this macro is set to 1, it enables "freestanding mode" that is |
| suitable for typical freestanding environment which doesn't support |
| standard C library. |
| |
| - LZ4_FREESTANDING is a compile-time switch. |
| - It requires the following macros to be defined: |
| LZ4_memcpy, LZ4_memmove, LZ4_memset. |
| - It only enables LZ4/HC functions which don't use heap. |
| All LZ4F_* functions are not supported. |
| - See tests/freestanding.c to check its basic setup. |
| |
| </p></pre><BR> |
| |
| <a name="Chapter2"></a><h2>Version</h2><pre></pre> |
| |
| <pre><b>int LZ4_versionNumber (void); </b>/**< library version number; useful to check dll version; requires v1.3.0+ */<b> |
| </b></pre><BR> |
| <pre><b>const char* LZ4_versionString (void); </b>/**< library version string; useful to check dll version; requires v1.7.5+ */<b> |
| </b></pre><BR> |
| <a name="Chapter3"></a><h2>Tuning memory usage</h2><pre></pre> |
| |
| <pre><b>#ifndef LZ4_MEMORY_USAGE |
| # define LZ4_MEMORY_USAGE LZ4_MEMORY_USAGE_DEFAULT |
| #endif |
| </b><p> Can be selected at compile time, by setting LZ4_MEMORY_USAGE. |
| Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB) |
| Increasing memory usage improves compression ratio, generally at the cost of speed. |
| Reduced memory usage may improve speed at the cost of ratio, thanks to better cache locality. |
| Default value is 14, for 16KB, which nicely fits into most L1 caches. |
| |
| </p></pre><BR> |
| |
| <a name="Chapter4"></a><h2>Simple Functions</h2><pre></pre> |
| |
| <pre><b>int LZ4_compress_default(const char* src, char* dst, int srcSize, int dstCapacity); |
| </b><p> Compresses 'srcSize' bytes from buffer 'src' |
| into already allocated 'dst' buffer of size 'dstCapacity'. |
| Compression is guaranteed to succeed if 'dstCapacity' >= LZ4_compressBound(srcSize). |
| It also runs faster, so it's a recommended setting. |
| If the function cannot compress 'src' into a more limited 'dst' budget, |
| compression stops *immediately*, and the function result is zero. |
| In which case, 'dst' content is undefined (invalid). |
| srcSize : max supported value is LZ4_MAX_INPUT_SIZE. |
| dstCapacity : size of buffer 'dst' (which must be already allocated) |
| @return : the number of bytes written into buffer 'dst' (necessarily <= dstCapacity) |
| or 0 if compression fails |
| Note : This function is protected against buffer overflow scenarios (never writes outside 'dst' buffer, nor read outside 'source' buffer). |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_decompress_safe (const char* src, char* dst, int compressedSize, int dstCapacity); |
| </b><p> @compressedSize : is the exact complete size of the compressed block. |
| @dstCapacity : is the size of destination buffer (which must be already allocated), |
| presumed an upper bound of decompressed size. |
| @return : the number of bytes decompressed into destination buffer (necessarily <= dstCapacity) |
| If destination buffer is not large enough, decoding will stop and output an error code (negative value). |
| If the source stream is detected malformed, the function will stop decoding and return a negative result. |
| Note 1 : This function is protected against malicious data packets : |
| it will never writes outside 'dst' buffer, nor read outside 'source' buffer, |
| even if the compressed block is maliciously modified to order the decoder to do these actions. |
| In such case, the decoder stops immediately, and considers the compressed block malformed. |
| Note 2 : compressedSize and dstCapacity must be provided to the function, the compressed block does not contain them. |
| The implementation is free to send / store / derive this information in whichever way is most beneficial. |
| If there is a need for a different format which bundles together both compressed data and its metadata, consider looking at lz4frame.h instead. |
| |
| </p></pre><BR> |
| |
| <a name="Chapter5"></a><h2>Advanced Functions</h2><pre></pre> |
| |
| <pre><b>int LZ4_compressBound(int inputSize); |
| </b><p> Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible) |
| This function is primarily useful for memory allocation purposes (destination buffer size). |
| Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example). |
| Note that LZ4_compress_default() compresses faster when dstCapacity is >= LZ4_compressBound(srcSize) |
| inputSize : max supported value is LZ4_MAX_INPUT_SIZE |
| return : maximum output size in a "worst case" scenario |
| or 0, if input size is incorrect (too large or negative) |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); |
| </b><p> Same as LZ4_compress_default(), but allows selection of "acceleration" factor. |
| The larger the acceleration value, the faster the algorithm, but also the lesser the compression. |
| It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed. |
| An acceleration value of "1" is the same as regular LZ4_compress_default() |
| Values <= 0 will be replaced by LZ4_ACCELERATION_DEFAULT (currently == 1, see lz4.c). |
| Values > LZ4_ACCELERATION_MAX will be replaced by LZ4_ACCELERATION_MAX (currently == 65537, see lz4.c). |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_sizeofState(void); |
| int LZ4_compress_fast_extState (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); |
| </b><p> Same as LZ4_compress_fast(), using an externally allocated memory space for its state. |
| Use LZ4_sizeofState() to know how much memory must be allocated, |
| and allocate it on 8-bytes boundaries (using `malloc()` typically). |
| Then, provide this buffer as `void* state` to compression function. |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_compress_destSize(const char* src, char* dst, int* srcSizePtr, int targetDstSize); |
| </b><p> Reverse the logic : compresses as much data as possible from 'src' buffer |
| into already allocated buffer 'dst', of size >= 'dstCapacity'. |
| This function either compresses the entire 'src' content into 'dst' if it's large enough, |
| or fill 'dst' buffer completely with as much data as possible from 'src'. |
| note: acceleration parameter is fixed to "default". |
| |
| *srcSizePtr : in+out parameter. Initially contains size of input. |
| Will be modified to indicate how many bytes where read from 'src' to fill 'dst'. |
| New value is necessarily <= input value. |
| @return : Nb bytes written into 'dst' (necessarily <= dstCapacity) |
| or 0 if compression fails. |
| |
| Note : from v1.8.2 to v1.9.1, this function had a bug (fixed in v1.9.2+): |
| the produced compressed content could, in specific circumstances, |
| require to be decompressed into a destination buffer larger |
| by at least 1 byte than the content to decompress. |
| If an application uses `LZ4_compress_destSize()`, |
| it's highly recommended to update liblz4 to v1.9.2 or better. |
| If this can't be done or ensured, |
| the receiving decompression function should provide |
| a dstCapacity which is > decompressedSize, by at least 1 byte. |
| See https://github.com/lz4/lz4/issues/859 for details |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_decompress_safe_partial (const char* src, char* dst, int srcSize, int targetOutputSize, int dstCapacity); |
| </b><p> Decompress an LZ4 compressed block, of size 'srcSize' at position 'src', |
| into destination buffer 'dst' of size 'dstCapacity'. |
| Up to 'targetOutputSize' bytes will be decoded. |
| The function stops decoding on reaching this objective. |
| This can be useful to boost performance |
| whenever only the beginning of a block is required. |
| |
| @return : the number of bytes decoded in `dst` (necessarily <= targetOutputSize) |
| If source stream is detected malformed, function returns a negative result. |
| |
| Note 1 : @return can be < targetOutputSize, if compressed block contains less data. |
| |
| Note 2 : targetOutputSize must be <= dstCapacity |
| |
| Note 3 : this function effectively stops decoding on reaching targetOutputSize, |
| so dstCapacity is kind of redundant. |
| This is because in older versions of this function, |
| decoding operation would still write complete sequences. |
| Therefore, there was no guarantee that it would stop writing at exactly targetOutputSize, |
| it could write more bytes, though only up to dstCapacity. |
| Some "margin" used to be required for this operation to work properly. |
| Thankfully, this is no longer necessary. |
| The function nonetheless keeps the same signature, in an effort to preserve API compatibility. |
| |
| Note 4 : If srcSize is the exact size of the block, |
| then targetOutputSize can be any value, |
| including larger than the block's decompressed size. |
| The function will, at most, generate block's decompressed size. |
| |
| Note 5 : If srcSize is _larger_ than block's compressed size, |
| then targetOutputSize **MUST** be <= block's decompressed size. |
| Otherwise, *silent corruption will occur*. |
| |
| </p></pre><BR> |
| |
| <a name="Chapter6"></a><h2>Streaming Compression Functions</h2><pre></pre> |
| |
| <pre><b>#if !defined(RC_INVOKED) </b>/* https://docs.microsoft.com/en-us/windows/win32/menurc/predefined-macros */<b> |
| #if !defined(LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION) |
| LZ4_stream_t* LZ4_createStream(void); |
| int LZ4_freeStream (LZ4_stream_t* streamPtr); |
| #endif </b>/* !defined(LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION) */<b> |
| #endif |
| </b><p> |
| - RC_INVOKED is predefined symbol of rc.exe (the resource compiler which is part of MSVC/Visual Studio). |
| https://docs.microsoft.com/en-us/windows/win32/menurc/predefined-macros |
| |
| - Since rc.exe is a legacy compiler, it truncates long symbol (> 30 chars) |
| and reports warning "RC4011: identifier truncated". |
| |
| - To eliminate the warning, we surround long preprocessor symbol with |
| "#if !defined(RC_INVOKED) ... #endif" block that means |
| "skip this block when rc.exe is trying to read it". |
| </p></pre><BR> |
| |
| <pre><b>void LZ4_resetStream_fast (LZ4_stream_t* streamPtr); |
| </b><p> Use this to prepare an LZ4_stream_t for a new chain of dependent blocks |
| (e.g., LZ4_compress_fast_continue()). |
| |
| An LZ4_stream_t must be initialized once before usage. |
| This is automatically done when created by LZ4_createStream(). |
| However, should the LZ4_stream_t be simply declared on stack (for example), |
| it's necessary to initialize it first, using LZ4_initStream(). |
| |
| After init, start any new stream with LZ4_resetStream_fast(). |
| A same LZ4_stream_t can be re-used multiple times consecutively |
| and compress multiple streams, |
| provided that it starts each new stream with LZ4_resetStream_fast(). |
| |
| LZ4_resetStream_fast() is much faster than LZ4_initStream(), |
| but is not compatible with memory regions containing garbage data. |
| |
| Note: it's only useful to call LZ4_resetStream_fast() |
| in the context of streaming compression. |
| The *extState* functions perform their own resets. |
| Invoking LZ4_resetStream_fast() before is redundant, and even counterproductive. |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize); |
| </b><p> Use this function to reference a static dictionary into LZ4_stream_t. |
| The dictionary must remain available during compression. |
| LZ4_loadDict() triggers a reset, so any previous data will be forgotten. |
| The same dictionary will have to be loaded on decompression side for successful decoding. |
| Dictionary are useful for better compression of small data (KB range). |
| While LZ4 itself accepts any input as dictionary, dictionary efficiency is also a topic. |
| When in doubt, employ the Zstandard's Dictionary Builder. |
| Loading a size of 0 is allowed, and is the same as reset. |
| @return : loaded dictionary size, in bytes (note: only the last 64 KB are loaded) |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_loadDictSlow(LZ4_stream_t* streamPtr, const char* dictionary, int dictSize); |
| </b><p> Same as LZ4_loadDict(), |
| but uses a bit more cpu to reference the dictionary content more thoroughly. |
| This is expected to slightly improve compression ratio. |
| The extra-cpu cost is likely worth it if the dictionary is re-used across multiple sessions. |
| @return : loaded dictionary size, in bytes (note: only the last 64 KB are loaded) |
| |
| </p></pre><BR> |
| |
| <pre><b>void |
| LZ4_attach_dictionary(LZ4_stream_t* workingStream, |
| const LZ4_stream_t* dictionaryStream); |
| </b><p> |
| This allows efficient re-use of a static dictionary multiple times. |
| |
| Rather than re-loading the dictionary buffer into a working context before |
| each compression, or copying a pre-loaded dictionary's LZ4_stream_t into a |
| working LZ4_stream_t, this function introduces a no-copy setup mechanism, |
| in which the working stream references @dictionaryStream in-place. |
| |
| Several assumptions are made about the state of @dictionaryStream. |
| Currently, only states which have been prepared by LZ4_loadDict() or |
| LZ4_loadDictSlow() should be expected to work. |
| |
| Alternatively, the provided @dictionaryStream may be NULL, |
| in which case any existing dictionary stream is unset. |
| |
| If a dictionary is provided, it replaces any pre-existing stream history. |
| The dictionary contents are the only history that can be referenced and |
| logically immediately precede the data compressed in the first subsequent |
| compression call. |
| |
| The dictionary will only remain attached to the working stream through the |
| first compression call, at the end of which it is cleared. |
| @dictionaryStream stream (and source buffer) must remain in-place / accessible / unchanged |
| through the completion of the compression session. |
| |
| Note: there is no equivalent LZ4_attach_*() method on the decompression side |
| because there is no initialization cost, hence no need to share the cost across multiple sessions. |
| To decompress LZ4 blocks using dictionary, attached or not, |
| just employ the regular LZ4_setStreamDecode() for streaming, |
| or the stateless LZ4_decompress_safe_usingDict() for one-shot decompression. |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); |
| </b><p> Compress 'src' content using data from previously compressed blocks, for better compression ratio. |
| 'dst' buffer must be already allocated. |
| If dstCapacity >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster. |
| |
| @return : size of compressed block |
| or 0 if there is an error (typically, cannot fit into 'dst'). |
| |
| Note 1 : Each invocation to LZ4_compress_fast_continue() generates a new block. |
| Each block has precise boundaries. |
| Each block must be decompressed separately, calling LZ4_decompress_*() with relevant metadata. |
| It's not possible to append blocks together and expect a single invocation of LZ4_decompress_*() to decompress them together. |
| |
| Note 2 : The previous 64KB of source data is __assumed__ to remain present, unmodified, at same address in memory ! |
| |
| Note 3 : When input is structured as a double-buffer, each buffer can have any size, including < 64 KB. |
| Make sure that buffers are separated, by at least one byte. |
| This construction ensures that each block only depends on previous block. |
| |
| Note 4 : If input buffer is a ring-buffer, it can have any size, including < 64 KB. |
| |
| Note 5 : After an error, the stream status is undefined (invalid), it can only be reset or freed. |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int maxDictSize); |
| </b><p> If last 64KB data cannot be guaranteed to remain available at its current memory location, |
| save it into a safer place (char* safeBuffer). |
| This is schematically equivalent to a memcpy() followed by LZ4_loadDict(), |
| but is much faster, because LZ4_saveDict() doesn't need to rebuild tables. |
| @return : saved dictionary size in bytes (necessarily <= maxDictSize), or 0 if error. |
| |
| </p></pre><BR> |
| |
| <a name="Chapter7"></a><h2>Streaming Decompression Functions</h2><pre> Bufferless synchronous API |
| <BR></pre> |
| |
| <pre><b>#if !defined(RC_INVOKED) </b>/* https://docs.microsoft.com/en-us/windows/win32/menurc/predefined-macros */<b> |
| #if !defined(LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION) |
| LZ4_streamDecode_t* LZ4_createStreamDecode(void); |
| int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream); |
| #endif </b>/* !defined(LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION) */<b> |
| #endif |
| </b><p> creation / destruction of streaming decompression tracking context. |
| A tracking context can be re-used multiple times. |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize); |
| </b><p> An LZ4_streamDecode_t context can be allocated once and re-used multiple times. |
| Use this function to start decompression of a new stream of blocks. |
| A dictionary can optionally be set. Use NULL or size 0 for a reset order. |
| Dictionary is presumed stable : it must remain accessible and unmodified during next decompression. |
| @return : 1 if OK, 0 if error |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_decoderRingBufferSize(int maxBlockSize); |
| #define LZ4_DECODER_RING_BUFFER_SIZE(maxBlockSize) (65536 + 14 + (maxBlockSize)) </b>/* for static allocation; maxBlockSize presumed valid */<b> |
| </b><p> Note : in a ring buffer scenario (optional), |
| blocks are presumed decompressed next to each other |
| up to the moment there is not enough remaining space for next block (remainingSize < maxBlockSize), |
| at which stage it resumes from beginning of ring buffer. |
| When setting such a ring buffer for streaming decompression, |
| provides the minimum size of this ring buffer |
| to be compatible with any source respecting maxBlockSize condition. |
| @return : minimum ring buffer size, |
| or 0 if there is an error (invalid maxBlockSize). |
| |
| </p></pre><BR> |
| |
| <pre><b>int |
| LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, |
| const char* src, char* dst, |
| int srcSize, int dstCapacity); |
| </b><p> This decoding function allows decompression of consecutive blocks in "streaming" mode. |
| The difference with the usual independent blocks is that |
| new blocks are allowed to find references into former blocks. |
| A block is an unsplittable entity, and must be presented entirely to the decompression function. |
| LZ4_decompress_safe_continue() only accepts one block at a time. |
| It's modeled after `LZ4_decompress_safe()` and behaves similarly. |
| |
| @LZ4_streamDecode : decompression state, tracking the position in memory of past data |
| @compressedSize : exact complete size of one compressed block. |
| @dstCapacity : size of destination buffer (which must be already allocated), |
| must be an upper bound of decompressed size. |
| @return : number of bytes decompressed into destination buffer (necessarily <= dstCapacity) |
| If destination buffer is not large enough, decoding will stop and output an error code (negative value). |
| If the source stream is detected malformed, the function will stop decoding and return a negative result. |
| |
| The last 64KB of previously decoded data *must* remain available and unmodified |
| at the memory position where they were previously decoded. |
| If less than 64KB of data has been decoded, all the data must be present. |
| |
| Special : if decompression side sets a ring buffer, it must respect one of the following conditions : |
| - Decompression buffer size is _at least_ LZ4_decoderRingBufferSize(maxBlockSize). |
| maxBlockSize is the maximum size of any single block. It can have any value > 16 bytes. |
| In which case, encoding and decoding buffers do not need to be synchronized. |
| Actually, data can be produced by any source compliant with LZ4 format specification, and respecting maxBlockSize. |
| - Synchronized mode : |
| Decompression buffer size is _exactly_ the same as compression buffer size, |
| and follows exactly same update rule (block boundaries at same positions), |
| and decoding function is provided with exact decompressed size of each block (exception for last block of the stream), |
| _then_ decoding & encoding ring buffer can have any size, including small ones ( < 64 KB). |
| - Decompression buffer is larger than encoding buffer, by a minimum of maxBlockSize more bytes. |
| In which case, encoding and decoding buffers do not need to be synchronized, |
| and encoding ring buffer can have any size, including small ones ( < 64 KB). |
| |
| Whenever these conditions are not possible, |
| save the last 64KB of decoded data into a safe buffer where it can't be modified during decompression, |
| then indicate where this data is saved using LZ4_setStreamDecode(), before decompressing next block. |
| </p></pre><BR> |
| |
| <pre><b>int |
| LZ4_decompress_safe_usingDict(const char* src, char* dst, |
| int srcSize, int dstCapacity, |
| const char* dictStart, int dictSize); |
| </b><p> Works the same as |
| a combination of LZ4_setStreamDecode() followed by LZ4_decompress_safe_continue() |
| However, it's stateless: it doesn't need any LZ4_streamDecode_t state. |
| Dictionary is presumed stable : it must remain accessible and unmodified during decompression. |
| Performance tip : Decompression speed can be substantially increased |
| when dst == dictStart + dictSize. |
| |
| </p></pre><BR> |
| |
| <pre><b>int |
| LZ4_decompress_safe_partial_usingDict(const char* src, char* dst, |
| int compressedSize, |
| int targetOutputSize, int maxOutputSize, |
| const char* dictStart, int dictSize); |
| </b><p> Behaves the same as LZ4_decompress_safe_partial() |
| with the added ability to specify a memory segment for past data. |
| Performance tip : Decompression speed can be substantially increased |
| when dst == dictStart + dictSize. |
| |
| </p></pre><BR> |
| |
| <a name="Chapter8"></a><h2>Experimental section</h2><pre> |
| Symbols declared in this section must be considered unstable. Their |
| signatures or semantics may change, or they may be removed altogether in the |
| future. They are therefore only safe to depend on when the caller is |
| statically linked against the library. |
| |
| To protect against unsafe usage, not only are the declarations guarded, |
| the definitions are hidden by default |
| when building LZ4 as a shared/dynamic library. |
| |
| In order to access these declarations, |
| define LZ4_STATIC_LINKING_ONLY in your application |
| before including LZ4's headers. |
| |
| In order to make their implementations accessible dynamically, you must |
| define LZ4_PUBLISH_STATIC_FUNCTIONS when building the LZ4 library. |
| <BR></pre> |
| |
| <pre><b>LZ4LIB_STATIC_API int LZ4_compress_fast_extState_fastReset (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); |
| </b><p> A variant of LZ4_compress_fast_extState(). |
| |
| Using this variant avoids an expensive initialization step. |
| It is only safe to call if the state buffer is known to be correctly initialized already |
| (see above comment on LZ4_resetStream_fast() for a definition of "correctly initialized"). |
| From a high level, the difference is that |
| this function initializes the provided state with a call to something like LZ4_resetStream_fast() |
| while LZ4_compress_fast_extState() starts with a call to LZ4_resetStream(). |
| |
| </p></pre><BR> |
| |
| <pre><b>int LZ4_compress_destSize_extState(void* state, const char* src, char* dst, int* srcSizePtr, int targetDstSize, int acceleration); |
| </b><p> Same as LZ4_compress_destSize(), but using an externally allocated state. |
| Also: exposes @acceleration |
| |
| </p></pre><BR> |
| |
| <pre><b></b><p> |
| It's possible to have input and output sharing the same buffer, |
| for highly constrained memory environments. |
| In both cases, it requires input to lay at the end of the buffer, |
| and decompression to start at beginning of the buffer. |
| Buffer size must feature some margin, hence be larger than final size. |
| |
| |<------------------------buffer--------------------------------->| |
| |<-----------compressed data--------->| |
| |<-----------decompressed size------------------>| |
| |<----margin---->| |
| |
| This technique is more useful for decompression, |
| since decompressed size is typically larger, |
| and margin is short. |
| |
| In-place decompression will work inside any buffer |
| which size is >= LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize). |
| This presumes that decompressedSize > compressedSize. |
| Otherwise, it means compression actually expanded data, |
| and it would be more efficient to store such data with a flag indicating it's not compressed. |
| This can happen when data is not compressible (already compressed, or encrypted). |
| |
| For in-place compression, margin is larger, as it must be able to cope with both |
| history preservation, requiring input data to remain unmodified up to LZ4_DISTANCE_MAX, |
| and data expansion, which can happen when input is not compressible. |
| As a consequence, buffer size requirements are much higher, |
| and memory savings offered by in-place compression are more limited. |
| |
| There are ways to limit this cost for compression : |
| - Reduce history size, by modifying LZ4_DISTANCE_MAX. |
| Note that it is a compile-time constant, so all compressions will apply this limit. |
| Lower values will reduce compression ratio, except when input_size < LZ4_DISTANCE_MAX, |
| so it's a reasonable trick when inputs are known to be small. |
| - Require the compressor to deliver a "maximum compressed size". |
| This is the `dstCapacity` parameter in `LZ4_compress*()`. |
| When this size is < LZ4_COMPRESSBOUND(inputSize), then compression can fail, |
| in which case, the return code will be 0 (zero). |
| The caller must be ready for these cases to happen, |
| and typically design a backup scheme to send data uncompressed. |
| The combination of both techniques can significantly reduce |
| the amount of margin required for in-place compression. |
| |
| In-place compression can work in any buffer |
| which size is >= (maxCompressedSize) |
| with maxCompressedSize == LZ4_COMPRESSBOUND(srcSize) for guaranteed compression success. |
| LZ4_COMPRESS_INPLACE_BUFFER_SIZE() depends on both maxCompressedSize and LZ4_DISTANCE_MAX, |
| so it's possible to reduce memory requirements by playing with them. |
| |
| </p></pre><BR> |
| |
| <pre><b>#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize) ((decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize)) </b>/**< note: presumes that compressedSize < decompressedSize. note2: margin is overestimated a bit, since it could use compressedSize instead */<b> |
| </b></pre><BR> |
| <pre><b>#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) ((maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN) </b>/**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */<b> |
| </b></pre><BR> |
| <a name="Chapter9"></a><h2>Private Definitions</h2><pre> |
| Do not use these definitions directly. |
| They are only exposed to allow static allocation of `LZ4_stream_t` and `LZ4_streamDecode_t`. |
| Accessing members will expose user code to API and/or ABI break in future versions of the library. |
| <BR></pre> |
| |
| <pre><b></b><p> Never ever use below internal definitions directly ! |
| These definitions are not API/ABI safe, and may change in future versions. |
| If you need static allocation, declare or allocate an LZ4_stream_t object. |
| </p></pre><BR> |
| |
| <pre><b>LZ4_stream_t* LZ4_initStream (void* stateBuffer, size_t size); |
| </b><p> An LZ4_stream_t structure must be initialized at least once. |
| This is automatically done when invoking LZ4_createStream(), |
| but it's not when the structure is simply declared on stack (for example). |
| |
| Use LZ4_initStream() to properly initialize a newly declared LZ4_stream_t. |
| It can also initialize any arbitrary buffer of sufficient size, |
| and will @return a pointer of proper type upon initialization. |
| |
| Note : initialization fails if size and alignment conditions are not respected. |
| In which case, the function will @return NULL. |
| Note2: An LZ4_stream_t structure guarantees correct alignment and size. |
| Note3: Before v1.9.0, use LZ4_resetStream() instead |
| </p></pre><BR> |
| |
| <pre><b>typedef struct { |
| const LZ4_byte* externalDict; |
| const LZ4_byte* prefixEnd; |
| size_t extDictSize; |
| size_t prefixSize; |
| } LZ4_streamDecode_t_internal; |
| </b><p> Never ever use below internal definitions directly ! |
| These definitions are not API/ABI safe, and may change in future versions. |
| If you need static allocation, declare or allocate an LZ4_streamDecode_t object. |
| </p></pre><BR> |
| |
| <a name="Chapter10"></a><h2>Obsolete Functions</h2><pre></pre> |
| |
| <pre><b>#ifdef LZ4_DISABLE_DEPRECATE_WARNINGS |
| # define LZ4_DEPRECATED(message) </b>/* disable deprecation warnings */<b> |
| #else |
| # if defined (__cplusplus) && (__cplusplus >= 201402) </b>/* C++14 or greater */<b> |
| # define LZ4_DEPRECATED(message) [[deprecated(message)]] |
| # elif defined(_MSC_VER) |
| # define LZ4_DEPRECATED(message) __declspec(deprecated(message)) |
| # elif defined(__clang__) || (defined(__GNUC__) && (__GNUC__ * 10 + __GNUC_MINOR__ >= 45)) |
| # define LZ4_DEPRECATED(message) __attribute__((deprecated(message))) |
| # elif defined(__GNUC__) && (__GNUC__ * 10 + __GNUC_MINOR__ >= 31) |
| # define LZ4_DEPRECATED(message) __attribute__((deprecated)) |
| # else |
| # pragma message("WARNING: LZ4_DEPRECATED needs custom implementation for this compiler") |
| # define LZ4_DEPRECATED(message) </b>/* disabled */<b> |
| # endif |
| #endif </b>/* LZ4_DISABLE_DEPRECATE_WARNINGS */<b> |
| </b><p> |
| Deprecated functions make the compiler generate a warning when invoked. |
| This is meant to invite users to update their source code. |
| Should deprecation warnings be a problem, it is generally possible to disable them, |
| typically with -Wno-deprecated-declarations for gcc |
| or _CRT_SECURE_NO_WARNINGS in Visual. |
| |
| Another method is to define LZ4_DISABLE_DEPRECATE_WARNINGS |
| before including the header file. |
| |
| </p></pre><BR> |
| |
| <pre><b>LZ4_DEPRECATED("use LZ4_compress_default() instead") LZ4LIB_API int LZ4_compress (const char* src, char* dest, int srcSize); |
| LZ4_DEPRECATED("use LZ4_compress_default() instead") LZ4LIB_API int LZ4_compress_limitedOutput (const char* src, char* dest, int srcSize, int maxOutputSize); |
| LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_withState (void* state, const char* source, char* dest, int inputSize); |
| LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_limitedOutput_withState (void* state, const char* source, char* dest, int inputSize, int maxOutputSize); |
| LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_continue (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize); |
| LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_limitedOutput_continue (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize, int maxOutputSize); |
| </b><p></p></pre><BR> |
| |
| <pre><b>LZ4_DEPRECATED("use LZ4_decompress_fast() instead") LZ4LIB_API int LZ4_uncompress (const char* source, char* dest, int outputSize); |
| LZ4_DEPRECATED("use LZ4_decompress_safe() instead") LZ4LIB_API int LZ4_uncompress_unknownOutputSize (const char* source, char* dest, int isize, int maxOutputSize); |
| </b><p></p></pre><BR> |
| |
| <pre><b>LZ4_DEPRECATED("use LZ4_decompress_safe_usingDict() instead") LZ4LIB_API int LZ4_decompress_safe_withPrefix64k (const char* src, char* dst, int compressedSize, int maxDstSize); |
| LZ4_DEPRECATED("use LZ4_decompress_fast_usingDict() instead") LZ4LIB_API int LZ4_decompress_fast_withPrefix64k (const char* src, char* dst, int originalSize); |
| </b><p></p></pre><BR> |
| |
| <pre><b>LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_partial() instead") |
| int LZ4_decompress_fast (const char* src, char* dst, int originalSize); |
| LZ4_DEPRECATED("This function is deprecated and unsafe. Consider migrating towards LZ4_decompress_safe_continue() instead. " |
| "Note that the contract will change (requires block's compressed size, instead of decompressed size)") |
| int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int originalSize); |
| LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_partial_usingDict() instead") |
| int LZ4_decompress_fast_usingDict (const char* src, char* dst, int originalSize, const char* dictStart, int dictSize); |
| </b><p> These functions used to be faster than LZ4_decompress_safe(), |
| but this is no longer the case. They are now slower. |
| This is because LZ4_decompress_fast() doesn't know the input size, |
| and therefore must progress more cautiously into the input buffer to not read beyond the end of block. |
| On top of that `LZ4_decompress_fast()` is not protected vs malformed or malicious inputs, making it a security liability. |
| As a consequence, LZ4_decompress_fast() is strongly discouraged, and deprecated. |
| |
| The last remaining LZ4_decompress_fast() specificity is that |
| it can decompress a block without knowing its compressed size. |
| Such functionality can be achieved in a more secure manner |
| by employing LZ4_decompress_safe_partial(). |
| |
| Parameters: |
| originalSize : is the uncompressed size to regenerate. |
| `dst` must be already allocated, its size must be >= 'originalSize' bytes. |
| @return : number of bytes read from source buffer (== compressed size). |
| The function expects to finish at block's end exactly. |
| If the source stream is detected malformed, the function stops decoding and returns a negative result. |
| note : LZ4_decompress_fast*() requires originalSize. Thanks to this information, it never writes past the output buffer. |
| However, since it doesn't know its 'src' size, it may read an unknown amount of input, past input buffer bounds. |
| Also, since match offsets are not validated, match reads from 'src' may underflow too. |
| These issues never happen if input (compressed) data is correct. |
| But they may happen if input data is invalid (error or intentional tampering). |
| As a consequence, use these functions in trusted environments with trusted data **only**. |
| |
| </p></pre><BR> |
| |
| <pre><b>void LZ4_resetStream (LZ4_stream_t* streamPtr); |
| </b><p> An LZ4_stream_t structure must be initialized at least once. |
| This is done with LZ4_initStream(), or LZ4_resetStream(). |
| Consider switching to LZ4_initStream(), |
| invoking LZ4_resetStream() will trigger deprecation warnings in the future. |
| |
| </p></pre><BR> |
| |
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